Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 23:04:57 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (2103) 2103 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (375) 375 TOTAL SCORE: 8798 Bonus ------- Follower Combat Kills 75 Met Zhirov 300 Cogmind --------- Core Integrity 1071/1150 Matter 128/300 Energy 54/100 System Corruption 1% Temperature Cool (2) Movement Hovering (53) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Hovering Antigrav-NPT Exoskeleton Improved Gyrokinetic Inverter VTOL Module > --- UTILITY (9) ------ Scrap Engine Advanced Signal Interpreter Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- Energy Neutralizer Construct/C > --- INVENTORY (5) ---- Advanced Heat Sink Large Storage Unit Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion-Ion Core > --- PROPULSION ------- Hovering Antigrav-NPT Exoskeleton Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Energy Neutralizer Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Terrain Scanner Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating System Shield Heavy Machine Gun Plasma Cutter Spear [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . Utility 7 | . . . 2 1 . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 97 | 6 8 7 13 9 5 13 14 1 4 1 7 9 Power 9 | 1 1 . 1 1 . 1 1 . 1 . 1 1 Engine 6 | 1 1 . 1 1 . 1 . . . . . 1 Core 3 | . . . . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 3 6 2 3 4 3 . 2 . 3 4 Treads 6 | 2 . 1 1 . . 2 . . . . . . Leg 8 | . . 2 1 . 3 . . . 1 . 1 . Wheel 4 | . . . . . . 2 . . 1 . 1 . Hover 13 | . . . 4 2 . . 3 . . . . 4 Flight 1 | . . . . . . . . . . . 1 . Utility 28 | 1 2 1 4 3 . 2 7 1 . 1 2 4 Device 10 | . . . . 1 . 1 5 1 . . . 2 Storage 2 | 1 . . 1 . . . . . . . . . Processor 3 | . 1 . . 1 . . . . . . 1 . Hackware 3 | . . . 1 . . . . . . . . 2 Protection 10 | . 1 1 2 1 . 1 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 5 3 2 3 2 6 3 . 1 . 1 . Energy Gun 1 | . . . . . . 1 . . . . . . Energy Cannon 2 | . . . 1 1 . . . . . . . . Ballistic Gun 15 | 2 2 3 . 1 . 4 1 . 1 . 1 . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . . Launcher 3 | . 1 . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . . . 2 . . Parts Lost 45 | . 1 6 3 1 7 1 2 5 3 . 10 6 Power 8 | . 1 1 1 . . . 1 . 1 . 1 2 Propulsion 16 | . . 2 . 1 5 1 . 2 1 . 4 . Utility 13 | . . 1 2 . 1 . 1 2 . . 2 4 Weapon 8 | . . 2 . . 1 . . 1 1 . 3 . Highest Loss Streak 6 | . 1 4 3 1 4 1 2 2 2 . 6 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 7 | 3 7 7 7 9 9 9 9 9 7 7 6 4 Power . | . . . . . . . . . . . . . Propulsion 2 | 2 4 3 2 2 3 2 1 . . . . . Utility 2 | . . . . 1 2 4 6 6 5 4 3 3 Weapon 1 | . 1 2 3 3 2 . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 15 | . 3 2 . 2 1 1 2 1 . . 1 2 Power . | . . . . . . . . . . . . . Propulsion 8 | . 2 2 . 1 . 1 2 . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 4 | . 1 . . 1 1 . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 78 | . 99 84 71 79 86 89 76 69 70 66 55 37 Engine 4 | . 13 1 4 3 7 7 3 . . . . . Core 2 | . . . . . . . 2 11 10 11 3 1 Treads 6 | . 28 4 7 . . 7 3 . . . . . Leg 6 | . . 21 7 . 4 13 . . . . 2 1 Wheel 4 | . . . . . . 10 11 5 5 11 6 . Hover 4 | . . . 16 34 26 . 2 . . . . 8 Flight 1 | . . . . . . . . 5 5 5 3 6 Device 7 | . . . . 5 7 7 12 15 17 17 15 8 Storage 8 | . 14 14 9 7 7 7 5 5 5 5 4 . Processor 5 | . 10 . . 5 7 7 5 5 5 5 5 5 Hackware 1 | . . . 1 7 7 6 . . . . . . Protection 6 | . 