Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.15 @ 22:49:23 Player: Zailor Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (3340) 3340 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 9709 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 84 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 97/300 Energy 98/100 System Corruption 23% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Superbattery (2000) Experimental Sensor Array Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Superbattery Experimental Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Large Matter Pod Experimental Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Energy Filter Improved Particle Charger Improved Hacking Suite Proton Missile Launcher Heavy Missile Launcher Remote Datajack Segregator Heavy Pick [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 4 | . . . 1 . . . 1 1 1 . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 135 | 7 2 7 11 3 . 5 3 8 69 3 16 1 Power 14 | 1 . 2 . 1 . . 1 . 6 . 3 . Engine 11 | 1 . 2 . 1 . . 1 . 3 . 3 . Core 2 | . . . . . . . . . 2 . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 27 | 2 . 3 5 . . . 1 . 13 . 3 . Treads 14 | . . . 3 . . . 1 . 10 . . . Leg 13 | 2 . 3 2 . . . . . 3 . 3 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 2 . 1 . . . . 4 13 2 4 1 Device 7 | . . . 1 . . . . 1 3 . 2 . Storage 7 | 2 2 . . . . . . . 3 . . . Processor 8 | . . . . . . . . 2 3 1 1 1 Hackware 2 | . . . . . . . . . . 1 1 . Protection 5 | . . . . . . . . 1 4 . . . Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 . 2 5 2 . 5 1 4 37 1 6 . Energy Gun 19 | 1 . . 3 1 . 3 . 1 7 . 3 . Energy Cannon 2 | . . . 1 . . . . 1 . . . . Ballistic Gun 23 | 1 . 2 1 . . . . 2 17 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . 1 . 2 . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . 10 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . . . 4 . . . Parts Lost 30 | . . 2 . . . 1 . . 15 8 . 4 Power 5 | . . 1 . . . . . . 2 1 . 1 Propulsion 7 | . . . . . . . . . 7 . . . Utility 7 | . . . . . . . . . 2 5 . . Weapon 11 | . . 1 . . . 1 . . 4 2 . 3 Highest Loss Streak 6 | . . 2 . . . 1 . . 3 6 . 4 Average Slot Usage (%) 89 | . 100 98 94 100 100 99 90 97 90 51 24 39 Engine 5 | . 14 12 11 11 11 11 9 7 2 . 3 4 Reactor 1 | . . . . . . . . . 2 . . . Treads 21 | . . . 30 33 33 33 36 30 23 14 . . Leg 4 | . 28 28 . . . . . . 1 . 3 4 Device 5 | . . . 9 11 11 11 9 7 5 3 . . Storage 18 | . 28 28 22 22 22 22 18 15 19 12 . . Processor 5 | . . . . . . . . 7 8 3 1 5 Protection 2 | . . . . . . . . 5 3 1 . . Energy Gun 9 | . 14 7 13 20 22 14 13 10 7 . 6 10 Ballistic Gun 7 | . 14 20 7 . . . . 10 8 5 . . Piercing Weapon 1 | . . . . . . . . . 1 . 5 4 Naked Turns 40 | . . . . . . . . . . 36 4 . Heaviest Build 68 | 15 39 41 44 44 44 46 50 60 67 68 23 23 Greatest Support 120 | 20 20 20 60 60 60 60 80 80 120 120 20 20 Greatest Overweight (x) 20 | 2 1 2 4 . . . . . 20 5 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 24 | 8 16 16 16 16 16 16 16 16 24 16 4 4 Average Capacity 15 | 5 15 16 16 16 16 16 16 16 16 11 4 4 Most Carried 16 | 4 9 16 16 16 16 16 16 16 16 16 4 4 Average Carried 14 | 3 7 12 15 15 16 15 15 15 15 11 3 4 Final Capacity 16 | 8 16 16 16 16 16 16 16 16 16 4 4 4 Final Carried 16 | 4 9 16 16 16 16 16 16 16 16 4 4 4 Class Distribution -------------------- 58% | Mutant 16% | Skirmisher 13% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 2835 | 270 . 357 92 52 . 137 30 138 1564 . 93 102 Remotely . | . . . . . . . . . . . . . Salvage Created 4144 | 76 . 330 92 286 . 284 37 247 2699 . 93 . Parts 219 | 3 . 22 7 11 . 23 2 13 137 . 1 . Haulers Intercepted 5 | . . . 2 . . . . 1 1 . 1 . Recyclers Shooed 10 | . . 1 . . . . . . 9 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 73 | . . 