Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 20:18:33 Player: celerysam Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (21) 105 Value Destroyed (806) 806 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (-71) -71 TOTAL SCORE: 8960 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 20 Friendly Fire -106 Cogmind --------- Core Integrity 0/1600 Matter 18/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved Heavy Treads Biometal Leg Advanced Power Amplifier Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Coolant Injector Structural Scanner Advanced Targeting Computer Improved Transmission Jammer Improved Cloaking Device > --- WEAPON ----------- Phase Gun Gamma Bomb Array Improved Remote Datajack > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Advanced Weight Redist. System Medium Insulated Plating [Rating: 154] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Impact Mace Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . 2 2 . 2 2 . . 2 2 . . 2 . 2 2 Power 3 | . . . 1 . . . . . 1 . . . . . 1 . Propulsion 7 | . . 2 . . 1 1 . . . . . . 2 . . 1 Utility 6 | . . . 1 . 1 1 . . 1 . . . . . 1 1 Weapon 2 | . . . . . . . . . . 2 . . . . . . Parts Attached 103 | 8 5 4 2 9 15 7 1 . 5 3 2 . 25 1 10 6 Power 30 | 1 . 1 . 3 4 3 . . 2 2 . . 8 . 4 2 Engine 9 | 1 . 1 . 3 2 1 . . . 1 . . . . . . Core 9 | . . . . . 2 2 . . 2 1 . . 1 . 1 . Reactor 12 | . . . . . . . . . . . . . 7 . 3 2 Propulsion 29 | 4 2 3 . 2 5 2 . . 1 1 . . 6 . 1 2 Treads . | . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 22 | . . 3 . 2 4 2 . . 1 1 . . 6 . 1 2 Utility 22 | 1 2 . 1 . 4 1 1 . 1 . . . 6 1 3 1 Device 18 | . 2 . 1 . 3 1 1 . 1 . . . 4 1 3 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . 2 . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 . 1 4 2 1 . . 1 . 2 . 5 . 2 1 Energy Gun 6 | 1 1 . 1 . . . . . . . . . 1 . 1 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . Ballistic Gun 7 | 1 . . . 2 1 1 . . . . . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 2 . . . . . Unidentified Prototypes 12 | . . 1 . 4 3 . . . . . . . 2 . 1 1 Parts Lost 38 | . . . . . 1 . 1 . 4 1 1 1 9 1 7 12 Power 10 | . . . . . 1 . . . 1 . . . 2 1 3 2 Propulsion 14 | . . . . . . . . . . 1 . . 6 . 1 6 Utility 11 | . . . . . . . 1 . 2 . 1 1 . . 2 4 Weapon 3 | . . . . . . . . . 1 . . . 1 . 1 . Highest Loss Streak 7 | . . . . . 1 . 1 . 4 1 1 1 3 1 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 100 85 96 99 100 99 100 97 75 69 . 62 74 63 37 Engine 5 | . 14 11 9 14 9 6 6 6 4 2 5 . 1 . . . Core 3 | . . . . . 5 6 6 6 11 12 10 . . . . 2 Reactor 2 | . . . . . . . . . . . . . 5 12 11 3 Leg 4 | . 28 11 9 3 . . . . . . . . . . . . Flight 23 | . . 33 27 32 38 40 40 40 35 31 31 . 22 19 16 12 Device 16 | . 11 11 13 18 21 26 25 26 26 15 15 . 13 23 18 9 Storage 5 | . 14 11 9 9 7 6 6 6 5 5 . . . . . . Processor 1 | . . . . . . . . . . . . . 3 4 4 4 Energy Gun 3 | . 14 11 9 3 . . . . . . . . . . 2 3 Ballistic Gun 5 | . 14 11 9 9 7 6 6 6 4 . . . 2 9 4 . Impact Weapon 2 | . . . . 5 7 6 6 6 5 2 . . . . . . Peak Build Rating 154 | 6 8 16 20 30 46 58 62 62 74 66 67 67 131 135 146 154 Average Rating 59 | 4 7 15 18 25 41 55 60 62 71 61 56 63 88 132 128 80 On Entrance 55 | . 6 8 16 20 30 43 58 62 62 66 58 67 61 130 127 137 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 65 | 14 15 15 14 25 29 33 32 32 39 36 32 29 55 58 61 65 Greatest Support 70 | 26 20 15 21 26 35 41 41 41 42 40 40 30 70 70 62 69 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 3 7 7 8 7 7 7 7 8 7 7 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Class Distribution -------------------- 42% | Sprinter 31% | Mutant 10% | Generator-Sprinter 8% | Infiltrator-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -3/Research Scavenger-Sprinter | -3/Quarantine Generator-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Matter Collected 1448 | 204 154 . . . 