Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.10 @ 21:38:50 Player: Tenebrous Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2967) 2967 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 7749 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 260 Met Data Miner 300 Friendly Fire -89 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Location -6/Proximity Caves Parts ------- Power (3) Propulsion (3) Utility (4) Signal Interpreter Improved Signal Interpreter Weapon (4) Inventory (4) Signal Interpreter Weapon Cycler Peak State ------------ Power Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Propulsion Advanced Treads Advanced Treads Medium Treads Utility Humpback Improved Sensor Array Improved Signal Interpreter Weapon Improved EM Pulse Cannon Ion Cannon Advanced Assault Cannon Proton Missile Launcher Inventory Light Nuclear Core Light Treads Armored Treads Compact Wheel Medium Storage Unit Large Storage Unit High-capacity Matter Pod Signal Interpreter Signal Interpreter Improved Targeting Computer Particle Charger Weapon Cycler Arc Projector Remote Datajack Mace Maul [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 7 | . 1 . 2 . 2 2 . . . . Power 2 | . 1 . 1 . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 2 | . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 78 | 7 3 2 6 6 6 24 2 3 . 19 Power 16 | 1 2 . 1 3 2 2 1 2 . 2 Engine 11 | 1 2 . 1 3 2 1 1 . . . Core 5 | . . . . . . 1 . 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . . 2 2 2 4 . . . 4 Treads 16 | 2 . . 2 2 2 4 . . . 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 1 . 3 1 . 8 . 1 . 4 Device 8 | . . . . 1 . 5 . . . 2 Storage 5 | 1 1 . 1 . . . . 1 . 1 Processor 5 | 1 . . . . . 3 . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 2 . . 2 10 1 . . 9 Energy Gun 2 | . . . . . 1 . . . . 1 Energy Cannon 3 | . . . . . . 2 . . . 1 Ballistic Gun 8 | 2 . 2 . . 1 1 . . . 2 Ballistic Cannon 3 | . . . . . . 2 . . . 1 Launcher 3 | . . . . . . 2 1 . . . Special Weapon 3 | . . . . . . 1 . . . 2 Impact Weapon 4 | . . . . . . 2 . . . 2 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . . Parts Lost 37 | . . . . 1 1 13 . . . 22 Power 11 | . . . . 1 1 4 . . . 5 Propulsion 7 | . . . . . . 1 . . . 6 Utility 5 | . . . . . . 2 . . . 3 Weapon 14 | . . . . . . 6 . . . 8 Highest Loss Streak 11 | . . . . 1 1 5 . . . 11 Average Slot Usage (%) 88 | . 95 100 98 98 93 86 88 89 92 63 Engine 15 | . 20 25 28 28 19 11 10 13 7 . Core 1 | . . . . . . . . 1 14 8 Treads 20 | . 25 25 20 20 23 19 21 21 21 13 Device 5 | . . . . 9 8 6 7 7 7 6 Storage 12 | . 12 12 14 20 16 14 14 10 7 6 Processor 6 | . 12 12 10 . . 6 7 7 7 7 Energy Cannon 4 | . . . . . . 3 14 14 14 1 Ballistic Gun 9 | . 25 25 20 20 16 5 . . . 3 Ballistic Cannon 3 | . . . . . . 3 7 7 7 6 Launcher 2 | . . . . . . 4 4 7 7 . Impact Weapon 2 | . . . . . . 7 2 . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 15 26 26 37 47 52 55 67 127 127 125 Greatest Support 76 | 40 40 40 46 46 65 72 72 72 72 76 Greatest Overweight (x) 32 | 4 . . . 1 1 1 . 1 1 32 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity 24 | 8 10 10 10 10 10 10 10 24 24 24 Average Capacity 12 | 7 9 10 10 10 10 10 10 16 24 22 Most Carried 17 | 5 10 10 9 10 10 10 10 17 16 16 Average Carried 9 | 2 6 9 7 9 9 8 10 11 16 11 Final Capacity 24 | 8 10 10 10 10 10 10 10 24 24 4 Final Carried 16 | 3 10 8 9 10 10 10 10 16 16 2 Class Distribution -------------------- 43% | Mutant 24% | Skirmisher 19% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 2940 | 274 101 213 153 282 167 847 358 144 . 