8 . 9 . 12 . 3 41 . . . Guns 57 | . . 8 . 4 . 4 . 3 38 . . . Cannons 1 | . . . . . . . . . 1 . . . AOE 14 | . . . . 5 . 8 . . 1 . . . Classes Destroyed 14 | 1 . 3 1 1 . 1 1 3 3 . . . Worker 3 | . . . . . . . . 1 2 . . . Builder 2 | . . . . . . . . . 2 . . . Hauler 5 | . . . 2 . . . . 1 1 . 1 . Recycler 6 | 1 . 1 . . . 1 . . 3 . . . Watcher 4 | . . . . . . . 1 . 3 . . . Swarmer 22 | . . 4 . 3 . 8 . . 7 . . . Saboteur 1 | . . . . . . . . . 1 . . . Grunt 28 | . . 4 . 4 . 3 . . 17 . . . Brawler 3 | . . . . 2 . . . . 1 . . . Duelist 3 | . . . . . . . . . 3 . . . Sentry 6 | . . . . . . . . 2 4 . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 9 | . . . . . . . . 1 8 . . . Zionite 1 | . . 1 . . . . . . . . . . Best Kill Streak 8 | 1 . 3 2 3 . 7 1 2 8 . 1 . Combat Bots Only 7 | . . 3 . 3 . 7 . 1 5 . . . Max Kills in Single Turn 4 | 1 . 2 1 3 . 4 1 2 3 . 1 . Gunslinging 1 | . . 1 . . . . . . 1 . . . Exploded 3 | . . . . 3 . 3 . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Damage Taken 6410 | . . 483 . 171 . 321 . 330 4115 457 . 533 Core 1050 | . . 104 . . . 32 . 37 296 305 . 276 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 58 . . . 92 100 94 . . . . Volleys Fired 209 | 3 . 34 4 10 . 20 3 11 122 2 . . Largest 3 | 1 . 2 1 2 . 2 2 3 3 3 . . Hottest 204 | 40 . 60 63 108 . 120 120 132 204 99 . . Shots Fired 468 | 3 . 68 4 20 . 32 6 26 303 6 . . Gun 439 | 3 . 68 4 19 . 23 6 22 290 4 . . Cannon 13 | . . . . . . . . 4 9 . . . Launcher 16 | . . . . 1 . 9 . . 4 2 . . Special . | . . . . . . . . . . . . . Kinetic 260 | . . 57 . . . . . 13 186 4 . . Thermal 84 | 3 . 11 4 9 . 6 3 8 40 . . . Explosive 13 | . . . . 1 . 9 . . 3 . . . Electromagnetic 111 | . . . . 10 . 17 3 5 74 2 . . Robot Hit Streak 15 | 3 . 8 6 5 . 7 5 7 15 3 . . Robot Miss Streak 7 | . . 3 . 5 . 7 2 3 4 2 . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 7 | . . 1 . 1 . . . . 5 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . . Shots Hit Robots 343 | 3 . 41 4 14 . 20 4 23 230 3 1 . Core Hits 216 | 2 . 15 2 15 . 20 2 12 146 1 1 . Critical Hits 8 | . . . . 1 . . . 1 5 . 1 . Critical Kills 6 | . . . . . . . . 1 4 . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . Melee Attacks 98 | . . . . . . . 15 . 78 . 5 . Impact 15 | . . . . . . . 15 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 83 | . . . . . . . . . 78 . 5 . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8279 | 34 . 460 67 449 . 812 77 485 5700 76 119 . Guns 6126 | 34 . 460 67 209 . 238 77 304 4665 72 . . Cannons 318 | . . . . . . . . 116 202 . . . Explosions 1714 | . . . . 240 . 574 . 65 831 4 . . Melee 119 | . . . . . . . . . . . 119 . Ramming 2 | . . . . . . . . . 2 . . . Kinetic 3692 | . . 373 . . . . . 209 3038 72 . . Thermal 1303 | 34 . 87 67 202 . 56 21 151 685 . . . Explosive 1383 | . . . . 141 . 574 . . 668 . . . Electromagnetic 1780 | . . . . 106 . 182 56 125 1307 4 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 119 | . . . . . . . . . . . 119 . Highest Corruption 23 | . . . . . . . . . 14 23 23 23 Average Corruption 10 | . . . . . . . . . 8 21 23 23 Corruption Purged . | . . . . . . . . . . . . . Effects 214 | . . . . . . . . . 153 12 24 25 Message Errors 32 | . . . . . . . . . 21 4 2 5 Matter Fused 41 | . . . . . . . . . 30 1 5 5 Heat Flow Errors 21 | . . . . . . . . . 18 1 2 . Energy Discharges 25 | . . . . . . . . . 16 . 4 5 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . . . . . . . . 16 1 1 . Data Loss (major) 12 | . . . . . . . . . 10 . 1 1 Misfires 3 | . . . . . . . . . 3 . . . Misdirections 27 | . . . . . . . . . 6 4 8 9 Targeting Errors 28 | . . . . . . . . . 26 1 1 . Weapon Failures 6 | . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . 10 . . 