336 16 181 . 68 . 57 . 432 . . . Remotely 125 | . . . . . . . . . 68 . 57 . . . . . Salvage Created 748 | . 154 . . . 113 . 82 . 68 . . . 331 . . . Parts 29 | . 7 . . . 9 . 2 . 1 . . . 10 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 17 | . 4 . . . 2 . 4 . 2 . . . 5 . . . Melee 3 | . . . . . 1 . 1 . . . . . 1 . . . Guns 5 | . 4 . . . 1 . . . . . . . . . . . Cannons 3 | . . . . . . . . . 1 . . . 2 . . . AOE 2 | . . . . . . . . . . . . . 2 . . . Classes Destroyed 7 | . 1 . . . 3 . 1 . 1 . . . 1 . . . Worker 1 | . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 8 | . . . . . . . 4 . 2 . . . 2 . . . Grunt 6 | . 4 . . . . . . . . . . . 2 . . . Hunter 3 | . . . . . 1 . . . . . . . 2 . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 3 | . 2 . . . 1 . 2 . 2 . . . 3 . . . Combat Bots Only 2 | . 2 . . . 1 . 2 . 2 . . . 2 . . . Max Kills in Single Turn 2 | . 1 . . . 1 . 1 . 1 . . . 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . 1 . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 750 | . 49 2 18 6 98 37 28 12 18 4 18 4 179 18 67 192 Missed 374 | . 18 . 12 5 61 24 9 8 5 . 10 2 96 9 35 80 Damage Taken 7181 | . 339 30 90 13 566 99 269 43 333 39 155 38 1562 177 802 2626 Core 2478 | . 87 . 17 13 130 6 87 . 132 20 30 . 278 . 74 1604 Absorbed by Shields 73 | . . . . . 36 . . . . . . . 19 . 18 . Ignored by Resistances 59 | . . . . . . . . . . . . . 59 . . . Core Remaining (%) 87 | 100 65 100 . 94 81 . . 89 86 . . 95 . 78 88 . Volleys Fired 40 | . 15 . . 5 11 . . . . . 2 . 4 . 2 1 Largest 2 | . 2 . . 2 1 . . . . . 1 . 2 . 2 1 Hottest 168 | . 70 . . 83 28 . . . . . 30 . 103 . 168 80 Shots Fired 61 | . 30 . . 6 11 . . . . . 2 . 7 . 4 1 Gun 54 | . 30 . . 6 11 . . . . . . . 5 . 2 . Cannon 2 | . . . . . . . . . . . . . 2 . . . Launcher 5 | . . . . . . . . . . . 2 . . . 2 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 38 | . 15 . . 5 11 . . . . . . . 7 . . . Thermal 18 | . 15 . . 1 . . . . . . . . . . 2 . Explosive 2 | . . . . . . . . . . . 2 . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . 2 1 Robot Hit Streak 8 | . 8 . . . 2 . . . . . . . 4 . 5 . Robot Miss Streak 3 | . 3 . . . 2 . . . . . . . 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 80 | . 21 . . 1 8 . 4 . 3 . . . 40 . 3 . Core Hits 40 | . 8 . . . 5 . . . . . . . 23 . 3 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 . . . . . . . . . Critical Strikes 5 | . 1 . . . 2 . 2 . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . Smash 4 | . . . . . 2 . 2 . . . . . . . . . Melee Attacks 68 | . . . . 5 3 . 8 . 12 . . . 40 . . . Impact 28 | . . . . 5 3 . 8 . 12 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . 40 . . . Sneak Attacks 15 | . . . . . . . . . 1 . . . 14 . . . Combat Hostiles 12 | . . . . . . . . . 1 . . . 11 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1407 | . 265 . . 40 281 . 209 . 274 . . . 276 . 57 5 Guns 500 | . 265 . . . 119 . . . . . . . 84 . 32 . Cannons 86 | . . . . . . . . . . . . . 86 . . . Explosions 25 | . . . . . . . . . . . . . . . 25 . Melee 791 | . . . . 40 162 . 209 . 274 . . . 106 . . . Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 428 | . 139 . . . 119 . . . . . . . 170 . . . Thermal 158 | . 126 . . . . . . . . . . . . . 32 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . 25 . Impact 685 | . . . . 40 162 . 209 . 274 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 106 | . . . . . . . . . . . . . 106 . . . Highest Corruption 11 | . . . . . 2 . . . . . . . 4 4 11 . Average Corruption 3 | . . . . . 1 . . . . . . . 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . 1 . . . . . . . 1 2 3 . Message Errors 1 | . . . . . . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . . . . . 1 1 . . Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 531 | . . . . 18 64 . 159 . 290 . . . . . . . Projectiles 101 | . . . . . . . . . 101 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 430 | . . . . 18 64 . 159 . 189 . . . . . . . Knockbacks 4 | . . . . . 1 . . . 3 . . . . . . . Impact 3 | . . . . . 1 . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . . . . 27 . . . 43 19 Shots 7 | . . . . . . . . . . . 1 . . . 4 2 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 45 . 19 15 272 2 . . 66 195 306 . 171 . 42 199 Average Temperature 87 | . 20 . 11 8 58 2 . . 46 96 142 . 70 . 22 131 Received Heat Transfer 827 | . 186 9 72 9 66 27 . 15 36 . . 9 88 58 72 180 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . 3 . 2 . . . . . . . Combat Hostiles 4 | . . . . . . . 3 . 1 . . . . . . . Parts Fried 8 | . . . . . . . 3 . 5 . . . . . . . Impact Corruptions 16 | . . . . 1 3 . 5 . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 . . . Heat Transferred 481 | . 444 . . . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Peak Influence 478 | . 175 148 92 203 454 292 . . 336 199 . . 415 280 357 478 Initial 233 | . . 73 62 38 91 217 . . 158 164 . . 63 233 157 213 Average 207 | . 115 105 68 94 269 239 . . 242 180 . . 175 243 275 329 Maximum Alert Level 2 | . . . . 1 2 1 . . 1 . . . 2 1 1 2 Low Security (%) 53 | 100 100 100 100 90 42 . . . 42 100 . . 67 . 12 . Level 1 40 | . . . . 9 40 100 . . 57 . . . 27 100 87 80 Level 2 6 | . . . . . 17 . . . . . . . 4 . . 19 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 1 4 1 . . . 1 . . 3 1 . 5 Investigation 6 | . . . . 1 . . . . . . . . 1 1 . 3 Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 12 | . 2 . 1 . 4 1 . . . 1 . . 2 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Distress Signals 9 | . . . 2 1 1 . . . . . . . 3 . 1 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . 1 Times Spotted 180 | . 8 4 8 8 21 5 9 3 10 4 3 3 39 7 15 33 Peak Tracking Total 18 | . 3 4 10 5 8 4 3 3 3 4 3 3 12 6 10 18 Tactical Retreats 31 | . . 1 . 1 5 1 2 . 2 . 1 . 7 . 5 6 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Traps Triggered 18 | . . . . 1 2 . . . 3 1 . . 4 . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Machines Disabled 5 | . . . . 3 . . . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Machines Accessed 25 | . 2 1 . . 4 3 . . 4 . 1 . 2 2 1 5 Terminals 19 | . 2 1 . . 4 2 . . 2 . . . 1 2 1 4 Fabricators 2 | . . . . . . 1 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 39 | . 3 2 . . 7 4 . . 4 . 1 . 3 3 1 11 Successful 15 | . . . . . 3 1 . . 3 . 1 . 1 2 1 3 Failed 24 | . 3 2 . . 4 3 . . 1 . . . 2 1 . 8 Catastrophic 8 | . 2 . . . . 1 . . . . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . 3 . . . 2 . . . . . . . . 2 . 2 Terminals 30 | . 3 2 . . 7 3 . . 2 . . . 1 3 1 8 Fabricators 2 | . . . . . . 1 . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . 1 . . . 2 . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 8 | . . . . . 2 1 . . 1 . 1 . 1 1 1 . Record 5 | . . . . . 1 1 . . 1 . . . . 1 1 . Open Door 2 | . . . . . . . . . . . 1 . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 1 . . . . . . 3 Process 1 | . . . . . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . 1 . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . 1 . . Terminals 2 | . . . . . 1 . . . . . . . . 1 . . Assimilate 2 | . . . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . . 2 2 . . 2 . . . 1 1 1 5 Full Trace Events 6 | . 1 . . . . . . . . . . . 1 1 . 3 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 28 | . . . . . . . . . . . . . . . . 28 Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Total Allies 7 | . . . . . 1 . . . 3 . . . 3 . . . Largest Group 3 | . . . . . 1 . . . 