Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 01:40:57 Player: Player Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1164) 1164 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3149 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Xenon Bombardment Thruster Visual Processing Unit Improved Terrain Scanner Light Assault Rifle Heavy Missile Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 41 | 7 1 4 11 18 Power 9 | 1 . 1 4 3 Engine 5 | 1 . 1 3 . Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 11 | 2 . 1 2 6 Treads 8 | 2 . 1 2 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 12 | 2 1 2 3 4 Device 3 | 1 . . . 2 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . . 2 3 . Artifact . | . . . . . Weapon 9 | 2 . . 2 5 Energy Gun 4 | 1 . . 1 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . . 4 19 Power 3 | . . . 1 2 Propulsion 6 | . . . 1 5 Utility 7 | . . . 2 5 Weapon 7 | . . . . 7 Highest Loss Streak 10 | . . . 2 10 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 7 11 7 Power 1 | . 1 1 2 2 Propulsion 1 | . . . 2 2 Utility 2 | . 1 3 3 1 Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 7 | . . 1 2 4 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 86 95 78 Engine 8 | . 14 11 9 . Core 2 | . . . 1 7 Treads 21 | . 28 22 21 12 Flight 2 | . . . . 10 Device 11 | . 14 11 11 9 Storage 11 | . 14 11 11 9 Protection 9 | . . 9 18 8 Energy Gun 10 | . 14 11 10 5 Ballistic Gun 10 | . 14 11 11 7 Peak Build Rating 26 | 7 8 10 14 26 Average Rating 11 | 4 7 8 11 18 On Entrance 7 | . 7 8 10 14 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 41 | 14 29 35 39 41 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 11 | . . . 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 13 Most Carried 15 | 3 8 9 15 12 Average Carried 7 | 1 4 7 11 7 Final Capacity 15 | 8 15 15 15 10 Final Carried 11 | 3 8 8 11 2 Class Distribution -------------------- 62% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 976 | 147 112 69 345 303 Remotely 159 | . . . . 159 Salvage Created 1377 | 97 112 122 513 533 Parts 78 | 5 3 6 37 27 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 27 | . 2 3 12 10 Guns 20 | . 2 3 12 3 Cannons 1 | . . . . 1 AOE 6 | . . . . 6 Classes Destroyed 10 | 2 2 1 2 3 Worker 2 | . 1 . . 1 Builder 2 | . . . . 2 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 15 | . 2 2 1 10 Sentry 8 | . . 1 7 . Best Kill Streak 8 | 1 2 2 4 8 Combat Bots Only 4 | . 2 2 4 4 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 226 | . 16 11 88 111 Missed 51 | . 1 3 23 24 Hits 175 | . 15 8 65 87 Projectile 175 | . 15 8 65 87 Critical Strikes 6 | . . . 3 3 Damage Taken 3038 | . 213 97 863 1865 Core 767 | . 44 12 161 550 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 82 . 56 . Volleys Fired 101 | 5 13 10 40 33 Largest 3 | 2 2 2 2 3 Hottest 135 | 60 60 60 76 135 Shots Fired 195 | 10 26 20 80 59 Gun 182 | 10 26 20 80 46 Cannon 5 | . . . . 5 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 92 | 5 13 10 40 24 Thermal 90 | 5 13 10 40 22 Explosive 8 | . . . . 8 Electromagnetic 5 | . . . . 5 Robot Hit Streak 14 | 9 10 4 11 14 Robot Miss Streak 2 | . 1 2 2 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 3 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 128 | 9 19 12 43 45 Core Hits 72 | 3 6 6 22 35 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 1 1 4 Burn 5 | . . . 1 4 Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2597 | 104 213 145 564 1571 Guns 1483 | 104 213 145 564 457 Cannons 113 | . . . . 113 Explosions 1001 | . . . . 1001 Melee . | . . . . . Ramming . | . . . . . Kinetic 701 | 60 104 77 280 180 Thermal 782 | 44 109 68 284 277 Explosive 962 | . . . . 962 Electromagnetic 152 | . . . . 152 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 576 | . 123 45 183 576 Average Temperature 113 | . 69 20 60 199 Received Heat Transfer 1122 | . 123 45 279 675 Effects 22 | . . . . 22 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 10 | . . . . 10 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2267 | 100 250 150 768 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 92 Level 1 1 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | 5 50 66 150 219 Initial 59 | . . . 23 59 Average 40 | 1 6 17 51 80 Influence Increases 932 | 10 55 86 354 427 Destroy 0b10 Robot/C 540 | . 40 60 240 200 Destroy 0b10 Robot/NC 50 | 10 5 . 5 30 Destroy Leader 134 | . 10 10 92 22 Disable Machine 45 | . . . . 45 Destroy Structure 73 | . . 