Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.08 @ 10:38:50 Player: Mr Goldstein Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (56) 280 Value Destroyed (1344) 1344 Prototype IDs (47) 940 Alien Tech Used (3) 600 Bonus (1694) 1694 TOTAL SCORE: 13358 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 173 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -468 Cogmind --------- Core Integrity 0/1300 Matter 195/300 Energy 100/100 System Corruption 6% Temperature Cool (41) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Improved Energy Mantle Vortex Driver (14) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III Vortex Chain Reactor > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III Cooled Antigrav System Cooled Antigrav System Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Target Analyzer Hacking Suite Ghost Barrier > --- WEAPON ----------- Backup Laser III Heavy Rocket Launcher > --- INVENTORY -------- Improved Energy Mantle Hacking Drone Bay Vortex Driver Heavy Missile Launcher Remote Datajack [Rating: 112] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Fission Core Reactor Antimatter Reactor Propulsion VTOL Module Treads Advanced Heavy Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Backup Laser III Energy Cannon Vortex Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Utility 7 | . . . 1 1 1 . . . . . . . . . 2 . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | . . 1 7 7 13 7 . . 1 10 . 5 . 3 . 3 . 14 1 5 . 11 8 8 20 Power 11 | . . . . . 1 2 . . . 1 . . . . . 1 . 2 . . . 3 . . 1 Engine 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . 1 . . . Core 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 36 | . . . . 2 5 1 . . . 4 . 2 . . . . . 4 . 1 . 2 . 3 12 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . . . . 3 Flight 23 | . . . . . 4 1 . . . 3 . 2 . . . . . 2 . . . 2 . 3 6 Utility 38 | . . . 3 4 4 2 . . . 2 . 2 . . . . . 4 . 3 . 3 8 . 3 Device 12 | . . . . . 1 1 . . . . . 1 . . . . . 1 . 1 . 1 5 . 1 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . 2 1 . . . . 2 . . . . . . . 2 . 2 . 1 . . 1 Hackware 5 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 1 Protection 10 | . . . 3 1 2 . . . . . . 1 . . . . . . . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . . 1 4 1 3 2 . . 1 3 . 1 . 3 . 2 . 4 1 1 . 3 . 5 4 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 10 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 4 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 1 3 1 1 . . . . 3 . 1 . 2 . 2 . 1 1 . . 1 . 1 2 Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 . . . . . . . . . . 1 . 9 . 1 . . 3 . 4 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Lost 53 | . . . 1 2 . . 1 . . 2 . 3 . 6 . 1 2 . 2 5 3 2 . 9 14 Power 6 | . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 . 1 . Propulsion 27 | . . . . . . . 1 . . 1 . 2 . 4 . . 1 . 1 2 1 1 . 6 7 Utility 15 | . . . 1 2 . . . . . 1 . 1 . . . 1 . . . 2 . . . 1 6 Weapon 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 Highest Loss Streak 8 | . . . 1 1 . . 1 . . 2 . 3 . 3 . 1 2 . 1 3 6 1 . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 54 | . . 2 11 30 60 92 89 84 82 76 86 79 80 57 29 29 17 50 83 72 41 48 60 56 33 Engine 2 | . . . . . . 7 7 7 7 1 . . . . . . . 8 11 5 1 . . . . Core 1 | . . . . . . . . . . 5 6 6 6 3 . 3 . . . . . . 5 1 . Hover 3 | . . . . . 5 . . . . 1 . . . . . . . 10 21 18 3 . . . 5 Flight 14 | . . . . . 12 37 35 30 30 28 40 33 33 20 5 5 . 2 11 10 10 16 15 15 2 Device 4 | . . . . . 3 8 15 15 15 12 6 9 6 6 5 1 . . . . . . 4 4 . Processor 12 | . . . . 7 17 13 7 7 7 6 13 13 13 13 11 11 11 13 22 24 20 23 21 15 13 Hackware 5 | . . . . 1 3 4 7 7 7 6 6 6 6 6 5 5 5 6 11 8 5 5 7 10 5 Protection 4 | . . . 9 8 11 9 7 7 7 6 6 2 6 1 . . . . . . . . 6 9 2 Slashing Weapon 2 | . . . . . 