Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 11:30:49 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (4754) 4754 Prototype IDs (17) 340 Alien Tech Used (1) 200 Bonus (3673) 3673 TOTAL SCORE: 17042 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 160 Entered DSFs 500 Used Core Reset Matrix 3000 Friendly Fire -6 Cogmind --------- Core Integrity 0/1600 Matter 18/300 Energy 88/100 System Corruption 14% Temperature Cool (2) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Layered Heavy Armor Plating Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Experimental Terrain Scan Processor Improved Targeting Computer Improved Reaction Control System Advanced Thermal Shield Thermal Barrier Improved Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Omega Cannon Lance > --- INVENTORY -------- Impulse Thruster Array Layered Heavy Armor Plating Cooled Nova Cannon [Rating: 159] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Array Utility Enhanced Optical Array Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Smartbomb Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 1 . . . . . . . 2 1 . . . Utility 10 | . . 1 1 2 . 1 . . 1 2 . . . . 2 Weapon 2 | . . . . . . 1 . . 1 . . . . . . Parts Attached 191 | . 4 6 19 2 7 19 . 9 20 10 60 6 14 1 14 Power 22 | . 1 . 1 . 2 2 . 1 2 . 7 1 1 . 4 Engine 7 | . 1 . 1 . 2 2 . 1 . . . . . . . Core 3 | . . . . . . . . . 2 . 1 . . . . Reactor 12 | . . . . . . . . . . . 6 1 1 . 4 Propulsion 50 | . 2 3 7 . 1 6 . 2 3 2 14 2 4 . 4 Treads 20 | . 2 3 4 . 1 . . 1 1 1 7 . . . . Leg 2 | . . . . . . 1 . 1 . . . . . . . Wheel 6 | . . . 3 . . . . . 2 1 . . . . . Hover 17 | . . . . . . 5 . . . . 5 2 3 . 2 Flight 5 | . . . . . . . . . . . 2 . 1 . 2 Utility 68 | . 1 2 5 2 . 5 . 4 11 4 22 2 5 1 4 Device 41 | . . 1 2 . . 3 . 3 8 3 14 1 3 1 2 Storage 5 | . 1 . . . . . . . 1 . 1 . 1 . 1 Processor 11 | . . 1 1 1 . 2 . . 1 1 3 . 1 . . Hackware 3 | . . . . . . . . 1 . . 2 . . . . Protection 8 | . . . 2 1 . . . . 1 . 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 51 | . . 1 6 . 4 6 . 2 4 4 17 1 4 . 2 Energy Gun 17 | . . 1 4 . 1 3 . . 1 . 6 . 1 . . Energy Cannon 10 | . . . . . . . . . 1 1 5 . 1 . 2 Ballistic Gun 7 | . . . . . 1 1 . 1 1 1 2 . . . . Ballistic Cannon 7 | . . . 2 . 1 2 . . 1 . . . 1 . . Launcher 3 | . . . . . . . . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . Piercing Weapon 4 | . . . . . . . . . . 2 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 . . 2 . . 1 . 5 . 4 1 . Corrupted Parts 2 | . . . 2 . . . . . . . . . . . . System Corruption 2 | . . . 2 . . . . . . . . . . . . Parts Lost 64 | . . . 8 . 12 . 1 3 1 2 18 . 4 1 14 Power 9 | . . . 1 . 2 . . 1 . . 1 . . 1 3 Propulsion 22 | . . . 5 . 4 . 1 2 . . 4 . 1 . 5 Utility 22 | . . . 2 . 4 . . . 1 1 8 . 2 . 4 Weapon 11 | . . . . . 2 . . . . 1 5 . 1 . 2 Highest Loss Streak 12 | . . . 3 . 10 . 1 3 1 2 8 . 2 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 93 94 92 64 33 79 86 97 92 69 71 81 74 54 Engine 4 | . 14 11 9 7 5 2 6 5 . . . . . . . Reactor 1 | . . . . . . . . . . . 3 7 8 7 3 Treads 11 | . 25 33 28 15 13 . . 4 5 6 10 . . . . Wheel 2 | . . . 4 15 2 . . . 10 7 . . . . . Hover 6 | . . . . . . 7 25 14 4 . 3 21 24 26 16 Device 15 | . . 10 9 15 9 3 13 22 27 25 17 10 14 13 13 Storage 4 | . 14 11 9 7 6 . . . 3 5 3 . 