1 2 70 Lose Combat Pursuer 90 | . . 15 15 60 Influence Decreases 814 | 10 55 30 268 451 Entered New Map 116 | . . . 33 83 Time Decay 488 | 10 55 30 195 198 Lost Part 210 | . . . 40 170 Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 5 4 17 31 Peak Tracking Total 11 | . 2 2 4 11 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 3 | . 1 1 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 1 2 . 1 Successful . | . . . . . Failed 4 | . 1 2 . 1 Catastrophic 4 | . 1 2 . 1 Database Lockouts . | . . . . . Manual 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1508 | 17 443 176 556 316 Terrain 177 | . . . . 177 Seismic 1331 | 17 443 176 556 139 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1681 | 92 443 176 556 414 Spaces Moved 755 | 42 239 86 238 150 Core 12 | 5 . . . 7 Treads 696 | 37 239 86 238 96 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 47 | . . . . 47 Fastest Speed 50 | 50 160 160 160 160 Average Speed 163 | 146 160 160 161 178 Slowest Speed 600 | 160 160 160 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 44 9 44 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . . . . 100 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . . . . 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1013 | 61 274 105 330 243 Wait 57 | . 16 2 19 20 Move 751 | 41 238 85 237 150 Hop . | . . . . . Pick Up 27 | 7 5 2 9 4 Fast Attach 22 | 4 . . 8 10 Attach 21 | 3 . 2 5 11 Detach 3 | . . . . 3 Swap 7 | . 1 2 3 1 Drop 24 | 1 1 2 9 11 Fire 101 | 5 13 10 40 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Utility x2 663 | -9/Materials | Discovered new exit (range 6) 712 | -9/Materials | Entered Storage 1152 | -9/Storage | Build established: Scavenger-Mutant 1260 | -9/Storage | Discovered new exit (range 6) 1268 | -9/Storage | Entered Materials 1268 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1501 | -8/Materials | Lost 8 parts (1p2n2u3w) 1671 | -8/Materials | Core integrity fell below 50% 1678 | -8/Materials | Core integrity fell below 20% 1682 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01661_ Integration Channel disabled. 01662_ U-05 Engineer lays Concrete. 01663_ Lgt. Nuclear Core destroyed. 01664_ U-05 Engineer lays Concrete. 01664_ K-01 Serf collects debris. 01665_ U-05 Engineer lays Concrete. 01667_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01669_ K-01 Serf collects debris. 01670_ Lgt. Treads destroyed. 01673_ U-05 Engineer lays Concrete. 01673_ K-01 Serf collects debris. 01674_ U-05 Engineer lays Concrete. 01675_ Penetrated by Slug. 01675_ U-05 Engineer lays Concrete. 01677_ Penetrated by Slug. 01677_ Knocked back. 01678_ U-05 Engineer lays Concrete. 01680_ U-05 Engineer builds a Wall. 01681_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????? ???????????? ???????????"? | | ????????????????????? ??????????? ##??????????? | | ?????????????????????" ???????? # ? #??????? | | ???????????????????#"T ???????# # ? # ?????# | | ???????????????????#"" #??????# # # ?????? | | ???????????????????# #??????# # # ?????? | | ??????????????###### ######## # # #????? | | ??????????????# g # # #????? | | ??????????????# g + = # #??#?? | | ??????????????# []! g """ """ # #####? | | ??????????????# [] """""""" # ! ### | | ??????????????# [] """" ## = # | | ??????????????# = | | ??????????????# % #### | | ?????????????+ | | ??????????????########### gg##+##/# #### | | ???????????????#####????# #?? # # | | ???????????????# ??# #? """ #^ # | | ???????????????# [ ]# ## "Y" # # ## | | ???????????????# ! /@ ## # " #? | | ???????????????# ]# % # #### % ###? | | ???????????????#######?? ## ###? | | ???????????????????????# # ^ #? | | ???????????????????????# H % %% "# | | ??????????????????????? % =## | | ???????????????????????# u "T" #? | | ???????????????????????# u##### #? | | ???????????????????????# ## # #? | | ??????????????????????? #?####+##### #? | | ??????????????????????? ??#?? ? ?# | | ??????????????????????? ?#?????????# | | ??????????????????????? ? #??????????+ | | ??????????????????????? ?#??????????# | | ??????????????????????? ???????? ?? ??# | | ??????????????????????? k ??????????????#####+## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Challenges ------------ None Game ------ Seed SwordElectronFlakker Manual? 0 Play Time 00:24:36 Cumulative 261.2 hours Start 2026.06.07 @ 01:15:38 End 2026.06.07 @ 01:40:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65de2cc1-08fd-4d86-815a-582af0dc1f5f