3 13 11 2 6 6 7 2 5 2 3 . Ballistic Gun 8 | . 16 15 6 . . 9 3 7 8 5 3 1 Ballistic Cannon 3 | . 5 8 . . . . 4 5 2 . . . Impact Weapon 1 | . 4 1 3 7 2 . . . . . . . Peak Build Rating 85 | 6 7 17 23 34 36 48 85 85 74 71 66 64 Average Rating 36 | 4 6 12 17 27 31 38 68 76 65 61 53 56 On Entrance 35 | . 6 7 13 17 34 21 47 85 71 65 60 34 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 10 16 16 27 28 27 33 55 50 48 42 43 17 Greatest Support 60 | 40 40 40 30 36 60 40 51 32 32 32 48 36 Greatest Overweight (x) 5 | . . 4 4 1 2 1 2 3 2 1 5 1 Average Overweight (x) . | . . . . . . . 1 2 1 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 8 8 10 10 10 10 10 10 8 10 9 5 Average Carried 7 | 3 7 7 7 9 9 9 9 9 7 8 6 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 8 8 10 10 9 9 10 8 7 8 5 3 Scrap Engine Consumption 60 | . . . . . . 14 18 3 2 7 4 12 Constructs Created 8 | . . . . . . 2 1 1 . . 1 3 Constructs Modified 16 | . . . . . . . 7 1 1 2 2 3 Class Distribution -------------------- 58% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 2507 | 228 254 332 90 147 35 366 226 132 238 . 334 125 Remotely . | . . . . . . . . . . . . . Salvage Created 2566 | . 421 232 90 124 106 416 251 43 235 . 475 173 Parts 142 | . 26 17 8 7 10 18 17 3 13 . 16 7 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . 12 . . . . . 5 8 . 11 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 49 | . 12 11 1 . 4 4 5 1 5 . 6 . Melee 5 | . . . . . . . . . . . 5 . Guns 23 | . 4 7 1 . . 3 2 1 4 . 1 . Cannons 10 | . 4 1 . . . 1 3 . 1 . . . AOE 10 | . 3 3 . . 4 . . . . . . . Classes Destroyed 15 | . 4 2 2 1 . 1 1 1 2 . . 1 Worker 6 | . . . . 4 1 . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . 1 Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 4 | . . . . . . 3 . . . . . 1 Operator 5 | . 1 . 1 . 1 . 2 . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 18 | . 3 4 . . 3 . . . 4 . 4 . Grunt 15 | . 9 . . . 1 . 3 . . . 2 . Duelist 1 | . . . . . . . . 1 . . . . Sentry 4 | . . . 1 . . 3 . . . . . . Hunter 1 | . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . . . . Artisan 1 | . . 1 . . . . . . . . . . Subdweller 8 | . . 7 . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . 2 . . . Best Kill Streak 5 | . 5 3 1 3 4 2 3 1 3 . 4 2 Combat Bots Only 4 | . 4 3 1 . 3 1 3 1 3 . 4 . Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 1 . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 649 | . 53 64 42 11 68 78 41 71 28 . 139 54 Missed 219 | . 12 16 14 4 26 31 12 24 12 . 43 25 Hits 430 | . 41 48 28 7 42 47 29 47 16 . 96 29 Melee 13 | . . . . . 5 . . 8 . . . . Projectile 417 | . 41 48 28 7 37 47 29 39 16 . 96 29 Critical Strikes 16 | . . . . . 3 . 2 3 1 . 6 1 Damage Taken 7140 | . 449 728 391 64 813 479 684 1073 259 . 1672 528 Core 974 | . 104 137 27 11 150 21 19 100 41 . 285 79 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 100 | . . . 100 . . . . . . . . . Regen/Repaired (Parts) 576 | . . . . . . . 206 30 43 234 19 44 Core Remaining (%) 65 | 100 . 3 95 . . 74 . . . . 55 . Volleys Fired 214 | . 37 42 7 . 8 25 18 3 22 . 37 15 Largest 3 | . 2 2 2 . 1 2 3 3 2 . 2 1 Hottest 175 | . 50 63 113 . 80 108 132 175 98 . 56 80 Shots Fired 366 | . 73 72 13 . 8 38 52 7 41 . 47 15 Gun 258 | . 53 45 7 . . 25 34 4 29 . 47 14 Cannon 89 | . 18 18 6 . 1 12 18 3 12 . . 1 Launcher 19 | . 2 9 . . 7 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 301 | . 71 63 7 . . 24 35 4 36 . 