3 6 7 7 6 6 6 6 6 4 . . . . . . . . . . . Naked Turns 137 | . 33 63 37 4 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 23 | . . . 9 4 14 20 19 19 19 20 19 23 23 23 1 12 5 13 13 6 4 20 18 20 16 Greatest Support 40 | 3 3 3 3 28 20 24 24 20 20 26 26 27 23 23 6 6 6 16 14 14 14 22 18 36 40 Greatest Overweight (x) 2 | . . . 2 1 . . . . . 1 . . . . . 1 . 2 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 4 4 4 4 5 5 4 4 5 4 5 4 5 4 5 4 5 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 4 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 32% | Mutant 24% | Hacker-Sprinter 22% | Scavenger-Sprinter 6% | Hacker-Mutant 4% | Scavenger-Scout 4% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 1536 | 199 . 31 33 19 115 240 53 . 10 139 21 39 . 10 . 85 16 52 . . . 88 . 335 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1608 | . . 14 131 24 297 157 19 . 46 183 89 79 . 51 . 63 . . . . . 127 . 161 167 Parts 92 | . . 3 8 5 20 9 . . 4 13 . 2 . 4 . 8 . . . . . 6 . 4 6 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 7 . . . . . 7 . 3 . 4 . . . . . 4 . 1 . Prevented 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 46 | . . 3 4 4 3 4 . . . 7 . 1 . 4 . 5 . . . . . 5 . 3 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 44 | . . 3 4 4 3 4 . . . 7 . . . 4 . 5 . . . . . 5 . 2 3 Classes Destroyed 9 | . . 1 1 1 4 . . . 1 . . 1 . . . . . . . . . . . . . Worker 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 41 | . . 3 . 4 3 4 . . . 7 . . . 4 . 5 . . . . . 5 . 3 3 Grunt 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . . 3 4 5 7 11 . . . 5 . 1 . 3 . 5 . . . . . 5 . 3 4 Combat Bots Only 5 | . . 3 4 4 3 4 . . . 4 . 1 . 3 . 5 . . . . . 5 . 3 3 Max Kills in Single Turn 5 | . . 2 4 4 2 2 1 . 1 3 1 1 . 3 . 5 . . . . . 3 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 4 3 2 2 . . . 3 . . . 3 . 5 . . . . . 3 . 2 3 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 8447 | . 12 28 665 705 291 80 41 . 62 200 29 93 . 515 51 138 398 20 316 455 428 142 . 939 2839 Core 3413 | . 12 18 278 101 128 28 . . 21 23 19 12 . 239 24 93 301 20 36 104 131 53 . 437 1335 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 238 | . . . . . . . . . . . . . . . . . . . . . . . . 199 39 Regen/Repaired (Parts) 29 | . . . . . . . . . . . . . . . . . . 29 . . . . . . . Core Remaining (%) 65 | 100 . 88 30 81 . . . . 74 . . . . 65 . . . . 52 . . . . 36 . Volleys Fired 61 | . . 2 1 2 8 9 . . . 5 . 1 . 3 . 3 . 5 . 1 . 5 . 8 8 Largest 2 | . . 1 2 1 1 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 Hottest 100 | . . 30 60 30 80 30 . . . 39 . 39 . 39 . 39 . 5 . 100 . 100 . 100 100 Shots Fired 62 | . . 2 2 2 8 9 . . . 5 . 1 . 3 . 3 . 5 . 1 . 5 . 8 8 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . 2 . . . . . . . . . . . . . . 1 . 2 . 7 6 Launcher 33 | . . 2 2 2 6 3 . . . 5 . 1 . 3 . 3 . . . . . 3 . 1 2 Special 11 | . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Explosive 33 | . . 2 2 2 6 3 . . . 5 . 1 . 3 . 3 . . . . . 3 . 1 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 7 6 Robot Hit Streak 6 | . . . . . 3 6 . . . 1 . . . . . . . 5 . . . 2 . 6 . Robot Miss Streak 1 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 39 | . . . . . 6 12 1 . 2 3 1 4 . . . . . 4 . . . 2 . 4 . Core Hits 85 | . . 3 9 4 11 7 1 . 1 9 1 4 . 5 . 5 1 . . . . 9 . 8 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Melee Attacks 39 | . . . . . 4 8 5 . 5 2 3 4 . 8 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . 4 8 5 . 5 2 3 4 . 8 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 3 1 . 2 2 1 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5876 | . . 144 373 306 657 714 96 . 134 726 90 256 . 327 . 334 17 . . 3 . 625 . 560 514 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 569 | . . . . . 54 . . . . . . . . . . . . . . . . 190 . 325 . Explosions 3849 | . . 144 339 275 444 251 . . . 