Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 03:38:39 Player: CheifClapdad Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (5002) 5002 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1828) 1828 TOTAL SCORE: 13195 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 468 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1000 Matter 6/300 Energy 37/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Heat Sink > --- WEAPON (4) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Layered Heavy Armor Plating Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Target Analyzer Improved Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Large Matter Pod Weapon Cycler Weapon Cycler Improved Light Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating KE Penetrator KE Penetrator Gauss Cannon Gauss Cannon Heavy Shock Bomb Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun High-powered Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Slots Evolved 10 | . . . . . 4 . . . 4 . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . 2 . . . . . Utility 4 | . . . . . 1 . . . 2 . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 87 | 7 5 6 1 1 3 19 3 . 2 2 13 9 . 16 Power 12 | 1 1 1 1 . . 3 . . . . 2 1 . 2 Engine 9 | 1 1 1 1 . . 1 . . . . 2 . . 2 Core 3 | . . . . . . 2 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 2 1 . 1 1 6 . . . . 4 2 . 3 Treads 10 | 1 1 1 . 1 1 5 . . . . . . . . Leg 10 | . . . . . . 1 . . . . 4 2 . 3 Wheel 2 | 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 20 | 2 . 1 . . 1 3 1 . 1 . 5 3 . 3 Device 6 | 1 . . . . 1 1 . . . . . . . 3 Storage 2 | 1 . 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . . 1 . 3 . . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . . . . 2 1 . . . 2 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 2 3 . . 1 7 2 . 1 2 2 3 . 8 Energy Gun 4 | . . . . . . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 2 2 . . 1 3 2 . . 1 2 3 . . Ballistic Cannon 4 | . . . . . . 1 . . 1 1 . . . 1 Launcher 5 | . . 1 . . . 2 . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 . . 1 . . . . . Parts Lost 44 | . . 4 . . . 6 . . . 3 1 . . 30 Power 7 | . . 1 . . . 2 . . . 1 . . . 3 Propulsion 14 | . . 1 . . . 3 . . . 1 1 . . 8 Utility 8 | . . . . . . . . . . 1 . . . 7 Weapon 15 | . . 2 . . . 1 . . . . . . . 12 Highest Loss Streak 13 | . . 3 . . . 2 . . . 2 1 . . 13 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Backups 12 | 3 6 7 14 14 11 14 14 14 12 13 10 13 13 10 Power . | 1 . . 1 1 1 1 1 1 1 1 . . . . Propulsion 3 | 2 4 3 5 5 6 5 4 4 4 4 . . . . Utility 4 | . . 1 5 5 2 5 5 6 4 4 2 6 6 5 Weapon 3 | . 2 3 3 3 1 3 3 3 3 4 6 6 6 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . 1 1 1 . 5 5 . . . . 2 2 . 6 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . 1 1 . . 3 1 . . . . . . . . Utility 13 | . . . 1 . 1 4 . . . . 1 1 . 5 Weapon 3 | . . . . . 1 . . . . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 95 87 100 85 98 99 100 85 74 87 94 100 74 Engine 5 | . 14 11 1 14 9 3 . . . . 5 10 5 3 Core 3 | . . . . . . 5 9 9 6 2 . . 5 2 Treads 15 | . 14 12 14 14 26 25 27 27 20 17 1 . . . Leg 6 | . . . . . . . . . . . 22 26 29 20 Wheel 3 | . 14 14 14 14 . . . . . . . . . . Device 10 | . 