Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 21:43:29 Player: Sanctumkeeper Result: Destroyed by as-15667 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (150) 750 Value Destroyed (4786) 4786 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2611) 2611 TOTAL SCORE: 12427 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1750) Ox34 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (28) --- Fission Core Fission Core Medium Treads Spiked Medium Treads Improved Heat Sink Improved Heat Sink Experimental Heat Sink Cooling System Improved Cooling System Coolant Injector Small Battery (100) Large Battery (300) Advanced Sensor Array Advanced Target Analyzer Particle Charger Hardened Light Armor Plating Hacking Drone Bay GOLEM Unit GOLEM Unit Improved EM Shotgun Lightning Gun Heavy Ion Cannon Plasma Cannon Firepult Flak Gun Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Fission Core Fission Core Light Treads Medium Treads Improved Heat Sink Cooling System Improved Cooling System Coolant Injector Small Battery Large Battery Advanced Sensor Array Advanced Targeting Computer Advanced Target Analyzer Energy Filter Particle Charger Improved Weapon Shielding Improved Weapon Shielding Hardened Light Armor Plating Hacking Drone Bay Improved EM Shotgun Lightning Gun Lightning Gun Plasma Cannon Firepult Rocket Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 4 | . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 138 | 6 9 18 7 3 5 23 29 16 8 3 11 Power 23 | 1 2 1 1 . 2 3 7 4 1 1 . Engine 6 | 1 2 1 1 . . . . 1 . . . Core 17 | . . . . . 2 3 7 3 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 1 6 2 . 1 5 4 4 4 1 1 Treads 31 | 2 1 6 2 . 1 5 4 4 4 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 4 3 . 3 . 8 4 2 2 . 3 Device 5 | . . . . . . 1 2 1 1 . . Storage 9 | 1 4 1 . 3 . . . . . . . Processor 2 | . . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 14 | . . 2 . . . 7 1 1 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 2 8 4 . 2 7 14 6 1 1 7 Energy Gun 13 | 2 2 5 . . . . 2 . . . 2 Energy Cannon 4 | . . . 1 . . . 1 . 1 1 . Ballistic Gun 27 | . . 3 2 . 1 6 10 4 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . . 1 . 1 1 1 2 . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 5 . . . . Parts Lost 58 | . 3 6 4 . 1 11 7 7 8 . 11 Power 10 | . 1 . 1 . . 1 . 3 2 . 2 Propulsion 23 | . 1 1 2 . 1 4 4 2 4 . 4 Utility 10 | . . . . . . 4 1 1 1 . 3 Weapon 15 | . 1 5 1 . . 2 2 1 1 . 2 Highest Loss Streak 7 | . 2 2 4 . 1 3 2 4 3 . 7 Average Slot Usage (%) 96 | . 97 99 99 100 100 98 98 98 86 94 99 Engine 4 | . 13 11 11 11 . . . 5 . . . Core 6 | . . . . . 10 8 14 7 2 9 14 Treads 26 | . 28 33 32 33 33 26 22 22 22 23 22 Device 4 | . . . . . . 4 6 7 7 7 4 Storage 25 | . 25 27 33 33 33 27 23 23 23 23 23 Processor 3 | . . . . . . . 6 7 7 7 6 Protection 5 | . . 5 . . . 11 7 7 7 7 10 Energy Gun 4 | . 28 17 2 . . . . . . . 5 Energy Cannon 1 | . . . 1 . . . . . 6 7 . Ballistic Gun 10 | . . 4 17 22 21 17 14 14 7 7 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 135 | 10 72 108 109 105 108 113 124 123 125 135 135 Greatest Support 76 | 40 40 60 60 60 60 60 60 63 68 76 76 Greatest Overweight (x) 34 | . 1 1 2 1 1 1 6 3 2 1 34 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 5 13 24 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 15 28 28 28 28 28 28 28 27 28 28 Average Carried 24 | 2 9 21 25 26 27 27 27 26 24 27 27 Final Capacity 28 | 6 20 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 14 28 25 28 28 28 28 22 27 28 28 Class Distribution -------------------- 62% | Hauler-Mutant 32% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3842 | 202 119 242 136 . 177 565 947 665 385 36 368 Remotely . | . . . . . . . . . . . . Salvage Created 6397 | . 491 1272 255 . 258 777 1304 557 829 . 654 Parts 293 | . 24 55 11 . 19 49 77 26 24 . 8 Haulers Intercepted 12 | . 1 5 . . . 1 5 . . . . Recyclers Shooed 5 | . . . 1 . . . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 22 17 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 142 | . 11 16 9 . 9 22 20 16 10 . 29 Melee 1 | . . . . . . . . . . . 1 Guns 80 | . 9 13 4 . 6 19 17 9 2 . 1 Cannons 13 | . . . 2 . . . . . 8 . 3 AOE 45 | . 2 3 3 . 3 3 3 7 . . 21 Classes Destroyed 18 | . 5 3 1 . 1 . 2 2 1 . 3 Worker 6 | . 1 . . . . . 5 . . . . Builder 3 | . . 2 . . 1 . . . . . . Tunneler 2 | . . . . . 1 . 1 . . . . Hauler 12 | . 1 5 . . . 1 5 . . . . Recycler 6 | . 2 1 . . . . 3 . . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 34 | . 6 . 4 . 6 8 3 7 . . . Grunt 52 | . 5 8 3 . 2 11 14 5 4 . . Brawler 4 | . . 2 . . . . . 1 1 . . Duelist 5 | . . . 2 . 1 . . . 2 . . Sentry 11 | . . 6 . . . 3 . 1 1 . . Hunter 1 | . . . . . . . . 1 . . . Programmer 5 | . . . . . . . 3 . 2 . . Z-Light 5 | . . . . . . . . . . . 5 Decomposer 1 | . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Assembled 19 | . . . . . . . . . . . 19 Golem 4 | . . . . . . . . . . . 4 Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 16 | . 6 3 5 . 4 4 7 4 4 . 16 Combat Bots Only 16 | . 5 2 5 . 3 4 4 4 4 . 16 Max Kills in Single Turn 4 | . 3 2 2 . 3 3 2 2 1 . 4 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . 2 1 2 . 3 3 2 2 . . 4 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 9832 | . 470 904 545 . 497 1408 1404 1318 1102 . 2184 Core 1111 | . 62 90 89 . 41 103 137 88 144 . 357 Absorbed by Shields 278 | . . . . . . . 278 . . . . Core Remaining (%) 75 | 100 75 . . . 45 81 . . . . . Volleys Fired 398 | . 21 67 20 . 16 74 76 46 43 . 35 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 2 Hottest 110 | . 85 90 79 . 46 46 56 56 108 . 110 Shots Fired 749 | . 42 115 38 . 30 146 145 88 83 . 62 Gun 655 | . 42 115 31 . 28 145 138 80 41 . 35 Cannon 52 | . . . 5 . . . . . 42 . 5 Launcher 42 | . . . 2 . 2 1 7 8 . . 22 Special . | . . . . . . . . . . . . Kinetic 479 | . . 19 18 . 28 145 138 80 41 . 10 Thermal 63 | . 16 . . . . . . . 42 . 5 Explosive 42 | . . . 2 . 2 1 7 8 . . 22 Electromagnetic 165 | . 26 96 18 . . . . . . . 25 Robot Hit Streak 29 | . 14 20 24 . 9 12 29 14 17 . 18 Robot Miss Streak 5 | . 1 2 1 . 1 3 4 5 4 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . 3 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . . Shots Hit Robots 581 | . 32 99 30 . 23 103 112 70 67 . 45 Core Hits 421 | . 24 46 14 . 14 48 64 60 50 . 101 Critical Hits 2 | . . . . . . 1 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . Melee Attacks 12 | . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . 12 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15468 | . 695 1686 753 . 678 1645 2740 1782 1683 . 3806 Guns 8148 | . 384 1234 351 . 309 1468 1895 1191 819 . 497 Cannons 1085 | . . . 113 . . . . . 864 . 108 Explosions 5297 | . 276 432 199 . 253 157 456 591 . . 2933 Melee 244 | . . . . . . . . . . . 244 Ramming 694 | . 35 20 90 . 116 20 389 . . . 24 Kinetic 6207 | . . 187 210 . 309 1468 1895 1191 819 . 128 Thermal 1820 | . 376 399 73 . . . . . 864 . 108 Explosive 4516 | . . . 126 . 253 157 456 591 . . 2933 Electromagnetic 1987 | . 284 1080 254 . . . . . . . 369 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 244 | . . . . . . . . . . . 244 Highest Corruption 11 | . . . . . . . 5 5 11 11 7 Average Corruption 5 | . . . . . . . 3 5 9 11 3 Corruption Purged . | . . . . . . . . . . . . Effects 174 | . . . . . . . 40 31 77 6 20 Message Errors 29 | . . . . . . . 9 2 15 2 1 Matter Fused 50 | . . . . . . . 12 11 18 1 8 Heat Flow Errors 15 | . . . . . . . 3 3 5 1 3 Energy Discharges 18 | . . . . . . . 7 4 4 . 3 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . . . 2 1 7 1 4 Data Loss (major) 6 | . . . . . . . 1 2 3 . . Misfires 7 | . . . . . . . 1 4 2 . . Alerts 2 | . . . . . . . . . 2 . . Misdirections 5 | . . . . . . . . . 4 1 . Targeting Errors 20 | . . . . . . . 3 4 12 . 1 Weapon Failures 6 | . . . . . . . 1 . 5 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 317 | . 