3 . . . 1 . . . Highest-Rated Group 93 | . . . . . 10 . . . 93 . . . 64 . . . Highest-Rated Ally 64 | . . . . . 10 . . . 31 . . . 64 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . 22 . . . 1 . . . Total Damage 361 | . . . . . . . . . 295 . . . 66 . . . Kills 4 | . . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Turns Passed 2613 | 68 375 77 41 136 393 55 138 12 206 69 91 3 345 82 203 319 Spaces Moved 6326 | 51 252 156 86 265 1057 184 517 52 685 278 319 9 852 239 530 794 Core 196 | 9 . . . . . . . . . . . . . . . 187 Treads . | . . . . . . . . . . . . . . . . . Legs 271 | 19 252 . . . . . . . . . . . . . . . Wheels 23 | 23 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 5836 | . . 156 86 265 1057 184 517 52 685 278 319 9 852 239 530 607 Fastest Speed 19 | 50 120 44 44 29 25 22 22 22 22 21 21 28 19 32 32 30 Average Speed 32 | 94 120 44 44 33 26 22 22 22 22 22 23 28 29 32 32 36 Slowest Speed 120 | 120 120 44 44 44 28 25 22 22 32 26 28 28 40 32 33 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . 1 2 . 3 2 . . 1 . . . 4 . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 26 | 4 37 24 19 53 39 9 65 9 23 12 51 4 23 35 15 26 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 2 1 . . 1 . . . . . Spaces Dug 13 | . . . . . 1 . . . 7 . 5 . . . . . Terrain Destroyed 18 | . . . . . 1 . . . 7 . 10 . . . . . Melee 8 | . . . . . 1 . . . 7 . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac Upp Upp Res Qua Res Acc Total 6756 | 70 296 162 86 301 1159 195 526 51 714 283 330 8 952 244 554 825 Wait 61 | . 10 . . . 25 . . . 5 . 8 . 10 2 1 . Move 6280 | 50 251 153 81 264 1052 179 516 51 682 277 318 8 843 238 527 790 Hop 14 | . . 1 2 . 1 2 . . 1 . . . 4 . 1 2 Pick Up 76 | 12 8 3 . 7 11 3 1 . 5 2 . . 13 1 4 6 Fast Attach 32 | . 1 . 1 3 1 . . . 2 . 2 . 12 1 8 1 Attach 35 | 6 1 2 . 1 2 3 1 . 2 1 . . 8 . 3 5 Detach 2 | . . . . . . . . . . . . . 1 . . 1 Swap 37 | 2 3 2 1 5 12 4 . . 1 2 . . 5 . . . Drop 58 | . 7 1 1 11 12 4 . . 4 1 . . 9 2 3 3 Fire 40 | . 15 . . 5 11 . . . . . 2 . 4 . 2 1 Melee 68 | . . . . 5 3 . 8 . 12 . . . 40 . . . Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . 29 . . . . . . . 3 . 5 14 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Sto x2]) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 4) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Discovered new exit (range 15) 521 | -9/Materials | Entered another Materials area 521 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 521 | -8/Materials | Discovered new exit (range 8) 558 | -8/Materials | Discovered new exit (range 8) 562 | -8/Materials | Entered Storage 680 | -8/Storage | Discovered new exit (range 16) 698 | -8/Storage | Entered Factory 698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 912 | -7/Factory | Build established: Sprinter 1088 | -7/Factory | Discovered new exit (range 8) 1091 | -7/Factory | Entered another Factory area 1091 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -6/Factory | Discovered new exit (range 16) 1146 | -6/Factory | Entered Lower Caves 1227 | -6/Lower Caves | Discovered new exit (range 15) 1241 | -6/Lower Caves | Encountered a Warlord checkpoint 1267 | -6/Lower Caves | Learned Factory security intel 1284 | -6/Lower Caves | Entered another Lower Caves area 1286 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1287 | -6/Lower Caves | Discovered new exit (range 13) 1296 | -6/Lower Caves | Entered Factory 1296 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1393 | -5/Factory | Allied Derelicts emerged from ambush trap array 1499 | -5/Factory | Discovered new exit (range 15) 1502 | -5/Factory | Entered another Factory area 1502 | -4/Factory | Evolved 2 slots: Weapon x2 1504 | -4/Factory | Lost 4 parts (1p2u1w) 1569 | -4/Factory | Discovered new