Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 18:11:45 Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (317) 1585 Value Destroyed (14469) 14469 Prototype IDs (88) 1760 Alien Tech Used (2) 400 Bonus (35769) 35769 TOTAL SCORE: 63483 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4412 Follower Combat Kills 1339 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16950 Entered Garrisons 600 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1132 Cogmind --------- Core Integrity 1037/1360 Matter 409/900 Energy 1316/1480 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (7) --- Advanced Medium Treads (fused) Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Experimental Coolant Injector (fused) Quantum Shading Machine Advanced Signal Interpreter Core Analyzer Faulty Experimental Core Analyzer Improved System Shield Improved System Guard Corruption Screen (fused) Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (4) ------- Gamma Rifle > --- INVENTORY (5) ---- Medium Storage Unit Long-range Sensor Array Improved System Restoration Module Enhanced Nova Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Medium Treads Myomer Leg Experimental Myomer Leg Centrium Leg Heavy Shield Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Signal Interpreter Experimental Actuator Array Experimental Transmission Jammer Experimental Thermal Shield Improved Point Defense System Drone Bay Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Tachyon Dispersion Ray Null Cannon Gamma Bomb Array > --- INVENTORY -------- Graviton Reactor Quantum Reactor Reinforced Quantum Reactor SGEMP Prototype [Rating: 186] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Treads Improved Heavy Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Null Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 4 2 . . 2 . . . . 2 . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 2 . . . 1 . . . . 1 . . . 1 . . . . . . . . . Utility 10 | . . . 2 2 . . . . . . . 1 . . . . . . . . 2 . 2 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 304 | . 10 7 29 7 8 . 2 15 4 8 12 1 . 18 1 11 5 3 8 1 56 20 22 24 32 Power 32 | . 2 1 2 . . . . 2 . . 1 . . 2 1 1 1 1 1 1 5 3 3 3 2 Engine 12 | . 2 1 2 . . . . 1 . . 1 . . 1 1 . 1 . . . 1 1 . . . Core 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . . 1 1 1 4 . 3 3 2 Propulsion 82 | . 1 6 8 . 4 . . 2 . 4 3 . . 5 . 1 . . 3 . 14 4 9 10 8 Treads 16 | . . . 2 . . . . . . . . . . . . . . . . . 5 . 1 . 8 Leg 16 | . 1 2 4 . . . . . . . 1 . . . . . . . . . 1 . 7 . . Wheel 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . Flight 39 | . . . . . 4 . . 2 . 4 2 . . 1 . 1 . . 3 . 7 4 1 10 . Utility 121 | . 3 . 9 4 2 . 2 6 3 2 3 1 . 7 . 8 3 2 3 . 20 5 10 10 18 Device 55 | . 1 . 2 2 1 . 1 3 1 . 2 1 . 1 . 3 1 1 2 . 9 1 9 3 11 Storage 5 | . 1 . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 Processor 34 | . 1 . 2 1 1 . 1 3 2 . 1 . . 1 . 3 . 1 . . 6 . 1 4 6 Hackware 15 | . . . . 1 . . . . . . . . . 4 . 2 . . . . 3 3 . 2 . Protection 12 | . . . 5 . . . . . . 2 . . . . . . . . 1 . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 4 . 10 3 2 . . 5 1 2 5 . . 4 . 1 1 . 1 . 17 8 . 1 4 Energy Gun 11 | . 2 . . 1 . . . . . . 1 . . 1 . . . . . . 2 2 . 1 1 Energy Cannon 9 | . . . 1 . . . . 1 . . 1 . . . . . . . . . 3 1 . . 2 Ballistic Gun 12 | . 1 . 3 . 1 . . 1 1 . 3 . . . . . . . . . 2 . . . . Ballistic Cannon 10 | . . . 2 . . . . . . . . . . . . 1 . . . . 6 . . . 1 Launcher 14 | . . . 4 2 . . . 1 . 1 . . . 1 . . 1 . . . 2 2 . . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Unidentified Prototypes 43 | . . . 2 2 1 . . 1 1 . 2 . . 1 . 2 . . 5 . 9 7 8 . 2 Corrupted Parts 13 | . . . . . . . . . . 1 1 . . . 1 . . 1 . . 3 4 2 . . System Corruption 84 | . . . . . . . . . . 10 3 . . . 3 . . 10 . . 23 24 11 . . Parts Lost 137 | . 1 1 3 . 12 . . 9 . 8 6 . . 2 7 5 1 1 . 9 19 18 16 10 9 Power 15 | . 1 1 . . 1 . . . . . . . . . 2 . . . . 1 3 3 1 1 1 Propulsion 55 | . . . 2 . 3 . . 6 . 3 2 . . . 3 2 1 . . 5 8 6 6 6 2 Utility 42 | . . . 1 . 5 . . 1 . 2 2 . . 1 2 2 . . . 3 3 6 7 3 4 Weapon 25 | . . . . . 3 . . 2 . 3 2 . . 1 . 1 . 1 . . 5 3 2 . 2 Highest Loss Streak 17 | . 1 1 1 . 8 . . 7 . 6 6 . . 1 4 2 1 1 . 6 6 17 10 10 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 7 | 6 8 10 13 13 11 5 5 3 4 3 3 5 5 4 7 7 4 4 5 4 4 4 2 3 3 Power . | 1 . . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . Propulsion 2 | 4 5 3 3 4 3 . . . . . . . . . 2 . . . . . . . . 1 1 Utility 1 | . 1 2 4 4 2 1 1 . 2 1 . . . 1 2 2 1 2 3 1 . . . . . Weapon 3 | 1 1 5 5 5 5 3 3 3 2 1 1 4 4 2 1 2 1 . . . 1 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 9 2 5 1 2 . . 2 1 . . 1 . 2 . 2 . . . . . 1 . . 1 Power 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 9 | . 5 2 2 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . 1 . 1 1 1 . . 1 . . . . . 2 . 1 . . . . . 1 . . 1 Weapon 7 | . 1 . 2 . 1 . . 1 1 . . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 96 90 87 75 61 56 61 70 86 64 61 64 70 66 46 68 72 76 55 65 65 54 59 67 Engine 6 | . 13 13 8 7 3 . . 1 . . 5 3 5 5 3 . 2 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 3 4 . 2 2 5 Treads 2 | . . 1 2 . . . . . . . . . . . . . . . . . 8 . 2 . 12 Leg 6 | . 21 5 12 21 16 . . . . . . . . . . . . . . . . . 16 1 . Wheel 6 | . 7 18 14 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . 2 6 2 11 15 15 8 . . . . . Flight 5 | . . 2 . . 5 23 20 8 6 21 10 11 11 11 11 9 8 5 13 10 8 15 1 21 2 Device 15 | . 9 14 13 18 18 15 16 18 24 17 16 22 23 14 5 8 10 19 22 15 17 17 19 18 18 Storage 5 | . 13 14 8 7 5 . . . . . . . . . 5 4 2 . . . . . . . 2 Processor 6 | . 3 . 2 14 5 7 6 11 12 13 11 11 11 8 10 10 15 5 5 5 10 8 5 6 11 Hackware 1 | . . . . . . . . 1 . . . . . 9 6 3 4 . . . . 6 . . 6 Protection 2 | . . . 9 4 3 . . . . 8 5 5 5 5 4 1 . 5 7 5 1 . . 4 . Energy Gun 1 | . 9 . . 4 5 . . . . . . . . . . . 1 4 . . . . 2 . 1 Ballistic Gun 2 | . 8 . 5 5 1 . . . 3 4 5 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 9 3 5 . . . . . . . . . . . . 1 . . . . 3 . . . 1 Launcher 1 | . . . 2 2 3 . . 1 2 4 1 . . . . . 1 5 . . 2 . 1 . . Impact Weapon 3 | . . 16 2 . . . . . . . . . . . 5 1 . 3 7 5 . . . . . Slashing Weapon 1 | . . 4 . . . 7 6 4 6 6 1 . . . . . 5 2 . . . . . . . Peak Build Rating 186 | 6 24 32 67 60 62 47 51 70 54 60 56 49 51 86 86 78 102 103 127 111 149 150 186 122 175 Average Rating 63 | 6 13 27 50 56 51 47 49 47 52 53 45 46 49 59 63 53 88 95 104 72 108 113 130 97 137 On Entrance 56 | 6 6 24 30 49 60 47 47 51 43 54 48 45 49 51 86 47 70 95 98 111 43 111 41 95 69 Avg Prop Armor Cover (%) 12 | . 7 9 8 . 12 . . 16 . . 10 . . 