401 Remotely . | . . . . . . . . . . . Salvage Created 2846 | 57 171 139 163 472 214 1226 105 87 . 212 Parts 166 | 2 15 15 10 25 16 68 3 6 . 6 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 66 | . 4 6 3 11 5 26 3 3 . 5 Guns 36 | . 4 6 3 11 5 7 . . . . Cannons 17 | . . . . . . 6 3 3 . 5 AOE 13 | . . . . . . 13 . . . . Classes Destroyed 13 | 1 3 . 1 1 . 6 . . . 1 Worker 1 | . . . . . . 1 . . . . Builder 9 | . . . . . . 9 . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 4 | 1 . . . . . 3 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 7 | . 2 . . . 2 3 . . . . Swarmer 17 | . 2 4 . 2 3 2 . 3 . 1 Grunt 30 | . 2 2 1 4 . 16 3 . . 2 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . 1 . 1 . . . . Sentry 12 | . . . 2 4 2 3 . . . 1 Hunter 1 | . . . . . . 1 . . . . Programmer 3 | . . . . . . 3 . . . . Best Kill Streak 8 | 1 2 2 2 3 2 8 2 3 . 4 Combat Bots Only 6 | . 2 2 2 3 2 6 2 3 . 4 Max Kills in Single Turn 4 | 1 2 1 1 1 1 4 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Damage Taken 5004 | . 151 183 158 433 181 1941 118 59 . 1780 Core 837 | . 27 30 9 46 16 247 . . . 462 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 100 . 77 . 86 97 . . . . . Volleys Fired 242 | 2 17 18 17 37 17 76 17 3 . 38 Largest 4 | 2 2 2 2 2 3 3 4 4 . 3 Hottest 216 | 40 40 40 40 40 101 177 216 216 . 142 Shots Fired 490 | 4 34 36 34 74 51 140 39 12 . 66 Gun 317 | 4 34 36 34 74 51 63 . . . 21 Cannon 122 | . . . . . . 43 34 9 . 36 Launcher 45 | . . . . . . 33 5 3 . 4 Special 6 | . . . . . . 1 . . . 5 Kinetic 381 | 4 34 36 34 74 34 94 16 3 . 52 Thermal 38 | . . . . . 17 10 8 3 . . Explosive 26 | . . . . . . 26 . . . . Electromagnetic 39 | . . . . . . 9 15 6 . 9 Robot Hit Streak 40 | 4 13 27 15 29 37 40 13 15 . 21 Robot Miss Streak 4 | . 1 2 4 1 1 2 1 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 381 | 4 28 31 27 59 39 101 32 3 . 57 Core Hits 177 | 2 12 13 7 20 12 84 7 5 . 15 Critical Hits 3 | . . . . . . . 2 . . 1 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8432 | 35 220 235 342 719 508 4288 831 94 . 1160 Guns 3121 | 35 220 235 342 719 508 801 . . . 261 Cannons 2527 | . . . . . . 863 731 73 . 860 Explosions 2777 | . . . . . . 2617 100 21 . 39 Melee . | . . . . . . . . . . . Ramming 7 | . . . . . . 7 . . . . Kinetic 4788 | 35 220 235 342 719 305 1501 363 . . 1068 Thermal 503 | . . . . . 203 115 163 22 . . Explosive 2268 | . . . . . . 2268 . . . . Electromagnetic 866 | . . . . . . 397 305 72 . 92 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 7 7 7 7 8 Average Corruption 6 | . . . . . . 6 7 7 7 7 Corruption Purged . | . . . . . . . . . . . Effects 126 | . . . . . . 30 50 15 3 28 Message Errors 36 | . . . . . . 7 13 4 1 11 Matter Fused 28 | . . . . . . 9 12 3 1 3 Heat Flow Errors 14 | . . . . . . 7 3 1 . 3 Energy Discharges 15 | . . . . . . 1 6 4 . 4 Data Loss (minor) 14 | . . . . . . 1 7 2 . 4 Data Loss (major) 5 | . . . . . . 1 2 1 1 . Misfires 4 | . . . . . . . 2 . . 2 Targeting Errors 8 | . . . . . . 3 4 . . 1 Weapon Failures 2 | . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 173 | . . . . . . 128 45 . . . Projectiles 49 | . . . . . . 33 16 . . . Explosions 124 | . . . . . . 95 29 . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . . . 9 3 . . 2 Impact . | . . . . . . . . . . . Kinetic 14 | . . . . . . 9 3 . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . . 266 . . . 2 Shots 16 | . . . . . . 15 . . . 1 Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | . 34 113 68 60 307 467 261 411 . 438 Average Temperature 92 | . 12 34 30 20 100 104 100 162 . 