3 23 22 . 28 3 80 26 67 . 65 Projectiles 79 | . . . 12 . . . . . 67 . . Explosions 208 | . 3 23 . . 20 . 71 26 . . 65 Melee 30 | . . . 10 . 8 3 9 . . . . Knockbacks 2 | . . . . . . . 1 . . . 1 Impact 2 | . . . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 216 | . 89 127 . . . . . . . . . Shots 6 | . 2 4 . . . . . . . . . Rammed 47 | . 5 1 5 . 4 1 28 . . . 3 Targets Rammed 53 | . 6 1 5 . 4 1 33 . . . 3 Kicked . | . . . . . . . . . . . . Crushed 6 | . 1 . . . . . 5 . . . . Highest Temperature 515 | . 159 159 57 . 11 9 362 358 199 201 515 Average Temperature 71 | . 49 44 14 . 4 3 68 85 65 110 179 Received Heat Transfer 2620 | . 102 336 120 . 153 603 480 362 192 . 272 Effects 16 | . . . . . . . . 1 . 3 12 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . 1 . . 1 Interference 4 | . . . . . . . . . . 3 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 7 | . 1 5 1 . . . . . . . . Impact Corruptions 4 | . . . 1 . 1 1 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . Heat Transferred 2873 | . 575 450 100 . . . . . 1600 . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . 2 6 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 408 | . 186 408 344 . 246 324 279 . . . . Initial 144 | . . 12 144 . . 19 104 . . . . Average 124 | . 42 210 120 . 110 149 107 . . . . Maximum Alert Level 2 | . . 2 1 . 1 1 1 . . . . Low Security (%) 71 | 100 100 40 74 . 82 60 79 . . . . Level 1 28 | . . 58 25 . 17 39 20 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . . 4 7 . . . . Investigation 2 | . . . . . . 1 1 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 7 | . 1 1 . . . 3 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 5 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 249 | . 28 39 11 . 10 28 45 19 11 . 58 Peak Tracking Total 34 | . 7 4 6 . 3 5 4 4 5 . 34 Tactical Retreats 11 | . . 4 2 . 1 . 3 . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 2 . . . . 3 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . 4 . . . 1 . 1 . . 2 Max in Single Turn 2 | . . 2 . . . 1 . 1 . . 1 Garrison Access 2 | . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 25 | . 4 6 . 2 . 5 6 . 2 . . Terminals 17 | . 4 6 . . . 4 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 62 | . 17 13 . 2 . 13 11 . 6 . . Successful 41 | . 9 11 . 2 . 8 5 . 6 . . Failed 20 | . 7 2 . . . 5 6 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 39 | . 11 10 . 1 . 7 6 . . 4 . Terminals 49 | . 17 13 . . . 12 7 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Terminal Hacks 22 | . 4 6 . 2 . 3 1 . 6 . . Record 6 | . . . . 1 . . . . 5 . . Robot Analysis 5 | . 1 2 . . . 2 . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 3 | . 1 1 . . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . 1 1 . . . . Unauthorized Hacks 16 | . 5 5 . . . 4 2 . . . . Terminals 15 | . 5 5 . . . 4 1 . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 13 | . 4 5 . . . 3 1 . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 6 . . . 4 5 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . 1 2 . . . 2 . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14634 | 84 1071 1555 1239 533 640 1116 2607 1128 1725 1810 1126 Spaces Moved 6954 | 49 568 674 644 294 321 422 1148 484 848 983 519 Core 7 | 6 . . . . . . . . . . 1 Treads 6947 | 43 568 674 644 294 321 422 1148 484 848 983 518 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 180 180 180 180 183 183 Average Speed 183 | 146 167 180 180 180 180 180 191 199 183 183 186 Slowest Speed 1750 | 160 180 180 200 180 180 180 280 220 205 183 1750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 3 93 62 98 71 68 42 28 62 87 85 66 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken 2 | . . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . . 1 . 1 . . . 5 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 192 | . 7 23 20 . 22 7 22 56 . . 35 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 192 | . 7 23 20 . 