Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 16:07:48 Player: opdo Result: Destroyed by T4-7J4(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (734) 734 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1279 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 170/170 System Corruption 1% Temperature Cool (6) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (20) --- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Spiked Treads Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Huge Storage Unit Sensor Array Signal Interpreter Seismic Detector Scrap Shield Subdweller Laser Subdweller Shrapnel Launcher Mining Laser Makeshift Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Light Assault Rifle Battle Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Spiked Treads Subdweller Monowheel Subdweller Monowheel Huge Storage Unit Sensor Array Signal Interpreter Seismic Detector Scrap Shield Subdweller Laser Subdweller Shrapnel Launcher Mining Laser Makeshift Axe [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 12 11 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 11 | 2 3 6 Treads 4 | . 2 2 Leg 2 | 2 . . Wheel 5 | . 1 4 Hover . | . . . Flight . | . . . Utility 7 | 3 3 1 Device 3 | 2 . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 16 | 4 16 18 Power 1 | . 1 1 Propulsion 6 | 2 5 8 Utility 5 | . 7 5 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 19 | . 2 17 Power 2 | . . 2 Propulsion 8 | . 1 7 Utility 7 | . 1 6 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 96 Engine 12 | . 13 11 Treads 16 | . 18 14 Wheel 11 | . 9 13 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 17 | . 23 12 Ballistic Gun 5 | . 3 6 Ballistic Cannon 3 | . . 7 Peak Build Rating 15 | 10 10 15 Average Rating 10 | 6 9 12 On Entrance 6 | . 8 10 Avg Prop Armor Cover (%) 13 | . 12 14 Naked Turns . | . . . Heaviest Build 57 | 12 51 57 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 8 20 20 Average Carried 17 | 4 16 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 829 | 338 179 312 Remotely . | . . . Salvage Created 935 | 202 422 311 Parts 56 | 14 18 24 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 18 | . . 18 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 9 9 Guns 13 | . 9 4 Cannons 4 | . . 4 AOE 1 | . . 1 Classes Destroyed 8 | 2 3 3 Builder 1 | . 1 . Tunneler 6 | 6 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 2 | . . 2 Swarmer 2 | . . 2 Grunt 9 | . 9 . Subdweller 7 | . . 7 Best Kill Streak 4 | 4 3 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 112 | . 48 64 Missed 27 | . 8 19 Hits 85 | . 40 45 Projectile 85 | . 40 45 Critical Strikes 2 | . 1 1 Damage Taken 1069 | . 482 587 Core 257 | . 95 162 Absorbed by Shields . | . . . Regen/Repaired (Parts) 98 | . 98 . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 21 49 33 Largest 2 | 2 2 2 Hottest 140 | 40 140 125 Shots Fired 199 | 42 96 61 Gun 173 | 42 92 39 Cannon 13 | . . 13 Launcher 4 | . . 4 Special 9 | . 4 5 Kinetic 76 | 42 4 30 Thermal 123 | . 92 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 6 14 6 Robot Miss Streak 5 | 5 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 114 | 24 58 32 Core Hits 48 | 9 24 15 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 2 | . 2 . Destroy 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1721 | 265 755 701 Guns 1307 | 265 733 309 Cannons 199 | . . 199 Explosions 193 | . . 193 Melee . | . . . Ramming 22 | . 22 . Kinetic 740 | 265 13 462 Thermal 959 | . 720 239 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 20 | . 9 11 Message Errors 6 | . 4 2 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 3 | . 1 2 Data Loss (minor) 3 | . 3 . Data Loss (major) 3 | . . 3 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 35 | . . 35 Projectiles . | . . . Explosions 35 | . . 35 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 402 | . 402 233 Average Temperature 115 | . 128 26 Received Heat Transfer 381 | . 279 102 Effects 5 | . 5 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 2439 | . 1969 470 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 15 50 . Initial . | . . . Average 11 | 1 12 . Influence Increases 434 | 35 264 135 Destroy 0b10 Robot/C 260 | . 180 80 Destroy 0b10 Robot/NC 45 | 35 10 . Destroy Leader 42 | . 32 10 Successful Hack 24 | . 24 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 434 | 35 264 135 Time Decay 389 | 35 249 105 Lost Part 45 | . 15 30 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 20 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 23 3 Successful 17 | . 14 3 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 3 | . . 3 Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2544 | 91 971 1482 Terrain 88 | 88 . . Structural 1482 | . . 1482 Seismic 974 | 3 971 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2976 | 227 1265 1484 Spaces Moved 1568 | 112 521 935 Core 4 | 4 . . Treads 231 | . 