3 4 3 Processor 9 | . . 5 9 15 13 4 13 13 11 15 10 4 5 8 5 Hackware 1 | . . . . . . . . 3 1 . . 8 5 4 2 Protection 2 | . . . 8 7 1 . . . . 5 2 4 4 1 . Energy Gun 4 | . 14 11 12 . 1 2 6 . 1 . 4 . . . . Energy Cannon 1 | . . . . . . . . . 3 7 4 . 1 . 2 Ballistic Gun 5 | . 14 11 . . 1 2 6 12 11 4 1 . . . . Ballistic Cannon 2 | . . . 4 7 4 1 6 6 5 5 . . . 4 2 Naked Turns 84 | . . . . . 17 . . . . . 6 . . . 61 Heaviest Build 113 | 13 30 32 44 40 47 30 30 31 95 106 113 60 78 75 80 Greatest Support 205 | 20 40 60 80 28 60 32 32 24 23 28 205 68 101 78 87 Greatest Overweight (x) 5 | . . . 1 1 1 1 1 5 4 4 3 . . . 1 Average Overweight (x) . | . . . . 1 . . . 1 2 3 . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 5 5 5 20 20 20 5 5 5 5 Average Capacity 12 | . 10 15 15 15 14 5 5 5 14 20 16 5 5 5 5 Most Carried 20 | . 12 15 15 14 15 5 5 5 17 20 20 5 5 5 5 Average Carried 10 | . 8 13 14 13 12 4 5 5 8 18 15 4 5 5 4 Final Capacity 20 | 8 15 15 15 15 5 5 5 5 20 20 5 5 5 5 5 Final Carried 20 | 6 12 15 15 13 5 5 5 5 17 20 5 5 5 5 4 Class Distribution -------------------- 41% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Scavenger-Assassin 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Tank | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Matter Collected 3370 | 200 45 88 426 . 61 313 33 458 262 236 828 83 31 . 306 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5182 | . 139 258 889 . 474 308 24 114 327 412 1840 . 71 . 326 Parts 259 | . 12 14 50 . 25 9 2 6 22 16 81 . 9 . 13 Haulers Intercepted 6 | . 1 1 3 . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . Parts Field Recycled 22 | . . . . . . . . . 9 13 . . . . . Retrieved Matter 224 | . . . . . . . . . 106 118 . . . . . Parts Self-Destructed 9 | . . . . . . . 2 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Combat Hostiles Destroyed 87 | . 6 4 19 . 11 5 1 7 3 2 24 . 1 . 4 Melee 5 | . . . 1 . . 3 . . . . 1 . . . . Guns 48 | . 6 4 9 . 5 1 1 2 1 . 19 . . . . Cannons 25 | . . . 7 . 6 . . 2 2 2 1 . 1 . 4 AOE 6 | . . . 2 . . . . 3 . . 1 . . . . Classes Destroyed 15 | . 2 2 5 . 2 . 1 1 1 . . . . . 1 Worker 5 | . . . . . . . . . . 2 2 . 1 . . Builder 4 | . . . 1 . . 1 . . 1 1 . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . Hauler 6 | . 1 1 3 . . . . . . . 1 . . . . Recycler 7 | . . . 2 . . . . . 1 2 1 . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . 1 . . 2 . . . . . . Swarmer 23 | . 6 . 6 . . . . 4 . . 7 . . . . Grunt 28 | . . 2 8 . 3 4 . 3 . . 7 . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . Sentry 11 | . . 2 3 . 1 1 . . 2 . 2 . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . Hunter 7 | . . . . . 2 . . . . 2 1 . . . 2 Programmer 11 | . . . . . . . 1 . 1 . 7 . 1 . 1 Heavy 2 | . . . 1 . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 1 5 . 7 3 1 4 2 2 7 . 1 . 2 Combat Bots Only 7 | . 3 1 4 . 7 3 1 4 1 1 7 . 1 . 2 Max Kills in Single Turn 4 | . 1 1 4 . 1 1 1 2 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 . . 1 . . . . Melee 1 | . . . 1 . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Damage Taken 15533 | . 129 265 1206 . 2032 336 59 497 268 609 5641 27 1038 80 3346 Core 3360 | . 29 57 188 . 425 150 . 51 45 37 665 . 74 29 1610 Absorbed by Shields 25 | . . . . . . . . . . . . . . . 25 Reduced by Siege Mode 330 | . . . . . . . . . . . 