14 14 14 14 13 11 9 9 13 13 9 5 5 8 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 5 5 5 4 Processor 2 | . . . . . . . . . 5 6 10 11 11 8 Protection 4 | . . . . . . 6 9 9 6 . 4 8 11 5 Ballistic Gun 25 | . 28 27 28 28 26 31 26 27 20 20 17 23 23 14 Ballistic Cannon 2 | . . . . . . 2 9 9 6 6 4 . . 1 Peak Build Rating 81 | 9 15 16 16 16 26 36 36 36 43 43 66 76 76 81 Average Rating 35 | 4 14 15 14 16 23 32 35 36 41 39 56 68 76 59 On Entrance 33 | . 9 15 14 16 16 26 34 36 36 43 38 66 76 76 Naked Turns 40 | . . . . . . . . . . . . . . 40 Heaviest Build 75 | 13 17 27 32 32 36 44 44 44 45 44 69 75 70 72 Greatest Support 88 | 20 23 23 23 23 69 69 65 65 65 65 68 88 86 86 Greatest Overweight (x) 13 | 2 1 2 3 3 . 2 . . . . 2 2 . 13 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 15 15 15 15 15 15 14 13 15 15 15 15 15 Average Carried 12 | 3 7 7 14 14 11 14 14 14 12 13 10 14 15 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 15 14 15 15 15 14 14 13 15 15 15 15 4 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Skirmisher 14% | Skirmisher 12% | Gunner 9% | Scavenger-Gunner 8% | Commander-Skirmisher 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Commander-Tank | -8/Scraptown Commander-Skirmisher | -6/Factory Commander-Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Garrison Gunner | -5/Factory Gunner | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Matter Collected 4043 | 240 . 489 . 86 298 1163 547 . . 146 327 . . 747 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4799 | 18 . 755 . 171 289 1693 537 . . 135 402 . . 799 Parts 283 | 3 . 63 . 9 16 100 26 . . 5 17 . . 44 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 91 | . . 22 . 3 3 34 12 . . 2 1 . . 14 Guns 75 | . . 20 . 3 3 28 10 . . 1 1 . . 9 Cannons 6 | . . . . . . 3 2 . . 1 . . . . AOE 10 | . . 2 . . . 3 . . . . . . . 5 Classes Destroyed 19 | 1 . 5 . 1 2 7 . . . 1 1 . . 1 Worker 3 | . . . . 2 . 1 . . . . . . . . Builder 3 | . . 1 . . . 2 . . . . . . . . Tunneler 3 | 1 . 1 . . 1 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 4 | . . . . . 1 . 1 . . . 2 . . . Mechanic 2 | . . . . . . 2 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . . . . 1 . . . Swarmer 13 | . . 6 . . . 5 2 . . . . . . . Grunt 41 | . . 13 . 3 1 13 2 . . . . . . 9 Brawler 4 | . . . . . . 4 . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . Protector 3 | . . . . . . 1 2 . . . . . . . Sentry 15 | . . 2 . . 2 8 3 . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . Hunter 4 | . . . . . . 2 2 . . . . . . . Programmer 5 | . . . . . . . . . . . 1 . . 4 Behemoth 1 | . . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 1 . 4 . 5 3 6 6 . . 2 1 . . 3 Combat Bots Only 5 | . . 4 . 3 2 4 5 . . 2 1 . . 3 Max Kills in Single Turn 4 | 1 . 2 . 1 1 4 2 . . 1 1 . . 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . Exploded 3 | . . 1 . . . 3 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Hostile Shots Fired 604 | . . 103 . 12 1 121 49 . . 28 11 . . 279 Missed 197 | . . 35 . 3 . 43 21 . . 12 3 . . 80 Hits 407 | . . 68 . 9 1 78 28 . . 16 8 . . 199 Melee 11 | . . 4 . . . 5 2 . . . . . . . Projectile 396 | . . 64 . 9 1 73 26 . . 16 8 . . 199 Critical Strikes 14 | . . 2 . 1 . 3 . . . . . . . 8 Damage Taken 7576 | . . 873 . 138 17 1270 444 . . 378 353 . . 4103 Core 1344 | . . 137 . . . 148 16 . . 40 21 . . 