Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 08:25:53 Player: SmallBrainBigPP Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (28) 140 Value Destroyed (826) 826 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 7863 Bonus ------- Follower Combat Kills 37 Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Relay Coupler [Grunt] (26) Relay Coupler [Hunter] (16) System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Medium Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Maneuvering Thrusters EM Shield Advanced Shield Generator Advanced System Shield > --- WEAPON ----------- Scythe Falx > --- INVENTORY -------- Neutrino Core Power Amplifier Relay Coupler [Grunt] System Restoration Module [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Transmission Jammer Storage Medium Matter Pod Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Falx Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Slots Evolved 12 | . . 2 . 2 . 2 . . . . 2 . 2 2 . Power 2 | . . 1 . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 2 . . . . . . . . 1 . . Utility 6 | . . . . . . 2 . . . . 1 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 113 | 6 19 7 2 7 1 5 5 . . 1 4 3 40 2 11 Power 28 | 1 1 1 . 2 . 1 3 . . . 1 2 14 . 2 Engine 10 | 1 . 1 . . . . 1 . . . 1 . 6 . . Core 18 | . 1 . . 2 . 1 2 . . . . 2 8 . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 32 | 2 7 3 . 2 . . . . . . 1 . 9 . 8 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 9 | 2 7 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . . Flight 21 | . . 3 . 2 . . . . . . 1 . 7 . 8 Utility 35 | 1 4 1 . 1 1 4 1 . . 1 2 . 16 2 1 Device 25 | . 2 1 . 1 . 3 1 . . 1 2 . 11 2 1 Storage 5 | 1 1 . . . . . . . . . . . 3 . . Processor 3 | . 1 . . . . 1 . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 7 2 2 2 . . 1 . . . . 1 1 . . Energy Gun 8 | 1 4 1 . 1 . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 3 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . . . . . . Parts Lost 39 | . 2 1 . . 2 1 1 . . 4 1 3 2 . 22 Power 4 | . . . . . . . . . . 1 . 1 . . 2 Propulsion 18 | . 1 . . . 1 . 1 . . . 1 1 . . 13 Utility 10 | . . . . . . . . . . 2 . 1 2 . 5 Weapon 7 | . 1 1 . . 1 1 . . . 1 . . . . 2 Highest Loss Streak 22 | . 2 1 . . 1 1 1 . . 4 1 3 2 . 22 Average Slot Usage (%) 74 | . 94 100 100 100 94 84 79 76 76 70 56 44 68 86 40 Engine 3 | . 3 11 11 7 . . . . . . 6 5 5 . . Core 8 | . 10 11 11 10 18 15 14 15 15 13 5 . 4 15 6 Wheel 5 | . 26 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 3 . . Flight 15 | . . 33 33 45 45 30 29 23 23 23 17 12 14 26 9 Device 11 | . 10 20 22 18 9 15 15 15 15 13 13 12 9 12 7 Storage 4 | . 14 1 . . . . . . . . . . 3 5 . Processor 6 | . 2 . . . . 7 7 7 7 7 6 6 11 10 10 Hackware 1 | . . . . . . . . . . . . . 3 5 2 Protection 1 | . . . . . 9 7 7 7 7 7 6 4 . . . Energy Gun 4 | . 16 12 . 9 3 . 3 7 7 4 . . . . . Ballistic Gun 2 | . 9 9 4 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 7 10 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 47 | 12 20 15 15 19 19 19 21 20 20 20 20 16 47 32 32 Greatest Support 50 | 20 20 15 15 26 26 21 22 22 22 22 22 17 50 50 50 Greatest Overweight (x) 3 | . 1 . . . . . . . . . . . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 3 8 8 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 3 4 3 3 4 4 3 1 3 3 3 3 Final Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | . 8 3 4 4 4 4 4 4 4 3 4 4 4 3 4 Class Distribution -------------------- 33% | Mutant 21% | Sprinter 21% | Scavenger-Mutant 13% | Generator-Sprinter 8% | Infiltrator-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Generator-Sprinter | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Matter Collected 1257 | 145 327 31 . . . 