330 . . . . Core Remaining (%) 78 | 100 88 85 65 . 39 . . 76 95 96 48 . . 92 . Volleys Fired 284 | . 15 18 56 . 49 3 4 22 20 6 71 . 2 1 17 Largest 4 | . 2 2 2 . 2 3 3 3 4 4 4 . 1 1 1 Hottest 298 | . 70 70 122 . 105 123 123 88 178 256 298 . 100 100 120 Shots Fired 627 | . 30 36 94 . 71 7 12 55 70 24 208 . 2 1 17 Gun 408 | . 30 36 55 . 39 4 8 34 45 6 150 . 1 . . Cannon 208 | . . . 39 . 32 3 4 16 25 18 52 . 1 1 17 Launcher 11 | . . . . . . . . 5 . . 6 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 321 | . 15 18 39 . 49 5 8 50 60 12 49 . 1 1 14 Thermal 240 | . 15 18 50 . 22 . . . 10 12 109 . 1 . 3 Explosive 11 | . . . . . . . . 5 . . 6 . . . . Electromagnetic 55 | . . . 5 . . 2 4 . . . 44 . . . . Robot Hit Streak 32 | . 6 10 18 . 12 3 4 10 7 8 32 . 3 . 9 Robot Miss Streak 7 | . 2 3 7 . 3 2 2 6 3 2 3 . . . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 3 | . . . . . 1 . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 . . . . Shots Hit Robots 495 | . 17 23 81 . 62 15 9 32 46 23 169 . 4 . 14 Core Hits 257 | . 8 12 60 . 26 9 5 28 25 11 66 . 1 . 6 Critical Kills 3 | . . . . . . 1 . . . . 2 . . . . Critical Parts Destroyed 5 | . . . . . . 3 . 1 1 . . . . . . Critical Strikes 23 | . 1 1 2 . 4 4 . 1 1 . 5 . . . 4 Burn 8 | . 1 1 2 . 1 . . . . . 3 . . . . Meltdown 2 | . . . . . . . . . . . 2 . . . . Destroy 2 | . . . . . . . . 1 1 . . . . . . Blast 7 | . . . . . 3 . . . . . . . . . 4 Smash 4 | . . . . . . 4 . . . . . . . . . Melee Attacks 85 | . . . . . . 23 . . . 15 21 1 13 1 11 Impact 23 | . . . . . . 23 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 62 | . . . . . . . . . . 15 21 1 13 1 11 Sneak Attacks 12 | . . . . . . 1 . . . 6 3 . 1 . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14960 | . 188 243 2058 . 1700 653 165 979 1000 929 5582 . 315 . 1148 Guns 6032 | . 188 243 817 . 613 33 72 394 502 17 3153 . . . . Cannons 5566 | . . . 731 . 1087 64 93 216 498 364 1319 . 128 . 1066 Explosions 1468 | . . . 476 . . . . 369 . . 623 . . . . Melee 1756 | . . . . . . 556 . . . 548 389 . 187 . 76 Ramming 138 | . . . 34 . . . . . . . 98 . . . 6 Kinetic 6166 | . 40 92 731 . 1344 97 156 610 785 130 1032 . 128 . 1021 Thermal 4830 | . 148 151 763 . 356 . . . 215 251 2901 . . . 45 Explosive 1403 | . . . 476 . . . . 369 . . 558 . . . . Electromagnetic 667 | . . . 54 . . . 9 . . . 604 . . . . Impact 556 | . . . . . . 556 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1200 | . . . . . . . . . . 548 389 . 187 . 76 Highest Corruption 26 | . . . 6 . . . . . 1 . 26 . 2 2 14 Average Corruption 7 | . . . 4 . . . . . 1 . 11 . 1 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 80 | . . . 9 . . . . . 7 . 53 . 1 1 9 Message Errors 19 | . . . 2 . . . . . 4 . 10 . . 1 2 Matter Fused 19 | . . . 4 . . . . . 1 . 11 . 1 . 2 Heat Flow Errors 10 | . . . 1 . . . . . 2 . 5 . . . 2 Energy Discharges 8 | . . . 1 . . . . . . . 7 . . . . Parts Rejected 2 | . . . . . . . . . . . 2 . . . . Data Loss (minor) 5 | . . . . . . . . . . . 5 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . Misdirections 6 | . . . . . . . . . . . 3 . . . 3 Weapon Failures 7 | . . . 1 . . . . . . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 889 | . . . 118 . 5 202 . 32 25 52 233 . 92 . 130 Projectiles 361 | . . . . . 5 . . . 25 . 109 . 92 . 