982 Absorbed by Shields 69 | . . . . . . . 4 . . 65 . . . . Regen/Repaired (Parts) 74 | . . . . . . 74 . . . . . . . . Core Remaining (%) 77 | 100 . . . 45 . . . 70 . 95 . . . . Volleys Fired 257 | 2 . 58 . 11 12 79 21 . . 7 9 4 1 53 Largest 4 | 2 . 2 . 2 3 4 4 . . 4 4 4 4 4 Hottest 142 | 40 . 53 . 46 69 108 111 . . 114 134 129 129 142 Shots Fired 791 | 4 . 111 . 22 36 308 80 . . 28 36 18 4 144 Gun 713 | 4 . 109 . 22 36 279 60 . . 21 29 18 4 131 Cannon 65 | . . . . . . 26 20 . . 7 7 . . 5 Launcher 13 | . . 2 . . . 3 . . . . . . . 8 Special . | . . . . . . . . . . . . . . . Kinetic 773 | 4 . 109 . 22 36 305 80 . . 28 36 18 4 131 Thermal . | . . . . . . . . . . . . . . . Explosive 8 | . . 2 . . . . . . . . . . . 6 Electromagnetic 10 | . . . . . . 3 . . . . . . . 7 Robot Hit Streak 25 | 1 . 14 . 25 9 13 7 . . 12 8 . 2 9 Robot Miss Streak 4 | 1 . 2 . 1 1 4 2 . . 2 3 . 2 4 Penetration Max 1 | . . . . . . . 1 . . . 1 . . 1 Secondary Targets 6 | . . 2 . . . 3 . . . . . . . 1 Max Gunslinging Chain 2 | . . 1 . . . 2 . . . . . . . 1 Shots Hit Robots 470 | 2 . 81 . 17 25 170 41 . . 21 20 . 2 91 Core Hits 205 | 1 . 36 . 6 8 79 20 . . 4 8 . . 43 Critical Kills 9 | . . . . . 1 . . . . . 2 . . 6 Critical Parts Destroyed 12 | . . . . . . 1 . . . . 2 . . 9 Critical Strikes 26 | . . . . . 1 2 . . . . 5 . . 18 Destroy 23 | . . . . . 1 1 . . . . 4 . . 17 Blast 3 | . . . . . . 1 . . . . 1 . . 1 Melee Attacks 9 | . . . . . . 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9257 | 29 . 1392 . 267 380 3220 924 . . 413 375 . 50 2207 Guns 7004 | 29 . 1201 . 267 380 2443 711 . . 275 244 . 50 1404 Cannons 852 | . . . . . . 346 206 . . 138 125 . . 37 Explosions 1372 | . . 188 . . . 427 . . . . . . . 757 Melee . | . . . . . . . . . . . . . . . Ramming 29 | . . 3 . . . 4 7 . . . 6 . . 9 Kinetic 7847 | 29 . 1201 . 267 380 2789 917 . . 413 369 . 50 1432 Thermal 175 | . . 41 . . . 134 . . . . . . . . Explosive 729 | . . 147 . . . . . . . . . . . 582 Electromagnetic 477 | . . . . . . 293 . . . . . . . 184 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 9 11 11 . . 4 4 4 17 Average Corruption 7 | . . . . . . 6 10 11 . . 2 4 4 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 145 | . . . . . . 23 61 . . . 5 14 2 40 Message Errors 38 | . . . . . . 6 16 . . . 3 8 . 5 Matter Fused 33 | . . . . . . 5 15 . . . 2 2 1 8 Heat Flow Errors 13 | . . . . . . . 7 . . . . 1 . 5 Energy Discharges 15 | . . . . . . 7 4 . . . . . 1 3 Parts Rejected 3 | . . . . . . . 1 . . . . . . 2 Data Loss (minor) 17 | . . . . . . 2 7 . . . . 1 . 7 Data Loss (major) 6 | . . . . . . 2 2 . . . . . . 2 Misfires 8 | . . . . . . . 4 . . . . 2 . 2 Alerts 2 | . . . . . . . 1 . . . . . . 1 Misdirections 4 | . . . . . . . 1 . . . . . . 3 Weapon Failures 6 | . . . . . . 1 3 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 35 | . . 1 . . . 18 11 . . . . . . 5 Projectiles 29 | . . . . . . 18 11 . . . . . . . Explosions 6 | . . 1 . . . . . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 2 . . . 1 . . . 1 Impact 1 | . . . . . . 1 . . . . . . . . Kinetic 3 | . . . . . . 1 . . . 1 . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . 8 . . . . . . . . . . . 54 Shots 4 | . . 1 . . . . . . . . . . . 3 Rammed 6 | . . 1 . . . 1 2 . . . . . . 2 Targets Rammed 13 | . . 1 . . . 1 2 . . . 1 . . 