18 . . . Projectiles . | . . . . . . . . . . . . . Explosions 28 | . . . . . . 10 . . 18 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . 61 . 56 . . 70 . . . Shots 5 | . . . . 2 . 2 . . 1 . . . Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | . . 64 . 23 . 18 6 3 240 . 262 . Average Temperature 45 | . . 14 . 14 . 9 3 2 69 . 117 . Received Heat Transfer 1254 | . . 126 . 54 . 27 . 60 903 . . 84 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 6 | . . . . . . 1 2 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 2403 | 75 . 200 148 322 . 111 37 285 1225 . . . Parts Sabotaged 4 | . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 980 | 5 3 186 52 259 . 328 93 88 980 305 164 . Average Influence 299 | . 3 67 44 134 . 171 74 31 477 270 45 . Maximum Alert Level 3 | . . . . 1 . 1 . . 3 1 . . Low Security (%) 59 | 100 100 100 100 78 . 73 100 100 32 . 100 . Level 1 3 | . . . . 21 . 26 . . . 100 . . Level 2 19 | . . . . . . . . . 34 . . . Level 3 18 | . . . . . . . . . 32 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 . . . . 3 13 . 1 . Investigation 3 | . . . 1 . . . . . 2 . . . Extermination 10 | . . . . . . . . 1 8 . 1 . Reinforcement 2 | . . . . . . . . 2 . . . . Assault 2 | . . . . . . . . . 2 . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 7 | . . . . . . . . . 7 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . . 15 1 9 . 12 2 7 60 4 . 4 Peak Tracking Total 5 | . . 5 2 3 . 4 1 3 5 4 1 4 Tactical Retreats 7 | . . 2 . . . . . . 4 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 8 | . . . 1 . . . . . 3 . 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 27 | . . 1 . 2 . . . . 24 . . . Max in Single Turn 6 | . . . . 1 . . . . 6 . . . Garrison Access 2 | . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 29 | . . 1 2 . 5 1 2 4 12 . 2 . Terminals 21 | . . 1 2 . . 1 2 4 9 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . Total Hacks 112 | . . 3 4 . 49 4 6 12 28 . 6 . Successful 75 | . . 2 1 . 49 2 . 7 10 . 4 . Failed 37 | . . 1 3 . . 2 6 5 18 . 2 . Catastrophic 8 | . . . . . . 1 . . 7 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . . 1 4 . 1 4 6 7 9 . 6 . Terminals 56 | . . 3 4 . . 4 6 12 21 . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 7 . . . Terminal Hacks 63 | . . 1 . . 49 1 . 5 5 . 2 . Record 48 | . . . . . 48 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 5 | . . . . . . . . 2 2 . 1 . Locate Traps 3 | . . . . . . . . 2 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . Zone Layout 3 | . . 1 . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . 2 . . . Unauthorized Hacks 32 | . . 2 5 . . 2 6 4 7 . 6 . Terminals 10 | . . 1 1 . . 1 . 2 3 . 2 . Track 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 8 | . . 1 1 . . 1 . 2 2 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . . 1 2 . . 1 2 4 12 . 2 . Full Trace Events 1 | . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 3 | . . 2 . . . . . . 1 . . . Largest Group 2 | . . 2 . . . . . . 1 . . . Highest-Rated Group 45 | . . 45 . . . . . . 26 . . . Highest-Rated Ally 31 | . . 31 . . . . . . 26 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . . . . Total Damage 387 | . . 387 . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 9664 | 69 95 967 187 189 704 446 328 1091 4819 106 308 355 Spaces Moved 5188 | 38 61 521 89 90 414 215 149 576 2300 97 311 327 Core 413 | 14 . . . . . . . . 10 60 190 139 Treads 3570 | . . . 85 90 414 215 149 576 2004 37 . . Legs 1205 | 24 61 521 4 . . . . . 286 . 121 188 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 170 170 170 170 170 150 50 50 50 Average Speed 158 | 112 147 158 170 170 170 170 170 170 170 94 84 107 Slowest Speed 1050 | 150 150 180 240 170 170 170 170 170 1050 300 150 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 12 95 11 35 90 55 19 16 63 82 9 37 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . . . . . . . 1 Spaces Dug 59 | . . . . . . . 10 . 46 . 3 . Terrain Destroyed 223 | . . . . 8 . 60 10 2 140 . 3 . Melee 59 | . . . . . . . 10 . 46 . 3 . Projectile 2 | . . . . . . . . . 2 . . . AOE 162 | . . . . 8 . 60 . 2 92 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Total 6077 | 58 65 608 121 107 415 262 188 670 2807 106 341 329 Wait 301 | 7 . 27 4 . . 22 15 52 170 . 4 . Move 5177 | 37 60 520 88 89 413 214 148 575 2300 96 310 327 Hop . | . . . . . . . . . . . . . Pick Up 69 | 4 3 12 3 2 1 1 2 12 25 2 2 . Fast Attach 62 | 7 . . 8 . . . . 2 30 . 14 1 Attach 25 | . . 2 2 . . 1 1 3 12 2 2 . Detach 10 | . . . 2 . . . . . 6 1 1 . Swap 48 | . 2 5 1 3 . 4 2 3 27 1 . . Drop 77 | . . 8 9 3 1 . 2 12 36 2 3 1 Fire 209 | 3 . 34 4 10 . 20 3 11 122 2 . . Melee 98 | . . . . . . . 15 . 78 . 5 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 9) 165 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 657 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 890 | -10/Mines | Learned Materials garrison access intel 908 | -10/Mines | Discovered new exit (range 9) 998 | -10/Mines | Discovered new exit (range 9) 1117 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1125 | -10/Mines | Found Prototype Device 1132 | -10/Mines | Entered Materials 1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1310 | -9/Materials | Discovered new exit (range 6) 1319 | -9/Materials | Entered Mines 1500 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1501 | -9/Mines | Discovered new exit (range 5) 1508 | -9/Mines | Entered Exiles 1549 | -9/Exiles | Met 8R-AWN 1578 | -9/Exiles | Met EX-HEX 1627 | -9/Exiles | Met EX-BIN 1653 | -9/Exiles | Aligned with FarCom system 1655 | -9/Exiles | Given EX-Vault access code 1726 | -9/Exiles | Opened EX-Vault 1740 | -9/Exiles | Found Superbattery 1775 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1823 | -9/Exiles | Met EX-DEC 1833 | -9/Exiles | Learned location of Zion (-6) 1912 | -9/Exiles | Visited The Gauntlet 2190 | -9/Exiles | Discovered new exit (range 14) 2212 | -9/Exiles | Left Exiles lab with Superbattery 2212 | -9/Exiles | Entered Mines 2543 | -8/Mines | Destroyed 7 combat bots 2641 | -8/Mines | Discovered new exit (range 10) 2658 | -8/Mines | Entered Materials 2658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2659 | -8/Materials | Loaded intel: 1 garrison access location 2980 | -8/Materials | Discovered new exit (range 4) 2986 | -8/Materials | Entered Factory 2986 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3487 | -7/Factory | Build established: Skirmisher 4050 | -7/Factory | Discovered new exit (range 7) 4075 | -7/Factory | Identified exit to Factory 4077 | -7/Factory | Entered another Factory area 4077 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4444 | -6/Factory | Garrison activated, responded to threat 5140 | -6/Factory | Build established: Mutant 5889 | -6/Factory | Discovered new exit (range 13) 5921 | -6/Factory | Identified exit to Factory 6223 | -6/Factory | Build established: Scavenger-Skirmisher 6647 | -6/Factory | Found Prototype Processor 6647 | -6/Factory | Identified Exp. Signal Interpreter 6652 | -6/Factory | Found Exp. Signal Interpreter 7107 | -6/Factory | Build established: Scavenger-Mutant 7464 | -6/Factory | System corruption reached 10% 7635 | -6/Factory | Discovered exit to Factory (range 16) 7864 | -6/Factory | Lost 3 parts (2n1w) 7927 | -6/Factory | First assault squad dispatched 8620 | -6/Factory | Discovered exit to Factory (range 16) 8806 | -6/Factory | Lost 3 parts (1p1u1w) 8846 | -6/Factory | Build established: Mutant 8896 | -6/Factory | Sucked down chute 8896 | -6/Factory | Entered