175 Received Heat Transfer 1992 | . 78 99 117 189 72 735 45 . . 657 Effects 19 | . . . . . . 7 . 3 . 9 Shutdowns 11 | . . . . . . 6 . 1 . 4 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . 1 . 1 . . Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . . Heat Transferred 1110 | . . . . . 518 296 259 37 . . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Peak Influence 642 | 5 161 165 135 245 194 642 . . . . Average Influence 144 | 1 117 51 21 94 80 311 . . . . Maximum Alert Level 2 | . . . . 1 . 2 . . . . Low Security (%) 81 | . . . . . . . . . . . Level 1 6 | . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . 1 1 2 11 . . . 1 Investigation . | . . . . . . . . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 7 | . . . 1 1 . 5 . . . . Assault 2 | . . . . . . 1 . . . 1 Garrison 3 | . . . . . 2 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 2 | . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 8 6 9 14 12 36 8 3 . 18 Peak Tracking Total 6 | . 3 2 3 4 3 6 4 3 . 6 Tactical Retreats 7 | . . . . 1 1 2 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 3 | . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . . . 1 3 . . . . Max in Single Turn 2 | . . . . . 1 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 7 | . . . 2 1 . . . . 4 . Terminals 3 | . . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . . . 3 1 . . . . 28 . Successful 32 | . . . 3 1 . . . . 28 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 4 | . . . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 32 | . . . 3 1 . . . . 28 . Record 13 | . . . 2 . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . 37 Total Damage 1420 | . . . . . . . . . . 1420 Kills 6 | . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 7411 | 231 396 811 341 748 493 1383 1345 516 162 985 Spaces Moved 3851 | 70 209 440 146 308 259 686 842 296 96 499 Core 147 | 22 . . . . . . . . . 125 Treads 3704 | 48 209 440 146 308 259 686 842 296 96 374 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 150 150 150 170 50 Average Speed 158 | 164 160 160 160 170 161 155 150 157 170 162 Slowest Speed 1650 | 250 160 160 160 180 180 177 150 170 170 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . Exploration Rate (%) 48 | 8 37 84 21 46 25 22 89 58 75 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 298 | . . . . . . 295 . 1 . 2 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . 2 . 1 . 2 AOE 293 | . . . . . . 293 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 4745 | 183 244 518 221 457 298 887 892 340 95 610 Wait 483 | 95 5 57 43 101 12 77 32 17 . 44 Move 3841 | 69 208 439 145 307 258 685 841 295 95 499 Hop . | . . . . . . . . . . . Pick Up 71 | 10 9 . 6 3 2 16 . 17 . 8 Fast Attach 5 | . . . . 1 2 1 1 . . . Attach 46 | 7 1 . 4 1 1 12 . 3 . 17 Detach 2 | . . . 1 . . . . . . 1 Swap 27 | . 2 2 2 4 3 11 1 . . 2 Drop 27 | . 2 2 3 3 3 8 . 5 . 1 Fire 242 | 2 17 18 17 37 17 76 17 3 . 38 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 232 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Evolved 1 slot: Power x1 309 | -10/Materials | Build established: Mutant 503 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Discovered exit to Mines (range 16) 628 | -10/Materials | Entered Mines 655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 684 | -10/Mines | Identified exit to Materials 684 | -10/Mines | Discovered exit to Materials (range 14) 851 | -10/Mines | Learned location of Zion (-6) 990 | -10/Mines | Learned Materials emergency access door positions 1431 | -10/Mines | Discovered exit to Materials (range 4) 1439 | -10/Mines | Entered Materials 1439 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1614 | -9/Materials | Identified exit to Mines 1614 | -9/Materials | Discovered exit to Mines (range 12) 1728 | -9/Materials | Identified exit to Storage 1728 | -9/Materials | Discovered exit to Storage (range 15) 1780 | -9/Materials | Entered Storage 2461 | -9/Storage | Identified exit to Materials 2461 | -9/Storage | Discovered exit to Materials (range 15) 2528 | -9/Storage | Entered Materials 2528 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2840 | -8/Materials | Garrison activated, responded to threat 2842 | -8/Materials | Build established: Skirmisher 2897 | -8/Materials | Identified exit to Factory 2897 | -8/Materials | Discovered exit to Factory (range 15) 3021 | -8/Materials | Entered Factory 3021 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3197 | -7/Factory | Lost 3 parts (1n2w) 3542 | -7/Factory | Crushed by falling debris 3573 | -7/Factory | Garrison activated, responded to threat 3611 | -7/Factory | Crushed by falling debris 3674 | -7/Factory | Lost 5 parts (2u3w) 3906 | -7/Factory | Build established: Mutant 4396 | -7/Factory | Identified exit to Lower Caves 4396 | -7/Factory | Discovered exit to Lower Caves (range 5) 4401 | -7/Factory | Build established: Skirmisher 4404 | -7/Factory | Entered Lower Caves 4478 | -7/Lower Caves | Encountered a Warlord checkpoint 4593 | -7/Lower Caves | Learned Factory stockpile data 4889 | -7/Lower Caves | Ambushed by wild Derelicts 5276 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5731 | -7/Lower Caves | Identified exit to Lower Caves 5731 | -7/Lower Caves | Discovered exit to Lower Caves (range 4) 5749 | -7/Lower Caves | Entered another Lower Caves area 5821 | -7/Lower Caves | Identified exit to Factory 5821 | -7/Lower Caves | Discovered exit to Factory (range 8) 6164 | -7/Lower Caves | Learned location of 1 exit from Factory 6247 | -7/Lower Caves | Identified exit to Data Miner 6247 | -7/Lower Caves | Discovered exit to Data Miner (range 8) 6265 | -7/Lower Caves | Entered Data Miner 6265 | -7/Data Miner | Identified exit to Proximity Caves 6265 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6298 | -7/Data Miner | Met Data Miner 6337 | -7/Data Miner | Learned location of Section 7 (-3) 6337 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6367 | -7/Data Miner | Received God Mode back door access code from Data Miner 6427 | -7/Data Miner | Entered Proximity Caves 6519 | -6/Proximity Caves | Spotted B-75 Beast 6522 | -6/Proximity Caves | Escorted by Enhanced Grunt 6574 | -6/Proximity Caves | Allies destroyed B-75 Beast 6603 | -6/Proximity Caves | Lost 8 parts (2p2n4w) 6880 | -6/Proximity Caves | Build established: Hauler-Mutant 7201 | -6/Proximity Caves | Build established: Scavenger-Mutant 7263 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7311 | -6/Proximity Caves | Core integrity fell below 50% 7350 | -6/Proximity Caves | Core integrity fell below 20% 7373 | -6/Proximity Caves | Lost 11 parts (2p4n3u2w) 7412 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07317_ Adv. Assault Cannon blown off. 07317_ E-15 Imp destroyed. 07318_ Humpback destroyed. 07329_ Acquired Adv. Assault Cannon. 07331_ Arm. Treads destroyed. 07333_ Acquired 31 matter. 07335_ B9UUAMS/3Q7>:%6IJS>33PIP 07336_ Acquired Remote Datajack. 07337_ Adv. Assault Cannon destroyed. 07339_ Acquired Hvy. Assault Rifle. 07342_ Hvy. Assault Rifle destroyed. 07344_ Acquired 8 matter. 07399_ DY=RFGMGBI X|4/0