Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.30 @ 11:44:44 Player: Aon Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (2094) 2094 Prototype IDs (6) 120 Alien Tech Used (2) 400 Bonus (4300) 4300 TOTAL SCORE: 13304 Bonus ------- Entered DSFs 500 Acquired ECA 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ Improved Weapon Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Shield Leg Biometal Leg Matter Compressor (222) Experimental Melee Analysis Suite Precision Energy Filter Peak State ------------ > --- POWER ------------ Fusion Compressor Antimatter Reactor Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved VSS Leg Thunder Leg Medium Armored Exoskeleton Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Shield Leg Biometal Leg Matter Compressor Experimental Melee Analysis Suite Precision Energy Filter [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Machine Analyzer Device Encrypted Comm Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Slots Evolved 15 | . 1 2 2 2 . 2 2 . . 2 . 2 . Power 5 | . . 1 . 1 . . 1 . . 2 . . . Propulsion 6 | . 1 1 . . . 2 . . . . . 2 . Utility 2 | . . . 2 . . . . . . . . . . Weapon 2 | . . . . 1 . . 1 . . . . . . Parts Attached 84 | 7 . 8 10 2 4 16 2 2 . 7 6 9 11 Power 20 | 1 . 3 . 1 1 1 1 . . 2 4 2 4 Engine 6 | 1 . 3 . . 1 . . . . 1 . . . Core 10 | . . . . 1 . 1 1 . . . 4 2 1 Reactor 4 | . . . . . . . . . . 1 . . 3 Propulsion 31 | 2 . 2 5 . 1 5 1 1 . 2 2 4 6 Treads 16 | 2 . 2 5 . 1 5 . . . . . 1 . Leg 7 | . . . . . . . 1 . . . . . 6 Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 1 . 2 1 2 . Flight 2 | . . . . . . . . . . . 1 1 . Utility 15 | 2 . . 3 . 2 1 . 1 . 3 . 2 1 Device 3 | . . . . . . . . 1 . 1 . 1 . Storage 2 | 1 . . 1 . . . . . . . . . . Processor 3 | 1 . . 1 . . . . . . . . 1 . Hackware 2 | . . . . . 1 . . . . 1 . . . Protection 5 | . . . 1 . 1 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 . 3 2 1 . 9 . . . . . 1 . Energy Gun 8 | 2 . 1 . 1 . 4 . . . . . . . Energy Cannon 3 | . . . . . . 3 . . . . . . . Ballistic Gun 3 | . . 2 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . 3 Corrupted Parts 2 | . . . . . . 2 . . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . . Parts Lost 51 | . . . . . 2 16 1 . . 5 3 13 11 Power 14 | . . . . . . 3 . . . 2 1 4 4 Propulsion 22 | . . . . . . 7 1 . . 1 1 6 6 Utility 10 | . . . . . 2 2 . . . 2 1 2 1 Weapon 5 | . . . . . . 4 . . . . . 1 . Highest Loss Streak 12 | . . . . . 2 12 1 . . 2 1 7 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 11 | 2 7 9 13 19 19 21 4 4 5 2 3 4 4 Power 1 | . 1 . 1 1 1 2 . 1 1 . . . . Propulsion 1 | . . . 2 3 2 1 . . . . . . 1 Utility 4 | 1 2 3 3 7 7 6 4 3 4 2 2 4 3 Weapon 4 | . 3 4 5 8 9 10 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . 7 7 . . 6 . 1 . . . . 5 Power 4 | . . 2 . . . 2 . . . . . . . Propulsion 6 | . . . 4 . . . . . . . . . 2 Utility 7 | . . 1 . . . 2 . 1 . . . . 3 Weapon 9 | . . 4 3 . . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 87 97 99 97 96 84 . 8 11 41 28 21 36 Engine 10 | . 12 19 16 14 19 15 . . . 3 . . . Core 1 | . . . . 4 . . . . . 4 7 7 2 Treads 20 | . 25 38 33 28 27 30 . . . . . . . Leg 1 | . . . . . . . . . . . . . 17 Hover 1 | . . . . . . . . 3 5 12 9 3 . Device 1 | . . . . . . . . 4 5 9 1 . . Storage 5 | . 12 10 8 7 7 5 . . . . . . . Processor 7 | . 12 10 15 14 9 5 . . . . . 1 . Hackware 2 | . . . . . 4 3 . . . 4 5 4 3 Protection 3 | . . . 8 7 6 4 . . . 4 . . 2 Energy Gun 3 | . 25 12 1 7 2 1 . . . . . . . Ballistic Gun 5 | . . 7 14 14 14 5 . . . . . . . Launcher 1 | . . . . . 