Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.25 @ 11:36:15 Player: Big Tortoise Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (964) 964 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 4032 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 204/300 Energy 61/100 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Small Storage Unit Compact Matter Pod (150) Core Analyzer Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Small Storage Unit Compact Matter Pod Core Analyzer Medium Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 38 | 6 3 . 13 8 4 2 2 Power 4 | 1 . . 2 1 . . . Engine 3 | 1 . . 2 . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . 4 3 . . 1 Treads 1 | . . . 1 . . . . Leg 8 | 2 . . 3 3 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 8 | 1 3 . 1 2 . . 1 Device 4 | . 2 . . 1 . . 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 16 | 2 . . 6 2 4 2 . Energy Gun 2 | . . . 2 . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 9 | 2 . . 4 1 2 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . 2 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . 1 Parts Lost 4 | . . . . 1 3 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Highest Loss Streak 2 | . . . . 1 2 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 94 93 98 70 49 Engine 8 | . 14 14 10 10 . . . Core 2 | . . . . . 10 . . Leg 28 | . 28 28 29 27 33 33 4 Device 12 | . 13 14 11 15 11 6 4 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . . . . 2 11 11 9 Protection 3 | . . . 8 4 . . . Ballistic Gun 19 | . 28 28 20 15 21 . . Launcher 2 | . . . . 6 . 8 18 Naked Turns . | . . . . . . . . Heaviest Build 35 | 13 19 19 25 25 35 15 16 Greatest Support 50 | 20 20 20 30 30 30 30 50 Greatest Overweight (x) 1 | 1 . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 3 8 9 10 10 10 10 8 Average Carried 7 | 1 5 8 7 7 9 9 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 8 9 7 10 10 8 4 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 987 | 243 22 41 405 214 24 38 . Remotely . | . . . . . . . . Salvage Created 1334 | . 63 . 1045 134 . 92 . Parts 76 | . 4 . 65 6 . 1 . Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . . . 19 5 . 3 . Guns 23 | . . . 19 4 . . . AOE 4 | . . . . 1 . 3 . Classes Destroyed 9 | . 2 . 6 1 . . . Worker 1 | . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . Recycler 2 | . . . 2 . . . . Watcher 1 | . 1 . . . . . . Swarmer 4 | . . . 4 . . . . Grunt 13 | . . . 7 3 . 3 . Brawler 1 | . . . 1 . . . . Sentry 7 | . . . 7 . . . . Assembled 2 | . . . . 2 . . . Best Kill Streak 5 | . 2 . 5 2 . 3 . Combat Bots Only 4 | . . . 4 2 . 3 . Max Kills in Single Turn 2 | . 1 . 2 2 . 2 . Gunslinging 1 | . . . . 1 . . . Exploded 2 | . . . . 1 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1099 | . . . 499 177 347 66 10 Core 149 | . . . 61 9 41 38 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 49 | . . . 37 12 . . . Regen/Repaired (Parts) 107 | . . . 107 . . . . Core Remaining (%) 87 | 100 . 100 . . . 62 . Volleys Fired 64 | . 4 . 47 10 . 3 . Largest 2 | . 2 . 2 2 . 2 . Hottest 73 | . 40 . 73 53 . 63 . Shots Fired 126 | . 8 . 94 17 1 6 . Gun 118 | . 8 . 94 15 1 . . Cannon . | . . . . . . . . Launcher 8 | . . . . 2 . 6 . Special . | . . . . . . . . Kinetic 114 | . 8 . 90 15 1 . . Thermal 4 | . . . 4 . . . . Explosive 8 | . . . . 2 . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 8 . 28 11 . 6 . Robot Miss Streak 2 | . . . 2 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 104 | . 8 . 79 15 . 2 . Core Hits 59 | . 4 . 38 11 . 6 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1884 | . 77 . 1201 308 . 298 . Guns 1482 | . 77 . 1190 215 . . . Cannons . | . . . . . . . . Explosions 391 | . . . . 93 . 298 . Melee . | . . . . . . . . Ramming 11 | . . . 11 . . . . Kinetic 1431 | . 77 . 1139 215 . . . Thermal 51 | . . . 51 . . . . Explosive 391 | . . . . 93 . 298 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 3 3 7 7 . Average Corruption 3 | . . . 3 3 3 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . 9 23 7 2 . Message Errors 11 | . . . 3 6 2 . . Matter Fused 11 | . . . 2 7 1 1 . Heat Flow Errors 5 | . . . . 4 1 . . Energy Discharges 4 | . . . 1 2 1 . . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . 2 2 . . . Data Loss (major) 2 | . . . 1 1 . . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . . . . 52 . 24 . Shots 3 | . . . . 2 . 1 . Rammed . | . . . . . . . . Targets Rammed 2 | . . . 2 . . . . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 239 | . . . 42 239 141 2 . Average Temperature 61 | . . . 11 95 76 2 . Received Heat Transfer 450 | . . . 237 66 120 27 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 148 | . . . 148 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 478 | . 45 14 478 269 . 110 36 Initial 157 | . . 14 4 157 . . 36 Average 114 | . 23 14 199 117 . 39 36 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 75 | 100 100 100 49 77 . 100 100 Level 1 21 | . . . 39 22 . . . Level 2 2 | . . . 10 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 1 1 . 1 . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 2 . 24 7 8 3 3 Peak Tracking Total 11 | . 1 . 7 3 11 3 3 Tactical Retreats 4 | . . . 3 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 1 3 . Max in Single Turn 2 | . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 6 . 7 1 3 . . Terminals 9 | . 5 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 14 . 23 1 26 . . Successful 44 | . 6 . 11 1 26 . . Failed 20 | . 8 . 12 . . . . Catastrophic 4 | . 2 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 18 | . 7 . 7 . 4 . . Terminals 26 | . 13 . 