Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 13:00:39 Player: JackZewap Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3950) 3950 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 7680 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 99/100 System Corruption 21% Temperature Hot (200) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Recoil Stabilizer Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Flak Gun Great Axe > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Target Analyzer Core Analyzer Armor Integrity Analyzer Recoil Stabilizer Matter Filter Improved Weapon Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Long-range Tractor Beam [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon High-powered Shotgun Energy Gun Beamcaster Ballistic Gun High-powered Shotgun Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon 2 | . . . 2 . . Parts Attached 108 | 6 7 22 39 30 4 Power 14 | 1 . 3 7 3 . Engine 9 | 1 . 3 2 3 . Core 5 | . . . 5 . . Reactor . | . . . . . . Propulsion 29 | 2 2 9 7 6 3 Treads 27 | 2 . 9 7 6 3 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 2 5 12 11 . Device 7 | . . . 2 5 . Storage 3 | 1 1 . 1 . . Processor 8 | . 1 3 2 2 . Hackware . | . . . . . . Protection 13 | . . 2 7 4 . Artifact . | . . . . . . Weapon 34 | 2 3 5 13 10 1 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 30 | 2 3 5 11 9 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . Parts Lost 20 | . . . 2 16 2 Power 1 | . . . . 1 . Propulsion 5 | . . . 1 3 1 Utility 8 | . . . 1 7 . Weapon 6 | . . . . 5 1 Highest Loss Streak 10 | . . . 1 10 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 96 | . 94 98 99 96 6 Engine 6 | . 14 11 1 6 . Core 2 | . . . 7 . . Treads 19 | . 4 20 17 22 6 Wheel 1 | . 23 1 . . . Device 7 | . . . 5 13 . Storage 8 | . 14 11 9 6 . Processor 11 | . 9 21 9 10 . Protection 7 | . . 9 11 5 . Ballistic Gun 26 | . 27 21 31 25 . Slashing Weapon 3 | . . . 4 3 . Naked Turns 18 | . . . . 7 11 Heaviest Build 76 | 13 31 36 46 76 5 Greatest Support 60 | 40 40 46 56 60 20 Greatest Overweight (x) 2 | . 1 1 2 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 Average Capacity 14 | 6 11 15 15 14 5 Most Carried 15 | . 15 15 15 15 4 Average Carried 13 | . 8 14 14 13 4 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 15 | . 15 15 15 5 4 Class Distribution -------------------- 47% | Gunner 20% | Mutant 14% | Scavenger-Gunner 10% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 4126 | 205 176 819 1251 1675 . Remotely . | . . . . . . Salvage Created 4565 | . 176 1030 1727 1632 . Parts 269 | . 18 76 98 77 . Haulers Intercepted 11 | . 1 4 5 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 75 | . 4 17 24 30 . Guns 75 | . 4 17 24 30 . Classes Destroyed 15 | . 4 3 5 3 . Builder 2 | . . . 1 1 . Hauler 11 | . 1 4 5 1 . Recycler 8 | . . 2 2 4 . Mechanic 4 | . . 1 . 3 . Operator 2 | . . . 1 1 . Watcher 13 | . 2 3 3 5 . Swarmer 12 | . 3 6 3 . . Grunt 25 | . 1 6 9 9 . Brawler 2 | . . . . 2 . Duelist 1 | . . . . 1 . Sentry 17 | . . 5 7 5 . Specialist 2 | . . . 2 . . Hunter 6 | . . . 2 4 . Programmer 9 | . . . . 9 . Heavy 1 | . . . 1 . . Best Kill Streak 8 | . 4 5 8 4 . Combat Bots Only 5 | . 4 4 5 4 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 598 | . 11 90 102 360 35 Missed 202 | . 6 36 35 116 9 Damage Taken 5631 | . 75 614 1154 3389 399 Core 945 | . 32 55 149 471 238 Absorbed by Shields . | . . . . . . Redirected to Shielding 239 | . . . 239 . . Ignored by Resistances 210 | . . . . 210 . Regen/Repaired (Parts) 191 | . . . 163 28 . Core Remaining (%) 86 | 100 87 86 72 . . Volleys Fired 238 | . 12 63 75 88 . Largest 4 | . 2 2 4 4 . Hottest 103 | . 46 46 100 103 . Shots Fired 681 | . 24 126 276 255 . Gun 681 | . 24 126 276 255 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 681 | . 24 126 276 255 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 8 25 25 15 . Robot Miss Streak 10 | . 1 2 3 10 . Penetration Max . | . . . . . . Secondary Targets 14 | . . 4 4 6 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 519 | . 18 101 190 210 . Core Hits 326 | . 9 37 65 215 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . 2 . Destroy 2 | . . 1 . 1 . Sever 1 | . . . . 1 . Melee Attacks 9 | . . . 6 3 . Impact . | . . . . . . Slashing 9 | . . . 6 3 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9437 | . 270 1560 3279 4323 5 Guns 9074 | . 