7 8 6 6 1 3 7 26 4 21 46 41 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 42 42 67 52 60 6 7 23 23 26 26 17 17 27 27 25 37 49 34 30 104 44 84 50 99 Greatest Support 267 | 20 24 40 72 76 76 23 23 23 23 35 39 17 18 46 31 25 43 45 45 39 210 67 175 50 267 Greatest Overweight (x) 4 | . 3 3 3 . . . . 1 . . 1 . . 1 1 . . 1 2 . 4 . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 10 Average Capacity 10 | 8 13 15 15 15 12 5 5 5 5 5 5 5 5 5 8 7 5 5 5 5 5 5 5 5 7 Most Carried 15 | 6 12 15 15 15 14 5 5 5 5 5 5 5 5 6 8 8 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 8 12 13 13 11 5 5 3 4 4 4 4 5 4 7 7 4 4 4 4 4 4 4 3 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 12 15 15 14 5 5 5 3 5 3 5 5 5 6 8 5 3 5 5 3 4 5 4 1 5 Transmogrified Parts 150 | . 10 20 22 7 7 . . 5 . . 3 . 1 1 . 5 4 8 . 1 26 6 6 9 9 Integrity Recovered 2825 | . 189 336 897 234 51 . . 32 . . 17 . . . . 57 85 35 . 4 653 34 48 150 3 Class Distribution -------------------- 66% | Mutant 8% | Sprinter 5% | Scavenger-Mutant 3% | Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Scavenger-Mutant | -6/Garrison Scout | -6/Factory Scavenger-Scout | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -4/Zhirov Mutant | -3/Proximity Caves Gunner | -3/Research Hacker-Sprinter | -3/Testing Mutant | -2/Research Scavenger-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 10242 | 200 381 390 1903 275 200 113 . 784 30 446 138 . . 94 186 63 606 389 80 . 2004 504 509 265 682 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13125 | . 428 385 2028 441 205 113 . 648 . 461 138 . . 159 246 92 608 668 299 229 3553 708 435 46 1235 Parts 608 | . 34 18 125 21 13 2 . 30 . 25 11 . . 9 3 4 16 19 2 6 175 40 19 2 34 Haulers Intercepted 5 | . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . . Recyclers Shooed 5 | . 1 . 1 . . . . . . . . . . . . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 21 . . 5 . . . . . . . . . . . . 6 1 2 . . . . . Prevented 30 | . . 6 . . . . . . . . . . . . . . 12 8 . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 233 | . 15 11 58 6 6 . . 9 . 20 3 . . 1 4 3 6 10 . 4 36 9 11 2 19 Melee 26 | . 1 4 2 . 1 . . 3 . 2 . . . . 3 . 1 2 . 2 4 1 . . . Guns 28 | . 4 . 11 5 2 . . . . 2 3 . . . . . . . . . 1 . . . . Cannons 66 | . 10 2 14 . . . . . . 1 . . . . . 2 . . . . 8 . 10 1 18 AOE 81 | . . . 31 . 3 . . 6 . 15 . . . . . . 2 5 . . 12 6 . 1 . Classes Destroyed 26 | . 5 1 12 . 1 . . . . 1 . . . . 1 . 1 . . 1 1 2 . . . Worker 21 | . . . 1 . . . . . . . . . . 3 . . . . . . 12 3 1 1 . Builder 17 | . 1 . 1 3 . . . . . . . . . . . . . . . . 9 3 . . . Tunneler 10 | . 1 . 3 2 . . . . . . 1 . . . . . . . . . 3 . . . . Hauler 5 | . . . 2 . . . . . . . . . . . . . . . . . 2 1 . . . Recycler 8 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 3 Mechanic 4 | . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . . Operator 11 | . . . 3 1 . . . . . . 1 . . . . . . . . . 4 2 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Watcher 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 43 | . 6 1 3 2 . . . 3 . 13 2 . . . . . . 2 . . 4 . 3 2 2 Cutter 5 | . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . Grunt 112 | . 8 6 36 3 3 . . 1 . 3 . . . 1 3 . 6 4 . 3 16 7 5 . 7 Brawler 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Duelist 7 | . . . . . . . . . . . . . . . 1 . . 3 . . 2 . 1 . . Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 21 | . . . 12 . 1 . . 2 . 1 . . . . . . . 1 . . 2 . . . 2 Hunter 15 | . . . 2 . . . . 3 . 2 1 . . . . 1 . . . . 3 . . . 3 Programmer 12 | . . . . . . . . . . 2 . . . . . . . . . . 4 . 2 . 4 Heavy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 13 | . 4 2 11 6 4 . . 6 . 9 2 . . 4 4 2 3 7 . 3 12 13 3 2 9 Combat Bots Only 9 | . 4 3 6 2 4 . . 6 . 9 2 . . 1 4 2 3 7 . 3 4 7 3 1 8 Max Kills in Single Turn 6 | . 2 1 4 1 2 1 . 3 . 3 1 . . 2 1 2 1 1 . 1 5 6 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . . 3 . 3 . . . . . . 1 1 . . 2 3 . 1 . Melee 1 | . 1 1 1 . 1 . . 1 . 1 . . . . 1 . 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 2605 | . 82 88 215 18 191 . . 94 . 172 31 . . 20 82 88 24 19 . 117 497 160 359 113 235 Missed 938 | . 28 30 51 7 74 . . 37 . 87 13 . . 10 29 37 9 10 . 37 181 60 134 59 45 Hits 1667 | . 54 58 164 11 117 . . 57 . 85 18 . . 10 53 51 15 9 . 80 316 100 225 54 190 Melee 37 | . . . 1 . . . . . . . . . . . 3 2 . . . . 10 21 . . . Projectile 1630 | . 54 58 163 11 117 . . 57 . 85 18 . . 10 50 49 15 9 . 80 306 79 225 54 190 AOE 6 | . . . 2 1 . . . . . . . . . . . 3 . . . . . . . . . Critical Strikes 68 | . . 1 7 . 2 . . . . 1 . . . . 2 2 . . . 2 22 12 10 1 6 Actively Blocked 35 | . . . . . . . . . . . . . . . . 1 . . . 1 22 10 . 1 . Part Disruptions 8 | . . . . . . . . . . . . . . . 2 . . . . . 6 . . . . Damage Taken 32031 | . 595 765 2967 327 1665 . . 676 . 1228 278 . . 215 862 1013 330 127 . 1861 6320 2905 4234 1002 4661 Core 5523 | . 58 174 398 33 310 . . 250 . 316 58 . . 39 181 418 60 6 . 751 736 934 478 146 177 Absorbed by Shields 818 | . . . 6 . 138 . . . . 152 . . . . . 34 . 48 . . 16 . 424 . . Reduced by Siege Mode 601 | . . . . . . . . . . . . . . . . . . . . . . . . . 601 Redirected to Shielding 545 | . . . . . . . . . . 152 40 . . . . 87 . . . 151 . . . 115 . Ignored by Resistances 681 | . . . 141 . . . . . . . 2 . . . . . . . . . 226 86 187 39 . Regen/Repaired (Parts) 667 | . . . 150 . . . . . . . 17 46 . 19 38 . . . . . 397 . . . . Core Remaining (%) 51 | 100 . 85 39 . . 25 . . . . 43 . . . 71 . . . . 13 . 3 60 . 76 Volleys Fired 528 | . 42 22 117 28 25 . . 10 . 33 5 . . 4 3 2 9 12 . . 96 16 46 9 49 Largest 3 | . 2 1 2 2 2 . . 1 . 2 3 . . 1 1 1 1 1 . . 3 1 3 1 3 Hottest 298 | . 70 50 108 69 136 . . 113 . 64 110 . . 43 43 51 65 46 . . 191 80 290 130 298 Shots Fired 792 | . 84 23 198 33 39 . . 10 . 41 13 . . 5 3 2 9 13 . . 147 17 53 9 93 Gun 208 | . 20 . 63 29 20 . . . . 17 13 . . . . . 2 1 . . 11 9 18 3 2 Cannon 407 | . 63 23 103 . 6 . . 6 . . . . . . . 2 . . . . 74 . 33 6 91 Launcher 176 | . . . 32 4 13 . . 4 . 24 . . . 5 3 . 7 12 . . 62 8 2 . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 436 | . 73 23 167 28 10 . . . . 17 10 . . . . 2 . . . . 75 . . . 31 Thermal 171 | . 11 . 20 1 16 . . 6 . . . . . . . . 2 1 . . 6 9 33 6 60 Explosive 67 | . . . 11 4 13 . . 4 . 24 . . . . . . . . . . 7 4 . . . Electromagnetic 118 | . . . . . . . . . . . 3 . . 5 3 . 7 12 . . 59 4 20 3 2 Robot Hit Streak 34 | . 7 4 19 7 6 . . 9 . 12 5 . . 4 5 1 4 4 . . 18 3 9 2 34 Robot Miss Streak 7 | . 3 7 6 2 4 . . 2 . 2 3 . . 1 . 1 2 2 . . 5 3 2 4 1 Penetration Max 2 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Shots Hit Robots 678 | . 51 32 158 22 31 7 . 29 . 34 9 . . 5 13 11 11 7 7 6 102 31 37 2 73 Core Hits 563 | . 21 7 168 21 17 2 . 21 . 33 8 . . 6 6 2 9 16 1 1 130 41 23 3 27 Critical Kills 16 | . . 2 . 7 . . . . . . . . . . 