13 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 38 | . 5 . 6 1 26 . . Record 27 | . . . 1 . 26 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . Scan Component 3 | . . . 3 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . 7 . . . . Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 80 | . . . 80 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2409 | 63 273 122 542 892 455 48 14 Spaces Moved 1622 | 43 202 80 222 663 368 27 17 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 1605 | 41 202 80 222 663 368 27 2 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 15 | . . . . . . . 15 Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 124 | 120 120 120 133 127 120 120 58 Slowest Speed 190 | 190 120 120 190 190 190 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 5 40 19 28 98 75 15 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . . . . 23 . 22 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 45 | . . . . 23 . 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1887 | 51 225 106 375 692 380 36 22 Wait 123 | . 11 26 79 2 . 5 . Move 1615 | 42 201 79 221 662 367 26 17 Hop . | . . . . . . . . Pick Up 14 | 3 4 1 2 3 1 . . Fast Attach 27 | 6 3 . 8 5 4 . 1 Attach 11 | . . . 5 3 . 2 1 Detach 7 | . 1 . 3 3 . . . Swap . | . . . . . . . . Drop 24 | . 1 . 8 4 8 . 3 Fire 64 | . 4 . 47 10 . 3 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 343 | -10/Mines | Met a Derelict bent on vengeance 358 | -10/Mines | Learned Materials terminal intel 364 | -10/Mines | Discovered new exit (range 4) 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Loaded intel: 12 terminal locations 613 | -9/Materials | Identified exit to Mines 613 | -9/Materials | Identified exit to Storage 821 | -9/Materials | Repaired Imp. Ion Engine 909 | -9/Materials | Repaired Broken Imp. Assault Rifle 1001 | -9/Materials | Entered Mines 1160 | -9/Mines | Assembled infested the area 1165 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1423 | -9/Mines | Learned location of Storage (-9) 1681 | -9/Mines | Discovered new exit (range 5) 1711 | -9/Mines | Discovered new exit (range 11) 1722 | -9/Mines | Identified exit to Materials 1784 | -9/Mines | Met a Derelict shopkeep closing up shop 1888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1888 | -9/Mines | Discovered new exit (range 5) 1891 | -9/Mines | Identified exit to Exiles 1893 | -9/Mines | Entered Exiles 1909 | -9/Exiles | Discovered new exit (range 15) 1926 | -9/Exiles | Met 8R-AWN 1944 | -9/Exiles | Met EX-HEX 1977 | -9/Exiles | Met EX-BIN 2042 | -9/Exiles | Aligned with FarCom system 2043 | -9/Exiles | Given EX-Vault access code 2103 | -9/Exiles | Build established: Scavenger-Mutant 2105 | -9/Exiles | Opened EX-Vault 2113 | -9/Exiles | Found Prototype Energy Cannon 2113 | -9/Exiles | Identified YOLO Cannon 2123 | -9/Exiles | Found Prototype Special Weapon 2123 | -9/Exiles | Identified Field Lobotomy Kit 2137 | -9/Exiles | Found Prototype Flight Unit 2160 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2201 | -9/Exiles | Met EX-DEC 2243 | -9/Exiles | Visited The Gauntlet 2297 | -9/Exiles | Attacked by the Exiles 2337 | -9/Exiles | Discovered new exit (range 10) 2345 | -9/Exiles | Identified exit to Mines 2348 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2348 | -9/Exiles | Entered Mines 2371 | -8/Mines | Discovered exit to Materials (range 13) 2396 | -8/Mines | Entered Materials 2396 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2400 | -8/Materials | Identified Flying Fortress v7 2410 | -8/Materials | Self-destructed Last Messages --------------- 02376_ Pulverizer disabled. 02376_ Core Extractor disabled. 02377_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02379_ G-50 Soldier destroyed. 02379_ G-47 Trooper destroyed. 02379_ Pulverizer disabled. 02382_ G-47 Trooper destroyed. 02387_ K-01 Serf collects debris. 02390_ Acquired 12 matter. 02390_ K-01 Serf collects debris. 02392_ Acquired 26 matter. 02393_ System corrupted: Matter fused (-8). 02394_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 02399_ Dropped Aluminum Leg. 02400_ Identified Flying Fortress v7. 02407_ Acquired Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????####+###############???????????? | | ??????????????# ??????????? | | ??????????????# == ??????????? | | ??????????????# = ??????????? | | ??????????????##### ##??????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #### #???????????????? | | ??????????????????# #???? #???????????????? | | ????????????????#####+###??? #??????????????? | | ????????????????# [ !#???? #??????????????? | | ????????????????+ = #?????#??????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????#/ ! #????????????????????? | | ????????????????#####@###????????????????????? | | ??????????????????? ?????????????????????? | | ????????????????? ???????????????????? | | ??????????????? ?????????????????? | | ????????????? s #????????????????? | | ??????????? s s #????????????????? | | ????????? u #????????????????? | | ???????? #???????????????? | | ????????? #???????????????? | | ????????? ######## #???????????????? | | ??????????##########???????? #???????????????? | | ?????????????????????????????#???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 60 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagCloakThruster Manual? 0 Play Time 00:22:31 Cumulative 171.3 hours Start 2022.04.25 @ 11:12:06 End 2022.04.25 @ 11:36:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 7 Adventurer 30 Explorer 1 Win Type - Total 11 Types 4/0/3/4/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcae9113-2575-481f-8469-3180a4f61aaf