Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 09:46:56 Player: StaticNoob Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (1755) 1755 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3627 Bonus ------- High Alert Combat Kills 92 Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Improved Ion Engine Faulty Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Medium Storage Unit Medium Battery (150) Large Matter Pod (150) Experimental Sensor Array Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Shotgun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Medium Storage Unit Medium Battery Large Matter Pod Experimental Sensor Array Autogun Improved Assault Rifle Rocket Launcher Katana [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 32 | 7 3 . 19 3 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 7 1 Treads 9 | 2 . . 7 . Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 . 4 . Device 2 | 1 . . 1 . Storage 4 | 1 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 1 . 6 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | 2 1 . 3 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 11 | . . . 2 9 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 1 10 15 14 14 Power 1 | . 1 1 2 2 Propulsion 4 | . 3 5 4 5 Utility 3 | . 1 4 4 4 Weapon 3 | . 3 5 4 3 Tool/Special . | . . . . . Unused Backups 30 | . 4 . 14 12 Power 5 | . . . 3 2 Propulsion 9 | . . . 4 5 Utility 7 | . . . 2 5 Weapon 9 | . 4 . 5 . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 100 98 92 Engine 12 | . 14 14 11 10 Treads 29 | . 28 28 32 22 Device 16 | . 14 14 19 10 Storage 12 | . 14 14 11 11 Processor 1 | . . . 1 10 Energy Cannon 1 | . . . . 10 Ballistic Gun 22 | . 27 28 21 10 Peak Build Rating 17 | 7 10 10 16 17 Average Rating 12 | 5 9 10 14 15 On Entrance 8 | . 7 10 10 16 Avg Prop Armor Cover (%) 19 | . . . . 19 Naked Turns . | . . . . . Heaviest Build 35 | 12 31 31 35 35 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 3 | 3 . . . 3 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 2 15 15 15 15 Average Carried 12 | 1 10 15 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 15 15 15 12 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1726 | 202 412 . 1055 57 Remotely . | . . . . . Salvage Created 2496 | 47 721 . 1561 167 Parts 196 | 9 52 . 119 16 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 58 | . 17 . 34 7 Guns 46 | . 17 . 25 4 Cannons 3 | . . . 2 1 AOE 9 | . . . 7 2 Classes Destroyed 12 | 1 6 . 4 1 Worker 2 | . 1 . 1 . Builder 2 | . . . 1 1 Tunneler 5 | 3 . . . 2 Hauler 8 | . 2 . 6 . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 7 | . 2 . 5 . Swarmer 23 | . 9 . 10 4 Grunt 26 | . 8 . 16 2 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Best Kill Streak 6 | 3 6 . 6 5 Combat Bots Only 5 | . 5 . 5 4 Max Kills in Single Turn 4 | 1 1 . 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 215 | . 56 1 118 40 Missed 52 | . 11 . 28 13 Hits 163 | . 45 1 90 27 Melee 12 | . . . . 12 Projectile 151 | . 45 1 90 15 AOE 1 | . . 1 . . Critical Strikes 8 | . . . 4 4 Damage Taken 2195 | . 424 49 1137 585 Core 563 | . 93 49 205 216 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 109 | . . . 109 . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 177 | 4 54 . 97 22 Largest 2 | 2 2 . 2 2 Hottest 91 | 40 43 . 91 91 Shots Fired 344 | 8 108 . 191 37 Gun 311 | 8 108 . 177 18 Cannon 28 | . . . 12 16 Launcher 5 | . . . 2 3 Special . | . . . . . Kinetic 311 | 8 108 . 177 18 Thermal 28 | . . . 12 16 Explosive 5 | . . . 2 3 Electromagnetic . | . . . . . Robot Hit Streak 19 | 1 9 . 19 17 Robot Miss Streak 5 | 2 2 . 4 5 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 241 | 3 68 . 143 27 Core Hits 126 | 4 31 . 77 14 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 3 | . . . 1 2 Impact 1 | . . . 1 . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4530 | 43 844 . 2724 919 Guns 3251 | 43 844 . 2128 236 Cannons 489 | . . . 244 245 Explosions 738 | . . . 352 386 Melee 52 | . . . . 52 Ramming . | . . . . . Kinetic 3251 | 43 844 . 2128 236 Thermal 489 | . . . 244 245 Explosive 738 | . . . 352 386 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 52 | . . . . 52 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . 1 2 Projectiles . | . . . . . Explosions 3 | . . . 1 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 115 | . 12 . 115 88 Average Temperature 53 | . 7 . 66 38 Received Heat Transfer 735 | . 132 . 531 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 851 | . . . 407 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 75 | 100 100 100 58 58 Level 1 13 | . . . 18 41 Level 2 11 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 552 | 10 153 45 552 268 Initial 208 | . . 45 . 208 Average 133 | 2 38 17 205 186 Influence Increases 1681 | 15 470 . 999 197 Destroy 0b10 Robot/C 1160 | . 340 . 680 140 Destroy 0b10 Robot/NC 130 | 15 30 . 70 15 Destroy Leader 270 | . 68 . 182 20 Successful Hack 33 | . 30 . 3 . Disable Machine 30 | . . . 30 . Destroy Structure 43 | . 2 . 