Waste 8911 | -6/Waste | EMP discharged 8911 | -6/Waste | Spotted C-40 Crusher 8912 | -6/Waste | Spotted C-40 Crusher 8921 | -6/Waste | Spotted C-40 Crusher 8921 | -6/Waste | Spotted C-40 Crusher 8929 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8961 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8963 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8964 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8966 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8968 | -6/Waste | Core integrity fell below 50% 8969 | -6/Waste | Crushed by Compactor (1 part destroyed) 8970 | -6/Waste | Crushed by Compactor (1 part destroyed) 8974 | -6/Waste | Spotted C-40 Crusher 8989 | -6/Waste | Spotted C-40 Crusher 8995 | -6/Waste | Discovered new exit (range 13) 9001 | -6/Waste | Lost 6 parts (1p4u1w) 9002 | -6/Waste | Entered Factory 9050 | -6/Factory | Identified exit to Lower Caves 9310 | -6/Factory | Entered Lower Caves 9311 | -6/Lower Caves | Encountered a Warlord checkpoint 9466 | -6/Lower Caves | Identified exit to Lower Caves 9507 | -6/Lower Caves | Spotted B-75 Beast 9579 | -6/Lower Caves | Core integrity fell below 20% 9634 | -6/Lower Caves | Lost 4 parts (1p3w) 9665 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09504_ Acquired 5 matter. 09516_ |MTVCBF8Q0%D/L84T QYCDYI1K:|1OHRQ9 09525_ 3Q-DKL(k) breaks down the debris. 09572_ System corrupted: Matter fused (-10). 09578_ Knocked back. 09587_ System corrupted: Matter fused (-10). 09589_ Force Rifle destroyed. 09592_ Hpw. Shock Rifle destroyed. 09592_ Imp. Deuterium Engine destroyed. 09592_ Knocked back. 09595_ Dropped Flexi-carbon Leg. 09600_ Knocked back. 09602_ F=EYT3PGWDZNXKU:BQJUTXKDQSV 09603_ Hvy. Pick destroyed. 09614_ Acquired 3 matter. 09614_ Acquired 12 matter. 09617_ Acquired 2 matter. 09618_ Acquired 27 matter. 09633_ System corrupted: Energy discharge (-30). 09648_ System corrupted: Energy discharge (-36). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####?# ???????????????????????? | | ??????????????????# ## ??????????????????????? | | ?????????????????# #??????????????????????? | | ????????######### #???????????????????????? | | ????????# #???????????????????????? | | ???????## #????????????????????????? | | ???????# #??###?g ????????????????? | | ???????# #?## ## #??????????????? | | ???????# ### ???????????????? | | ??####?# #?# # ?????????????? | | ?## ## #?# g #??????????????? | | ?# % #??# g #??????????????? | | ?# ##?? ???????????????? | | ?## ## ##??? ?????????????????? | | ??#### ###### ###??# ???????????????????? | | ?????## = #???## ##?# #?????????#####??????? | | ##????# #??## # ### #####?????# ##?????? | | ###??## #??# # ### #####?## #####?? | | "##### #??## # # ### ##### ### | | #"" ###?# ### #### @## ## | | ## ## #####??# ### | | # ##???## ########## | | ###### ##### #####??# ##??# | | " #??## % ## #?###### #### | | # ##???# ####%## #?# # | | # ""##### ### ???#BB### ## ## | | # ###?# #???#BB# " "" ## ### | | ##??#%#??## "" """" #?## | | "# #### #### "" """ #??## | | ### " ##?## | | ?## #?# | | ?#" ## ##### #?# | | ### ###########???# ### #?## | | ## ###?????????????# ### #?# | | ####????????????## ## ### ### | | ##????????????## ### #?####?# | | #?????????????# #?#### #??????# | | #?????????????# ##????## #??????# | | ####?????????????#####??????## #??????# | | # ##?????????????????????????????###??????## # | | ###"###????????????????????????????????????????##? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 2310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationCannonTerminator Manual? 0 Play Time 01:28:02 Cumulative 86.4 hours Start 2020.02.15 @ 18:48:24 End 2020.02.15 @ 22:49:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be12de08-8cbe-4e2e-a2b6-f8a15c140ed8