Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 23:10:29 Player: PE-P51_RE Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2326) 2326 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1492) 1492 TOTAL SCORE: 7713 Bonus ------- Follower Combat Kills 692 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 167/300 Energy 67/100 System Corruption 11% Temperature Cool (43) Movement Core (750) Ox14 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Carbon-fiber Leg Combat Airjet Force Field Authchip [Weapon] Heavy Laser Flak Gun Coil Gun CPS Tube (1) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Transport Network Coupler Targeting Computer Core Shielding > --- WEAPON ----------- Compact Ion Cannon Coil Gun > --- INVENTORY -------- Light Fission Core Gravmag System Combat Airjet Matter Compressor Phase Shifter Remote Shield Authchip [Weapon] High-powered Tractor Beam Compact Ion Cannon Gauss Rifle Improved Grenade Launcher CPS Tube Botcube [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Multitool Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 6 | . . . . . 6 . Weapon . | . . . . . . . Parts Attached 80 | . 15 12 3 . 50 . Power 11 | . 1 2 1 . 7 . Engine 6 | . 1 1 . . 4 . Core 5 | . . 1 1 . 3 . Reactor . | . . . . . . . Propulsion 20 | . 2 2 . . 16 . Treads 6 | . . 2 . . 4 . Leg 8 | . 2 . . . 6 . Wheel 2 | . . . . . 2 . Hover 1 | . . . . . 1 . Flight 3 | . . . . . 3 . Utility 27 | . 7 4 1 . 15 . Device 12 | . 2 3 . . 7 . Storage 5 | . 2 . 1 . 2 . Processor 5 | . 1 . . . 4 . Hackware . | . . . . . . . Protection 5 | . 2 1 . . 2 . Artifact . | . . . . . . . Weapon 22 | . 5 4 1 . 12 . Energy Gun 4 | . . 1 . . 3 . Energy Cannon 5 | . 1 2 . . 2 . Ballistic Gun 6 | . 3 . . . 3 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . . 1 . Special Weapon 4 | . 1 . 1 . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 30 | . . 4 . . 22 4 Power 4 | . . 1 . . 2 1 Propulsion 12 | . . 1 . . 11 . Utility 8 | . . 1 . . 5 2 Weapon 6 | . . 1 . . 4 1 Highest Loss Streak 5 | . . 2 . . 5 5 To Critical Strikes . | . . . . . . . Average Backups 14 | . 13 6 9 22 7 10 Power 1 | . 3 . . 2 . 1 Propulsion 3 | . 4 2 1 5 1 3 Utility 1 | . 1 . 1 2 2 2 Weapon 6 | . 3 2 4 10 1 3 Tool/Special . | . . . . . . . Unused Backups 50 | . 11 11 . . 22 6 Power 7 | . 3 1 . . 2 1 Propulsion 14 | . 5 4 . . 4 1 Utility 13 | . 1 2 . . 8 2 Weapon 15 | . 2 4 . . 7 2 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 89 | . 99 91 100 87 67 66 Engine 3 | . 14 6 2 . 1 6 Core 9 | . . 6 11 14 3 . Treads 18 | . . 6 28 28 9 . Leg 7 | . 28 21 . . 2 . Device 7 | . 1 10 20 2 9 13 Storage 9 | . 14 1 7 14 1 6 Processor 1 | . 3 . . . 14 26 Protection 3 | . 8 8 . . 5 . Energy Gun 2 | . 2 10 . . 3 . Energy Cannon 13 | . 4 16 21 14 2 6 Ballistic Gun 1 | . 15 . . . 1 . Special Weapon 7 | . 6 . 6 14 1 . Peak Build Rating 48 | . 12 15 20 21 48 38 Average Rating 18 | . 10 13 17 19 32 29 On Entrance 16 | 6 6 12 15 20 20 38 Avg Prop Armor Cover (%) 5 | . . . . . 5 . Naked Turns . | . . . . . . . Heaviest Build 103 | 13 56 57 103 97 96 . Greatest Support 80 | 20 26 40 40 40 80 . Greatest Overweight (x) 20 | . 2 2 2 2 20 . Average Overweight (x) 1 | . 1 . . 2 . . Largest Inventory Capacity 25 | . 20 20 25 25 25 20 Average Capacity 17 | . 15 6 15 25 9 20 Most Carried 25 | . 17 18 21 25 25 10 Average Carried 15 | . 14 6 10 23 7 10 Final Capacity 25 | 8 20 5 25 25 20 20 Final Carried 25 | 6 17 5 21 25 10 10 Class Distribution -------------------- 61% | Commander-Mutant 25% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 2390 | 200 319 359 440 . 