270 1560 3232 4012 . Cannons . | . . . . . . Explosions 189 | . . . . 189 . Melee 165 | . . . 47 118 . Ramming 9 | . . . . 4 5 Kinetic 9074 | . 270 1560 3232 4012 . Thermal . | . . . . . . Explosive 189 | . . . . 189 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 165 | . . . 47 118 . Piercing . | . . . . . . Highest Corruption 21 | . . . 3 21 21 Average Corruption 5 | . . . 2 10 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 85 | . . . 39 41 5 Message Errors 19 | . . . 8 11 . Matter Fused 17 | . . . 7 9 1 Heat Flow Errors 14 | . . . 9 4 1 Energy Discharges 9 | . . . 6 3 . Parts Rejected 3 | . . . . 1 2 Parts Fused 1 | . . . . 1 . Data Loss (minor) 7 | . . . 3 4 . Data Loss (major) 3 | . . . 1 2 . Misfires 3 | . . . 1 2 . Alerts 2 | . . . 2 . . Misdirections 2 | . . . . 1 1 Weapon Failures 5 | . . . 2 3 . Overload Shots . | . . . . . . Overflow Damage 17 | . . . 12 5 . Projectiles . | . . . . . . Explosions 5 | . . . . 5 . Melee 12 | . . . 12 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . . . . 107 1 Shots 2 | . . . . 2 . Rammed 3 | . . . . 1 2 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . 1 9 275 324 . Average Temperature 69 | . 1 2 68 82 . Received Heat Transfer 1071 | . 24 192 180 675 . Effects 3 | . . . 1 2 . Interference 3 | . . . 1 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 1130 | . 177 389 460 1130 . Initial 197 | . . 74 124 197 . Average 291 | . 79 253 312 317 . Maximum Alert Level 4 | . . 1 2 4 . Low Security (%) 37 | 100 100 23 18 47 . Level 1 39 | . . 76 56 19 . Level 2 19 | . . . 24 23 . Level 3 3 | . . . . 8 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 1 2 4 20 . Investigation 5 | . . 1 . 4 . Extermination 8 | . . . . 8 . Reinforcement 7 | . 1 1 4 1 . Assault 2 | . . . . 2 . Garrison 5 | . . . . 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . . 3 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 132 | . 5 23 40 63 1 Peak Tracking Total 10 | . 4 6 5 10 1 Tactical Retreats 6 | . . . . 6 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 8 | . 1 . 3 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 25 | . 1 . 2 22 . Max in Single Turn 10 | . 1 . 1 10 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 36 | . 5 7 13 11 . Terminals 23 | . 4 5 9 5 . Fabricators 2 | . . . . 2 . Repair Stations 4 | . . . 2 2 . Recycling Units 5 | . 1 2 1 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 100 | . 22 24 29 25 . Successful 59 | . 13 14 19 13 . Failed 40 | . 9 10 9 12 . Catastrophic 7 | . . 1 2 4 . Database Lockouts 1 | . . . 1 . . Manual 65 | . 16 17 23 9 . Terminals 68 | . 17 18 20 13 . Fabricators 2 | . . . . 2 . Repair Stations 10 | . . . 6 4 . Recycling Units 16 | . 5 6 2 3 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 1 3 . Terminal Hacks 15 | . 6 4 3 2 . Robot Analysis 5 | . 2 1 2 . . Prototype ID Bank 6 | . 3 . 1 2 . Branch Access Points 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Network Status 2 | . . . . 2 . Repair Station Hacks 10 | . . . 6 4 . Scan Component 5 | . . . 3 2 . Repair 5 | . . . 3 2 . Recycling Unit Hacks 7 | . 3 3 . 1 . Report Inventory 2 | . 1 1 . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 4 | . 1 2 . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 24 | . 4 7 9 4 . Terminals 19 | . 3 5 8 3 . Botnet 19 | . 3 5 8 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 2 1 1 . Reject 5 | . 1 2 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . . 1 . Hacking Detections 29 | . 3 6 11 9 . Full Trace Events 4 | . . 1 . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 3 2 . Time 183 | . . . 120 63 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 7 12 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 18 | . . . . 18 . Total Damage 299 | . . . . 299 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 5 | . 2 1 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 7437 | 72 327 1194 2337 3436 71 Spaces Moved 3441 | 41 231 580 1006 1538 45 Core 110 | 1 . . . 93 16 Treads 3063 | 40 29 514 1006 1445 29 Legs . | . . . . . . Wheels 268 | . 202 66 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 152 50 50 Average Speed 170 | 157 107 153 186 176 127 Slowest Speed 330 | 160 160 160 305 330 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 39 44 77 35 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 65 | . . . 3 62 . Melee 3 | . . . 