130 Explosions 236 | . . . 118 . . . . 32 . . 86 . . . . Melee 292 | . . . . . . 202 . . . 52 38 . . . . Knockbacks 41 | . . . 16 . 8 1 1 2 2 3 . . . . 8 Impact . | . . . . . . . . . . . . . . . . Kinetic 37 | . . . 13 . 8 1 1 2 2 3 . . . . 7 Secondary 4 | . . . 3 . . . . . . . . . . . 1 Self-Inflicted Damage 178 | . . . 34 . . . . 54 . . 87 . . . 3 Shots 3 | . . . 1 . . . . 1 . . 1 . . . . Rammed 11 | . . . 3 . . . . . . . 7 . . . 1 Targets Rammed 15 | . . . 6 . . 1 . . . . 7 . . . 1 Kicked 1 | . . . . . . 1 . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . Highest Temperature 423 | . 90 87 306 . 10 144 197 116 141 328 279 6 413 423 221 Average Temperature 81 | . 35 38 96 . 6 76 110 51 43 158 76 4 95 176 76 Received Heat Transfer 1728 | . . 126 477 . 423 150 . 111 27 . 369 . 9 18 18 Effects 8 | . . . 1 . . . . . . . 2 . 2 3 . Shutdowns 4 | . . . . . . . . . . . . . 2 2 . Interference 3 | . . . 1 . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . 5 . . . . Total Turns 148 | . . . . . . . . . . . 148 . . . . Longest Duration 62 | . . . . . . . . . . . 62 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Melted 20 | . 2 . 2 . . . . . . . 16 . . . . Heat Transferred 7918 | . 518 518 1813 . 851 . . . 148 150 3883 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Peak Influence 507 | . 160 193 373 133 300 340 . . 157 91 507 296 347 252 277 Initial 278 | . . 9 . 128 93 157 . . . 21 12 278 174 189 144 Average 155 | . 53 45 200 131 183 222 . . 47 30 223 280 251 228 195 Maximum Alert Level 2 | . . . 1 . 1 1 . . . . 2 1 1 1 1 Low Security (%) 61 | . 100 100 37 100 69 52 . . 100 100 36 . 15 16 51 Level 1 35 | . . . 62 . 30 47 . . . . 49 100 84 83 48 Level 2 3 | . . . . . . . . . . . 13 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 21 | . . . 4 . 2 3 . . . 1 7 . 3 . 1 Investigation 6 | . . . 2 . . 1 . . . . 1 . 2 . . Extermination 5 | . . . . . . . . . . 1 2 . 1 . 1 Reinforcement 10 | . . . 2 . 2 2 . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . 1 . . 1 . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 185 | . 10 11 25 . 18 10 1 8 5 2 54 5 11 2 23 Peak Tracking Total 14 | . 4 5 4 . 6 3 1 4 1 2 9 6 8 2 14 Tactical Retreats 24 | . 1 1 2 . 3 3 . . . . 12 . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Traps Triggered 7 | . . . 4 . . . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Machines Disabled 10 | . . . 2 . . . . . 2 . 1 . 3 1 1 Max in Single Turn 1 | . . . 1 . . . . . 1 . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Machines Accessed 21 | . 2 1 2 1 . 4 . . 2 1 3 . 2 2 1 Terminals 17 | . 2 1 2 1 . 2 . . 2 1 2 . 1 2 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 44 | . 4 2 9 1 . 8 . . 4 2 4 . 4 5 1 Successful 17 | . 1 1 5 1 . 2 . . 2 1 . . 2 2 . Failed 27 | . 3 1 4 . . 6 . . 2 1 4 . 2 3 1 Catastrophic 4 | . . . . . . . . . . . 3 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . . . . . . 4 . . . 2 1 . . 1 1 Terminals 38 | . 4 2 9 1 . 4 . . 4 2 3 . 3 5 1 Fabricators 4 | . . . . . . 4 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Terminal Hacks 14 | . 1 1 5 1 . 1 . . 2 . . . 1 2 . Record 2 | . . . . . . . . . . . . . 1 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . 1 . . . . 1 . Alert Level 4 | . . . 2 . . 1 . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 1 . . 