47 14 Thermal 46 | . . . 6 . 1 13 17 3 5 . . 1 Explosive 19 | . 2 9 . . 7 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 9 10 4 . 3 12 5 7 14 . 13 6 Robot Miss Streak 6 | . 5 3 1 . 1 2 6 1 3 . 3 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 247 | . 49 30 8 6 8 30 29 6 25 . 44 12 Core Hits 125 | 1 24 16 4 1 7 20 20 2 12 . 14 4 Critical Kills 3 | . . . . 1 . 2 . . . . . . Critical Parts Destroyed 4 | . 1 1 . 1 . 1 . . . . . . Critical Strikes 13 | . 1 1 . 2 . 3 2 . 3 . 1 . Destroy 4 | . . 1 . . . 3 . . . . . . Blast 5 | . . . . . . . 2 . 3 . . . Smash 3 | . 1 . . 2 . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 51 | . 9 3 4 15 7 . 1 . . . 12 . Impact 33 | . 9 3 4 15 2 . . . . . . . Slashing 5 | . . . . . 5 . . . . . . . Piercing 13 | . . . . . . . 1 . . . 12 . Sneak Attacks 6 | . . . . 4 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6614 | 2 766 1001 174 471 800 701 858 148 567 . 929 197 Guns 3090 | . 271 421 97 . . 460 458 87 396 . 734 166 Cannons 1145 | . 226 85 54 . . 228 299 61 171 . . 21 Explosions 1240 | . 138 495 . . 506 . 101 . . . . . Melee 1111 | . 128 . 23 471 294 . . . . . 195 . Ramming 28 | 2 3 . . . . 13 . . . . . 10 Kinetic 3613 | . 497 506 97 . . 436 586 86 505 . 734 166 Thermal 622 | . . . 54 . . 252 171 62 62 . . 21 Explosive 1240 | . 138 495 . . 506 . 101 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 622 | . 128 . 23 471 . . . . . . . . Slashing 294 | . . . . . 294 . . . . . . . Piercing 195 | . . . . . . . . . . . 195 . Highest Corruption 2 | . . . . . . . 2 2 2 2 2 1 Average Corruption 1 | . . . . . . . 2 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 23 | . . . . . . . 5 4 4 5 5 . Message Errors 3 | . . . . . . . . 1 1 1 . . Matter Fused 8 | . . . . . . . 1 1 1 . 5 . Heat Flow Errors 4 | . . . . . . . 1 2 1 . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . 1 . . 3 . . Data Loss (major) 3 | . . . . . . . 1 . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 382 | . 33 9 . 161 128 4 20 . 27 . . . Projectiles 27 | . . . . . . . . . 27 . . . Explosions 50 | . . 9 . . 21 . 20 . . . . . Melee 305 | . 33 . . 161 107 4 . . . . . . Knockbacks 12 | . 1 1 . 1 . . 5 2 2 . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 10 | . 1 1 . . . . 4 2 2 . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 462 | . . 157 . . 166 15 124 . . . . . Shots 17 | . . 7 . . 7 1 2 . . . . . Rammed 4 | 1 1 . . . . 1 1 . . . . . Targets Rammed 8 | 1 1 . . . . 2 1 . . . . 3 Kicked 4 | . . . . . . 1 . . . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 453 | . 60 . 135 453 41 200 245 157 80 . 7 . Average Temperature 65 | . 18 . 52 228 20 64 82 83 50 . 7 . Received Heat Transfer 1607 | . 201 51 153 12 36 138 207 360 . . 449 . Effects 2 | . . . . 1 . 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . 1 . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions 9 | . 1 . . 7 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 796 | . . . 74 . . 500 . 111 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 95 | 100 100 . 100 100 100 100 69 . . . . 100 Level 1 4 | . . . . . . . 30 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 293 | . 169 . 48 30 119 33 293 . . . . 37 Initial 37 | . . . 24 . . 33 . . . . . 37 Average 23 | . 27 . 15 2 40 1 84 . . . . 4 Influence Increases 1908 | . 334 90 138 62 283 88 418 125 135 . 195 40 Destroy 0b10 Robot/C 880 | . 240 80 20 . 140 60 100 20 100 . 120 . Destroy 0b10 Robot/NC 100 | . 