22 7 22 56 . . 35 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8066 | 58 641 921 682 299 349 638 1395 559 926 998 600 Wait 305 | . 17 105 2 . 2 80 57 12 16 . 14 Move 6943 | 48 567 673 643 293 320 421 1147 483 847 982 519 Hop . | . . . . . . . . . . . . Pick Up 128 | 4 15 35 3 1 . 24 23 1 11 7 4 Fast Attach 24 | 6 1 . . . 1 5 6 2 2 1 . Attach 54 | . 3 8 4 . 1 12 9 8 5 . 4 Detach 3 | . . . . . 1 . 1 1 . . . Swap 61 | . 5 10 3 3 3 6 15 6 1 2 7 Drop 85 | . 6 22 2 2 1 15 28 . 1 6 2 Fire 398 | . 21 67 20 . 16 74 76 46 43 . 35 Melee 12 | . . . . . . . . . . . 12 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 53 | . 6 1 5 . 4 1 33 . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Identified exit to Mines 509 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Central database locked down 984 | -10/Materials | Discovered new exit (range 16) 1010 | -10/Materials | Build established: Hauler-Mutant 1106 | -10/Materials | Discovered new exit (range 13) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1573 | -9/Materials | Discovered new exit (range 9) 1776 | -9/Materials | Identified exit to Mines 1826 | -9/Materials | Discovered new exit (range 13) 2711 | -9/Materials | Entered Mines 2749 | -9/Mines | Met a Derelict bent on vengeance 2755 | -9/Mines | Learned Materials terminal intel 2861 | -9/Mines | Discovered new exit (range 5) 3072 | -9/Mines | Lost 4 parts (1p2n1w) 3631 | -9/Mines | Discovered new exit (range 11) 3670 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3943 | -9/Mines | Discovered new exit (range 5) 3950 | -9/Mines | Entered Exiles 3994 | -9/Exiles | Met 8R-AWN 4024 | -9/Exiles | Met EX-HEX 4080 | -9/Exiles | Met EX-BIN 4100 | -9/Exiles | Aligned with FarCom system 4102 | -9/Exiles | Given EX-Vault access code 4145 | -9/Exiles | Opened EX-Vault 4154 | -9/Exiles | Found Firepult 4191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4239 | -9/Exiles | Met EX-DEC 4248 | -9/Exiles | Learned location of Zion (-7) 4462 | -9/Exiles | Discovered new exit (range 14) 4483 | -9/Exiles | Left Exiles lab with Firepult 4483 | -9/Exiles | Entered Mines 4500 | -8/Mines | Core integrity fell below 50% 4773 | -8/Mines | Discovered new exit (range 11) 5031 | -8/Mines | Discovered new exit (range 15) 5123 | -8/Mines | Entered Materials 5123 | -8/Materials | Evolved 2 slots: Utility x2 5124 | -8/Materials | Loaded intel: 12 terminal locations 5352 | -8/Materials | Lost 3 parts (1n2w) 5573 | -8/Materials | Discovered new exit (range 10) 5958 | -8/Materials | Build established: Scavenger-Mutant 6228 | -8/Materials | Discovered new exit (range 3) 6239 | -8/Materials | Entered Factory 6239 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7429 | -7/Factory | Build established: Hauler-Mutant 7893 | -7/Factory | Identified exit to Storage 7893 | -7/Factory | Identified exit to Lower Caves 8846 | -7/Factory | Entered Lower Caves 9040 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 9041 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 9171 | -7/Lower Caves | Learned Factory terminal intel 9317 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9444 | -7/Lower Caves | Lost 3 parts (2p1n) 9777 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9870 | -7/Lower Caves | Discovered new exit (range 11) 9941 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 9974 | -7/Lower Caves | Entered another Lower Caves area 10180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10256 | -7/Lower Caves | Core integrity fell below 50% 10276 | -7/Lower Caves | Lost 3 parts (1p2n) 10470 | -7/Lower Caves | Learned location of 1 exit from Factory 10470 | -7/Lower Caves | Learned location of 1 exit from Research 10470 | -7/Lower Caves | Learned Factory emergency access door positions 10470 | -7/Lower Caves | Learned Extension stockpile data 10470 | -7/Lower Caves | Learned Extension garrison access intel 10841 | -7/Lower Caves | System corruption