4 . . 2 1 3 . 1 2 1 Full Trace Events 3 | . . . . . . 1 . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Total Allies 12 | . . . . . . . . . . . . . . . 12 Largest Group 6 | . . . . . . . . . . . . . . . 6 Highest-Rated Group 86 | . . . . . . . . . . . . . . . 86 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . . . . . . . 37 Total Damage 681 | . . . . . . . . . . . . . . . 681 Kills 5 | . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Turns Passed 8212 | . 562 563 969 55 279 503 144 1027 751 632 1725 161 338 93 410 Spaces Moved 5549 | 1 315 277 507 16 118 403 225 456 492 331 1137 214 477 131 449 Core 439 | . . . . . 46 109 . 3 . . 168 . . . 113 Treads 1764 | . 280 277 356 . 58 . . 321 6 . 466 . . . . Legs 140 | 1 35 . . . . 103 . 1 . . . . . . . Wheels 1075 | . . . 151 16 14 . . . 486 331 77 . . . . Hover 1866 | . . . . . . 191 225 131 . . 260 214 477 131 237 Flight 265 | . . . . . . . . . . . 166 . . . 99 Fastest Speed 40 | 120 120 160 110 110 50 48 48 62 95 140 40 60 47 50 40 Average Speed 110 | 120 155 160 146 110 116 68 49 202 124 142 104 61 53 51 56 Slowest Speed 300 | 120 160 160 160 110 170 190 112 300 240 145 163 62 60 52 131 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 58 27 33 1 92 8 50 58 14 7 31 5 49 11 12 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 . 1 . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . . . . . . . Spaces Dug 47 | . . . . . . 12 . 3 2 5 11 1 6 1 6 Terrain Destroyed 213 | . . . 34 . 7 12 2 56 8 11 66 1 6 1 9 Melee 40 | . . . . . . 11 . . . 5 11 1 6 . 6 Projectile 61 | . . . 1 . 7 1 2 10 8 6 22 . . 1 3 AOE 111 | . . . 33 . . . . 46 . . 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Fac Fac Res Res Tes Sec Acc Total 6939 | . 363 364 638 53 176 573 247 516 581 454 1478 240 534 153 569 Wait 696 | . 13 59 32 36 . 114 19 27 34 85 154 17 18 18 70 Move 5532 | . 314 276 506 15 117 402 224 455 491 330 1136 213 476 130 447 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 39 | . 8 3 7 . 2 2 . 1 6 4 5 1 . . . Fast Attach 119 | . 3 3 8 . 3 17 . 7 12 2 36 3 13 2 10 Attach 40 | . . 1 9 2 3 1 . . 2 4 13 2 . . 3 Detach 29 | . 3 . 6 . . . . . 7 3 6 . 1 . 3 Swap 33 | . 1 2 2 . 1 1 . 2 6 4 11 1 1 . 1 Drop 66 | . 6 2 6 . 1 9 . 2 3 1 18 2 10 1 5 Fire 284 | . 15 18 56 . 49 3 4 22 20 6 71 . 2 1 17 Melee 85 | . . . . . . 23 . . . 15 21 1 13 1 11 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . . . . . . Crush 13 | . . . 6 . . . . . . . 7 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research -2/Research -2/Testing -2/Section 7 -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered another Materials area 563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 633 | -9/Materials | Identified exit to Mines 692 | -9/Materials | Discovered new exit (range 14) 1101 | -9/Materials | Discovered new exit (range 3) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -8/Materials | Lost 3 parts (1p2n) 2027 | -8/Materials | Discovered new exit (range 14) 2071 | -8/Materials | Lost 3 parts (2n1u) 2095 | -8/Materials | Entered Factory 2095 | -7/Factory | Evolved 2 slots: Utility x2 2114 | -7/Factory | Identified exit to DSF 2150 | -7/Factory | Entered DSF 2163 | -7/DSF | Additional patrols routed to DSF 2292 | -7/DSF | Discovered new exit (range 17) 2398 | -7/DSF | Sterilization