130 65 . . 39 . 35 445 . 40 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 822 | . 318 . . . . . . . . . . . 404 . 100 Parts 58 | . 20 . . . . . . . . . . . 30 . 8 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Combat Hostiles Destroyed 14 | . 6 . . . . . . . . . . . 4 . 4 Melee 8 | . . . . . . . . . . . . . 4 . 4 Guns 6 | . 6 . . . . . . . . . . . . . . Classes Destroyed 7 | . 5 . . . . . . . . . . . 2 . . Worker 7 | . 2 . . . . . . . . . . . 5 . . Builder 2 | . 1 . . . . . . . . . . . 1 . . Hauler 2 | . 2 . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . 3 . . Swarmer 7 | . 3 . . . . . . . . . . . . . 4 Grunt 3 | . 3 . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . 4 . . Best Kill Streak 5 | . 5 . . . . . . . . . . . 3 . 4 Combat Bots Only 4 | . 3 . . . . . . . . . . . 2 . 4 Max Kills in Single Turn 1 | . 1 . . . . . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Damage Taken 3954 | . 405 199 . 33 186 128 93 63 . 244 58 268 285 15 1977 Core 1692 | . 78 19 . . 32 22 41 9 . 44 37 173 79 . 1158 Absorbed by Shields 489 | . . 79 . 13 . 48 33 25 . 40 . . 33 6 212 Core Remaining (%) 86 | 100 68 . 95 . 94 . . . . 83 . 75 92 . . Volleys Fired 30 | . 30 . . . . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . . . . Hottest 130 | . 130 . . . . . . . . . . . . . . Shots Fired 58 | . 58 . . . . . . . . . . . . . . Gun 58 | . 58 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 22 | . 22 . . . . . . . . . . . . . . Thermal 36 | . 36 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 13 . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 70 | . 34 . . . . . . . . . . . 25 . 11 Core Hits 32 | . 15 . . . . . . . . . . . 13 . 4 Critical Hits 3 | . 1 . . . . . . . . . . . . . 2 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . 1 Melee Attacks 52 | . . . . . . . . . . . . . 29 . 23 Impact . | . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . . . 29 . 23 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 2 . 3 Damage Inflicted 2488 | . 374 . . . . . . . . . . . 1667 . 447 Guns 374 | . 374 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 2114 | . . . . . . . . . . . . . 1667 . 447 Ramming . | . . . . . . . . . . . . . . . . Kinetic 87 | . 87 . . . . . . . . . . . . . . Thermal 287 | . 287 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2114 | . . . . . . . . . . . . . 1667 . 447 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . 2 . . Average Corruption 1 | . . . . . . . . . . . . . 1 . . Corruption Purged 3 | . . . . . . . . . . . . . 3 . . Effects 2 | . . . . . . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 449 | . . . . . . . . . . . . . 429 . 20 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 449 | . . . . . . . . . . . . . 429 . 20 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 195 | . 90 . . . 16 . 1 . . 6 . . 131 195 . Average Temperature 42 | . 24 . . . 8 . 1 . . 4 . . 39 110 . Received Heat Transfer 501 | . 141 56 . 6 108 30 15 36 . 47 6 48 . 8 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 683 | . 683 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Peak Influence 292 | . 194 201 78 44 212 141 . . . . 147 83 209 104 292 Initial 91 | . . 76 78 29 16 91 . . . . 37 71 35 89 72 Average 86 | . 97 131 78 29 87 98 . . . . 51 41 69 89 164 Maximum Alert Level 1 | . . 1 . . 1 . . . . . . . 1 . 1 Low Security (%) 95 | 100 100 96 100 100 95 100 . . . . 100 100 95 100 70 Level 1 4 | . . 3 . . 4 . . . . . . . 4 . 29 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 2 . . 