3 . . Projectile . | . . . . . . AOE 62 | . . . . 62 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4612 | 46 291 763 1392 2064 56 Wait 600 | . 16 60 173 349 2 Move 3436 | 40 230 579 1005 1537 45 Hop . | . . . . . . Pick Up 87 | . 15 13 38 21 . Fast Attach 41 | 6 6 6 10 10 3 Attach 27 | . . 3 9 14 1 Detach 15 | . 5 1 2 7 . Swap 40 | . 1 13 20 6 . Drop 113 | . 6 25 54 28 . Fire 238 | . 12 63 75 88 . Melee 9 | . . . 6 3 . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . . . 1 1 Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 1180 | -9/Materials | Discovered new exit (range 6) 1204 | -9/Materials | Build established: Scavenger-Mutant 1273 | -9/Materials | Identified exit to Mines 1594 | -9/Materials | Entered another Materials area 1594 | -8/Materials | Evolved 2 slots: Weapon x2 1905 | -8/Materials | Build established: Gunner 1964 | -8/Materials | Discovered new exit (range 15) 1967 | -8/Materials | Central database locked down 2341 | -8/Materials | Repaired Imp. Treads 2381 | -8/Materials | Repaired Imp. Weapon Shielding 2852 | -8/Materials | Discovered new exit (range 3) 3013 | -8/Materials | Discovered new exit (range 16) 3293 | -8/Materials | Repaired Adv. Heat Sink 3926 | -8/Materials | Identified exit to Factory 3931 | -8/Materials | Entered Factory 3931 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4751 | -7/Factory | Allied Derelicts emerged from ambush trap array 5091 | -7/Factory | Lost 3 allies 5189 | -7/Factory | Repaired Adv. Heat Sink 5495 | -7/Factory | Build established: Scavenger-Gunner 5644 | -7/Factory | Repaired Recoil Stabilizer 5723 | -7/Factory | Discovered new exit (range 16) 5752 | -7/Factory | Identified exit to Factory 6167 | -7/Factory | Garrison activated, responded to threat 6517 | -7/Factory | Build established: Scavenger-Tank 6847 | -7/Factory | System corruption reached 10% 7131 | -7/Factory | First assault squad dispatched 7205 | -7/Factory | Garrison activated, responded to threat 7341 | -7/Factory | Build established: Mutant 7348 | -7/Factory | Lost 10 parts (3n4u3w) 7361 | -7/Factory | Discovered new exit (range 12) 7362 | -7/Factory | Core integrity fell below 50% 7367 | -7/Factory | Entered Lower Caves 7409 | -7/Lower Caves | Core integrity fell below 20% 7438 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07405_ Penetrated by Slug. 07405_ Beamcaster destroyed. 07408_ Penetrated by Slug. 07415_ System corrupted: Arm. Treads rejected. 07415_ Acquired Arm. Treads. 07416_ Attempting to rewire XT-CP1(b). 07416_ XT-CP1(b) is broken beyond repair. 07417_ Attempting to rewire XT-CP1(b). 07417_ XT-CP1(b) is broken beyond repair. 07418_ Penetrated by Slug. 07418_ Attempting to rewire XT-CP1(b). 07418_ XT-CP1(b) is broken beyond repair. 07423_ Penetrated by Slug. 07428_ Slammed into H-55 Commando. 07429_ Penetrated by Slug. 07429_ Arm. Treads destroyed. 07430_ Slammed into H-55 Commando. 07435_ Penetrated by Slug. 07438_ System corrupted: Heat flow error (+200). 07438_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ????????????????????????????## ##???????????????? | | ???????????????????????????## b#???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# !#???????????????? | | ???????????????????????????## #???????????????? | | ??????????????????????###??## # ##??????????????? | | ?????????????????????## #??# # ##?????????????? | | ?????????????????????# #?## ##????????????? | | ?????????????????????# ### ### #????????????? | | ?????????????????????# h #????????????? | | ?????????????????????## ##????????????? | | ??????????????????????## @ ######?####???? | | ???????????????????##### ## #???? | | ???????????????????# #???? | | ???????????????????## ### ##???? | | ????????????????????# #????? | | ????????????????????## #????? | | ?????????????????????#### ##### #????? | | ????????????????????????## ##??## #????? | | ?????????????????????????## ## #???# #????? | | ??????????????????????????##### #???### #????? | | ??????????????????????????????# #?????# ####????? | | ??????????????????????????????# #?????####???????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed StorageCombatBlaster Manual? 0 Play Time 00:55:14 Cumulative 79.8 hours Start 2024.06.10 @ 12:02:18 End 2024.06.10 @ 13:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 81 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99935ca8-47bf-4502-a812-5fd302a79774