exit (range 9) 1571 | -4/Factory | Entered Upper Caves 1589 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 1598 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 1639 | -4/Upper Caves | Discovered new exit (range 14) 1662 | -4/Upper Caves | Entered another Upper Caves area 1663 | -4/Upper Caves | Discovered new exit (range 4) 1665 | -4/Upper Caves | Entered Research 1665 | -3/Research | Evolved 2 slots: Propulsion x2 1774 | -3/Research | Lost 3 parts (1p2n) 1860 | -3/Research | Lost 3 parts (1p2n) 2008 | -3/Research | Discovered new exit (range 9) 2010 | -3/Research | Entered Quarantine 2041 | -3/Quarantine | Found Alien Artifact 2089 | -3/Quarantine | Discovered new exit (range 10) 2092 | -3/Quarantine | Entered Research 2092 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2098 | -2/Research | Identified Hpw. Transdimensional Reconstructor 2098 | -2/Research | Warped through subspace 2202 | -2/Research | Lost 3 parts (1p2u) 2253 | -2/Research | Discovered new exit (range 4) 2264 | -2/Research | Found Gamma Bomb Array 2266 | -2/Research | Lost 3 parts (1p1n1w) 2282 | -2/Research | System corruption reached 10% 2295 | -2/Research | Entered Access 2295 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -1/Access | Lost 5 parts (2p3u) 2540 | -1/Access | Lost 7 parts (1p6n) 2596 | -1/Access | Core integrity fell below 50% 2611 | -1/Access | Core integrity fell below 20% 2614 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 02552_ Acquired Imp. Heavy Treads. 02573_ Connecting with Terminal... 02578_ Dropped Med. Insulated Plating. 02578_ Acquired Adv. Power Amplifier. 02581_ Penetrated by Slug. 02581_ Slug penetrates Wall. 02584_ Penetrated by Slug. 02594_ Critical hit (Burn: +37). 02594_ Slug penetrates Wall. 02610_ Slammed into G-73 Enforcer. 02610_ Critical hit (Burn: +37). 02611_ Penetrated by Slug. 02611_ Adv. Weight Redist. System destroyed. 02611_ Slammed into S-43 Plague. 02611_ Penetrated by Slug. 02613_ Slug penetrates S-43 Plague. 02613_ Penetrated by Slug. 02613_ Drone sends a signal. 02613_ K-01 Serf destroyed. 02614_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#############???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# ] #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ?????????????# #????????????#??????????? | | ?????????????# #???????? #??????????? | | ?????????????######g########### k #??????????? | | ????????????????# gs g u #??????????? | | ????????????????# ss @ #??????????? | | ?????????#####??# ggs ] = +??????????? | | ?????????# #??# !!!=%! #??????????? | | ?????????# #??# !!! #??????????? | | ?????????# #??# !! k +??????????? | | ?????????## ##??# ! #??????????? | | ??????????# #####h #??????????? | | ??????????# #??????????? | | ??????????# ############+###???????????? | | ??????????# hh #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# h #??????????????????????????? | | ?########## #??????????????????????????? | | ?# # #??????????????????????????? | | ?# # #??????????????????????????? | | ?# + #??????????????????????????? | | ?# # #??????????????????????????? | | ?# ! # #??????????????????????????? | | ?# # #####??????????????????????????? | | ?##+##### #??????????????????????????????? | | ??# #???# #??????????????????????????????? | | ??# #???# #??????????????????????????????? | | ### ###?# #??????????????????????????????? | | # #?# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 70 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Resistance: KI 30 Evasion (%) 66 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveHeatBattery Manual? 0 Play Time 01:30:15 Cumulative 126.9 hours Start 2024.08.16 @ 18:40:37 End 2024.08.16 @ 20:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6d04199-8d41-4c3b-ad84-8fc8775372ec