8 Kicked 7 | . . . . . . . . . . . 1 . . 6 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 333 | . . 22 . 22 6 333 231 . . . 66 248 63 321 Average Temperature 73 | . . 6 . 9 4 75 87 . . . 35 71 34 90 Received Heat Transfer 1943 | . . 381 . 96 9 405 45 . . 37 . . . 970 Effects 5 | . . . . . . 1 4 . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 233 | . . 50 . . . 183 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . 2 1 2 Low Security (%) 76 | 100 100 91 . 100 100 54 92 . 100 100 100 74 39 36 Level 1 10 | . . 8 . . . 8 7 . . . . 19 60 29 Level 2 12 | . . . . . . 37 . . . . . 5 . 34 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 621 | 5 . 237 . 91 98 621 241 . 5 40 32 459 240 563 Initial 241 | . . . . . . 7 241 . . . 2 9 240 112 Average 146 | . . 90 . 18 37 237 141 . . 17 2 187 202 298 Influence Increases 3867 | 5 . 619 . 91 173 1251 453 . 5 109 85 450 . 626 Destroy 0b10 Robot/C 2000 | . . 440 . 60 100 780 260 . . 60 20 . . 280 Destroy 0b10 Robot/NC 125 | 5 . 10 . 10 15 45 25 . . . 15 . . . Destroy Leader 338 | . . 40 . 10 32 194 . . . 10 12 . . 40 Allied During Kill 90 | . . 12 . 11 11 28 19 . . 9 . . . . Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . . . . Successful Hack 61 | . . . . . . 14 23 . 5 . 19 . . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . . Disable Machine 180 | . . 30 . . . 120 . . . 15 15 . . . Anti-Garrison Action 450 | . . . . . . . . . . . . 450 . . Destroy Structure 158 | . . 27 . . . 25 6 . . . 4 . . 96 Lose Combat Pursuer 315 | . . 60 . . 15 15 . . . 15 . . . 210 Influence Decreases 3429 | 5 . 554 65 91 154 649 918 156 5 104 76 5 299 348 Entered New Map 888 | . . . 65 . . 12 380 156 . . 3 5 219 48 Time Decay 1956 | 5 . 514 . 91 134 538 518 . 5 . 71 . 80 . Lost Part 421 | . . 40 . . . 59 . . . 20 2 . . 300 Lost Ally 164 | . . . . . 20 40 20 . . 84 . . . . Squads Dispatched 17 | . . . . . 1 13 . . . 1 1 . 1 . Investigation 2 | . . . . . . 1 . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . 1 1 . . . 1 . . 1 . Assault 5 | . . . . . . 5 . . . . . . . . Garrison 6 | . . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Distress Signals 4 | . . . . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 133 | . 1 26 . 3 6 50 11 . . 8 3 . . 25 Peak Tracking Total 10 | . 1 3 . 3 4 7 4 . . 4 1 . . 10 Tactical Retreats 13 | . . 3 . . 1 1 . . . 1 . . . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Traps Triggered 9 | . . . . . . 7 . . . . 2 . . . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . Traps Reconfigurated 19 | . . . . . . 9 . . 1 1 6 1 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Machines Disabled 17 | . . 2 . . . 8 . . . 1 1 5 . . Max in Single Turn 2 | . . 2 . . . 1 . . . 1 1 2 . . Garrison Relay 5 | . . . . . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Machines Accessed 22 | . . . 1 . . 8 8 . 1 . 2 1 1 . Terminals 13 | . . . . . . 7 3 . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . Total Hacks 41 | . . . 1 . . 13 17 . 2 . 6 1 1 . Successful 23 | . . . 1 . . 8 10 . 1 . 2 . 1 . Failed 18 | . . . . . . 5 7 . 1 . 4 1 . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . . . 2 . . 12 17 . . . . . . . Terminals 22 | . . . . . . 11 6 . 2 . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 11 | . . . . . . . 11 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 4 . 