574 . 22 . 327 . 334 . . . . . 435 . 234 470 Melee 1328 | . . . . . 159 463 96 . 134 152 90 234 . . . . . . . . . . . . . Ramming 130 | . . . 34 31 . . . . . . . . . . . . 17 . . 3 . . . 1 44 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 54 | . . . . . 54 . . . . . . . . . . . . . . . . . . . . Explosive 3849 | . . 144 339 275 444 251 . . . 574 . 22 . 327 . 334 . . . . . 435 . 234 470 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1328 | . . . . . 159 463 96 . 134 152 90 234 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 515 | . . . . . . . . . . . . . . . . . . . . . . 190 . 325 . Highest Corruption 7 | . . . 1 . . 5 5 5 . . . . . 1 . . . . . 6 6 7 7 7 6 Average Corruption 4 | . . . 1 . . 5 5 5 . . . . . 1 . . . . . 1 6 6 7 7 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . 1 . . . 4 1 . . . . . . . . . . . . 3 7 2 12 6 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Matter Fused 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . 4 1 Heat Flow Errors 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 2 Energy Discharges 8 | . . . 1 . . . 2 . . . . . . . . . . . . . . 2 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 . Data Loss (major) 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 149 | . . 7 . 8 10 55 . . . 16 . 3 . . . . . . . . . 4 . 23 23 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . . . 4 . 11 . Explosions 60 | . . 7 . 8 10 . . . . . . . . . . . . . . . . . . 12 23 Melee 74 | . . . . . . 55 . . . 16 . 3 . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . 16 15 31 . . . . . . . . 39 . 27 8 . . 1 . . . . 21 Shots 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Rammed 25 | . . . 5 7 . . . . . . . . . . . . 2 . . 3 . . . 1 7 Targets Rammed 25 | . . . 5 7 . . . . . . . . . . . . 2 . . 3 . . . 1 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . . . 1 7 52 111 212 . . 126 195 117 66 90 . . . . . 22 252 125 . 194 214 Average Temperature 55 | . . . 1 4 14 43 114 . . 67 71 54 33 40 . . . . . 16 142 49 . 27 93 Received Heat Transfer 1167 | . 6 . 297 306 18 12 . . . 51 15 24 . 36 9 . 27 9 9 54 60 9 . 18 207 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 850 | . 75 165 661 479 713 . . . . 850 . . . . 70 . . . . 151 . . . . 497 Initial 459 | . . 28 64 278 212 . . . . 459 . . . . 25 . . . . . . . . . 117 Average 305 | . 29 82 233 353 453 . . . . 638 . . . . 48 . . . . 63 . . . . 296 Maximum Alert Level 3 | . . . 2 2 3 . . . . 3 . . . . . . . . . . . . . . 2 Low Security (%) 38 | 100 100 100 57 . . . . . . . . . . . 100 . . . . 100 . . . . 32 Level 1 18 | . . . 19 59 12 . . . . . . . . . . . . . . . . . . . 30 Level 2 40 | . . . 23 40 84 . . . . 72 . . . . . . . . . . . . . . 36 Level 3 2 | . . . . . 3 . . . . 27 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 4 2 6 . . . . 2 . . . . . . 1 . . 1 . . . . 4 Investigation 13 | . 3 . 2 2 4 . . . . 2 . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 19 | . . . 1 3 1 . . . . . . . . . 1 . . . . . . . . 11 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 5 5 32 22 14 8 1 . 8 12 5 7 . 12 3 6 10 3 5 26 9 9 . 19 53 Peak Tracking Total 23 | . 5 3 11 18 6 4 1 . 6 9 5 5 . 8 4 5 9 7 5 18 7 5 . 8 23 Tactical Retreats 39 | . . . 7 . 2 2 . . 1 2 2 1 . 1 . . 1 1 . 2 2 2 . 7 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 2 . . . . . . 6 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 33 | . 3 . 3 3 5 . . 1 . 5 . . 3 . . . . 3 . 2 . . 3 . 2 Terminals 15 | . 2 . 1 1 3 . . . . 4 . . . . . . . . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Total Hacks 89 | . 6 . 3 5 10 . . 4 . 12 . . 22 . . . . 7 . 5 . . 13 . 2 Successful 65 | . 1 . 3 3 3 . . 4 . 5 . . 22 . . . . 7 . 3 . . 13 . 1 Failed 24 | . 5 . . 2 7 . . . . 7 . . . . . . . . . 2 . . . . 1 Catastrophic 5 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 6 . 3 5 4 . . . . 