1072 . Remotely . | . . . . . . . Salvage Created 3491 | . 620 732 804 . 1249 86 Parts 190 | . 31 43 51 . 62 3 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 12 | . 9 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 48 | . 7 13 8 . 18 2 Guns 18 | . 6 6 . . 6 . Cannons 21 | . . 6 7 . 7 1 AOE 5 | . . . . . 4 1 Classes Destroyed 19 | . 6 6 5 . 2 . Worker 5 | . 1 . . . 4 . Builder 4 | . 1 . . . 3 . Tunneler 2 | . . . 1 . 1 . Hauler 4 | . 2 . . . 2 . Recycler 4 | . 2 . 1 . 1 . Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 5 | . . 5 . . . . Grunt 20 | . 7 1 . . 10 2 Brawler 1 | . . . 1 . . . Protector 2 | . . . 2 . . . Sentry 6 | . . 1 4 . 1 . Demolisher 1 | . . . 1 . . . Hunter 5 | . . . . . 5 . Programmer 3 | . . . 1 . 2 . Artisan 2 | . . 2 . . . . Cobbler 1 | . . 1 . . . . Subdweller 6 | . . 6 . . . . Botcube 1 | . . . . . 1 . Best Kill Streak 8 | . 3 2 3 . 8 2 Combat Bots Only 5 | . 2 2 3 . 5 2 Max Kills in Single Turn 2 | . 2 1 2 . 2 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 383 | . 53 68 15 . 231 16 Missed 112 | . 17 20 3 . 65 7 Hits 271 | . 36 48 12 . 166 9 Projectile 271 | . 36 48 12 . 166 9 AOE 5 | . . 5 . . . . Critical Strikes 10 | . 1 . 2 . 6 1 Actively Blocked 1 | . . . . . 1 . Damage Taken 4391 | . 457 850 158 . 2749 177 Core 982 | . 84 16 23 . 795 64 Absorbed by Shields 164 | . . . 24 . 140 . Redirected to Shielding 29 | . . . . . 29 . Core Remaining (%) 75 | 100 . . . 50 . . Volleys Fired 428 | . 86 142 62 . 133 5 Largest 2 | . 2 2 2 . 2 1 Hottest 180 | . 100 160 160 . 180 90 Shots Fired 625 | . 148 214 84 . 174 5 Gun 253 | . 124 48 . . 81 . Cannon 276 | . 5 141 43 . 84 3 Launcher 9 | . . . . . 7 2 Special 87 | . 19 25 41 . 2 . Kinetic 194 | . 96 . . . 98 . Thermal 420 | . 52 214 84 . 67 3 Explosive 9 | . . . . . 7 2 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 12 19 23 . 22 10 Robot Miss Streak 5 | . 5 5 3 . 3 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 335 | . 82 78 61 . 112 2 Core Hits 155 | . 33 33 25 . 56 8 Critical Kills 4 | . 1 1 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 4 5 2 . 1 . Burn 8 | . 3 4 . . 1 . Meltdown 3 | . . 1 2 . . . Destroy 1 | . 1 . . . . . Melee Attacks 11 | . . 11 . . . . Impact . | . . . . . . . Slashing 11 | . . 11 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7026 | . 976 1423 1115 . 3172 340 Guns 2529 | . 899 362 . . 1268 . Cannons 2867 | . 53 869 865 . 1054 26 Explosions 1136 | . . . . . 822 314 Melee 192 | . . 192 . . . . Ramming 63 | . 24 . 11 . 28 . Kinetic 1915 | . 721 . . . 1194 . Thermal 3720 | . 231 1231 1104 . 1128 26 Explosive 1136 | . . . . . 822 314 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 192 | . . 192 . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 11 Average Corruption 10 | . . . . . 10 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 60 | . . . . . 60 . Message Errors 14 | . . . . . 14 . Matter Fused 8 | . . . . . 8 . Heat Flow Errors 7 | . . . . . 7 . Energy Discharges 8 | . . . . . 8 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 10 | . . . . . 10 . Data Loss (major) 6 | . . . . . 6 . Misfires 2 | . . . . . 2 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 33 . 40 . Projectiles 33 | . . . 33 . . . Explosions 40 | . . . . . 40 . Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . . . 56 . Shots 1 | . . . . . 1 . Rammed 5 | . . . 3 . 2 . Targets Rammed 22 | . 7 . 3 . 12 . Kicked 16 | . 7 . . . 9 . Crushed 1 | . . . . . 1 . Highest Temperature 316 | . 205 316 297 . 247 43 Average Temperature 60 | . 47 48 90 . 63 22 Received Heat Transfer 1186 | . 285 120 37 . 690 54 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . 1 1 2 . 1 . Combat Hostiles 3 | . 1 1 1 . . . Parts Melted 11 | . . 2 3 . 6 . Heat Transferred 7330 | . 851 2812 1984 . 1646 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | . 100 . 100 . 78 . Level 1 5 | . . . . . 21 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 360 | . 50 . 179 . 360 . Initial 40 | . . . 40 . . . Average 65 | . 6 . 65 . 121 . Influence Increases 2707 | . 265 299 836 . 1267 40 Destroy 0b10 Robot/C 1280 | . 140 200 400 . 500 40 Destroy 0b10 Robot/NC 145 | . 35 . 50 . 60 . Destroy Leader 202 | . 46 10 . . 146 . Allied During Kill 290 | . . 14 196 . 80 . Successful Hack 40 | . 13 . 27 . . . Select Force Hacks 200 | . . . 150 . 50 . Disable Machine 75 | . 30 . . . 45 . Destroy Structure 55 | . 1 . 13 . 41 . Lose Combat Pursuer 420 | . . 75 . . 345 . Influence Decreases 2509 | . 265 213 912 10 952 157 Entered New Map 173 | . . . 46 10 . 117 Time Decay 1646 | . 265 213 706 . 462 . Lost Part 260 | . . . . . 220 40 Lost Ally 430 | . . . 160 . 270 . Squads Dispatched 13 | . 2 . . . 11 . Investigation 3 | . 1 . . . 2 . Extermination 4 | . . . . . 4 . Reinforcement 6 | . 1 . . . 5 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 5 | . . . 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 19 22 15 . 53 4 Peak Tracking Total 8 | . 3 2 6 . 8 4 Tactical Retreats 10 | . . 3 . . 7 . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 2 | . 2 . . . . . Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 8 | . 2 3 . . 3 . Max in Single Turn 2 | . 2 1 . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 3 | . . . . . 3 . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 26 | . 6 2 11 2 5 . Terminals 11 | . 6 . 5 . . . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 7 | . . . 6 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 60 | . 10 5 28 4 13 . Successful 39 | . 6 5 16 4 8 . Failed 20 | . 4 . 12 . 4 . Catastrophic 5 | . 1 . 3 . 1 . Database Lockouts 1 | . . . . . 1 . Manual 17 | . 10 . 5 . 2 . Terminals 23 | . 10 . 13 . . . Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units 17 | . . . 15 . 2 . Scanalyzers 6 | . . . . . 6 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 16 | . 1 5 6 4 . . Record 8 | . . 4 . 4 . . Part Schematic 3 | . . . 3 . . . Robot Schematic 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Recall Investigation 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . Retrieve Components 5 | . . . 5 . . . Scanalyzer 4 | . . . . . 4 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 5 . 5 . 2 . Terminals 5 | . 5 . . . . . Botnet 5 | . 5 . . . . . Fabricators 1 | . . . . . 1 . Overload 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 5 . 1 . Tunnel 5 | . . . 5 . . . Fedlink 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . 7 . 2 . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 37 | . . . 37 . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 41 | . . . 41 . . . Allies Hacked 3 | . . . 2 . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies 47 | . . 3 41 . 3 . Largest Group 33 | . . 3 33 30 21 . Highest-Rated Group 449 | . . 57 449 422 313 . Highest-Rated Ally 57 | . . 19 34 27 57 . Total Orders 26 | . . . 3 17 6 . STAY 17 | . . . 3 10 4 . FOLLOW 2 | . . . . . 2 . DROP 4 | . . . . 4 . . COLLECT 3 | . . . . 3 . . Ally Attacks 124 | . . 8 60 . 56 . Total Damage 2588 | . . 135 1206 . 1247 . Kills 28 | . . 3 14 . 11 . Allies Corrupted 2 | . . . 2 . . . Allies Melted 1 | . . . 1 . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Active Infowar (turns) 2462 | . 68 416 . . 1969 9 Optics 2300 | . . 416 . . 