1 . . . . 1 1 . 1 . 3 Critical Parts Destroyed 16 | . . 5 2 2 . . . . . . . . . . 1 1 . . 2 1 2 . . . . Critical Strikes 50 | . 2 9 7 9 . . . . . . . . . . 2 1 . . 2 3 8 1 1 . 5 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Destroy 11 | . . . . 9 . . . . . . . . . . . . . . . . 2 . . . . Blast 12 | . 1 2 5 . . . . . . . . . . . . . . . . . 2 . . . 2 Smash 17 | . . 7 2 . . . . . . . . . . . 2 1 . . 2 2 1 . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 303 | . 3 66 15 . 2 7 . 36 6 16 4 . . 5 20 15 7 3 7 17 36 38 . . . Impact 133 | . . 57 9 . . . . . . . . . . 4 20 14 . 3 7 17 2 . . . . Slashing 95 | . 3 9 6 . 1 6 . 8 4 16 4 . . . . 1 7 . . . 30 . . . . Piercing 75 | . . . . . 1 1 . 28 2 . . . . 1 . . . . . . 4 38 . . . Sneak Attacks 35 | . . 1 3 . . 4 . 2 . 2 1 . . 1 . 2 4 2 . 2 7 4 . . . Combat Hostiles 7 | . . . 1 . . . . 1 . . . . . 1 . 2 1 . . 1 . . . . . Follow-up Attacks 12 | . . 5 . . 1 1 . . 2 . . . . . . . . . . . . 3 . . . Damage Inflicted 45071 | . 871 1641 7497 571 1290 487 . 2116 . 2686 322 . . 361 723 742 1124 1099 829 628 9241 4914 2912 689 4328 Guns 2874 | . 221 . 1055 164 340 . . . . 214 118 . . . . . . . . . 294 201 177 65 25 Cannons 11937 | . 622 372 1820 . 107 . . 78 . 102 . . . . . 223 . . . 94 1691 . 2433 92 4303 Explosions 19744 | . . . 4273 407 744 . . 585 . 1976 . . . 359 253 . 615 800 . . 6080 2915 205 532 . Melee 10282 | . 23 1268 349 . 70 487 . 1453 . 394 204 . . 2 470 519 509 299 829 534 1074 1798 . . . Ramming 234 | . 5 1 . . 29 . . . . . . . . . . . . . . . 102 . 97 . . Kinetic 10156 | . 742 372 5498 164 181 . . . . 316 80 . . . . 37 . . . . 1746 . . . 1020 Thermal 7360 | . 101 . 343 . 266 . . 78 . . . . . . . . . 171 . . 392 201 2433 92 3283 Explosive 9499 | . . . 1307 407 744 . . 585 . 1976 . . . . . . . . . . 1604 2344 . 532 . Electromagnetic 7260 | . . . . . . . . . . . 38 . . 359 253 . 615 629 . . 4323 571 382 65 25 Impact 4221 | . . 1109 289 . . . . . . . . . . . 470 519 . 299 829 534 172 . . . . Slashing 3353 | . 23 159 60 . 43 441 . 618 . 394 204 . . . . . 509 . . . 902 . . . . Piercing 2708 | . . . . . 27 46 . 835 . . . . . 2 . . . . . . . 1798 . . . Entropic 280 | . . . . . . . . . . . . . . . . 186 . . . 94 . . . . . Highest Corruption 58 | . 2 19 . 2 19 19 . . . 13 16 . 6 6 25 3 . 10 . 21 30 58 15 1 1 Average Corruption 11 | . 2 4 . 1 17 19 . . . 11 14 . 6 6 23 2 . 10 . 15 16 34 13 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . 8 5 . Effects 223 | . 6 34 . 5 19 1 . . . 4 10 . 1 8 10 2 . 1 . 3 68 29 21 . 1 Message Errors 43 | . 2 8 . . 3 . . . . . 2 . . 3 3 1 . . . . 15 3 3 . . Matter Fused 48 | . 1 8 . 1 8 . . . . 1 3 . 1 1 2 . . . . . 13 3 6 . . Heat Flow Errors 19 | . 2 4 . . 1 . . . . . 1 . . 2 . . . . . 1 6 1 1 . . Energy Discharges 22 | . . 2 . . 1 . . . . 1 4 . . 1 . . . . . . 6 6 1 . . Parts Rejected 6 | . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 . . Parts Fused 7 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 3 . . . Data Loss (minor) 21 | . . 5 . 2 2 1 . . . . . . . . . 1 . . . 1 6 1 2 . . Data Loss (major) 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 . . 1 Misfires 12 | . 1 1 . 2 2 . . . . . . . . 1 . . . . . . 2 1 2 . . Alerts 5 | . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . . Misdirections 28 | . . 2 . . . . . . . 2 . . . . 2 . . . . 1 9 9 3 . . Weapon Failures 6 | . . . . . 1 . . . . . . . . . . . . . . . 4 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4595 | . . 402 518 21 . 43 . 169 . 238 60 . . . 103 234 202 142 412 189 651 439 285 138 349 Projectiles 944 | . . 20 59 . . . . . . 98 . . . . . 91 . . . . 42 . 285 . 349 Explosions 939 | . . . 185 21 . . . 18 . 90 . . . . . . . . . . 225 262 . 138 . Melee 2712 | . . 382 274 . . 43 . 151 . 50 60 . . . 103 143 202 142 412 189 384 177 . . . Knockbacks 66 | . 9 8 19 . . . . . . . . . . . 2 3 . . 1 2 11 . 2 . 9 Impact 17 | . . 5 1 . . . . . . . . . . . 2 3 . . 1 2 1 . 2 . . Kinetic 46 | . 9 3 17 . . . . . . . . . . . . . . . . . 9 . . . 8 Secondary 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 1250 | . . . 323 46 71 . . . . 33 . . . 23 . . . 41 . . 418 183 31 81 . Shots 44 | . . . 9 1 1 . . . . 2 . . . 1 . . . 2 . . 18 7 2 1 . Rammed 38 | . . . . . . . . . . . . . . . . . . . . . 32 . 6 . . Targets Rammed 59 | . 2 1 1 . 6 . . . . . . . . . . . . . . . 35 . 14 . . Kicked 18 | . 2 1 1 . 6 . . . . . . . . . . . . . . . . . 8 . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Highest Temperature 449 | . 168 193 449 54 375 . . 373 . 14 181 . . 236 24 234 16 34 . 76 401 197 446 200 200 Average Temperature 118 | . 64 71 153 16 138 . . 195 . 2 55 . . 100 14 134 7 20 . 39 120 79 151 104 124 Received Heat Transfer 4446 | . 204 228 1005 45 588 . . 153 . 165 . . . 72 198 53 60 9 . 287 464 193 416 45 261 Effects 21 | . . . 8 . 2 . . . . . . . . 1 . . . . . . 10 . . . . Shutdowns 7 | . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 5 | . . . 1 . . . . . . . . . . 1 . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 95 | . . . . . . . . . . . . . . . . . . . . . . . . . 95 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 48 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Robots Corrupted 33 | . . 5 1 . . . . . . . . . . 1 1 1 3 3 1 2 12 3 . . . Combat Hostiles 29 | . . 5 . . . . . . . . . . . 1 1 1 3 3 . 2 11 2 . . . Parts Fried 69 | . . 4 4 . . . . . . . . . . . 5 . 7 7 1 4 29 8 . . . Impact Corruptions 42 | . . 9 5 . . . . . . . . . . . 3 2 . 2 11 4 6 . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 14 | . 1 . 1 4 . . . . . . . . . . . . . . . . . . 2 . 6 Heat Transferred 5538 | . 370 . 555 . 481 . . 74 . . . . . . . . . 200 . . 200 185 1300 50 2123 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . 5 3 . . . 3 2 4 2 1 . 1 2 2 . . . . 5 4 3 3 3 Low Security (%) 19 | 100 100 . 8 . . . 100 17 . . . . 100 77 . . . . . . . . . . . Level 1 12 | . . . 12 . . . . 11 . 18 . 100 . 22 76 89 . . . . 16 . . . . Level 2 20 | . . . 17 . . . . 25 100 30 100 . . . 23 10 . . . . 17 . . 61 64 Level 3 21 | . . . 5 100 . . . 46 . 46 . . . . . . . . . . 5 . 100 38 35 Level 4 12 | . . . 34 . . . . . . 5 . . . . . . . . . . 7 100 . . . Level 5 12 | . . . 21 . . . . . . . . . . . . . . . . . 47 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2143 | . 143 . 1712 825 . . 152 825 444 1107 617 277 75 381 447 446 . . . . 2143 1480 1072 828 839 Initial 1205 | . . . 29 756 . . 152 106 432 294 581 277 75 45 266 234 . . . . 357 1205 812 569 529 Average 741 | . 29 . 1005 754 . . 152 575 424 683 578 248 73 157 346 290 . . . . 1313 1266 828 690 638 Influence Increases 12315 | . 410 155 2243 224 170 5 . 829 69 953 146 . . 486 251 382 175 210 10 200 2938 610 574 639 636 Destroy 0b10 Robot/C 5700 | . 