Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 11:12:05 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1109) 1109 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-156) -156 TOTAL SCORE: 2743 Bonus ------- High Alert Combat Kills 13 Friendly Fire -169 Cogmind --------- Core Integrity 191/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Improved Treads Armored Wheel Coolant Injector Experimental Sensor Array Improved Trap Extractor (0/6) Improved EM Shotgun Medium Laser Medium Laser Small Laser Beam Rifle Ion Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Makeshift Shrapnel Gun Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Improved EM Shotgun Medium Laser Medium Laser Small Laser Beam Rifle Improved Medium Laser Ion Cannon Ion Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Rocket Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 30 | 5 4 1 17 3 . Power 2 | 1 . . 1 . . Engine 1 | 1 . . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 2 . 4 . . Treads 5 | 2 1 . 2 . . Leg . | . . . . . . Wheel 3 | . 1 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . 5 1 . Device 2 | . . . 1 1 . Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 3 . . Artifact . | . . . . . . Weapon 12 | 2 . 1 7 2 . Energy Gun 1 | . . . 1 . . Energy Cannon 4 | . . . 3 1 . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 3 . 5 2 . Power 1 | . 1 . . . . Propulsion 5 | . 2 . 3 . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . 2 . 1 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 69 71 82 77 77 Core 5 | . . . 6 11 11 Treads 16 | . 16 14 8 22 22 Wheel 3 | . 3 . 9 . . Device 5 | . . . 6 10 11 Storage 11 | . 10 14 11 11 11 Protection 8 | . 7 14 18 . . Energy Cannon 11 | . . . 12 22 22 Ballistic Gun 10 | . 28 27 4 . . Naked Turns . | . . . . . . Heaviest Build 108 | 7 25 27 108 107 98 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 6 | . 1 1 6 2 2 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 25 | 5 15 15 25 25 25 Average Capacity 18 | 5 12 15 18 25 25 Most Carried 24 | 1 6 6 18 24 24 Average Carried 12 | . 3 6 11 21 24 Final Capacity 25 | 5 15 15 25 25 25 Final Carried 24 | 1 6 6 18 24 24 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Min Exi Matter Collected 702 | 236 132 6 292 36 . Remotely . | . . . . . . Salvage Created 1531 | . 445 13 811 262 . Parts 71 | . 21 2 39 9 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Combat Hostiles Destroyed 38 | . 8 3 22 5 . Guns 15 | . 8 . 7 . . Cannons 14 | . . . 10 4 . AOE 9 | . . 3 5 1 . Classes Destroyed 5 | . 4 . 1 . . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . 1 . . Swarmer 15 | . 3 3 9 . . Grunt 15 | . 5 . 5 5 . Sentry 8 | . . . 8 . . Thug 1 | . . . . 1 . Best Kill Streak 4 | . 3 3 4 3 . Combat Bots Only 4 | . 3 3 4 3 . Max Kills in Single Turn 2 | . 1 2 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . 2 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Damage Taken 1696 | . 470 90 880 256 . Core 269 | . 52 8 173 36 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 179 | . . . 179 . . Core Remaining (%) 88 | 100 . 76 . . . Volleys Fired 125 | . 47 3 64 11 . Largest 2 | . 2 1 2 2 . Hottest 120 | . 40 30 120 120 . Shots Fired 233 | . 94 3 115 21 . Gun 149 | . 94 . 55 . . Cannon 76 | . . . 56 20 . Launcher 8 | . . 3 4 1 . Special . | . . . . . . Kinetic 121 | . 94 . 27 . . Thermal 104 | . . . 84 20 . Explosive 8 | . . 3 4 1 . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 24 . 24 4 . Robot Miss Streak 4 | . 4 1 4 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | . 66 . 73 12 . Core Hits 69 | . 26 3 32 8 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . 2 . . Burn 2 | . . . 2 . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2622 | . 522 233 1534 333 . Guns 993 | . 520 . 473 . . Cannons 1032 | . . . 757 275 . Explosions 595 | . . 233 304 58 . Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 718 | . 520 . 198 . . Thermal 1307 | . . . 1032 275 . Explosive 595 | . . 233 304 58 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . 33 6 . . Projectiles 6 | . . . 6 . . Explosions 33 | . . 33 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . 21 12 . . Shots 3 | . . 1 2 . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | . 18 . 225 111 . Average Temperature 53 | . 9 . 67 48 . Received Heat Transfer 672 | . 237 . 327 108 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 2627 | . . . 2183 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Peak Influence 433 | . 