2 2 . . . . . . 2 . . Investigation 2 | . 2 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . . 2 . . Reinforcement 6 | . . 2 . . 2 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Distress Signals 11 | . 2 3 . . 1 1 . . . . 1 2 1 . . Communications Jammed 25 | . . . . . . . . . . . . 1 24 . . Distress Signals 25 | . . . . . . . . . . . . 1 24 . . Times Spotted 162 | . 28 22 . 3 23 13 6 7 . 8 5 8 14 8 17 Peak Tracking Total 19 | . 8 14 . 3 19 10 6 7 . 4 4 6 5 8 13 Tactical Retreats 26 | . 7 2 . 1 1 1 3 . . 3 1 1 3 . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Traps Triggered 8 | . 1 . . . . . . . . . . 1 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Machines Disabled 2 | . 1 . . . . . . . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Machines Accessed 25 | . 5 1 . . 3 . 1 . 4 . 2 4 4 1 . Terminals 16 | . 5 . . . 3 . . . . . 1 4 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 71 | . 13 1 . . 8 . 1 . 25 . 4 7 10 2 . Successful 59 | . 9 . . . 5 . 1 . 25 . 3 7 8 1 . Failed 12 | . 4 1 . . 3 . . . . . 1 . 2 1 . Catastrophic 1 | . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . 3 . . . Terminals 39 | . 13 . . . 8 . . . . . 2 7 9 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Terminal Hacks 55 | . 9 . . . 5 . 1 . 25 . 1 7 7 . . Record 20 | . . . . . 1 . . . 11 . 1 3 4 . . Part Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . . 1 . . . Open Door 3 | . . . . . 1 . 1 . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 1 . . 2 . . . . . 2 3 3 1 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 32 | . . . . . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . . . . . . . 8 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Total Allies 8 | . . . 1 . . . . . . 1 . 6 . . . Largest Group 5 | . . . 1 1 . . . . . 1 . 5 . . . Highest-Rated Group 122 | . . . 31 31 . . . . . 94 . 122 . . . Highest-Rated Ally 94 | . . . 31 31 . . . . . 94 . 31 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . Ally Attacks 33 | . . . . 7 . . . . . 8 . 18 . . . Total Damage 612 | . . . . 104 . . . . . 183 . 325 . . . Kills 3 | . . . . . . . . . . 2 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Turns Passed 3539 | 33 770 91 117 65 65 77 101 95 32 258 152 144 1173 37 329 Spaces Moved 5419 | 29 706 221 198 148 234 223 316 295 98 802 326 196 1262 120 245 Core 26 | 7 . . . . . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 728 | 22 706 . . . . . . . . . . . . . . Hover 546 | . . . . . . . . . . . . . 546 . . Flight 4119 | . . 221 198 148 234 223 316 295 98 802 326 196 716 120 226 Fastest Speed 27 | 50 80 34 34 27 27 29 29 32 32 32 32 34 27 28 28 Average Speed 39 | 72 80 34 34 28 27 29 29 32 32 32 32 34 39 28 32 Slowest Speed 245 | 80 90 34 34 29 29 29 32 32 32 32 34 35 245 28 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . 6 . . 3 1 1 2 . 2 2 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 82 33 40 16 69 10 46 50 75 77 9 41 26 4 44 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . . . Scrap Searched 4 | . . . . . . . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Fac Gar Total 6619 | 40 851 232 247 171 231 235 321 292 97 800 370 268 1886 122 456 Wait 889 | . 53 6 46 10 . . . . . . 37 71 526 . 140 Move 5360 | 28 705 208 197 147 227 220 313 290 97 797 322 185 1261 120 243 Hop 21 | . . 6 . . 3 1 1 2 . 2 1 5 . . . Pick Up 66 | 6 27 1 . 3 . 5 1 . . . 4 1 16 . 2 Fast Attach 30 | . . . 2 1 . . 1 . . . . 1 13 1 11 Attach 49 | 6 3 7 . 4 . 3 1 . . 1 4 2 15 1 2 Detach 11 | . . 1 1 1 . . . . . . 1 1 3 . 3 Swap 36 | . 16 . . 2 1 2 3 . . . . . 12 . . Drop 51 | . 17 3 1 3 . 4 1 . . . 1 2 15 . 4 Fire 30 | . 