280 140 1140 140 100 . . 420 20 460 60 . . 200 80 60 120 200 . 60 1080 240 240 280 380 Destroy 0b10 Robot/NC 520 | . 10 . 70 30 . 5 . 20 5 5 10 . . 25 . . 5 . 10 5 230 60 5 10 15 Destroy Leader 908 | . 50 . 248 20 10 . . 40 10 30 20 . . 40 10 10 20 10 . . 198 22 40 50 80 Allied During Kill 292 | . . . . . . . . 46 3 16 . . . 36 . . . . . . 134 . 13 44 . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . Successful Hack 159 | . 54 . 19 . . . . 7 14 . 30 . . 6 12 5 . . . . . . . 12 . Select Force Hacks 100 | . . . 50 . . . . . . . . . . . . 50 . . . . . . . . . Disable Machine 690 | . . . 180 15 . . . 30 15 45 . . . 75 . 15 . . . . 150 75 . 30 60 Anti-Garrison Action 750 | . . . 150 . . . . 200 . 150 . . . . 100 . . . . . 150 . . . . Destroy Structure 1401 | . 1 . 296 19 . . . 36 2 172 1 . . 44 4 2 . . . . 516 198 21 63 26 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 165 | . . . 15 . . . . . . 15 15 . . . . . . . . . 45 15 . 60 . Lose Combat Pursuer 1320 | . 15 15 75 . 60 . . 30 . 60 . . . 60 45 240 30 . . 135 135 . 255 90 75 Influence Decreases 11502 | . 284 223 639 1156 581 81 91 156 473 267 686 350 152 170 185 493 245 191 295 115 880 1308 1069 761 651 Entered New Map 6032 | . . 62 29 906 271 61 91 46 393 127 526 290 142 20 115 213 125 51 285 . 28 938 633 381 299 Time Decay 3640 | . 274 151 580 230 190 20 . . 80 . 100 60 10 130 . 130 110 130 10 55 502 190 246 180 262 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 100 . . . . 100 . . . . Lost Part 1340 | . 10 10 30 . 120 . . 90 . 80 60 . . 20 70 50 10 10 . 60 190 180 160 100 90 Lost Ally 290 | . . . . 20 . . . 20 . 60 . . . . . . . . . . 60 . 30 100 . Squads Dispatched 86 | . 3 . 12 9 . . . . 1 . 3 . . 7 . 4 . . . . 20 6 7 9 5 Investigation 19 | . 2 . 3 2 . . . . . . 3 . . 4 . 1 . . . . 1 1 1 1 . Extermination 12 | . . . . 1 . . . . 1 . . . . . . 1 . . . . 3 1 1 2 2 Reinforcement 34 | . 1 . 5 3 . . . . . . . . . 3 . 2 . . . . 10 3 3 2 2 Assault 16 | . . . 3 . . . . . . . . . . . . . . . . . 6 1 2 3 1 Garrison 5 | . . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Construction Impeded 6 | . . . . 1 . . . . . . . . . 1 . . . . . . 3 1 . . . Haulers Reinforced 7 | . . . . 1 . . . . . . . . . 2 . . . . . . 3 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 36 | . 3 . 3 . . . . . . . . . . . . 2 . . . 1 8 2 8 2 7 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . Times Spotted 564 | . 27 16 77 14 11 . . 17 1 25 6 . 2 15 15 30 10 11 . 22 100 35 53 33 44 Peak Tracking Total 17 | . 4 4 8 5 5 . . 10 2 9 4 . 2 5 12 17 4 7 . 8 13 11 16 14 14 Tactical Retreats 42 | . 2 1 4 . 2 . . 1 . 2 . . . 1 2 4 2 . . 3 5 . 7 3 3 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 21 | . 1 . 1 3 . . . 2 . 4 1 1 . . 3 1 . . . . 2 . 2 . . Indirectly 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 62 | . . 1 13 1 1 . . 6 1 5 . . . 5 . 1 . 2 1 . 11 8 . 2 4 Max in Single Turn 3 | . . 1 1 1 1 . . 1 1 1 . . . 2 . 1 . 2 1 . 3 3 . 1 1 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 56 | . 5 . 5 4 . . 1 3 2 1 3 1 . 6 2 4 . . 4 . 2 4 3 5 1 Terminals 34 | . 5 . 3 2 . . . 3 . 1 3 . . 4 2 2 . . . . 1 2 1 4 1 Fabricators 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . Repair Stations 5 | . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . 1 . . Recycling Units 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . Total Hacks 150 | . 20 . 17 8 . . 1 7 2 2 12 2 . 18 5 9 . . 17 . 2 10 6 10 2 Successful 84 | . 13 . 14 2 . . 1 1 2 1 2 2 . 10 3 7 . . 17 . 1 3 2 3 . Failed 66 | . 7 . 3 6 . . . 6 . 1 10 . . 8 2 2 . . . . 1 7 4 7 2 Catastrophic 16 | . 1 . . 2 . . . 2 . . 2 . . 2 1 1 . . . . 1 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 12 . 6 5 . . . . . 1 9 . . 8 4 6 . . . . . 3 . . . Terminals 101 | . 20 . 11 6 . . . 7 . 2 12 . . 14 5 6 . . . . 1 6 1 8 2 Fabricators 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . 2 . Repair Stations 10 | . . . 3 1 . . . . . . . 2 . . . . . . . . 1 . 3 . . Recycling Units 8 | . . . 3 . . . . . . . . . . 3 . . . . . . . . 2 . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Garrison Access 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . Terminal Hacks 60 | . 12 . 7 1 . . . 1 . . 2 . . 8 1 5 . . 17 . 1 2 . 3 . Record 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 3 . 1 . . . . . . . 1 . . 1 . . . . 4 . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 9 | . 2 . 3 . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement Status 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 6 | . 4 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 4 1 . . . . . 1 . . . . 2 1 . . . . . . . . . Terminals 7 | . 1 . 3 . . . . . . 1 . . . . 2 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Override 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 4 2 . . . 3 1 1 3 . . 6 1 3 . . . . 2 4 3 3 1 Full Trace Events 13 | . . . 1 1 . . . 2 . . 2 . . 4 . . . . . . . 1 1 1 . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . 4 . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Repaired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Time 94 | . . . 44 . . . . . . . . 50 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . 1 . . . . 7 . 8 . . . . . . . . . . 3 . . 1 . Machine Destruction 20 | . . . 1 . . . . 7 . 8 . . . . . . . . . . 3 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 29 | . . . 1 3 . . . 4 . 2 . . . 4 . . . . . . 4 . 2 9 . Largest Group 4 | . . . 1 3 . . . 3 3 2 . . . 4 . . . . . . 2 . 1 4 . Highest-Rated Group 465 | . . . 10 36 . . . 307 303 158 . . . 224 . . . . . . 219 . 67 465 . Highest-Rated Ally 219 | . . . 10 12 . . . 145 145 112 . . . 56 . . . . . . 219 . 67 219 . Initial Warlord ECA Mod 8 | . . . . . . . . . 4 4 8 7 7 7 7 6 6 6 6 5 5 4 3 2 2 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 205 | . . . . 11 . . . 45 2 15 . . . 33 . . . . . . 45 . 6 48 . Total Damage 9523 | . . . . 104 . . . 1851 46 342 . . . 1150 . . . . . . 3922 . 162 1946 . Kills 70 | . . . . . . . . 12 2 3 . . . 11 . . . . . . 28 . 1 13 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 532 | . 17 49 89 22 7 . 5 8 . 35 5 20 1 2 . 10 4 7 . 21 80 38 45 37 30 Average Entertainment 52 | . 8 20 38 79 58 33 25 27 33 55 70 41 61 63 64 68 38 21 . 21 73 76 75 85 67 Good Acts 164 | . 4 12 4 5 6 1 . 11 1 7 4 1 . 9 1 18 6 1 . 2 23 15 15 12 6 Bad Acts 99 | . 1 12 16 3 8 . . 2 1 4 1 . . 2 3 3 . 2 . 6 14 4 4 3 10 Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 3780 | . 132 . . 488 217 . 7 154 165 277 186 86 22 241 148 159 223 37 . . 569 237 289 134 9 Optics 1182 | . . . . . . . . . 165 277 82 . . 122 148 129 223 36 . . . . . . . Sensors 1366 | . . . . 488 217 . . . 130 256 . . . . . . . . . . 30 237 . . 8 IFF 421 | . . . . . . . . . . . 