1 . Terminal Hacks 5 | . . . 1 . . 2 . . 1 . 1 . . . Open Door 2 | . . . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 13 | . . . . . . 6 7 . . . . . . . Terminals 8 | . . . . . . 5 3 . . . . . . . Botnet 8 | . . . . . . 5 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 3 4 . 1 . 2 1 1 . Full Trace Events 4 | . . . . . . 1 2 . . . 1 . . . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . Corruption 2 | . . . . . . . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . . . . . 19 . . Machine Destruction 19 | . . . . . . . . . . . . 19 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Total Allies 16 | . . 3 . . . 2 11 . . . . . . . Largest Group 8 | . . 3 3 3 3 2 8 8 8 8 . . . . Highest-Rated Group 127 | . . 40 40 40 40 62 127 127 127 127 . . . . Highest-Rated Ally 31 | . . 16 16 16 16 31 27 27 27 27 . . . . Initial Warlord ECA Mod 14 | . . . . . . . . . . . . . 7 7 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 106 | . . 1 . 1 31 47 11 . . 15 . . . . Total Damage 1567 | . . 16 . . 301 680 319 . . 251 . . . . Kills 17 | . . 1 . . 2 7 6 . . 1 . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Active Infowar (turns) 3494 | 26 74 1509 636 475 448 326 . . . . . . . . Terrain 3494 | 26 74 1509 636 475 448 326 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Turns Passed 9842 | 117 74 1509 636 475 448 2015 1420 431 123 89 716 677 166 946 Spaces Moved 5317 | 87 58 821 301 238 245 968 758 279 76 39 331 429 130 557 Core 147 | 37 . . . . . . . . . . . . . 110 Treads 2833 | 8 5 104 224 126 245 968 758 279 76 39 1 . . . Legs 1336 | . . . . . . . . . . . 330 429 130 447 Wheels 1001 | 42 53 717 77 112 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 125 125 160 152 155 155 155 155 130 126 126 50 Average Speed 151 | 110 101 112 210 185 160 159 155 155 155 157 195 149 126 126 Slowest Speed 700 | 160 160 240 240 240 160 320 155 155 155 160 320 270 126 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 8 73 62 47 15 81 66 28 2 43 7 45 5 18 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . . . 4 . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 6 | . . . . . . 6 . . . . . . . . Terrain Destroyed 172 | . . 45 . . . 17 7 . . . 2 1 . 100 Melee 6 | . . . . . . 6 . . . . . . . . Projectile 15 | . . . . . . 4 7 . . . 2 1 . 1 AOE 148 | . . 45 . . . 7 . . . . . . . 96 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Gar Fac Gar Total 6543 | 101 75 1295 303 249 278 1225 956 278 81 51 380 458 130 683 Wait 540 | . . 395 . . . 112 . . 2 . 2 . . 29 Move 5303 | 86 57 820 300 237 244 967 757 278 75 38 330 428 129 557 Hop . | . . . . . . . . . . . . . . . Pick Up 66 | 6 7 11 1 . 10 9 1 . . 2 12 3 . 4 Fast Attach 36 | 5 1 . . . 1 11 1 . 1 1 2 2 . 11 Attach 33 | 2 . 3 1 . 3 3 1 . 2 . 8 2 . 8 Detach 2 | . . . . . . 1 . . 1 . . . . . Swap 40 | . 4 4 . 1 . 13 3 . . 1 3 5 . 6 Drop 67 | . 6 3 1 . 8 17 5 . . 2 8 10 . 7 Fire 257 | 2 . 58 . 11 12 79 21 . . 7 9 4 1 53 Melee 9 | . . . . . . 9 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . . . 1 . . 6 Crush 4 | . . 1 . . . 1 2 . . . . . . . Escape Stasis 8 | . . . . . . 3 . . . . 5 . . . Rewire 169 | . . . . . . . 165 . . . . 