19 22 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1572 | 15 353 117 463 624 Entered New Map 400 | . . 72 . 328 Time Decay 1062 | 15 353 45 443 206 Lost Part 110 | . . . 20 90 Squads Dispatched 9 | . 4 . 5 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | . 23 1 50 10 Peak Tracking Total 6 | . 6 1 5 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 18 | . 6 . 12 . Terminals 13 | . 6 . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 17 . 35 . Successful 23 | . 9 . 14 . Failed 29 | . 8 . 21 . Catastrophic 5 | . 1 . 4 . Database Lockouts . | . . . . . Manual 37 | . 13 . 24 . Terminals 41 | . 17 . 24 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 3 | . . . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 . 5 . Terminals 10 | . 5 . 5 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 6 . 10 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 3530 | 32 1599 143 1756 . Seismic 3530 | 32 1599 143 1756 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4534 | 119 1599 143 2246 427 Spaces Moved 2273 | 52 844 89 1024 264 Core 14 | 14 . . . . Treads 2058 | 38 844 89 1024 63 Legs . | . . . . . Wheels 201 | . . . . 201 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 125 Average Speed 156 | 157 160 160 160 133 Slowest Speed 240 | 200 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 95 17 81 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 63 | . . . 20 43 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 62 | . . . 20 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2918 | 79 993 90 1459 297 Wait 348 | 15 65 2 266 . Move 2269 | 51 843 88 1023 264 Hop . | . . . . . Pick Up 40 | 2 18 . 19 1 Fast Attach 15 | 7 3 . 3 2 Attach 7 | . 1 . 3 3 Detach . | . . . . . Swap 23 | . 2 . 19 2 Drop 36 | . 7 . 28 1 Fire 177 | 4 54 . 97 22 Melee 3 | . . . 1 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 1 exit: *Zio) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 435 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Discovered new exit (range 12) 602 | -10/Materials | Identified exit to Mines 671 | -10/Materials | Discovered new exit (range 8) 791 | -10/Materials | Discovered new exit (range 3) 1586 | -10/Materials | Learned location of 2 exits from Materials 1627 | -10/Materials | Learned Storage trap positions 1653 | -10/Materials | Learned location of 1 exit from Storage 1719 | -10/Materials | Entered Mines 1720 | -10/Mines | Identified exit to Materials 1741 | -10/Mines | Met a Derelict bent on vengeance 1761 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1786 | -10/Mines | Assembled infested the area 1809 | -10/Mines | Learned location of Zion (-7) 1854 | -10/Mines | Core integrity fell below 50% 1862 | -10/Mines | Entered Materials 1862 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1863 | -9/Materials | Identified exit to Materials 1863 | -9/Materials | Identified exit to Mines 1986 | -9/Materials | Repaired Lgt. Treads 2048 | -9/Materials | Discovered new exit (range 12) 2152 | -9/Materials | Build established: Scavenger-Mutant 2343 | -9/Materials | Repaired Seismic Detector 2696 | -9/Materials | Discovered new exit (range 5) 3422 | -9/Materials | Discovered exit to Materials (range 13) 3540 | -9/Materials | Learned Materials stockpile data 3573 | -9/Materials | Learned location of 2 exits from Materials 3598 | -9/Materials | Loaded intel: 12 trap records 3613 | -9/Materials | Learned Storage stockpile data 3637 | -9/Materials | Learned Storage emergency access door positions 3862 | -9/Materials | First assault squad dispatched 3951 | -9/Materials | Core integrity fell below 50% 4108 | -9/Materials | Entered Mines 4302 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4310 | -9/Mines | Identified exit to Zion 4452 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4455 | -9/Mines | Found Prototype Device 4470 | -9/Mines | Learned location of 1 exit from Materials 4524 | -9/Mines | Core integrity fell below 20% 4535 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04496_ U-05 Engineer builds a Wall. 04500_ U-05 Engineer lays Concrete. 04501_ U-05 Engineer builds a Wall. 04502_ B-36 Bruiser destroyed. 04503_ System corrupted: Imp. Ion Engine rejected. 04505_ Acquired Imp. Ion Engine. 04506_ Heat Sink destroyed. 04506_ U-05 Engineer builds a Wall. 04508_ Imp. Ion Engine destroyed. 04510_ U-05 Engineer lays Concrete. 04513_ Wheel destroyed. 04515_ The unstable cave ceiling collapses. 04517_ U-05 Engineer destroyed. 04519_ Autogun destroyed. 04522_ Identified Imp. Assault Rifle. 04523_ System corrupted: Matter fused (-9). 04523_ Adv. Beam Cannon severed. 04525_ Lgt. Treads destroyed. 04528_ Imp. Assault Rifle severed. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -9/Materials Seismic Detector | 45% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyDeepTrap Manual? 0 Play Time 00:26:48 Cumulative 288.9 hours Start 2026.03.08 @ 09:18:43 End 2026.03.08 @ 09:46:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cbc1e84-336e-41f3-b09e-9577c8ff6d37