104 86 22 107 . 102 . . . . . . . . . Terrain 400 | . . . . . . . 7 115 . . . . . . . . . . . . 276 . . 2 . Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seismic 364 | . 132 . . . . . . . . . . . . . . . . . . . 232 . . . . Decoding 806 | . . . . . . . . . . . . . . . . . . . . . 569 237 . . . Machine Analysis 141 | . . . . . . . . 141 . . . . . . . . . . . . . . . . . Spoofing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jamming 693 | . . . . 58 . . . . . . . 83 22 133 . . . . . . . . 289 108 . ECM 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . . . . . 15 6 . . . Traps 16 | . . . . . . . . . . . . . . . . . . . . . 11 5 . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 12309 | 15 1191 2339 1794 488 393 44 10 482 175 277 208 133 22 273 148 263 223 270 114 156 1435 386 523 374 573 Spaces Moved 11712 | 13 600 1627 1045 315 327 96 20 490 187 400 359 65 63 523 126 562 326 292 171 287 1379 555 437 954 493 Core 652 | . . . . . . . . 1 . . 59 . . 3 . . . . . 14 200 39 117 56 163 Treads 443 | . . 38 . . . . . . . . . . . . . . . . . . 283 . . . 122 Legs 1697 | 13 410 118 439 315 166 . . . . . 2 . . . . . . . . . 3 . 231 . . Wheels 2267 | . 190 1471 606 . . . . . . . . . . . . . . . . . . . . . . Hover 494 | . . . . . . . . . . . . . . 21 . . 70 292 70 41 . . . . . Flight 6159 | . . . . . 161 96 20 489 187 400 298 65 63 499 126 562 256 . 101 232 893 516 89 898 208 Fastest Speed 17 | 120 100 105 85 126 26 30 30 30 35 23 32 34 34 32 32 26 34 62 26 17 22 28 45 20 29 Average Speed 69 | 120 140 128 108 128 78 30 30 34 35 27 37 34 34 34 34 30 39 67 45 34 61 34 79 24 69 Slowest Speed 330 | 120 260 330 330 140 130 30 30 115 35 35 120 34 34 100 109 37 62 115 175 77 250 50 120 120 160 Overloaded Moves 317 | . . . . . . . . . . . . . . . . 107 . . . 117 59 34 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hopped 76 | . . . . . 3 . . 6 1 2 1 . . 5 4 10 . . . 1 5 7 . 29 2 Potential Cave-ins 25 | . . . 4 2 . . . . . 2 . . . 4 . . . . . 5 4 3 . . 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 38 | 2 84 57 89 17 50 8 1 68 9 62 12 3 62 15 32 29 67 55 60 51 44 48 17 29 23 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 6 | . . 2 . . . . . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 . 1 . 1 . . 1 . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . Scrap Searched 9 | . . 5 . . 1 . . . . . . . . . . . 1 2 . . . . . . . Spaces Dug 56 | . . 8 4 . . . . 2 . 2 1 . . 4 2 1 2 . . . 19 7 . 2 2 Terrain Destroyed 1304 | . 2 17 363 23 130 . . 31 . 144 1 . . 4 2 1 2 14 . 1 333 202 7 18 9 Melee 50 | . . 7 4 . . . . 2 . 2 1 . . 4 2 1 2 . . . 18 7 . . . Projectile 90 | . 2 10 21 . 1 . . 4 . 1 . . . . . . . . . 1 25 4 7 5 9 AOE 1164 | . . . 338 23 129 . . 25 . 141 . . . . . . . 14 . . 290 191 . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 14464 | 12 858 1728 1481 367 418 101 22 746 288 493 411 175 62 598 187 612 399 350 194 319 1745 650 553 1055 640 Wait 1151 | . 176 3 213 7 41 . . 148 85 18 10 106 . 30 5 7 44 28 . 9 86 14 12 70 39 Move 11544 | 12 599 1626 1044 314 320 95 20 478 185 394 356 65 62 512 119 544 325 291 170 283 1369 540 436 897 488 Hop 67 | . . . . . 3 . . 4 1 2 1 . . 5 2 7 . . . 1 5 7 . 27 2 Pick Up 98 | . 17 3 21 3 4 . . 3 4 2 3 1 . 8 . 4 1 3 2 . 3 3 3 3 7 Fast Attach 222 | . 2 4 10 2 2 . 2 5 3 8 14 2 . 11 3 10 3 3 6 . 51 15 21 18 27 Attach 87 | . 2 2 9 4 8 . . 8 . 3 1 . . 4 1 2 4 3 2 2 5 2 8 11 6 Detach 125 | . 1 5 13 4 1 . . 9 1 . 5 . . 5 3 3 2 4 3 2 23 9 7 12 13 Swap 85 | . 7 1 23 2 4 . . 4 3 6 3 . . 5 . 1 1 . 2 1 12 4 1 3 2 Drop 109 | . 7 3 11 3 3 . . 3 2 3 7 1 . 9 . 8 3 3 2 3 16 7 3 5 7 Fire 528 | . 42 22 117 28 25 . . 10 . 33 5 . . 4 3 2 9 12 . . 96 16 46 9 49 Melee 284 | . 3 58 14 . 1 6 . 35 4 16 4 . . 5 20 15 7 3 7 17 36 33 . . . Ram 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . Kick 18 | . 2 1 1 . 6 . . . . . . . . . . . . . . . . . 8 . . Crush 33 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . Escape Stasis 72 | . . . 5 . . . . 10 . 8 . . . . 31 9 . . . 1 8 . . . . Rewire 31 | . . . . . . . . 29 . . . . . . . . . . . . . . 2 . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 15) 39 | -10/Materials | Discovered new exit (range 20) 204 | -10/Materials | Discovered new exit (range 14) 246 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 496 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 816 | -10/Materials | Derelicts attacked the area 989 | -10/Materials | Core integrity restored by X0-1V1 (+15) 1007 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 1207 | -10/Materials | Entered Subcaves 1208 | -10/Subcaves | Approached by a straggling Scientist 1235 | -10/Subcaves | Discovered new exit (range 15) 1268 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1353 | -10/Subcaves | Discovered new exit (range 15) 1579 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1880 | -10/Subcaves | Learned location of Zion (-6) 1880 | -10/Subcaves | Met a Zionite searching for "candidates" 1928 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2004 | -10/Subcaves | A Subdweller sparked back to life 2004 | -10/Subcaves | A Subdweller sparked back to life 2004 | -10/Subcaves | A Subdweller sparked back to life 2011 | -10/Subcaves | Found Prototype Wheel 2042 | -10/Subcaves | Learned location of Mines (-9) 2121 | -10/Subcaves | Core integrity restored by X0-1V1 (+69) 2380 | -10/Subcaves | X0-1V1 caused items to flee you 2412 | -10/Subcaves | X0-1V1 activates XOMVISION 2594 | -10/Subcaves | Items stopped fleeing you 2730 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2774 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2787 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2793 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2795 | -10/Subcaves | Discovered new exit (range 10) 2797 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2910 | -10/Subcaves | System corruption reached 10% 3065 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3381 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3386 | -10/Subcaves | X0-1V1 activates XOMVISION 3446 | -10/Subcaves | Core integrity restored by X0-1V1 (+41) 3546 | -10/Subcaves | Entered Materials 3546 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3550 | -8/Materials | Identified Maxwheels 3551 | -8/Materials | Attached Maxwheels, gained temporary slots: Weapon x2 3572 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3891 | -8/Materials | X0-1V1 sent you into danger 3946 | -8/Materials | First assault squad dispatched 3990 | -8/Materials | Discovered new exit (range 3) 4241 | -8/Materials | Garrison activated, responded to threat 4337 | -8/Materials | X0-1V1 announced a LAN party 4466 | -8/Materials | Core integrity fell below 50% 4625 | -8/Materials | X0-1V1 sent you into danger 4632 | -8/Materials | Repaired Broken Sub. Shrapnel Launcher? 