4 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory -5/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 6) 192 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 632 | -10/Mines | Learned location of Storage (-8) 637 | -10/Mines | Excavation squad dispatched 637 | -10/Mines | A large section of the Mines collapsed 887 | -10/Mines | Excavation squad dispatched 1137 | -10/Mines | Excavation squad dispatched 1304 | -10/Mines | Core integrity fell below 50% 1340 | -10/Mines | Lost 3 parts (1n2w) 1387 | -10/Mines | Excavation squad dispatched 1411 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1434 | -10/Mines | Discovered new exit (range 5) 1701 | -10/Mines | Entered Exiles 1701 | -10/Exiles | Accompanied by 3 allies 1790 | -10/Exiles | Met 8R-AWN 1843 | -10/Exiles | Met EX-HEX 1953 | -10/Exiles | Met EX-BIN 1994 | -10/Exiles | Aligned with FarCom system 1997 | -10/Exiles | Given EX-Vault access code 2073 | -10/Exiles | Opened EX-Vault 2120 | -10/Exiles | Found Trap Reconfigurator 2166 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2172 | -10/Exiles | Exiles lab attacked by MAIN.C 2312 | -10/Exiles | Discovered new exit (range 14) 2337 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2337 | -10/Exiles | Entered Mines 2337 | -9/Mines | Accompanied by 3 allies 2626 | -9/Mines | Build established: Skirmisher 2721 | -9/Mines | Discovered new exit (range 14) 2812 | -9/Mines | Entered Materials 2812 | -8/Materials | Accompanied by 3 allies 2812 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2965 | -8/Materials | Discovered new exit (range 13) 3260 | -8/Materials | Entered Storage 3260 | -8/Storage | Accompanied by 1 ally 3324 | -8/Storage | Build established: Scavenger-Skirmisher 3884 | -8/Storage | Build established: Skirmisher 3964 | -8/Storage | Garrison activated, responded to threat 4411 | -8/Storage | Met a pair of Derelict thieves 4430 | -8/Storage | Garrison activated, responded to threat 4436 | -8/Storage | Build established: Scavenger-Skirmisher 4620 | -8/Storage | Discovered new exit (range 16) 5260 | -8/Storage | First assault squad dispatched 5270 | -8/Storage | Used back door to open Recycling access 5270 | -8/Storage | Discovered new exit (range 4) 5275 | -8/Storage | Entered Recycling 5342 | -8/Recycling | Scanned before Scraplab entrance 5558 | -8/Recycling | System corruption reached 10% 6394 | -8/Recycling | Build established: Commander-Skirmisher 6677 | -8/Recycling | Entered Scraplab 6691 | -8/Recycling | Discovered new exit (range 3) 6695 | -8/Recycling | Entered Scraptown 6695 | -8/Scraptown | Accompanied by 8 allies 6699 | -8/Scraptown | System corruption cleaned by C-Scrubber 6885 | -8/Scraptown | Turned away by UFD registrar 6923 | -8/Scraptown | Visited Cave Peace 6983 | -8/Scraptown | Build established: Commander-Tank 7057 | -8/Scraptown | Discovered new exit (range 11) 7100 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7126 | -8/Scraptown | Entered Factory 7126 | -6/Factory | Accompanied by 8 allies 7126 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7239 | -6/Factory | Identified exit to DSF 7249 | -6/Factory | Entered DSF 7249 | -6/DSF | Accompanied by 8 allies 7286 | -6/DSF | Additional patrols routed to DSF 7302 | -6/DSF | Discovered new exit (range 15) 7338 | -6/DSF | Entered Factory 7338 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7359 | -5/Factory | Lost 8 allies 7596 | -5/Factory | Build established: Scavenger-Gunner 8051 | -5/Factory | Identified exit to Garrison 8054 | -5/Factory | Entered Garrison 8054 | -5/Garrison | Discovered recently destroyed garrison 8331 | -5/Garrison | Garrison Relay disabled 8501 | -5/Garrison | Build established: Gunner 8559 | -5/Garrison | Garrison Relay disabled 8568 | -5/Garrison | Garrison Relay disabled 8568 | -5/Garrison | Garrison Relay disabled 8572 | -5/Garrison | Garrison Relay disabled 8705 | -5/Garrison | Discovered new exit (range 11) 8731 | -5/Garrison | Entered Factory 8896 | -5/Factory | Identified exit to Garrison 8897 | -5/Factory | Entered Garrison 8993 | -5/Garrison | Triggered checkpoint 9264 | -5/Garrison | System corruption reached 10% 9324 | -5/Garrison | Lost 3 parts (1p1n1w) 9452 | -5/Garrison | Spotted B-75 Beast 9516 | -5/Garrison | Destroyed B-75 Beast 9532 | -5/Garrison | Lost 4 parts (1p1n2u) 9686 | -5/Garrison | Lost 13 parts (5n2u6w) 9739 | -5/Garrison | Core integrity fell below 50% 9749 | -5/Garrison | Released all parts (1) 9774 | -5/Garrison | Core integrity fell below 20% 9803 | -5/Garrison | Lost 8 parts (1p1n3u3w) 9843 | -5/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09749_ Acquired Imp. Remote Datajack. 09763_ System corrupted: Imp. Remote Datajack rejected. 09765_ Acquired Imp. Remote Datajack. 09768_ Dropped Imp. Remote Datajack. 09769_ Dropped Lrg. Matter Pod. 09771_ Acquired Imp. Remote Datajack. 09772_ Imp. Remote Datajack destroyed. 09782_ ZNVW=TI7TWNG3%OSEU| 09822_ Hpw. Shock Rifle destroyed. 09825_ Acquired Imp. Heat Sink. 09837_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????##A A##???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#A #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#A| #???????????????????? | | ???????????????????????##*= ##???????????????????? | | ???###################### ################???????? | | ???# ! =**!@!!= #???????? | | ???# = ==!! *! #???????? | | ???# ##################[*!!!# ###### #???????? | | ???# #????????????????##=[### #????# #???????? | | ???# #?????????????????#p|#?#####????# #???????? | | ???# #?????????????????# #### #????g" ???????? | | ???# #?????????????????# ; #????g" "??????? | | ???# #?????????????????# ## ###????g" "#?????? | | ???# #?????????????????# #??#???????# #"#?????? | | ???# #???????????????### #??????????# ###?????? | | ???# #???????????????# +??????????# #???????? | | ???# #???????????????# #??????????# #???????? | | ???# #???????????????# #??????????####???????? | | ???# #???????????????### #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #?????????????????# #?????????????????????? | | ???# #??####???????????# #?????????????????????? | | ???# #### ####????????# #?????????????????????? | | ???# ## # #????????# #?????????????????????? | | ???# # # ##???????# #?????????????????????? | | ???# * # ### ######### #?????????????????????? | | ???#[ #?????????????????????? | | ???#] !% % #?????????????????????? | | ?# ! # ### ##"####+######?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyContainmentBattery Manual? 0 Play Time 00:55:33 Cumulative 72.2 hours Start 2025.06.11 @ 02:40:57 End 2025.06.11 @ 03:38:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 126f355a-ddc2-466e-aff6-91074fece0eb