10 . 10 25 10 15 15 . . . 5 10 Destroy Leader 156 | . 52 10 12 2 30 . 20 . 20 . 10 . Allied During Kill 10 | . . . . . 10 . . . . . . . Successful Hack 7 | . 7 . . . . . . . . . . . Disable Machine 225 | . 15 . 30 15 30 . 135 . . . . . Destroy Structure 230 | . 10 . 6 5 48 13 148 . . . . . Partial Spotted 30 | . . . 30 . . . . . . . . . Lose Combat Pursuer 270 | . . . 30 15 15 . . 105 15 . 60 30 Influence Decreases 1908 | . 201 175 186 62 196 175 200 330 148 . 135 100 Entered New Map 252 | . . 65 24 . . 54 . 82 4 . . 23 Time Decay 1329 | . 201 100 107 56 86 121 170 198 125 . 95 70 Lost Part 235 | . . 10 20 6 70 . 20 50 19 . 40 . Lost Ally 50 | . . . . . 40 . 10 . . . . . Purge Threat 42 | . . . 35 . . . . . . . . 7 Squads Dispatched 10 | . 3 . 1 . 2 . 2 . . . . 2 Investigation 1 | . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 5 | . 2 . 1 . . . 1 . . . . 1 Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 13 | . 4 . 3 . 2 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 23 11 17 5 15 7 9 10 6 . 18 11 Peak Tracking Total 12 | . 4 3 12 2 8 2 3 10 4 . 12 5 Tactical Retreats 13 | . . . 2 1 1 2 . 3 1 . 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 2 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . 1 . 2 1 2 . 9 . . . . . Max in Single Turn 5 | . 1 . 1 1 1 . 5 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 31 | . 2 1 4 1 1 7 4 . . 9 . 2 Terminals 14 | . 2 . 3 1 . 4 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 2 | . . . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 Total Hacks 114 | . 4 4 10 1 2 35 7 . . 48 . 3 Successful 96 | . 2 4 1 1 1 31 6 . . 48 . 2 Failed 18 | . 2 . 9 . 1 4 1 . . . . 1 Catastrophic 4 | . . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . . 1 . 1 . 2 . . . . 1 Terminals 25 | . 4 . 8 1 . 6 4 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units 4 | . . . 2 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . 1 Terminal Hacks 89 | . 2 4 1 1 . 30 2 . . 48 . 1 Record 66 | . . 4 . . . 26 . . . 36 . . Part Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 4 . 1 3 . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 44 | . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies 3 | . . . . . 2 . 1 . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 28 | . . . . . 28 . . . . . . . Total Damage 420 | . . . . . 420 . . . . . . . Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 2542 | . . . . 12 147 1356 638 131 . . 84 174 Sensors 2428 | . . . . 12 147 1356 613 131 . . . 169 Terrain 141 | . . . . . . . 57 . . . 84 . Jamming 18 | . . . . . . . 18 . . . . . ECM 5 | . . . . . . . . . . . . 5 Robot Analysis Total 4 | . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 7947 | 102 1115 1325 342 381 228 1564 775 408 365 343 525 474 Spaces Moved 6091 | 57 577 798 372 611 297 1337 437 272 230 243 360 500 Core 40 | 4 . 35 1 . . . . . . . . . Treads 869 | 53 577 122 31 . . 14 72 . . . . . Legs 1354 | . . 641 66 . 30 294 . . . . 125 198 Wheels 2248 | . . . . . . 1029 346 272 230 243 128 . Hover 1300 | . . . 274 611 267 . 19 . . . . 129 Flight 280 | . . . . . . . . . . . 107 173 Fastest Speed 35 | 50 160 140 48 44 44 100 115 115 115 115 35 35 Average Speed 108 | 152 160 147 73 48 58 107 144 135 128 115 96 64 Slowest Speed 445 | 160 160 250 250 116 180 218 293 145 130 115 445 147 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 99 55 45 15 52 99 13 50 42 62 48 17 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 . 