4 . . . . . . . 1 . 4 . . . . . Terminals 33 | . 5 . 1 3 6 . . . . 11 . . . . . . . . . 5 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . . . 1 1 1 . . 4 . 4 . . 22 . . . . 7 . 1 . . 13 . 1 Record 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Part Schematic 22 | . . . . . . . . 4 . 2 . . 12 . . . . . . . . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 12 | . . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 2 1 . . . . 1 . . . . . . . . . 2 . . . . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 1 4 . . . . 3 . . . . . . . . . . . . . . 1 Full Trace Events 5 | . 2 . . . 2 . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . 4 . 2 . . 12 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 8 | . . 2 . . . 4 . . . . . . . 1 . . . . . 1 . . . . . Largest Group 4 | . . 2 . . . 4 . . . . . . . 1 . . . . . 1 . . . . . Highest-Rated Group 113 | . . 56 . . . 113 . . . . . . . 96 . . . . . 26 . . . . . Highest-Rated Ally 96 | . . 31 . . . 31 . . . . . . . 96 . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . 6 . . . 19 . . . . . . . 6 . . . . . . . . . . . Total Damage 645 | . . 96 . . . 338 . . . . . . . 211 . . . . . . . . . . . Kills 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . . . . . 1 1 1 1 . 2 2 . 1 . 1 2 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 4298 | 11 33 68 319 119 357 245 156 256 72 138 77 160 19 173 70 138 110 397 76 133 67 307 62 338 397 Spaces Moved 9910 | 21 63 124 580 175 858 452 452 923 200 404 229 389 80 413 199 325 224 662 232 368 210 544 148 910 725 Core 2035 | 21 63 124 580 174 20 . . . . . . . . . . . 198 180 . . . . . 66 609 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 247 | . . . . . . . . . . . . . . . . . . 247 . . . . . . . Flight 7627 | . . . . . 838 452 452 923 200 404 229 389 80 413 199 325 26 235 232 368 210 544 148 844 116 Fastest Speed 20 | 50 50 50 50 50 27 24 24 27 27 20 20 20 23 23 35 35 35 32 32 32 32 26 29 22 28 Average Speed 34 | 50 50 50 50 51 34 24 25 27 27 26 20 22 23 28 35 35 48 54 32 32 32 29 29 31 46 Slowest Speed 150 | 50 50 50 150 100 50 27 27 27 27 102 20 26 23 35 35 100 50 150 32 32 32 32 29 102 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . 7 . . . . 1 . 1 . 3 2 . . . 3 24 5 2 . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 26 48 66 27 26 58 61 85 48 16 46 42 71 68 6 50 39 84 45 15 45 71 60 75 36 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 13 | . 1 . 2 2 . 1 . 2 1 1 . . 1 . . . . . . . 1 1 . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 2 2 3 . . 2 . . 2 . . 1 . 1 . . 3 . 2 . Spaces Dug 261 | . . 9 . 20 . 14 4 . . 48 2 20 . 52 . 26 . . . 2 . 38 . 16 10 Terrain Destroyed 377 | . . 14 20 20 2 23 4 . . 76 2 20 . 52 . 41 . . . 2 . 39 . 19 43 Melee 14 | . . . . . . 1 4 . . . 2 . . 7 . . . . . . . . . . . Projectile 20 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . 7 10 AOE 343 | . . 14 20 20 2 22 . . . 76 . 20 . 45 . 41 . . . . . 38 . 12 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 10578 | 20 63 127 601 200 898 569 485 931 209 425 254 450 79 450 196 344 225 694 229 359 204 679 166 954 767 Wait 382 | . . . . 3 8 86 29 5 . 1 23 46 . 22 . 11 . 4 . 2 . 118 . 24 . Move 9795 | 20 62 123 579 174 843 451 451 922 199 401 228 386 79 407 194 324 223 661 225 327 200 539 147 907 723 Hop 41 | . . . . . 7 . . . . 1 . 1 . 2 2 . . . 3 17 4 2 . 1 1 Pick Up 27 | . 1 . 3 4 5 2 . 2 2 . . 3 . . . . . 1 . 1 . . 1 . 2 Fast Attach 86 | . . . 4 5 10 2 . . . 6 . 3 . . . 2 . 12 . 4 . 9 9 3 17 Attach 36 | . . 1 3 2 3 4 . . 1 3 . 1 . 3 . 2 . 1 . 1 . 2 . 5 4 Detach 29 | . . 1 4 1 1 2 . . . 3 . . . 4 . 2 . 1 . 1 . 2 . 4 3 Swap 5 | . . . . . . 1 . . . 1 . 1 . . . . . 1 1 . . . . . . Drop 52 | . . . 2 2 9 4 . 2 2 2 . 4 . 1 . . . 7 . 3 . 2 9 1 2 Fire 61 | . . 2 1 2 8 9 . . . 5 . 1 . 3 . 3 . 5 . 1 . 5 . 8 8 Melee 39 | . . . . . 4 8 5 . 5 2 3 4 . 