system engaged 2405 | -7/DSF | Released all parts (4) 2409 | -7/DSF | Core integrity fell below 50% 2418 | -7/DSF | Ambient heat levels rising (+10) 2423 | -7/DSF | Destroyed 7 combat bots 2429 | -7/DSF | Entered Factory 2429 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2432 | -6/Factory | Lost 10 parts (2p3n3u2w) 2883 | -6/Factory | Discovered new exit (range 15) 2932 | -6/Factory | Entered Lower Caves 2959 | -6/Lower Caves | Identified exit to Lower Caves 3076 | -6/Lower Caves | Entered another Lower Caves area 3144 | -6/Lower Caves | Encountered a Warlord checkpoint 3174 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3178 | -6/Lower Caves | Spotted B-75 Beast 3317 | -6/Lower Caves | Lost 3 parts (1p2n) 3590 | -6/Lower Caves | Build established: Scavenger-Gunner 4043 | -6/Lower Caves | Learned 4 Factory zone layouts 4075 | -6/Lower Caves | Discovered new exit (range 11) 4103 | -6/Lower Caves | Entered Factory 4103 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4104 | -5/Factory | Identified exit to Extension 4230 | -5/Factory | Identified exit to Upper Caves 4635 | -5/Factory | Build established: Scavenger-Skirmisher 4814 | -5/Factory | Discovered new exit (range 3) 4852 | -5/Factory | Identified exit to Factory 4854 | -5/Factory | Entered another Factory area 4854 | -4/Factory | Evolved 2 slots: Utility x2 5472 | -4/Factory | Discovered new exit (range 8) 5482 | -4/Factory | Identified exit to Research 5486 | -4/Factory | Entered Research 5486 | -3/Research | Evolved 2 slots: Propulsion x2 5551 | -3/Research | Build established: Scavenger-Assassin 6234 | -3/Research | Destroyed 7 combat bots 6363 | -3/Research | Build established: Scavenger-Tank 6657 | -3/Research | System corruption reached 10% 6706 | -3/Research | Lost 5 parts (1n3u1w) 6788 | -3/Research | Released all parts (15) 6839 | -3/Research | Lost 8 parts (1p2n2u3w) 6986 | -3/Research | Search patrols dispatched 7060 | -3/Research | Build established: Mutant 7075 | -3/Research | Found Prototype Processor 7075 | -3/Research | Identified Exp. Target Analyzer 7117 | -3/Research | Found Prototype Processor 7117 | -3/Research | Identified Exp. Terrain Scan Processor 7197 | -3/Research | Discovered new exit (range 16) 7208 | -3/Research | Core integrity fell below 50% 7211 | -3/Research | Entered another Research area 7211 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7343 | -2/Research | Discovered new exit (range 15) 7372 | -2/Research | Entered Testing 7429 | -2/Testing | Found Prototype Energy Cannon 7429 | -2/Testing | Identified Cld. Nova Cannon 7450 | -2/Testing | Build established: Hacker-Mutant 7451 | -2/Testing | Unstable Terrabomb Derivative detonated 7537 | -2/Testing | Imp. Hacking Suite fried by hacking feedback 7571 | -2/Testing | Found Prototype Device 7571 | -2/Testing | Identified Thermal Barrier 7575 | -2/Testing | Found Thermal Barrier 7650 | -2/Testing | Found Prototype Ballistic Cannon 7650 | -2/Testing | Identified Omega Cannon 7670 | -2/Testing | Spotted Fortress 7707 | -2/Testing | Discovered new exit (range 7) 7710 | -2/Testing | Entered Section 7 7777 | -2/Section 7 | Found Alien Artifact 7777 | -2/Section 7 | Identified Core Reset Matrix 7777 | -2/Section 7 | Used Core Reset Matrix 7781 | -2/Section 7 | Sensed 24 