4 4 . . . . . . . Peak Build Rating 89 | 7 8 16 37 43 43 57 6 17 11 54 52 60 89 Average Rating 29 | 4 7 13 22 42 39 47 1 8 11 47 45 35 60 On Entrance 17 | . 7 8 16 37 43 42 . 1 11 11 25 42 5 Naked Turns 119 | . . . . . . 12 89 18 . . . . . Heaviest Build 126 | 17 17 30 103 112 123 126 . . . 50 14 24 49 Greatest Support 166 | 40 40 80 112 112 112 162 20 12 12 44 32 75 166 Greatest Overweight (x) 33 | . . . 1 . 1 33 . . . 1 . 7 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 14 | 7 10 10 21 25 25 24 5 5 5 5 5 5 5 Most Carried 25 | 5 10 10 21 20 25 25 5 5 5 5 5 5 5 Average Carried 11 | 2 7 9 13 19 20 22 4 4 5 2 3 4 4 Final Capacity 25 | 10 10 10 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 3 10 10 21 19 25 4 5 5 5 4 5 4 5 Class Distribution -------------------- 78% | Hacker-Mutant 19% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -7/DSF Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Matter Collected 1992 | 222 48 113 382 . 351 268 . 74 99 10 149 123 153 Remotely . | . . . . . . . . . . . . . . Salvage Created 2547 | . 37 286 721 . 509 879 . . . . . 115 . Parts 126 | . 6 17 50 . 25 28 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Combat Hostiles Destroyed 46 | . 2 10 13 . 10 9 . . . . . 2 . Guns 25 | . 2 9 12 . 1 1 . . . . . . . Cannons 4 | . . . . . . 4 . . . . . . . AOE 14 | . . 1 1 . 8 4 . . . . . . . Classes Destroyed 10 | . 1 3 3 . 1 2 . . . . . . . Worker 3 | . . 1 1 . . 1 . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 6 | . . 2 2 . . 2 . . . . . . . Swarmer 13 | . 2 7 2 . 2 . . . . . . . . Grunt 22 | . . 3 6 . 7 5 . . . . . 1 . Sentry 4 | . . . 4 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . 4 . . . . . 1 . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 2 8 4 . 6 7 . . . . . 1 . Combat Bots Only 6 | . 2 5 3 . 6 5 . . . . . 1 . Max Kills in Single Turn 5 | . 1 2 1 . 4 5 . . . . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . 1 1 . 4 3 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Hostile Shots Fired 1446 | . 3 27 64 . 50 246 149 16 . 157 97 208 429 Missed 513 | . 2 10 29 . 12 57 58 5 . 73 52 64 151 Hits 933 | . 1 17 35 . 38 189 91 11 . 84 45 144 278 Melee 6 | . . . . . . . . . . . 1 5 . Projectile 927 | . 1 17 35 . 38 189 91 11 . 84 44 139 278 AOE 4 | . . . . . . . 2 . . 2 . . . Critical Strikes 47 | . 1 . 4 . 5 10 1 1 . 1 . 11 13 Part Disruptions 3 | . . . . . . 2 . . . . . . 1 Damage Taken 11517 | . 28 86 333 . 589 2713 966 133 . 1064 555 2300 2750 Core 3400 | . . 10 23 . 31 731 794 121 . 320 118 685 567 Absorbed by Shields 25 | . . . . . . . . . . . . 25 . Ignored by Resistances 6672 | . 16 64 204 . 366 1368 592 77 . 631 341 1360 1653 Regen/Repaired (Parts) 68 | . . . 68 . . . . . . . . . . Core Remaining (%) 71 | 100 100 97 95 . 95 14 . . 8 . 61 . . Volleys Fired 110 | . 2 17 48 . 17 26 . . . . . . . Largest 3 | . 2 2 2 . 3 3 . . . . . . . Hottest 213 | . 80 80 70 . 119 213 . . . . . . . Shots Fired 233 | . 4 29 89 . 49 62 . . . . . . . Gun 181 | . 4 29 83 . 35 30 . . . . . . . Cannon 19 | . . . . . . 19 . . . . . . . Launcher 33 | . . . 6 . 14 13 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 128 | . . 14 71 . 34 9 . . . . . . . Thermal 52 | . 4 8 . . 1 39 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 53 | . . 7 18 . 14 14 . . . . . . . Robot Hit Streak 56 | . 2 17 44 . 56 30 . . . . . . . Robot Miss Streak 2 | . 1 1 1 . 2 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 192 | . 2 25 73 . 39 46 . . . . . 7 . Core Hits 104 | . 2 15 33 . 20 31 . . . . . . 3 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . 3 . Critical Strikes 5 | . . 1 . . . 1 . . . . . 3 . Burn 1 | . . . . . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . 3 . Melee Attacks 7 | . . . . . . . . . . . . 7 . Impact 7 | . . . . . . . . . . . . 7 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5017 | . 21 402 1510 . 1120 1559 . . . . . 377 28 Guns 2363 | . 21 366 1176 . 455 345 . . . . . . . Cannons 479 | . . . . . . 479 . . . . . . . Explosions 1770 | . . 36 334 . 665 735 . . . . . . . Melee 377 | . . . . . . . . . . . . 377 . Ramming 28 | . . . . . . . . . . . . . 28 Kinetic 1695 | . . 170 991 . 436 98 . . . . . . . Thermal 1400 | . 21 127 138 . 181 933 . . . . . . . Explosive 75 | . . . . . . 75 . . . . . . . Electromagnetic 1442 | . . 105 381 . 503 453 . . . . . . . Impact 377 | . . . . . . . . . . . . 377 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 8 . . . . 1 14 19 Average Corruption 7 | . . . . . . 2 . . . . 1 9 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . . . . 10 . . . . . 11 17 Message Errors 11 | . . . . . . 5 . . . . . 3 3 Matter Fused 11 | . . . . . . 1 . . . . . 1 9 Energy Discharges 5 | . . . . . . 1 . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 2 . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 279 | . . . . . . 94 . . . . . 185 . Projectiles 11 | . . . . . . 11 . . . . . . . Explosions 83 | . . . . . . 83 . . . . . . . Melee 185 | . . . . . . . . . . . . 185 . Knockbacks 3 | . . . . . . . . . . . . 3 . Impact 2 | . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 176 | . . . . . 3 173 . . . . . . . Shots 10 | . . . . . 1 9 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked 6 | . . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . Highest Temperature 1018 | . 36 116 137 . 87 1018 . . . 18 37 . . Average Temperature 130 | . 20 38 40 . 28 256 . . . 6 19 . . Received Heat Transfer 2851 | . . 24 270 . 261 1261 84 117 . 189 177 144 324 Effects 47 | . . . . . . 47 . . . . . . . Shutdowns 14 | . . . . . . 14 . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . Interference 8 | . . . . . . 8 . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . Short Circuit 7 | . . . . . . 7 . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . Damage (major) 9 | . . . . . . 9 . . . . . . . Damage (core) 3 | . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . . . . 2 . Parts Fried 6 | . . . . . . 3 . . . . . 3 . Impact Corruptions 7 | . . . . . . . . . . . . 7 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 3 . . . . . . . Heat Transferred 1921 | . 50 250 100 . 187 1334 . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 2 . 1 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 84 100 100 . . 100 100 100 100 Level 1 1 | . . . . . 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Peak Influence 243 | . 50 122 89 . 243 98 60 . . 30 75 35 15 Initial 94 | . . 1 . . . 94 . . . . . 25 14 Average 18 | . 3 26 11 . 114 13 13 . . 1 10 4 1 Influence Increases 1748 | . 50 252 375 . 258 362 90 45 . 60 105 121 30 Destroy 0b10 Robot/C 920 | . 40 200 260 . 200 180 . . . . . 40 . Destroy 0b10 Robot/NC 60 | . . 15 20 . . 25 . . . . . . . Destroy Leader 232 | . 10 34 74 . 40 64 . . . . . 10 . Successful Hack 26 | . . . . . . . . . . . . 26 . Disable Machine 36 | . . . 8 . . 28 . . . . . . . Destroy Structure 39 | . . 3 13 . 3 20 . . . . . . . Lose Combat Pursuer 435 | . . . . . 15 45 90 45 . 60 105 45 30 Influence Decreases 1748 | . 45 257 375 . 15 605 45 90 . 60 40 151 65 Entered New Map 238 | . . 4 . . . 149 . 24 . . . 40 21 Time Decay 1363 | . 45 253 375 . . 359 45 66 . 50 30 111 29 Lost Part 147 | . . . . . 15 97 . . . 10 10 . 15 Squads Dispatched 15 | . . . 1 . 1 4 . . . 1 . 3 5 Investigation 4 | . . . 