reached 10% 11027 | -7/Lower Caves | Encountered a Warlord checkpoint 11044 | -7/Lower Caves | Learned location of 1 exit from Factory 11282 | -7/Lower Caves | Learned Factory security intel 11468 | -7/Lower Caves | Discovered new exit (range 13) 11699 | -7/Lower Caves | Entered Zion 11709 | -7/Zion | Build established: Scavenger-Mutant 11773 | -7/Zion | Visited the Megawrench Repair Shop 11828 | -7/Zion | System corruption cleaned by Quarantine Array 11925 | -7/Zion | Learned Factory garrison access intel 11989 | -7/Zion | Found CR-A16's Pointy Stick 12023 | -7/Zion | Received a hallucinogenic algorithm 12301 | -7/Zion | Learned Factory security intel 12351 | -7/Zion | Rebuked by Imprinter 12433 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12636 | -7/Zion | Given the Hacking Drone Bay 12653 | -7/Zion | Learned Factory emergency access door positions 12863 | -7/Zion | Found Prototype Device 13156 | -7/Zion | Discovered new exit (range 13) 13194 | -7/Zion | Megawrench repaired 11 parts 13476 | -7/Zion | Opened final containment barrier to the Deep Caves 13505 | -7/Zion | Discovered new exit (range 3) 13505 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13509 | -7/Zion | Entered Deep Caves 13735 | -7/Deep Caves | Attacked by Z-Imprinter 13744 | -7/Deep Caves | Destroyed Z-Imprinter 14074 | -7/Deep Caves | Z-Facility disabled 14331 | -7/Deep Caves | Discovered new exit (range 12) 14439 | -7/Deep Caves | Spotted as-43464 14473 | -7/Deep Caves | Destroyed as-43464 14500 | -7/Deep Caves | Core integrity fell below 20% 14509 | -7/Deep Caves | Found GOLEM Unit 14553 | -7/Deep Caves | Exposed GOLEM chamber 14583 | -7/Deep Caves | Found GOLEM Unit 14590 | -7/Deep Caves | Found GOLEM Unit 14606 | -7/Deep Caves | Triggered Deep Caves wall 14626 | -7/Deep Caves | Spotted AS-67120 14635 | -7/Deep Caves | Destroyed by as-15667 with Assembled Blade Last Messages --------------- 14623_ as-62219 GOLEM Unit beginning Prototype Leg integration. 14623_ GOLEM Unit springs to life. 14624_ as-70745 GOLEM Unit beginning Prototype Leg integration. 14624_ as-89612 GOLEM Unit beginning Prototype Leg integration. 14624_ as-23271 destroyed. 14624_ as-29821 destroyed. 14624_ A GOLEM Unit tumbles out of the Wall Chamber. 14624_ as-02461 destroyed. 14624_ as-94141 destroyed. 14625_ Lgt. Treads destroyed. 14625_ Rocket Launcher destroyed. 14625_ Broken Neutrino Core destroyed. 14630_ GOLEM Unit springs to life. 14630_ Arm. Treads destroyed. 14631_ as-43400 GOLEM Unit beginning Prototype Leg integration. 14631_ as-30558 GOLEM Unit beginning Prototype Leg integration. 14632_ as-99506 destroyed. 14633_ Adv. Targeting Computer destroyed. 14633_ System corrupted by crushing effect (+4). 14634_ Slug penetrates as-74559. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????? ???????????????????????????? | | ????????? ?[???????????????????????? | | ????????? ]????????????????????## | | ????????? ! ! ??????????????????# | | ???????? ???? ????????????# | | ????????? ?? ????????????# | | ???????? ! ] ????????????? | | ???????? g h ] #???????????? | | ??????###G aa #???????????? | | ???????GGa aa #?????????### | | ??????#"Ga aa #?????????# | | ??????# !GaG = #?????????#< | | ??????# GG a = ##??######### | | ??????#! / / a #### ## | | ???????## b / ## | | ????????" a # | | ????????" a g /s g # ## | | ????????" a / #### | | ????????""" a l ##??? | | ????????" aa ##### | | ????????"" a@ ### | | ????????" a % #?## | | ????????"" ##??## ###### | | ????????" # # #????###???# | | ????????" #### ## "# ##??????????# | | ????????""" ###??# ## ####???????????## | | ?????????" ???#### #???????????????? | | ?????????########?????###???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularReactiveThrower Manual? 0 Play Time 01:24:55 Cumulative 116.9 hours Start 2021.06.10 @ 18:51:44 End 2021.06.10 @ 21:43:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00b12240-5f8c-4307-80c2-f0ac6bc189fc