artifacts in vicinity 7797 | -2/Section 7 | Discovered new exit (range 12) 7801 | -2/Section 7 | Spotted B-90 Cyclops 7803 | -2/Section 7 | Entered Access 7803 | -1/Access | Evolved 2 slots: Utility x2 7828 | -1/Access | Build established: Mutant 8100 | -1/Access | Released all parts (8) 8103 | -1/Access | System corruption reached 10% 8139 | -1/Access | Lost 12 parts (3p4n3u2w) 8155 | -1/Access | Core integrity fell below 50% 8161 | -1/Access | Emitted hypermatrix ping 8166 | -1/Access | Assembled emerged from beneath the floor 8188 | -1/Access | Assembled emerged from beneath the floor 8190 | -1/Access | Core integrity fell below 20% 8213 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08161_ Emitted hypermatrix ping. 08163_ Slammed into T-07 Excavator. 08177_ System corrupted: Matter fused (-9). 08177_ Detected hypermatrix ping. 08180_ Slug penetrates Wall. 08188_ Assembled emerge from beneath the floor. 08189_ S-43 Plague destroyed. 08189_ Slug penetrates Wall. 08192_ Slug penetrates S-43 Plague. 08194_ System corrupted: Matter fused (-7). 08194_ Slug penetrates as-07519. 08194_ as-60912 destroyed. 08196_ Slug penetrates as-07519. 08200_ as-07519 destroyed. 08201_ S-43 Plague destroyed. 08201_ as-33482 destroyed. 08210_ Acquired 17 matter. 08211_ Acquired Unknown Flight Unit. 08211_ Identified Xenon Bombardment Thruster. 08213_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????####+#####??? | | ????????????????????????????????# #??? | | ??????########################??# #??? | | ?????? #??# "" #??? | | ?????????# #### """ #??? | | ?????????# + T" #??? | | ?????????# """"" ### """ #??? | | ?????????# """"" #?#[ "" #??? | | ?????????######### """"" #?# #??? | | ?????????????????# """"" #?# #??? | | ?????????????????# """"" ####+#######??? | | ?????????????????#sps"""" #??????? | | ?????????????????# #??????? | | ?????????????????# * %p #??????? | | ?????????????????# [% * #??????? | | ?????????????#######+## #??????? | | ?????????????# # @ #??????? | | ?????????????# ###p #### #??????? | | ?????????????# ! #?# #??? #??????? | | ?????????????#* #?# #??? +??????? | | ?????????????# [#?# #???? #??????? | | ?????????????# #?#Y ###??? #??????? | | ?????????????# #? % #???? #??????? | | ?????????????###/###### #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #?????????????? | | ?????????????# #### #?????????????? | | ?????????????# #??? #?????????????? | | ?????????????# ############?????????????? | | ??????## ### #???????????????????? | | #???????????????????? | | ??????## ### #???????????????????? | | ???????##????# " #???????????????????? | | ?????????????# "" #???????????????????? | | ?????????????# G #???????????????????? | | ?????????????# "" #???????????????????? | | #########????# " !###?????????????????? | | #???## #?????????????????? | | #???# #?????????????????? | | " #???# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 39 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 1010 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1200 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LightningRemoteRegenerator Manual? 0 Play Time 01:33:08 Cumulative 245.7 hours Start 2022.05.22 @ 20:20:46 End 2022.05.23 @ 11:30:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a050446-9bd7-49a2-a81f-f578220140fe