Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 08:18:12 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1528) 1528 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 4194 Bonus ------- High Alert Combat Kills 16 Entered Garrisons 200 Cogmind --------- Core Integrity 544/550 Matter 272/300 Energy 81/125 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Armored Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (27) Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Armored Treads High-capacity Matter Pod High-capacity Matter Pod Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Cannon Light Cannon Light Cannon Mini Grenade Launcher Flail [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 56 | . 22 2 22 8 2 Power 4 | . 2 . 1 . 1 Engine 4 | . 2 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | . 7 1 9 1 . Treads 14 | . 3 1 9 1 . Leg 4 | . 4 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 . 6 1 1 Device 3 | . 2 . 1 . . Storage 3 | . 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 4 1 1 Artifact . | . . . . . . Weapon 22 | . 9 1 6 6 . Energy Gun 4 | . 3 . 1 . . Energy Cannon 3 | . . . . 3 . Ballistic Gun 3 | . 3 . . . . Ballistic Cannon 7 | . 1 1 4 1 . Launcher 3 | . . . 1 2 . Special Weapon . | . . . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 1 1 . Parts Lost 2 | . . . 1 . 1 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 98 100 100 Engine 12 | . 14 14 10 9 9 Treads 22 | . 8 28 32 36 36 Leg 7 | . 19 . . . . Device 12 | . 13 14 10 9 9 Storage 12 | . 14 14 11 9 9 Protection 5 | . . . 10 18 18 Energy Gun 11 | . 13 14 11 2 . Ballistic Gun 3 | . 9 . . . . Ballistic Cannon 8 | . 4 14 10 8 9 Naked Turns . | . . . . . . Heaviest Build 64 | 13 32 32 57 64 64 Greatest Support 83 | 20 43 43 69 83 83 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 Average Capacity 16 | . 13 15 19 20 20 Most Carried 20 | . 15 15 20 20 20 Average Carried 15 | . 11 14 18 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 6 15 15 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 1374 | 158 506 74 341 145 150 Remotely . | . . . . . . Salvage Created 1805 | . 553 182 811 227 32 Parts 129 | . 33 14 63 15 4 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 7 | . 3 2 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 45 | . 10 5 21 6 3 Guns 15 | . 8 2 5 . . Cannons 23 | . 2 3 13 2 3 AOE 7 | . . . 3 4 . Classes Destroyed 8 | . 5 1 2 . . Worker 2 | . . . 2 . . Builder 6 | . . 1 2 3 . Hauler 3 | . 2 . 1 . . Recycler 6 | . 2 1 3 . . Watcher 4 | . 1 . 2 1 . Swarmer 22 | . 6 3 10 . 3 Grunt 15 | . 4 2 5 4 . Sentry 8 | . . . 6 2 . Best Kill Streak 9 | . 5 3 9 6 3 Combat Bots Only 9 | . 4 3 9 4 3 Max Kills in Single Turn 3 | . 2 1 2 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 1649 | . 479 160 466 391 153 Core 185 | . 89 31 59 . 6 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 249 | . . . 249 . . Core Remaining (%) 79 | 100 . 52 85 . . Volleys Fired 137 | . 50 11 47 20 9 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 91 91 100 95 95 Shots Fired 255 | . 92 22 90 36 15 Gun 140 | . 86 11 43 . . Cannon 107 | . 6 11 45 30 15 Launcher 8 | . . . 2 6 . Special . | . . . . . . Kinetic 120 | . 41 11 45 17 6 Thermal 105 | . 51 11 43 . . Explosive 8 | . . . 2 6 . Electromagnetic 22 | . . . . 13 9 Robot Hit Streak 14 | . 10 5 14 7 5 Robot Miss Streak 6 | . 6 1 2 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 159 | . 52 14 62 24 7 Core Hits 88 | . 22 8 32 22 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 3 2 3 . . Burn 6 | . 3 2 1 . . Blast 2 | . . . 2 . . Melee Attacks 2 | . 2 . . . . Impact 2 | . 2 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3934 | . 693 293 1568 1215 165 Guns 1236 | . 595 120 521 . . Cannons 1639 | . 67 142 779 486 165 Explosions 968 | . . . 239 729 . Melee . | . . . . . . Ramming 91 | . 31 31 29 . . Kinetic 1486 | . 232 142 779 270 63 Thermal 1339 | . 430 120 521 268 . Explosive 700 | . . . 239 461 . Electromagnetic 318 | . . . . 216 102 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . 12 . 13 8 4 Projectiles 36 | . 12 . 12 8 4 Explosions . | . . . . . . Melee 1 | . . . 1 . . Knockbacks 19 | . 2 3 4 6 4 Impact . | . . . . . . Kinetic 14 | . 2 2 2 5 3 Secondary 5 | . . 1 2 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 11 | . 2 6 3 . . Targets Rammed 16 | . 4 7 5 . . Kicked 2 | . 2 . . . . Crushed 3 | . . 1 2 . . Highest Temperature 259 | . 215 10 51 259 . Average Temperature 46 | . 76 5 14 49 . Received Heat Transfer 516 | . 141 42 126 207 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . . 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 4 1 3 . . Heat Transferred 3112 | . 1258 407 1147 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 451 | . 152 140 451 332 343 Initial 218 | . . . 1 80 218 Average 120 | . 41 53 221 170 302 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 78 | . 100 100 53 64 . Level 1 18 | . . . 36 35 100 Level 2 2 | . . . 9 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 6 | . 2 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 17 5 33 8 7 Peak Tracking Total 12 | . 4 3 12 4 3 Tactical Retreats 4 | . . . 2 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 15 | . 4 1 9 1 . Terminals 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 48 | . 