8 . . . . . . . . . . . Ram 24 | . . . 5 7 . . . . . . . . . . . . 2 . . 2 . . . 1 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Qua) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 10) 45 | -10/Materials | Entered Mines 108 | -10/Mines | Discovered new exit (range 12) 113 | -10/Mines | Entered Materials 113 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 214 | -9/Materials | Discovered new exit (range 8) 311 | -9/Materials | Build established: Mutant 348 | -9/Materials | Discovered new exit (range 3) 378 | -9/Materials | Discovered new exit (range 13) 380 | -9/Materials | Core integrity fell below 50% 421 | -9/Materials | Discovered new exit (range 3) 432 | -9/Materials | Entered another Materials area 432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 548 | -8/Materials | Discovered new exit (range 6) 550 | -8/Materials | Identified exit to Factory 551 | -8/Materials | Entered Factory 551 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 883 | -7/Factory | Discovered new exit (range 16) 908 | -7/Factory | Identified exit to Lower Caves 908 | -7/Factory | Entered Lower Caves 922 | -7/Lower Caves | Encountered a Warlord checkpoint 1012 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1038 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1150 | -7/Lower Caves | Discovered new exit (range 13) 1153 | -7/Lower Caves | Identified exit to Lower Caves 1153 | -7/Lower Caves | Entered another Lower Caves area 1305 | -7/Lower Caves | Discovered new exit (range 16) 1309 | -7/Lower Caves | Identified exit to Zion 1309 | -7/Lower Caves | Entered Zion 1325 | -7/Zion | Given the Hacking Drone Bay 1325 | -7/Zion | Found Prototype Device 1332 | -7/Zion | System corruption cleaned by Quarantine Array 1346 | -7/Zion | Discovered new exit (range 15) 1365 | -7/Zion | Build established: Scavenger-Sprinter 1377 | -7/Zion | Given A8's code to call for help 1459 | -7/Zion | Learned location of 1 exit from Lower Caves 1565 | -7/Zion | Identified exit to Proximity Caves 1565 | -7/Zion | Entered Proximity Caves 1572 | -6/Proximity Caves | Spotter reported a threat 1572 | -6/Proximity Caves | Spotter reported a threat 1588 | -6/Proximity Caves | Spotted B-75 Beast 1625 | -6/Proximity Caves | Spotter reported a threat 1636 | -6/Proximity Caves | Discovered new exit (range 6) 1637 | -6/Proximity Caves | Identified exit to Factory 1637 | -6/Proximity Caves | Entered Factory 1637 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1707 | -6/Factory | Identified exit to Lower Caves 1775 | -6/Factory | Entered Lower Caves 1776 | -6/Lower Caves | Identified exit to Lower Caves 1810 | -6/Lower Caves | Encountered a Warlord checkpoint 1830 | -6/Lower Caves | Learned Factory interactive machine intel 1852 | -6/Lower Caves | Entered another Lower Caves area 1884 | -6/Lower Caves | Spotted B-75 Beast 1885 | -6/Lower Caves | Encountered a Warlord checkpoint 1950 | -6/Lower Caves | Lost 3 parts (2n1u) 1967 | -6/Lower Caves | Learned Factory emergency access door positions 1987 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1996 | -6/Lower Caves | Discovered new exit (range 14) 1999 | -6/Lower Caves | Learned Factory machine intel 2012 | -6/Lower Caves | Identified exit to Data Miner 2012 | -6/Lower Caves | Entered Data Miner 2012 | -6/Data Miner | Discovered new exit (range 7) 2017 | -6/Data Miner | Met Data Miner 2022 | -6/Data Miner | Learned location of Section 7 (-3) 2022 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2025 | -6/Data Miner | Received God Mode back door access code from Data Miner 2030 | -6/Data Miner | Identified exit to Proximity Caves 2031 | -6/Data Miner | Entered Proximity Caves 2036 | -5/Proximity Caves | Spotted B-75 Beast 2050 | -5/Proximity Caves | Learned 4 Factory zone layouts 2173 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2199 | -5/Proximity Caves | Discovered new exit (range 15) 2204 | -5/Proximity Caves | Lost 3 parts (2n1w) 2204 | -5/Proximity Caves | Identified exit to Factory 2204 | -5/Proximity Caves | Entered Factory 2204 | -5/Factory | Evolved 2 slots: Utility x2 2205 | -5/Factory | Identified exit to Extension 2208 | -5/Factory | Loaded intel: 344 machine locations 2209 | -5/Factory | Loaded intel: 54 interactive machine locations 2272 | -5/Factory | Discovered new exit (range 4) 2273 | -5/Factory | Identified exit to Upper Caves 2274 | -5/Factory | Entered Upper Caves 2315 | -5/Upper Caves | Learned Factory trap positions 2355 | -5/Upper Caves | Found Alien Artifact 2355 | -5/Upper Caves | Identified Core Expander 2355 | -5/Upper Caves | Installed Core Expander, added new Power slot 2403 | -5/Upper Caves | Discovered new exit (range 7) 2405 | -5/Upper Caves | Identified exit to Upper Caves 2408 | -5/Upper Caves | Spotted B-75 Beast 2412 | -5/Upper Caves | Entered another Upper Caves area 2422 | -5/Upper Caves | Learned Factory interactive machine intel 2470 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2471 | -5/Upper Caves | Build established: Mutant 2516 | -5/Upper Caves | Discovered new exit (range 12) 2522 | -5/Upper Caves | Identified exit to Warlord 2522 | -5/Upper Caves | Entered Warlord 2708 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2749 | -5/Warlord | Visited the Vortex Lab 2754 | -5/Warlord | Found Prototype Energy Gun 2754 | -5/Warlord | Identified Vortex Rail 2756 | -5/Warlord | Warlord's base attacked by MAIN.C 2759 | -5/Warlord | Found Prototype Energy Cannon 2759 | -5/Warlord | Identified Vortex Driver 2804 | -5/Warlord | Met Warlord 2811 | -5/Warlord | Opened Warlord's prototype stash 2824 | -5/Warlord | Found Prototype Hackware 2824 | -5/Warlord | Identified Ghost Barrier 2826 | -5/Warlord | Found Prototype Processor 2826 | -5/Warlord | Identified Exp. Target Analyzer 2829 | -5/Warlord | Found Prototype Processor 2829 | -5/Warlord | Identified Exp. Targeting Computer 2835 | -5/Warlord | Found Prototype Reactor 2835 | -5/Warlord | Identified Vortex Chain Reactor 2901 | -5/Warlord | Opened side exit 2908 | -5/Warlord | Discovered new exit (range 10) 2918 | -5/Warlord | Identified exit to Proximity Caves 2919 | -5/Warlord | Entered Proximity Caves 2931 | -4/Proximity Caves | Spotted B-86 Titan 2993 | -4/Proximity Caves | Discovered new exit (range 7) 2995 | -4/Proximity Caves | Identified exit to Factory 2995 | -4/Proximity Caves | Entered Factory 2995 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2996 | -4/Factory | Identified exit to Armory 2997 | -4/Factory | Loaded intel: 98 trap records 2998 | -4/Factory | Loaded intel: 51 interactive machine locations 3023 | -4/Factory | Identified exit to Upper Caves 3100 | -4/Factory | Build established: Hacker-Sprinter 3124 | -4/Factory | Discovered new exit (range 15) 3128 | -4/Factory | Entered Upper Caves 3146 | -4/Upper Caves | Spotted B-86 Titan 3180 | -4/Upper Caves | Learned location of Testing (-2) 3186 | -4/Upper Caves | Discovered new exit (range 7) 3187 | -4/Upper Caves | Identified exit to Upper Caves 3195 | -4/Upper Caves | Entered another Upper Caves area 3195 | -4/Upper Caves | Discovered new exit (range 6) 3197 | -4/Upper Caves | Identified exit to Research 3206 | -4/Upper Caves | Lost 6 parts (1p3n1u1w) 3453 | -4/Upper Caves | Learned location of 1 exit from Research 3499 | -4/Upper Caves | Discovered new exit (range 11) 3502 | -4/Upper Caves | Identified exit to Zhirov 3502 | -4/Upper Caves | Entered Zhirov 3502 | -4/Zhirov | Discovered new exit (range 3) 3508 | -4/Zhirov | Met Zhirov 3516 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3522 | -4/Zhirov | Found Alien Artifact 3522 | -4/Zhirov | Identified Integrated Reactor 3522 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3529 | -4/Zhirov | Found Alien Artifact 3564 | -4/Zhirov | Identified exit to Proximity Caves 3564 | -4/Zhirov | Entered Proximity Caves 3727 | -3/Proximity Caves | Lost 3 parts (1p2n) 3834 | -3/Proximity Caves | Spotted B-86 Titan 3882 | -3/Proximity Caves | Discovered exit to Research (range 15) 3897 | -3/Proximity Caves | Core integrity fell below 50% 3902 | -3/Proximity Caves | Entered Research 3902 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -3/Research | Identified exit to Quarantine 3925 | -3/Research | Lost 3 parts (2n1u) 3970 | -3/Research | Found Prototype Launcher 3970 | -3/Research | Identified Adv. Micro-nuke Launcher 4045 | -3/Research | Found Prototype Processor 4045 | -3/Research | Identified Spectral Analyzer 4102 | -3/Research | Spotted B-86 Titan 4109 | -3/Research | Discovered new exit (range 15) 4157 | -3/Research | Core integrity fell below 50% 4174 | -3/Research | Identified Transdimensional Reconstructor 4174 | -3/Research | Warped through subspace 4201 | -3/Research | Lost 8 parts (3n4u1w) 4235 | -3/Research | Core integrity fell below 20% 4299 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04294_ Adv. System Shield destroyed. 04294_ Q-thruster destroyed. 04294_ Knocked back. 04294_ C-35 Carver knocked back. 04294_ Knocked back. 04295_ The unstable cave ceiling collapses. 04295_ Slug penetrates Wall. 04295_ Q-thruster destroyed. 04295_ Knocked back. 04296_ Q-thruster destroyed. 04296_ Antimatter Reactor severed. 04297_ Penetrated by Slug. 04297_ Knocked back. 04297_ Acquired 3 matter. 04298_ Slug penetrates Door. 04299_ Triggered Segregator Trap. 04299_ Arcs of energy rise from the floor. 04299_ Imp. Gyrokinetic Inverter blown off. 04299_ Q-thruster blown off. 04299_ Cmb. Antigrav System blown off. Map ----- +----------------------------------------------------+ | #?????????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | #?????????# #??????????????????????????????????? | | ##?????????# #??????????????????????????????????? | | ???????????# #?????????????#????????????????????? | | ####+####### ####+######## #????????????????????? | | #????????????????????? | | ##;########????????????????? | | # #????????????????? | | # #????????????????? | | #################### # #????????????????? | | ????????????????????# # #????????????????? | | ??????????????????### # ######????????????????? | | ??????????????????# ###??????????????????? | | ?????????????????## #??????????????????? | | ?????????????????+ H [ c ####???????????????? | | ?????????????????## * #???????????????? | | ??????????????????# #???????????????? | | ??????????????????## #???????????????? | | ???????????????????# ##??????????????? | | ???????????????????# # "#??????????????? | | ???????????????????# ^=% ##??????????????? | | ???????????????????# =@########???????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# ???>??????????????????? | | ???????????????????# h ??????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ##### ????????????????????? | | ???????????????????# ????? ????????????????????? | | ???????????????????# ????? ???????????????????? | | ???????????????????# ??????#???????????????????? | | ???????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 410 Jamming Range 16 Armor Coverage 300 Resistance: TH 25 Core Shielding 40 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Proton Cannon | -6/Factory | Hacked Enh. Fission Core | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingStasisSpecial Manual? 0 Play Time 01:07:15 Cumulative 282.8 hours Start 2023.06.08 @ 09:24:43 End 2023.06.08 @ 10:38:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 829 Rogue 829 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/0/7/2/0/0/0/0/0 Lore% 90 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb548ad-391f-4705-b551-3900c0330952