1 . . . . . . 1 . 1 1 Extermination 5 | . . . . . . 3 . . . . . 1 1 Reinforcement 6 | . . . . . 1 1 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Distress Signals 9 | . 1 1 1 . . . 1 . . 4 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 160 | . 2 14 18 . 12 18 15 4 . 25 19 10 23 Peak Tracking Total 19 | . 3 5 4 . 5 5 10 3 . 9 15 6 19 Tactical Retreats 17 | . . . . . 1 2 2 3 . 3 3 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Traps Triggered 10 | . 1 . . . 2 . . . . 1 3 2 1 Indirectly 1 | . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Machines Disabled 9 | . . . 2 . . 7 . . . . . . . Max in Single Turn 2 | . . . 1 . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Machines Accessed 20 | . 1 2 4 1 . 1 . . 2 3 1 4 1 Terminals 12 | . 1 1 2 1 . . . . . 3 . 3 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . 2 4 11 1 . 3 . . 7 9 1 7 2 Successful 35 | . 2 4 9 1 . 1 . . 7 5 1 4 1 Failed 12 | . . . 2 . . 2 . . . 4 . 3 1 Catastrophic 1 | . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 28 | . 2 3 6 1 . . . . . 9 . 5 2 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . Scanalyzers 5 | . . 1 2 . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 27 | . 2 3 4 1 . . . . 7 5 . 4 1 Record 13 | . . 1 1 . . . . . 6 4 . . 1 Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . Locate Traps 2 | . . 1 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . 1 . 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . 3 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . Scanalyzer 3 | . . 1 2 . . . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . 1 . . . 3 . 3 1 Full Trace Events 3 | . . . 1 . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Initial Warlord ECA Mod 56 | . . . . . . 9 8 8 8 7 6 5 5 Warlord Squad Rendezvous 1 | . . . . . . . . . . 1 . . . Ghost 1 | . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Active Infowar (turns) 2340 | . . . 1271 18 410 641 . . . . . . . Machine Analysis 2340 | . . . 1271 18 410 641 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Turns Passed 6054 | 115 461 617 1272 18 410 1108 100 386 209 434 169 368 387 Spaces Moved 4523 | 76 281 339 517 11 150 550 180 621 299 417 352 378 352 Core 848 | 20 . . . . . 33 173 278 . . . 230 114 Treads 1877 | 56 281 339 517 11 150 517 . . . . . 6 . Legs 245 | . . . . . . . 7 . . . . . 238 Wheels . | . . . . . . . . . . . . . . Hover 1152 | . . . . . . . . 343 299 417 24 69 . Flight 401 | . . . . . . . . . . . 328 73 . Fastest Speed 40 | 50 160 160 160 160 160 50 50 50 70 61 40 40 50 Average Speed 120 | 131 160 160 213 160 231 180 53 61 70 101 41 87 93 Slowest Speed 1700 | 160 160 160 240 160 240 1700 130 70 70 126 66 400 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 6 33 25 37 1 74 15 7 56 17 12 32 14 30 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 2 2 . . . . Known Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 35 | . . 3 10 . 3 19 . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 35 | . . 3 10 . 3 19 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Upp Fac Arm Res Qua Total 4910 | 92 289 391 613 12 182 626 183 628 298 425 372 393 406 Wait 1 | . . . . . . . . . . . . 1 . Move 4506 | 75 280 338 516 10 149 549 179 620 298 416 351 373 352 Hop 2 | . . . . . . . . . . . . 2 . Pick Up 89 | 10 7 15 26 . 10 6 1 3 . 1 6 1 3 Fast Attach 29 | . . . . . . . 1 . . 5 2 7 14 Attach 48 | 7 . 3 3 2 5 14 1 3 . 3 4 2 1 Detach 3 | . . . . . . . 1 1 . . . . 1 Swap 23 | . . 6 8 . 1 8 . . . . . . . Drop 51 | . . 12 12 . . 23 . 1 . . 1 . 2 Fire 110 | . 2 17 48 . 17 26 . . . . . . . Melee 7 | . . . . . . . . . . . . 