4840 | -8/Materials | X0-1V1 sent you into danger 4921 | -8/Materials | X0-1V1 sent hostile G-47 Trooper (x6) 4943 | -8/Materials | Sterilization system engaged 4943 | -8/Materials | Non-combat units ordered to evacuate 5043 | -8/Materials | Combat units ordered to evacuate 5162 | -8/Materials | X0-1V1 activates XOMVISION 5171 | -8/Materials | Mass support permanently improved by X0-1V1 (+7; -210 max core) 5187 | -8/Materials | Discovered new exit (range 15) 5243 | -8/Materials | Ambient heat levels rising (+10) 5340 | -8/Materials | Entered Factory 5340 | -7/Factory | Evolved 2 slots: Utility x2 5348 | -7/Factory | X0-1V1 foreshadows a heat wave 5509 | -7/Factory | Ambient heat levels rising (+10) 5522 | -7/Factory | X0-1V1 whisked you away to safety 5529 | -7/Factory | X0-1V1 announced a LAN party 5596 | -7/Factory | Garrison activated, responded to threat 5682 | -7/Factory | Ambient heat levels rising (+10) 5694 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 5758 | -7/Factory | Identified exit to Factory 5758 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5773 | -7/Factory | Lost 3 allies 5813 | -7/Factory | Discovered new exit (range 11) 5826 | -7/Factory | Identified exit to Lower Caves 5828 | -7/Factory | Entered Lower Caves 5862 | -7/Lower Caves | System corruption reached 10% 5927 | -7/Lower Caves | Spotted B-75 Beast 6001 | -7/Lower Caves | Identified exit to Lower Caves 6074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6085 | -7/Lower Caves | Lost 4 parts (3u1w) 6127 | -7/Lower Caves | X0-1V1 sent you into danger 6135 | -7/Lower Caves | Core integrity fell below 50% 6165 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 6185 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6221 | -7/Lower Caves | Entered another Lower Caves area 6221 | -7/Lower Caves | Discovered exit to Factory (range 11) 6222 | -7/Lower Caves | Encountered a Warlord checkpoint 6222 | -7/Lower Caves | Identified exit to Data Miner 6222 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 6265 | -7/Lower Caves | Entered Factory 6265 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6275 | -6/Factory | Identified exit to Garrison 6275 | -6/Factory | Entered Garrison 6311 | -6/Garrison | Rewired B-90 Cyclops 6317 | -6/Garrison | Rewired B-86 Titan 6318 | -6/Garrison | Identified exit to Factory 6318 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 6368 | -6/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 6405 | -6/Garrison | Triggered checkpoint 6421 | -6/Garrison | Lost 7 parts (4n1u2w) 6433 | -6/Garrison | X0-1V1 vaporized surrounding terrain (radius 16) 6439 | -6/Garrison | Triggered checkpoint 6442 | -6/Garrison | Triggered checkpoint 6479 | -6/Garrison | X0-1V1 activates XOMVISION 6495 | -6/Garrison | Discovered exit to Factory (range 12) 6523 | -6/Garrison | Triggered checkpoint 6535 | -6/Garrison | Garrison Relay disabled 6541 | -6/Garrison | Garrison Relay disabled 6544 | -6/Garrison | Weapon slot count reverted to normal (-2) 6601 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6636 | -6/Garrison | X0-1V1 activates XOMVISION 6640 | -6/Garrison | Core integrity restored by X0-1V1 (+134) 6647 | -6/Garrison | Discovered exit to Factory (range 12) 6716 | -6/Garrison | Build established: Scavenger-Mutant 6757 | -6/Garrison | Entered Factory 6757 | -6/Factory | Accompanied by 3 allies 6834 | -6/Factory | X0-1V1 announced a LAN party 6847 | -6/Factory | Identified exit to Garrison 6932 | -6/Factory | Entered Garrison 6932 | -6/Garrison | Accompanied by 2 allies 6944 | -6/Garrison | Garrison Relay disabled 6962 | -6/Garrison | Triggered checkpoint 7018 | -6/Garrison | Spotted B-75 Beast 7064 | -6/Garrison | Destroyed 9 combat bots 7066 | -6/Garrison | Garrison Relay disabled 7076 | -6/Garrison | Triggered checkpoint 7077 | -6/Garrison | Discovered new exit (range 13) 7081 | -6/Garrison | Identified exit to Factory 7133 | -6/Garrison | X0-1V1 sent allied S-27 Virus (x2) 7134 | -6/Garrison | System corruption reached 10% 7147 | -6/Garrison | Core integrity fell below 50% 7209 | -6/Garrison | Entered Factory 7211 | -6/Factory | Destroyed 7 combat bots 7219 | -6/Factory | Lost 6 parts (3n1u2w) 7279 | -6/Factory | Core integrity restored by X0-1V1 (+146) 7282 | -6/Factory | Spotted B-75 Beast 7302 | -6/Factory | Lost 6 parts (2n2u2w) 7411 | -6/Factory | Discovered new exit (range 18) 7416 | -6/Factory | Identified exit to Factory 7417 | -6/Factory | Entered another Factory area 7417 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7430 | -5/Factory | Identified exit to Upper Caves 7430 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 7482 | -5/Factory | Repaired Lgt. Angular Momentum Engine 7550 | -5/Factory | Sucked down chute 7550 | -5/Factory | Entered Waste 7554 | -5/Waste | Spotted C-40 Crusher 7562 | -5/Waste | Spotted C-40 Crusher 7563 | -5/Waste | Spotted C-40 Crusher 7565 | -5/Waste | EMP discharged 7566 | -5/Waste | Spotted C-40 Crusher 7566 | -5/Waste | Discovered new exit (range 15) 7566 | -5/Waste | Spotted C-40 Crusher 7571 | -5/Waste | Identified exit to Factory 7572 | -5/Waste | Entered Factory 7589 | -5/Factory | X0-1V1 sent you to a vault 7631 | -5/Factory | X0-1V1 activates XOMVISION 7656 | -5/Factory | X0-1V1 downgraded hostiles (x1) 7712 | -5/Factory | X0-1V1 released a cloud of subatomizers 7781 | -5/Factory | X0-1V1 sent you into danger 7825 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 7832 | -5/Factory | Spotted B-75 Beast 7843 | -5/Factory | Identified exit to Garrison 7845 | -5/Factory | Entered Garrison 7848 | -5/Garrison | System corruption reached 10% 7919 | -5/Garrison | Lost 4 parts (1p2n1u) 7953 | -5/Garrison | Triggered checkpoint 7953 | -5/Garrison | Triggered checkpoint 7954 | -5/Garrison | Identified exit to Factory 7969 | -5/Garrison | X0-1V1 sent hostile X-72 Disruptor (x3) 7983 | -5/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 7993 | -5/Garrison | Entered Factory 7993 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8012 | -4/Factory | X0-1V1 downgraded hostiles (x1) 8015 | -4/Factory | Lost 3 parts (1p1n1u) 8024 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 8027 | -4/Factory | X0-1V1 activates XOMVISION 8082 | -4/Factory | X0-1V1 whisked you away to safety 8136 | -4/Factory | Discovered new exit (range 12) 8137 | -4/Factory | Core integrity restored by X0-1V1 (+245) 8151 | -4/Factory | Weapon slot count reverted to normal (-2) 8151 | -4/Factory | Identified exit to Upper Caves 8151 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 