30 . . . . . . . . . . . . . . Melee 44 | . . . . . . . . . . . . . 25 . 19 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . 32 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension -5/Factory -4/Factory -4/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 9) 108 | -10/Materials | Met 8R-AWN 567 | -10/Materials | Build established: Scavenger-Mutant 567 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Discovered new exit (range 17) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 893 | -9/Materials | Discovered new exit (range 7) 895 | -9/Materials | Entered Mines 896 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 906 | -9/Mines | Learned location of Recycling (-8) 941 | -9/Mines | Received a Mining Laser from a helpful Derelict 987 | -9/Mines | Discovered new exit (range 13) 1012 | -9/Mines | Entered Materials 1012 | -8/Materials | Accompanied by 1 ally 1012 | -8/Materials | Evolved 2 slots: Propulsion x2 1054 | -8/Materials | Discovered new exit (range 8) 1077 | -8/Materials | Entered Storage 1138 | -8/Storage | Discovered new exit (range 16) 1142 | -8/Storage | Entered Factory 1142 | -7/Factory | Evolved 2 slots: Utility x2 1216 | -7/Factory | Discovered new exit (range 14) 1219 | -7/Factory | Identified exit to Lower Caves 1219 | -7/Factory | Entered Lower Caves 1231 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1294 | -7/Lower Caves | Spotted B-75 Beast 1309 | -7/Lower Caves | Build established: Sprinter 1318 | -7/Lower Caves | Discovered new exit (range 8) 1320 | -7/Lower Caves | Identified exit to Lower Caves 1320 | -7/Lower Caves | Entered another Lower Caves area 1406 | -7/Lower Caves | Encountered a Warlord checkpoint 1413 | -7/Lower Caves | Discovered new exit (range 6) 1414 | -7/Lower Caves | Identified exit to Data Miner 1415 | -7/Lower Caves | Entered Data Miner 1415 | -7/Data Miner | Discovered new exit (range 6) 1422 | -7/Data Miner | Met Data Miner 1434 | -7/Data Miner | Learned location of Section 7 (-3) 1434 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1438 | -7/Data Miner | Received God Mode back door access code from Data Miner 1446 | -7/Data Miner | Identified exit to Proximity Caves 1447 | -7/Data Miner | Entered Proximity Caves 1496 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1500 | -6/Proximity Caves | Escorted by Enhanced Grunt 1552 | -6/Proximity Caves | Learned Factory interactive machine intel 1696 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 1703 | -6/Proximity Caves | Discovered new exit (range 5) 1705 | -6/Proximity Caves | Identified exit to Factory 1705 | -6/Proximity Caves | Entered Factory 1705 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1706 | -6/Factory | Loaded intel: 46 interactive machine locations 1775 | -6/Factory | Repaired VTOL Module 1852 | -6/Factory | Discovered new exit (range 15) 1857 | -6/Factory | Entered Extension 1867 | -6/Extension | Rescued a captive Derelict 1868 | -6/Extension | Rescued a captive Derelict 1891 | -6/Extension | Rescued a captive Derelict 1892 | -6/Extension | Rescued a captive Derelict 1898 | -6/Extension | Rescued a captive Derelict 1962 | -6/Extension | Rescued a captive Derelict 1963 | -6/Extension | Rescued a captive Derelict 1993 | -6/Extension | Spotted B-75 Beast 1995 | -6/Extension | Spotted B-75 Beast 2001 | -6/Extension | Discovered new exit (range 3) 2001 | -6/Extension | Identified exit to Factory 2001 | -6/Extension | Entered Factory 2001 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2028 | -5/Factory | Lost 3 parts (1p1n1u) 2116 | -5/Factory | Build established: Mutant 2758 | -5/Factory | Build established: Infiltrator-Mutant 3104 | -5/Factory | Build established: Generator-Sprinter 3165 | -5/Factory | Discovered new exit (range 8) 3172 | -5/Factory | Identified exit to Factory 3174 | -5/Factory | Entered another Factory area 3174 | -4/Factory | Evolved 2 slots: Utility x2 3211 | -4/Factory | Identified exit to Garrison 3211 | -4/Factory | Entered Garrison 3242 | -4/Garrison | Triggered checkpoint 3243 | -4/Garrison | Garrison Relay disabled 3262 | -4/Garrison | Triggered checkpoint 3321 | -4/Garrison | Discovered new exit (range 12) 3327 | -4/Garrison | Identified exit to Factory 3327 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3387 | -4/Garrison | Core integrity fell below 50% 3410 | -4/Garrison | Garrison Relay disabled 3417 | -4/Garrison | Lost 22 parts (2p13n5u2w) 3464 | -4/Garrison | Core integrity fell below 20% 3540 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03395_ Field strength at 35. 03396_ Field strength at 29. 03396_ Slug penetrates Reinforced Barrier. 03397_ Field strength at 17. 03398_ Field strength at 7. 03399_ Field strength at 1. 03399_ Slug penetrates Reinforced Barrier. 03399_ Stasis field depleted. 03410_ Slug penetrates Reinforced Barrier. 03410_ Penetrated by Slug. 03410_ Garrison Relay disabled. 03410_ Relay Coupler [Swarmer] tumbles out of relay unit. 03410_ Relay Coupler [Sentry] tumbles out of relay unit. 03410_ Relay Coupler [Hunter] tumbles out of relay unit. 03413_ Slug penetrates Reinforced Barrier. 03416_ Slug penetrates Wall. 03432_ Slug penetrates Reinforced Barrier. 03448_ Slug penetrates Wall. 03448_ Slug penetrates Reinforced Barrier. 03500_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | + #?????????????? | | # #??????# ######## #?????????????? | | # #??????## ##""""######?? ???# #?????????????? | | # ^#???????# #????????????? ???# #?????????????? | | # #???????# #????????????# #??# #?????????????? | | # #???????# #????????????# #??# #?????????????? | | # #???????+ #???????????? ??# #?????????????? | | # #??????## #????????????# #??# #?????????????? | | # ######### #????????????# #??# #?????????????? | | #????????????# #??# #?????????????? | | #????????????# #??# #?????????????? | | # ########### #?????????####+####! #?????????????? | | # #?????????# #?????????# %[% % #?????????????? | | # #?????????# #?????????# ####### ############??? | | # #?????????# #?????????# #?????# * % #??? | | # #?????????# #?????????# ###???# [ %#??? | | # #?????????# #?????????# ###?###########%< #??? | | # #?????????# #?????????#g + ????????????#[% #??? | | # #?????????# #?????????# #?????????????#####??? | | # #?????????# #?????????# ###????????????????????? | | # #?????????# #?????????# #??????????????????????? | | # ????????? #?????????# #??????????????????????? | | # ????????? #?????????#h#??????????????????????? | | # ????????? #???????###h#??????????????????????? | | # #?????????# #???????#"#s#??????????????????????? | | # #?????????# #???????#" @#??????????????????????? | | # ########### #???????# ! #??????????????????????? | | # ! * #???????# ! #??????????????????????? | | ###### !######???????#"###??????????????????????? | | ????#"" ""#???????????##?????????????????????????? | | ????#######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 48 Energy Capacity 575 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 70 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed SensorRelayPurifier Manual? 0 Play Time 01:49:00 Cumulative 16.6 hours Start 2021.11.28 @ 23:27:27 End 2021.11.29 @ 08:25:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b153fa-5e9b-49ac-9759-d49306a9558a