7 . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . 6 Crush . | . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . 8 . 27 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory -3/Research -3/Quarantine History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Propulsion x1 117 | -10/Materials | Met a group of wandering Federalists 279 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered exit to Mines (range 11) 307 | -10/Materials | Build established: Hacker-Mutant 442 | -10/Materials | Identified exit to Materials 442 | -10/Materials | Discovered exit to Materials (range 10) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 719 | -9/Materials | Identified exit to Mines 719 | -9/Materials | Discovered exit to Mines (range 10) 906 | -9/Materials | Identified exit to Materials 906 | -9/Materials | Discovered exit to Materials (range 15) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Utility x2 1821 | -8/Materials | Repaired Lgt. Treads? 2443 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Discovered exit to Factory (range 13) 2466 | -8/Materials | Entered Factory 2466 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2483 | -7/Factory | Identified exit to DSF 2484 | -7/Factory | Entered DSF 2531 | -7/DSF | Additional patrols routed to DSF 2839 | -7/DSF | Sterilization system engaged 2858 | -7/DSF | Identified exit to Factory 2858 | -7/DSF | Discovered exit to Factory (range 15) 2859 | -7/DSF | Ambient heat levels rising (+10) 2874 | -7/DSF | Ambient heat levels rising (+10) 2889 | -7/DSF | Ambient heat levels rising (+10) 2894 | -7/DSF | Entered Factory 2894 | -6/Factory | Evolved 2 slots: Propulsion x2 2916 | -6/Factory | Build established: Hacker-Tank 3806 | -6/Factory | Identified exit to Factory 3806 | -6/Factory | Discovered exit to Factory (range 6) 3827 | -6/Factory | Core integrity fell below 50% 3887 | -6/Factory | Lost 12 parts (3p5n1u3w) 3889 | -6/Factory | Core integrity fell below 20% 4002 | -6/Factory | Entered another Factory area 4002 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4081 | -5/Factory | Core integrity fell below 50% 4083 | -5/Factory | Build established: Hacker-Mutant 4099 | -5/Factory | Identified exit to Upper Caves 4099 | -5/Factory | Discovered exit to Upper Caves (range 5) 4102 | -5/Factory | Entered Upper Caves 4108 | -5/Upper Caves | Met a Warlord Commander 4109 | -5/Upper Caves | Learned location of Warlord (-4) 4110 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4111 | -5/Upper Caves | Found Encrypted Comm Array 4134 | -5/Upper Caves | Spotted B-75 Beast 4168 | -5/Upper Caves | Learned location of Armory (-4) 4179 | -5/Upper Caves | Core integrity fell below 20% 4480 | -5/Upper Caves | Identified exit to Upper Caves 4480 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 4481 | -5/Upper Caves | Encountered a Warlord checkpoint 4488 | -5/Upper Caves | Entered another Upper Caves area 4560 | -5/Upper Caves | Entered an active Warlord outpost 4648 | -5/Upper Caves | Learned location of Extension (-4) 4648 | -5/Upper Caves | Learned Research security intel 4648 | -5/Upper Caves | Learned Extension garrison access intel 4679 | -5/Upper Caves | Identified exit to Factory 4679 | -5/Upper Caves | Discovered exit to Factory (range 11) 4697 | -5/Upper Caves | Entered Factory 4697 | -4/Factory | Evolved 2 slots: Power x2 4941 | -4/Factory | Joined by Warlord Ghost squad 5085 | -4/Factory | Spotted B-86 Titan 5126 | -4/Factory | Identified exit to Armory 5126 | -4/Factory | Discovered exit to Armory (range 9) 5131 | -4/Factory | Entered Armory 5289 | -4/Armory | Found Prototype Processor 5299 | -4/Armory | Identified exit to Research 5299 | -4/Armory | Discovered exit to Research (range 3) 5300 | -4/Armory | Entered Research 5300 | -3/Research | Evolved 2 slots: Propulsion x2 5488 | -3/Research | Lost 7 parts (4p3n) 5503 | -3/Research | Spotted B-86 Titan 5532 | -3/Research | System corruption reached 10% 5627 | -3/Research | Core integrity fell below 50% 5651 | -3/Research | Lost 6 parts (3n2u1w) 5664 | -3/Research | Identified exit to Quarantine 5664 | -3/Research | Discovered exit to Quarantine (range 9) 5668 | -3/Research | Entered Quarantine 5783 | -3/Quarantine | Found Alien Artifact 5783 | -3/Quarantine | Identified Transdimensional Reconstructor 5783 | -3/Quarantine | Warped through subspace 5992 | -3/Quarantine | Scanned by Researcher 6020 | -3/Quarantine | Found Alien Artifact 6020 | -3/Quarantine | Identified Core Reset Matrix 6020 | -3/Quarantine | Used Core Reset Matrix 6024 | -3/Quarantine | Detected hypermatrix surge 6024 | -3/Quarantine | Sensed 16 artifacts in vicinity 6047 | -3/Quarantine | Core integrity fell below 20% 6055 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates G-67 Veteran. Held in stasis. C-55 Analyst is analyzing... Held in stasis. C-55 Analyst is analyzing... Slug penetrates G-67 Veteran. Critical hit (Destroy). Med. Armored Exoskeleton destroyed. Penetrated by Slug. Com. Particle Reactor destroyed. Critical hit (Burn: +37). Penetrated by Slug. K-01 Serf collects debris. Held in stasis. C-55 Analyst is analyzing... U-05 Engineer builds a Wall. Held in stasis. Slug penetrates Wall. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ####????????????????? | | ????????????????????????"" ?????????????????? | | ????????????????????????"" ?????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??####?????????????? | | ????????????????????????# #? ??????????????? | | ????????????????????????# #? ""??????????????? | | ????????????????????????#c u # """??????????????? | | ??????/???????????#######=gpg# """??????????????? | | ??????????????????#""" u%ghg/ """??????????????? | | ??????????????????#"" #pgp # = #?????????? | | ??????????????????#"" # hgc#???????????????????? | | ??????????????????#""" #hksg#???????????????????? | | ??????????????????#""" # h #???????????????????? | | ??????????????????####### #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@%! #???????????????????? | | ????????????????????????#!! #???????????????????? | | ????????????????????????#%= #???????????????????? | | ????????????????????????#= #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? h#???????????????????? | | ???????????????????????? h #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# u#???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????"" """???????????????????? | | ?????????????????????????" "?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????]????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 57 Energy Capacity 595 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 51% | -8/Materials Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Achievements -------------- 10k Club Alien Roots Alien Tech Close Call Dangerous Findings Knowing Is Half The Battle Let's See Who's Tougher Librarian Safety First Serviceable Loadout Streaker Subspace Traveler System Compromised Challenges ------------ None Game ------ Seed DecoderAlloyMediator Manual? 0 Play Time 01:33:30 Cumulative 3.6 hours Start 2025.07.30 @ 02:43:53 End 2025.07.30 @ 11:44:44 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 359fd850-3a16-4c0b-a49f-85feea283062