8156 | -4/Factory | Identified exit to Research 8186 | -4/Factory | Spotted B-86 Titan 8240 | -4/Factory | X0-1V1 announced a LAN party 8243 | -4/Factory | Search patrols dispatched 8256 | -4/Factory | Entered Upper Caves 8343 | -4/Upper Caves | Met a Warlord Commander 8345 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8346 | -4/Upper Caves | Found Encrypted Comm Array 8363 | -4/Upper Caves | Identified exit to Upper Caves 8363 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 8370 | -4/Upper Caves | Learned location of 1 exit from Research 8394 | -4/Upper Caves | Learned 4 Research zone layouts 8468 | -4/Upper Caves | Core integrity restored by X0-1V1 (+200) 8479 | -4/Upper Caves | Entered another Upper Caves area 8498 | -4/Upper Caves | Build established: Mutant 8513 | -4/Upper Caves | Encountered a Warlord checkpoint 8548 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8577 | -4/Upper Caves | System corruption reached 10% 8589 | -4/Upper Caves | Destroyed 7 combat bots 8741 | -4/Upper Caves | Discovered new exit (range 7) 8749 | -4/Upper Caves | Entered Zhirov 8749 | -4/Zhirov | Discovered new exit (range 3) 8762 | -4/Zhirov | Met Zhirov 8777 | -4/Zhirov | Learned location of Quarantine (-2) 8777 | -4/Zhirov | Learned location of Testing (-3) 8777 | -4/Zhirov | Learned location of Command (-1) 8781 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8844 | -4/Zhirov | Found Alien Artifact 8844 | -4/Zhirov | Identified Integrated Reactor 8844 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8850 | -4/Zhirov | Found Alien Artifact 8863 | -4/Zhirov | Entered Proximity Caves 8866 | -3/Proximity Caves | Spotter reported a threat 8909 | -3/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 23) 8909 | -3/Proximity Caves | X0-1V1 upgraded hostiles (x3) 8910 | -3/Proximity Caves | Attracted the attention of an 0b10 base 8911 | -3/Proximity Caves | Crushed by falling debris 8932 | -3/Proximity Caves | X0-1V1 sent hostile Y-72 Warden (x2) 8942 | -3/Proximity Caves | Lost 3 parts (3n) 8984 | -3/Proximity Caves | Core integrity fell below 50% 8992 | -3/Proximity Caves | Core integrity fell below 20% 8992 | -3/Proximity Caves | X0-1V1 downgraded hostiles (x2) 9001 | -3/Proximity Caves | Lost 6 parts (1p2n3u) 9012 | -3/Proximity Caves | Spotter reported a threat 9015 | -3/Proximity Caves | Discovered exit to Research (range 12) 9019 | -3/Proximity Caves | Entered Research 9019 | -3/Research | Evolved 2 slots: Utility x2 9020 | -3/Research | Identified exit to Research 9021 | -3/Research | Identified exit to Testing 9086 | -3/Research | X0-1V1 sent hostile Mutant (x2) 9162 | -3/Research | X0-1V1 announced a LAN party 9269 | -3/Research | Search patrols dispatched 9323 | -3/Research | Build established: Gunner 9382 | -3/Research | Spotted B-86 Titan 9431 | -3/Research | Destroyed B-86 Titan 9447 | -3/Research | System corruption reached 10% 9448 | -3/Research | X0-1V1 sent allied B-99 Colossus (x1) 9461 | -3/Research | Found Hvy. Reflective Plating 9473 | -3/Research | Lost 3 parts (2n1w) 9489 | -3/Research | X0-1V1 revealed exit location to -2/Research 9524 | -3/Research | Joined by Warlord Chimera squad 9542 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+2) 9623 | -3/Research | Found Gamma Bomb Array 9684 | -3/Research | Crushed by falling debris 9759 | -3/Research | Build established: Scavenger-Tank 9769 | -3/Research | First assault squad dispatched 9822 | -3/Research | Lost 3 parts (1p1n1w) 9832 | -3/Research | Weapon slot count reverted to normal (-2) 9832 | -3/Research | X0-1V1 activates XOMVISION 9851 | -3/Research | Core integrity fell below 50% 9872 | -3/Research | Found Gamma Bomb Array 9890 | -3/Research | System corruption reached 30% 9927 | -3/Research | Hvy. Linear Accelerator reconfigured into Item Mimic 9982 | -3/Research | Lost 3 parts (2n1w) 10007 | -3/Research | Core integrity restored by X0-1V1 (+243) 10014 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 10053 | -3/Research | Found Gamma Bomb Array 10161 | -3/Research | Found Prototype Device 10161 | -3/Research | Identified Exp. Focal Shield 10234 | -3/Research | X0-1V1 revealed exit location to -3/Testing 10304 | -3/Research | Core integrity restored by X0-1V1 (+265) 10368 | -3/Research | High security lockdown imminent 10405 | -3/Research | X0-1V1 sent allied C-35 Carver (x3) 10414 | -3/Research | Identified Transdimensional Reconstructor 10414 | -3/Research | Warped through subspace 10429 | -3/Research | Spotted B-86 Titan 10445 | -3/Research | Lost 6 parts (1p2n1u2w) 10448 | -3/Research | High security lockdown engaged 10454 | -3/Research | Entered Testing 10485 | -3/Testing | Found Prototype Energy Cannon 10485 | -3/Testing | Identified Null Cannon 10487 | -3/Testing | Core integrity restored by X0-1V1 (+212) 10546 | -3/Testing | Found Prototype Hackware 10546 | -3/Testing | Identified Exp. Hacking Suite 10561 | -3/Testing | Sensors blinded by X0-1V1 10585 | -3/Testing | Spotted PL-08Q1TIFXMB 10603 | -3/Testing | X0-1V1 sent you into danger 10663 | -3/Testing | Found Prototype Energy Gun 10663 | -3/Testing | Identified Tachyon Dispersion Ray 10669 | -3/Testing | X0-1V1 revealed exit location to -2/Research 10678 | -3/Testing | Spotted Striker 10678 | -3/Testing | Spotted Striker 10682 | -3/Testing | Spotted Alpha 7 10685 | -3/Testing | Destroyed Striker 10685 | -3/Testing | Scanned by Researcher 10687 | -3/Testing | Destroyed Striker 10704 | -3/Testing | First assault squad dispatched 10706 | -3/Testing | Stole the SGEMP Prototype 10750 | -3/Testing | Found Tactical Quantum Warhead 10770 | -3/Testing | X0-1V1 downgraded hostiles (x1) 10796 | -3/Testing | Lost 17 parts (3p6n6u2w) 10802 | -3/Testing | Destroyed 7 combat bots 10822 | -3/Testing | Spotted PL-RD19BQ1ZKM 10826 | -3/Testing | Core integrity fell below 20% 10840 | -3/Testing | Entered Research 10840 | -2/Research | Evolved 2 slots: Utility x2 10869 | -2/Research | X0-1V1 mutated your Utility slot to Weapon slot 10965 | -2/Research | X0-1V1 sent you to a vault 10965 | -2/Research | System corruption reached 10% 10985 | -2/Research | Found Prototype Reactor 10985 | -2/Research | Identified Vortex Chain Reactor 10987 | -2/Research | Found Prototype Device 10987 | -2/Research | Identified Exp. Actuator Array 11001 | -2/Research | Found Prototype Device 11001 | -2/Research | Identified Exp. Thermal Shield 11007 | -2/Research | Found Prototype Device 11007 | -2/Research | Identified Exp. Transmission Jammer 11072 | -2/Research | Weapon slot count temporarily expanded by X0-1V1 (+1) 11182 | -2/Research | Spotted B-90 Cyclops 11197 | -2/Research | Identified exit to Access 11197 | -2/Research | X0-1V1 revealed