226 5 Legs 114 | 108 6 . Wheels 1219 | . 289 930 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 130 Average Speed 142 | 117 150 140 Slowest Speed 250 | 120 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 77 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 9 | . . 9 Spaces Dug 4 | . 4 . Terrain Destroyed 51 | . 4 47 Melee . | . . . Projectile 5 | . 4 1 AOE 46 | . . 46 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2102 | 166 899 1037 Wait 330 | 17 283 30 Move 1566 | 111 520 935 Hop . | . . . Pick Up 39 | 9 19 11 Fast Attach 6 | 6 . . Attach 8 | 1 3 4 Detach . | . . . Swap 26 | 1 13 12 Drop 21 | . 9 12 Fire 103 | 21 49 33 Melee . | . . . Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Discovered new exit (range 10) 992 | -10/Materials | Repaired Lgt. Treads 1191 | -10/Materials | Identified exit to Materials 1246 | -10/Materials | Learned location of 2 exits from Subcaves 1291 | -10/Materials | Learned 2 Mines zone layouts 1292 | -10/Materials | Discovered new exit (range 11) 1370 | -10/Materials | Learned Storage emergency access door positions 1430 | -10/Materials | Learned location of 2 exits from Subcaves 1493 | -10/Materials | Entered Subcaves 1493 | -10/Subcaves | Learned Materials interactive machine intel 1494 | -10/Subcaves | Identified exit to Materials 1494 | -10/Subcaves | Identified exit to Recycling 1679 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2118 | -10/Subcaves | Disturbed a concealed Subdweller 2119 | -10/Subcaves | Core integrity fell below 50% 2186 | -10/Subcaves | Core integrity fell below 20% 2218 | -10/Subcaves | Lost 3 parts (1p2w) 2535 | -10/Subcaves | Learned location of Zion (-7) 2535 | -10/Subcaves | Met a Zionite searching for "candidates" 2650 | -10/Subcaves | Visited Clippyterm 2763 | -10/Subcaves | Learned 2 Materials zone layouts 2902 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2910 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2977 | -10/Subcaves | Destroyed by T4-7J4(R) with Subdweller Laser Last Messages --------------- >>Record! "^q" It looks like you're in search of a way out of here, would you like help? Exit location confirmed. >>Record "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 02760_ Acquired 17 matter. 02763_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). Mak. Axe falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. 02913_ Dropped Broken Sub. Monowheel. 02915_ Acquired Mak. Axe. Map ----- +----------------------------------------------------+ | #### ##???????????????????????????????? | | ### ###### #####?????????????????????????????? | | #### ###### ######????????????????????????????? | | ###### ### ## ###????????????????????????????? | | ###### ### ##????????????????????????????? | | ????#### ### #######????????????????????????? | | ????#### #### ########????????????????????????? | | ####### ## # ### ###???????????????????????? | | ####### ###???????????????????????? | | " "## # # ##???????????????????????? | | " # ##### #####????????????????????? | | " ## ###### #######???????????????????? | | ## ###?## # ####??????????????????? | | > "# ###?## ## ###??????????????????? | | # ##### # ##??????????????????? | | ## ##### # ##??????????????????? | | ## ""#### ###??????????????????? | | ## #####" ###???????????????????? | | ""#"## ####" ####???????????????????? | | # # # #####" ###????????????????????? | | ####### ]#####"" ########???????????????? | | ######" ## ""### "" ############??????????? | | ????##" ## """ " #######??????????? | | ###### ### """"""""" % ##??????????? | | ###### ### ""??"#""""= R ##??????????? | | ## "???#### @## ####??????????? | | # ###### ##### ### ####??????????? | | ######### ##### ## #### ##????????????? | | "#[ ## ### ###? ####????????????? | | <%&%! # ## ### ##?? ####????????????? | | ##[&#""####### ######??? ###??????????????? | | ###### ##""####### #######??? ###??????????????? | | ###### ## ##??## # ##????? ##???????????????? | | ????## ## "######## ###???? %##???????????????? | | ###### ##""####### ###?????= #???????????????? | | ###### """ ### ##????? ????????????????? | | ## "" ### ###????? ???????????????? | | # " " # ??## ## ????? ???????????????? | | #"" % ###? ? # # ##??????? ????????????????? | | "" " ""###??? # """" ????????????????????????? | | ##### #### """" ??????????????????????? | | ###### " #### """" "#??????????????????? | | ???######""##### # """" #####??????????????????? | | ????############### "" ######??????????????????? | | ????????#####?#### """"###?????????????????????? | | ??????????????????""????"""??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseOvertunedBeacon Manual? 0 Play Time 00:15:07 Cumulative 151.0 hours Start 2026.02.10 @ 15:55:43 End 2026.02.10 @ 16:07:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 368 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 029a1333-3b81-4899-8f59-1141d45cc2bc