9 1 37 1 . Successful 32 | . 5 1 25 1 . Failed 16 | . 4 . 12 . . Catastrophic 4 | . 2 . 2 . . Database Lockouts . | . . . . . . Manual 20 | . 8 . 12 . . Terminals 31 | . 9 . 22 . . Fabricators . | . . . . . . Repair Stations 12 | . . . 12 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 5 1 13 . . Part Schematic 1 | . 1 . . . . Robot Analysis 8 | . 3 . 5 . . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . 1 . . . Unreport Threat 3 | . 1 . 2 . . Locate Traps 2 | . . . 2 . . Patrol Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 10 . . Scan Component 5 | . . . 5 . . Repair 5 | . . . 5 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 9 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 5 . . Time 166 | . . . 166 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total 8 | . 3 . 5 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 3853 | . 1473 749 1178 270 183 Spaces Moved 1923 | 1 785 439 489 118 91 Core . | . . . . . . Treads 1376 | . 239 439 489 118 91 Legs 547 | 1 546 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 167 167 Average Speed 160 | 120 158 160 161 167 167 Slowest Speed 190 | 120 190 160 166 167 167 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 2 85 92 49 17 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 78 | . 2 . 24 52 . Melee 2 | . 2 . . . . Projectile 1 | . . . 1 . . AOE 75 | . . . 23 52 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 2441 | . 929 461 788 154 109 Wait 205 | . 13 . 190 1 1 Move 1919 | . 784 438 488 118 91 Hop . | . . . . . . Pick Up 56 | . 28 1 20 4 3 Fast Attach 7 | . 1 . 5 1 . Attach 13 | . 5 1 3 3 1 Detach . | . . . . . . Swap 36 | . 16 1 14 4 1 Drop 50 | . 26 2 16 3 3 Fire 137 | . 50 11 47 20 9 Melee 2 | . 2 . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush 14 | . 2 7 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 931 | -10/Materials | Discovered new exit (range 4) 1445 | -10/Materials | Discovered new exit (range 12) 1474 | -10/Materials | Entered Mines 1488 | -10/Mines | Discovered new exit (range 15) 1589 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1748 | -10/Mines | Found a hidden stash of uninstalled traps 2091 | -10/Mines | Learned 2 Materials zone layouts 2209 | -10/Mines | Discovered new exit (range 9) 2223 | -10/Mines | Entered Materials 2223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2627 | -9/Materials | Discovered new exit (range 15) 2703 | -9/Materials | Destroyed 9 combat bots 2731 | -9/Materials | Repaired Imp. Light Cannon 2764 | -9/Materials | Repaired Imp. Treads 2798 | -9/Materials | Repaired Imp. Treads 2964 | -9/Materials | Repaired Imp. Heat Sink 2997 | -9/Materials | Repaired Hrd. Light Armor Plating 3310 | -9/Materials | Discovered new exit (range 5) 3401 | -9/Materials | Entered another Materials area 3401 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3671 | -8/Materials | Identified exit to Garrison 3671 | -8/Materials | Entered Garrison 3692 | -8/Garrison | Triggered checkpoint 3769 | -8/Garrison | Garrison Relay disabled 3854 | -8/Garrison | Self-destructed Last Messages --------------- 03712_ S-10 Pest destroyed. 03715_ Acquired 5 matter. 03717_ Acquired 13 matter. 03730_ Acquired 15 matter. 03733_ Dropped Lgt. Ion Engine. 03733_ Acquired Lgt. Ion Engine. 03734_ Dropped Lgt. Ion Engine. 03746_ Acquired 6 matter. 03747_ Acquired 1 matter. 03752_ Acquired 110 matter. 03769_ Garrison Relay disabled. 03769_ Relay Coupler [NC] tumbles out of relay unit. 03769_ Relay Coupler [Swarmer] tumbles out of relay unit. 03769_ Relay Coupler [Brawler] tumbles out of relay unit. 03769_ Relay Coupler [Grunt] tumbles out of relay unit. 03769_ Relay Coupler [Hunter] tumbles out of relay unit. 03773_ Acquired Relay Coupler [Brawler]. 03780_ Dropped Relay Coupler [Brawler]. 03781_ Acquired Relay Coupler [NC]. 03853_ Imp. Treads severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ????????????????????????????????? #???????????? | | ????????????????????????????????# #???????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ???????????????????????????? #?????#???????????? | | ??????" ????????########### ## ##??????????? | | ??????" 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""" + c ???????? | | ?????# " ### ######## ???????? | | ?????# ????????# #???????? ###""""## ?????????? | | ?????????????????# #?????????#??????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ????????########## #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# * #????????????????????????????? | | ????????# #####*###????????????????????????????? | | ????????# #???#[#??????????????????????????????? | | ????????#####???# #????????#######???????????????? | | ????????????????# #????????#""!""#???????????????? | | ????????????????# ###########! ##???????????????? | | ????????????????# ! !#????????????????? | | ????????????????### " #########????????????????? | | ??????????????????# * "#????????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferFluxDrive Manual? 0 Play Time 00:20:13 Cumulative 748.7 hours Start 2022.07.22 @ 07:57:27 End 2022.07.22 @ 08:18:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1150 Rogue 1150 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22a59bc6-d636-42eb-86cc-7d8428dfc40f