exit location to -1/Access 11236 | -2/Research | X0-1V1 turns hostiles against one another 11334 | -2/Research | X0-1V1 whisked you away to safety 11335 | -2/Research | Build established: Mutant 11339 | -2/Research | Lost 10 parts (1p5n4u) 11340 | -2/Research | First assault squad dispatched 11363 | -2/Research | Entered Access 11363 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11364 | -1/Access | Delivered the SGEMP Prototype to Zhirov 11364 | -1/Access | Zhirov transferred Access data 11365 | -1/Access | Loaded intel: 124 machine locations 11365 | -1/Access | Loaded intel: 52 trap records 11365 | -1/Access | Identified exit to Surface 11365 | -1/Access | Discovered exit to Surface (range 100) 11365 | -1/Access | Identified exit to Command 11365 | -1/Access | Discovered exit to Command (range 88) 11372 | -1/Access | X0-1V1 put everyone to sleep 11402 | -1/Access | Weapon slot count reverted to normal (-1) 11405 | -1/Access | Zhirov warped through subspace 11480 | -1/Access | X0-1V1 sent you to a vault 11563 | -1/Access | Spotted B-99 Colossus 11581 | -1/Access | X0-1V1 mutated your Weapon slot to Utility slot 11590 | -1/Access | X0-1V1 woke everyone up 11590 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 11602 | -1/Access | Garrison activated, responded to threat 11613 | -1/Access | First assault squad dispatched 11695 | -1/Access | Spotted B-99 Colossus 11697 | -1/Access | Weapon slot count reverted to normal (-1) 11712 | -1/Access | X0-1V1 activates XOMVISION 11737 | -1/Access | Entered Command 11758 | -1/Command | Lost 10 parts (1p6n3u) 11792 | -1/Command | Found Quantum Capacitor 11804 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 22) 11805 | -1/Command | X0-1V1 whisked you away to safety 11892 | -1/Command | X0-1V1 whisked you away to safety 12013 | -1/Command | Destroyed 8 combat bots 12032 | -1/Command | Found Quantum Capacitor 12209 | -1/Command | Destroyed 8 combat bots 12224 | -1/Command | Lost 8 parts (1p2n3u2w) 12237 | -1/Command | First assault squad dispatched 12284 | -1/Command | Found Prototype Processor 12284 | -1/Command | Identified Exp. Core Analyzer 12308 | -1/Command | Spotted B-99 Colossus 12308 | -1/Command | Spotted Alpha 7 12308 | -1/Command | Spotted Striker 12308 | -1/Command | Spotted Executioner 12308 | -1/Command | Spotted Executioner 12308 | -1/Command | Spotted Alpha 7 12308 | -1/Command | Spotted Striker 12308 | -1/Command | Spotted Executioner 12308 | -1/Command | Spotted Executioner 12308 | -1/Command | Spotted B-99 Colossus 12308 | -1/Command | X0-1V1 sent you into danger 12308 | -1/Command | Discovered exit to Surface (range 6) 12310 | *** | Escaped! Last Messages --------------- 12293_ Identified Gamma Rifle. 12296_ Acquired 121 matter. 12297_ Acquired Lrn. Sensor Array. 12299_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 3G. 12308_ X0-1V1: "Enjoy the ride!" 12308_ Knocked back. 12308_ The Access Shell folds into the floor. 12308_ EXIT=FOUND: SURFACE 12308_ Slug penetrates Wall. 12308_ Penetrated by Slug. 12308_ Slug penetrates Wall. 12308_ Penetrated by Slug. 12308_ Slug penetrates B-99 Colossus. 12308_ Slug penetrates Reinforced Barrier. 12308_ Penetrated by Slug. 12308_ Slug penetrates Reinforced Barrier. 12309_ Penetrated by Slug. 12309_ Imp. Coolant Injector destroyed. 12309_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????+ != #???? | | ?????????????????????????####+#### != ##### | | ????????????????????????? ! | | ???????????????????????? | | ???????????????????????? | | ???????????????????????? | | ???????????????????????????#############""######## | | ???????????????????????????????????????# #???????? | | ?????????????????????##++++#???????#####"##??????? | | ?????????????????????# #??????# ! #??????? | | ???????????????????### #??????# #####??? | | ????????????????????" 7??????# = + | | ????????????????????#;7 #??????# ! = ######## | | ????????????????????# ??????# ![=! #??????? | | ????????????????????##K K#??????#! ! #??????? | | ????????????????????#E ??????########??????? | | ????????????????????##k E#????????????????????? | | ????????????????????#E %????????????????????? | | ??????????????????#### E####?????????????????? | | ??????????????????#BB BB#?????????????????? | | ??????????????????#BB BB#?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# "" #?????????????????? | | ??????????????????# "@ #??????????###????? | | ??????????????????# #??????????+ ????? | | ??????????????????# #??????????# #????? | | ??????????????????# #??????????# #????? | | ??????????????????# #??????????# #????? | | ??????????????????# #??????????# #????? | | ??????????????????##############??????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????#####???# #????? | | ??????????????????????????????????# ##### #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# ##### #????? | | ????????????????????????????######## ##???# #????? | | ????????????????????????????# # #????# #????? | | ?????????????????##########?# """ + #????# ###### | | ?????????????????# #?# """" # #????# | | ?????????????????# #?# """" # #??###+###### | | ?????????????????# #?# T"" # #??# #?? | | ?????????????????# #?# # #??# #?? | | ?????????????????# #?######## #??#! #?? | | ?????????????????# ########## #??# #?? | | ?????????????????# """" + #??# #?? | | ?????????????????# """" ##########+#### #?? | | ?????????????????# """" #???# = ########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 200 Energy Generation 99 Energy Capacity 2050 Matter Stores 1000 Matter Capacity 1000 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Jamming Range 22 Power Amplification 30 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 15 Armor Coverage 1250 Resistance: KI 48 Resistance: TH 30 Resistance: EM 75 Core Shielding 40 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 28 Melee Accuracy 14 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Gatling Laser | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Multireflex Exoskeleton | -3/Testing | Archive Adv. Micro-nuke Launcher | -3/Testing | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Sub. Shrapnel Launcher | 25% | -8/Materials | Broken Lgt. Angular Momentum Engine | 23% | -5/Factory Studied --------- Field Propulsion Drive | -4/Factory | Hacked Field Propulsion Array | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaRecoilBlaster Manual? 0 Play Time 02:22:03 Cumulative 1394.3 hours Start 2026.09.25 @ 22:19:54 End 2026.09.30 @ 18:11:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1706 Rogue 1422 Adventurer 124 Explorer 160 Win Type 0 Total 74 Types 56/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342b8ac3-b4dd-41a5-863c-98d1efc4d4c1