221 83 433 271 . Initial 148 | . . 1 31 148 . Average 93 | . 49 6 186 75 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 76 | 100 92 100 50 78 . Level 1 23 | . 7 . 48 21 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 19 3 33 6 . Peak Tracking Total 4 | . 4 3 4 3 . Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Machines Accessed 12 | . 5 . 6 1 . Terminals 9 | . 5 . 4 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 12 . 13 1 . Successful 15 | . 6 . 8 1 . Failed 11 | . 6 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 15 | . 11 . 4 . . Terminals 19 | . 12 . 7 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 3 1 . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . . . 1 . Branch Access Points 2 | . 1 . 1 . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 3 | . 2 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 58 | . . . 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 42 | . . . . 42 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Min Exi Turns Passed 5561 | 97 1438 442 1463 1490 631 Spaces Moved 2031 | 59 590 181 565 439 197 Core 4 | 4 . . . . . Treads 1653 | 55 590 181 191 439 197 Legs . | . . . . . . Wheels 374 | . . . 374 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 100 320 320 Average Speed 240 | 152 217 240 183 320 320 Slowest Speed 560 | 160 240 240 560 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 89 43 51 80 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 63 | . . 13 39 11 . Melee . | . . . . . . Projectile 9 | . . . 5 4 . AOE 54 | . . 13 34 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Min Exi Total 2492 | 64 666 186 877 502 197 Wait 278 | . 18 2 213 45 . Move 2024 | 58 589 180 564 436 197 Hop 1 | . . . . 1 . Pick Up 29 | 1 5 . 17 6 . Fast Attach 16 | 5 4 . 6 1 . Attach 4 | . . . 4 . . Detach . | . . . . . . Swap 10 | . . 1 7 2 . Drop 2 | . . . 2 . . Fire 125 | . 47 3 64 11 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 4) 724 | -10/Materials | Discovered new exit (range 15) 1061 | -10/Materials | Identified exit to Mines 1536 | -10/Materials | Entered Mines 1583 | -10/Mines | Met a Derelict bent on vengeance 1943 | -10/Mines | Discovered new exit (range 10) 1978 | -10/Mines | Entered Materials 1978 | -9/Materials | Evolved 2 slots: Utility x2 2590 | -9/Materials | Discovered new exit (range 5) 2718 | -9/Materials | Repaired Lgt. Armor Plating 2752 | -9/Materials | Repaired Med. Armor Plating 3021 | -9/Materials | Identified exit to Mines 3441 | -9/Materials | Entered Mines 3524 | -9/Mines | Learned Materials security intel 3603 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3610 | -9/Mines | Found Prototype Device 3713 | -9/Mines | Discovered new exit (range 10) 4055 | -9/Mines | Discovered new exit (range 6) 4286 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4310 | -9/Mines | Core integrity fell below 50% 4791 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4918 | -9/Mines | Discovered new exit (range 5) 4931 | -9/Mines | Entered Exiles 4931 | -9/Exiles | Found Exiles lab abandoned 4931 | -9/Exiles | Accompanied by 1 ally 4961 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5562 | -9/Exiles | Self-destructed Last Messages --------------- 04309_ Explosive Trap short circuited. 04309_ Machine disabled. 04309_ 56-G06(z) destroyed. 04309_ An explosion rips through the floor. 04309_ Machine disabled. 04309_ An explosion rips through the floor. 04309_ Machine disabled. 04314_ SN-CWX(g) destroyed. 04320_ Acquired Corrupted Imp. Trap Extractor. 04331_ Acquired Coolant Injector. 04334_ The unstable cave ceiling collapses. 04791_ A Mak. Shrapnel Gun has been hastily shoved under some rubble with a note attached: "In case of Swarmers." 04798_ Acquired Mak. Shrapnel Gun. 04864_ T-07 Excavator is excavating. 04918_ "No threat detected, you may enter." 04918_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04961_ FG-C7G(g): "This place seems safe enough for now, thank you." 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"""#????#" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldTachyonAutocannon Manual? 0 Play Time 00:20:33 Cumulative 459.1 hours Start 2023.04.17 @ 10:50:34 End 2023.04.17 @ 11:12:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 497 Rogue 488 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 81 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2e79dc0-6852-4a56-8bcb-999e68f2b535