1 . Spaces Dug 27 | . 1 9 3 5 1 8 . . . . . . Terrain Destroyed 249 | . 10 45 6 5 60 11 100 2 10 . . . Melee 10 | . 1 . 3 5 1 . . . . . . . Projectile 37 | . . . 3 . . 3 19 2 10 . . . AOE 202 | . 9 45 . . 59 8 81 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 6977 | 69 689 862 419 663 330 1425 535 306 258 309 475 637 Wait 384 | . 43 3 6 19 6 26 46 29 . 56 49 101 Move 6074 | 57 576 797 371 610 296 1336 436 271 229 242 355 498 Hop 3 | . . . . . . . . . . . 2 1 Pick Up 40 | 6 6 4 6 5 1 6 2 . . 1 1 2 Fast Attach 68 | 6 4 2 9 6 5 5 13 . 4 2 5 7 Attach 24 | . 1 2 4 2 1 3 1 1 1 1 4 3 Detach 24 | . 1 . 3 1 2 3 3 . 1 4 4 2 Swap 29 | . 6 6 1 1 . 8 6 . . . 1 . Drop 59 | . 5 3 8 4 4 11 8 2 1 3 5 5 Fire 214 | . 37 42 7 . 8 25 18 3 22 . 37 15 Melee 51 | . 9 3 4 15 7 . 1 . . . 12 . Ram 2 | . . . . . . 1 1 . . . . . Kick 4 | . . . . . . 1 . . . . . 3 Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 7 exits: Fac x3 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 714 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Discovered new exit (range 11) 1199 | -10/Materials | Discovered new exit (range 10) 1218 | -10/Materials | Entered Subcaves 1300 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1376 | -10/Subcaves | Ambushed by Subdweller buried in earth 1379 | -10/Subcaves | Core integrity fell below 50% 1413 | -10/Subcaves | Lost 4 parts (1p2n1w) 1876 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2268 | -10/Subcaves | Visited Clippyterm 2275 | -10/Subcaves | Learned 40 Factory zone layouts 2275 | -10/Subcaves | Learned Factory stockpile data 2351 | -10/Subcaves | Learned location of 1 exit from Materials 2355 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2426 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2475 | -10/Subcaves | Discovered new exit (range 11) 2485 | -10/Subcaves | Core integrity fell below 20% 2543 | -10/Subcaves | Entered Materials 2543 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2544 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2886 | -7/Factory | Identified exit to Storage 2886 | -7/Factory | Identified exit to Factory 2886 | -7/Factory | Identified exit to Lower Caves 2899 | -7/Factory | Lost 3 parts (1p2u) 3266 | -7/Factory | Entered Storage 3331 | -7/Storage | Met a pair of Derelict thieves 3448 | -7/Storage | Lost 4 parts (4n) 3489 | -7/Storage | Used back door to open Recycling access 3489 | -7/Storage | Discovered new exit (range 5) 3493 | -7/Storage | Identified exit to Recycling 3494 | -7/Storage | Entered Recycling 3514 | -7/Recycling | Lost 3 parts (1n1u1w) 4201 | -7/Recycling | Build established: Scavenger-Mutant 4254 | -7/Recycling | Discovered new exit (range 14) 4709 | -7/Recycling | Identified exit to Factory 4845 | -7/Recycling | Found Prototype Device 4851 | -7/Recycling | Identified Scrap Engine 4883 | -7/Recycling | Entered Scraplab 5058 | -7/Recycling | Entered Factory 5058 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5689 | -5/Factory | Identified exit to Upper Caves 5689 | -5/Factory | Identified exit to Extension 5727 | -5/Factory | Discovered new exit (range 6) 5784 | -5/Factory | Repaired Imp. Medium Armor Plating 5833 | -5/Factory | Entered Upper Caves 5879 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5909 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6037 | -5/Upper Caves | Encountered a Warlord checkpoint 6228 | -5/Upper Caves | Discovered new exit (range 4) 6235 | -5/Upper Caves | Spotted B-75 Beast 6240 | -5/Upper Caves | Identified exit to Upper Caves 6241 | -5/Upper Caves | Entered another Upper Caves area 6601 | -5/Upper Caves | Discovered new exit (range 5) 6604 | -5/Upper Caves | Identified exit to Zhirov 6606 | -5/Upper Caves | Entered Zhirov 6606 | -5/Zhirov | Discovered new exit (range 3) 6627 | -5/Zhirov | Met Zhirov 6651 | -5/Zhirov | Learned location of Quarantine (-3) 6651 | -5/Zhirov | Learned location of Testing (-2) 6651 | -5/Zhirov | Learned location of Command (-1) 6677 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6701 | -5/Zhirov | Found Alien Artifact 6701 | -5/Zhirov | Identified Integrated Dissipator 6701 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6717 | -5/Zhirov | Found Alien Artifact 6948 | -5/Zhirov | Identified exit to Proximity Caves 6949 | -5/Zhirov | Entered Proximity Caves 6975 | -4/Proximity Caves | Learned location of 1 exit from Research 7216 | -4/Proximity Caves | Lost 6 parts (1p3n2w) 7355 | -4/Proximity Caves | Lost 3 parts (1n2u) 7409 | -4/Proximity Caves | Identified exit to Factory 7455 | -4/Proximity Caves | Spotted B-86 Titan 7456 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 7474 | -4/Proximity Caves | Entered Factory 7474 | -4/Factory | Evolved 2 slots: Utility x2 7948 | -4/Factory | Self-destructed Last Messages --------------- 07879_ Slug penetrates Wall. 07879_ Penetrated by Slug. 07885_ Arm. Scrap Engine constructs Energy Neutralizer Construct/C. 07917_ Connecting with Terminal... 07919_ Scrap Engine modifies Flying Cooled-NPT Exoskeleton: Move Heat +2, Energy Upkeep +1 Renamed Hovering Antigrav-NPT Exoskeleton. 07925_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2S. 07926_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 07942_ Slug penetrates Wall. 07942_ Slug penetrates Door. 07942_ Slug penetrates Wall. 07945_ W-44 Eye sends out distress signal. 07945_ Slug penetrates Terminal. 07948_ Slug penetrates Wall. 07948_ Arm. Scrap Engine destroyed. 07948_ Scrap Engine core remains intact and functional. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# T" #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | #####????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????#######;#################???????? | | ??????????????????# + ???????? | | "" ??????????????????# # #??????? | | ""???????????????????# @ # #??????? | | ???????????###########h + #??????? | | ???????????+ # #??????? | | ############ h # #??????? | | #?#############???????? | | #?????????????????????? | | w #?????????????????????? | | +######## T########### #?????????????????????? | | ?????####?????????# #?????????????????????? | | ????????????????# p#?????????????????????? | | ??????????????#R #?????????????????????? | | "" """ #?????????????# p #?????????????????????? | | "" """ #?????????????# #?????????????????????? | | "" """ #?????????????#t #?????????????????????? | | #?????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ######???????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 59% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed StrikePersonalRailgun Manual? 0 Play Time 01:30:29 Cumulative 47.8 hours Start 2025.05.22 @ 21:25:17 End 2025.05.22 @ 23:04:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/1/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92663da3-2c87-4af9-8088-e488463cbddc