1875 9 Sensors 1409 | . . . . . 1409 . Terrain 68 | . 68 . . . . . T.N.C. 509 | . . . . . 500 9 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 3 . 4 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 20956 | . 2172 4026 4000 8482 2267 9 Spaces Moved 8561 | 1 877 2014 1501 2602 1566 . Core 203 | . . . . . 203 . Treads 4993 | . . 506 1501 2602 384 . Legs 2458 | 1 877 1508 . . 72 . Wheels 89 | . . . . . 89 . Hover 187 | . . . . . 187 . Flight 631 | . . . . . 631 . Fastest Speed 32 | 120 120 120 160 320 32 . Average Speed 216 | 120 197 173 223 320 103 . Slowest Speed 1050 | 120 260 260 320 320 1050 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 3 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 2 98 92 99 88 32 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . 1 5 . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 20 | . . 10 . 10 . . Spaces Dug 62 | . 3 45 1 . 13 . Terrain Destroyed 140 | . 7 66 11 . 48 8 Melee . | . . . . . . . Projectile 111 | . 7 66 11 . 26 1 AOE 29 | . . . . . 22 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 10264 | . 1141 2266 2053 2759 2040 5 Wait 596 | . 127 47 94 152 176 . Move 8549 | . 876 2013 1500 2601 1559 . Hop 3 | . . . . . 3 . Pick Up 75 | . 16 6 16 6 31 . Fast Attach 47 | . 2 8 1 . 36 . Attach 13 | . . 3 . . 10 . Detach 8 | . 1 2 . . 5 . Swap 45 | . 13 14 2 . 16 . Drop 82 | . 13 11 1 . 57 . Fire 428 | . 86 142 62 . 133 5 Melee 11 | . . 11 . . . . Ram . | . . . . . . . Kick 16 | . 7 . . . 9 . Crush 6 | . . . 3 . 3 . Escape Stasis . | . . . . . . . Rewire 377 | . . 1 374 . 2 . Trap . | . . . . . . . Miscellaneous 8 | . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: Fac / *Low / *Ext x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 7) 1131 | -10/Materials | Discovered new exit (range 11) 1398 | -10/Materials | Discovered new exit (range 10) 1448 | -10/Materials | Discovered new exit (range 12) 1685 | -10/Materials | Discovered new exit (range 10) 1908 | -10/Materials | Discovered new exit (range 7) 2173 | -10/Materials | Entered Subcaves 2448 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3327 | -10/Subcaves | Learned 2 Materials zone layouts 3407 | -10/Subcaves | Discovered new exit (range 11) 3469 | -10/Subcaves | Ambushed by Subdweller buried in earth 3868 | -10/Subcaves | Learned Materials stockpile data 3945 | -10/Subcaves | Visited 4L-MR0's lab 3970 | -10/Subcaves | Found Meta Core 4334 | -10/Subcaves | Visited Clippyterm 4340 | -10/Subcaves | Learned location of Extension (-6) 4340 | -10/Subcaves | Learned Factory trap positions 4579 | -10/Subcaves | Ambushed by Subdweller buried in earth 4792 | -10/Subcaves | Visited triangular shrine 4800 | -10/Subcaves | Found Prototype Device 4800 | -10/Subcaves | Identified V3-11A's Pendant 4805 | -10/Subcaves | Befriended Subdweller 4918 | -10/Subcaves | Ambushed by Subdweller buried in earth 4920 | -10/Subcaves | Befriended Subdweller 5285 | -10/Subcaves | Befriended Subdweller 5332 | -10/Subcaves | Discovered new exit (range 9) 5351 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 5380 | -10/Subcaves | Identified exit to Recycling 5610 | -10/Subcaves | Build established: Scavenger-Mutant 5735 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6199 | -10/Subcaves | Entered Recycling 6199 | -9/Recycling | Accompanied by 3 allies 6559 | -9/Recycling | Lost 3 allies 6616 | -9/Recycling | Build established: Commander-Mutant 6773 | -9/Recycling | Lost 3 allies 7011 | -9/Recycling | Discovered new exit (range 11) 9970 | -9/Recycling | Scanned before Scraplab entrance 10018 | -9/Recycling | Entered Scraplab 10043 | -9/Recycling | Discovered new exit (range 4) 10199 | -9/Recycling | Entered Scraptown 10199 | -9/Scraptown | Accompanied by 30 allies 10334 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10343 | -9/Scraptown | Visited Bundlers 10512 | -9/Scraptown | Visited Cave Peace 10614 | -9/Scraptown | Visited CR-KLE's Repair Center 10656 | -9/Scraptown | Visited Cyclists 10685 | -9/Scraptown | Visited Awakened 10717 | -9/Scraptown | Visited TADAMA 10777 | -9/Scraptown | Visited Comm Corps 11213 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 11222 | -9/Scraptown | Learned location of 1 exit from Research 11229 | -9/Scraptown | Learned location of 1 exit from Lower Caves 11232 | -9/Scraptown | Learned 8 Factory zone layouts 11235 | -9/Scraptown | Learned Factory terminal intel 11606 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 12468 | -9/Scraptown | Visited UFD Registry 12468 | -9/Scraptown | Registered with UFD as "Chaincircuit" 12548 | -9/Scraptown | Visited Chapter 10 12696 | -9/Scraptown | Visited Botcube Research 12798 | -9/Scraptown | Visited Curators Association 12958 | -9/Scraptown | Delivered Scrap Shield to a Scientist 13259 | -9/Scraptown | Visited Science Testing Area 13317 | -9/Scraptown | Visited Derelict Rescue Squad 13374 | -9/Scraptown | Visited A0-MCA Data Center 13403 | -9/Scraptown | Given a C+ rating by A0-MCA 13445 | -9/Scraptown | Visited Scrapoid Pod Storage 13496 | -9/Scraptown | Visited DA-N13 Charitable Foundation 13531 | -9/Scraptown | Found DCF Scrap (28 items) 13608 | -9/Scraptown | Visited Science Guys 13675 | -9/Scraptown | Visited Scrap Suit Storage 14229 | -9/Scraptown | Entered Cyclist Reading Room 15080 | -9/Scraptown | Found Botcube 16982 | -9/Scraptown | Discovered new exit (range 5) 18498 | -9/Scraptown | Met Optimus 18498 | -9/Scraptown | Accepted into 0bPrime 18681 | -9/Scraptown | Entered Factory 18681 | -6/Factory | Accompanied by 20 allies 18681 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 18682 | -6/Factory | Identified exit to Extension 18682 | -6/Factory | Identified exit to Factory 18683 | -6/Factory | Loaded intel: 97 trap records 18684 | -6/Factory | Loaded intel: 28 terminal locations 18930 | -6/Factory | Botcube activated 18942 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 18966 | -6/Factory | Attached CPS modules to Mutated Botcube. 19069 | -6/Factory | Central database locked down 19281 | -6/Factory | Discovered exit to Extension (range 10) 19347 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 19512 | -6/Factory | System corruption reached 10% 19518 | -6/Factory | Core integrity fell below 50% 19548 | -6/Factory | Lost 5 parts (3n1u1w) 19554 | -6/Factory | Loaded intel: 8 recycling unit locations 19921 | -6/Factory | Build established: Commander-Skirmisher 19960 | -6/Factory | Lost 4 allies 20244 | -6/Factory | Build established: Scavenger-Skirmisher 20425 | -6/Factory | Botcube activated 20433 | -6/Factory | Lost 5 allies 20447 | -6/Factory | Botcube completed mutation into legged form, armed with 2 guns. 20575 | -6/Factory | Attached CPS modules to Mutated Botcube. 20604 | -6/Factory | Murdered Mutated Botcube 20604 | -6/Factory | Destroyed Mutated Botcube 20610 | -6/Factory | Found Botcube 20640 | -6/Factory | Discovered new exit (range 14) 20675 | -6/Factory | Botcube activated 20693 | -6/Factory | Botcube completed mutation into hovering form (unarmed). 20739 | -6/Factory | Core integrity fell below 20% 20819 | -6/Factory | Lost 5 parts (1p2n1u1w) 20825 | -6/Factory | Build established: Scavenger-Mutant 20946 | -6/Factory | Identified exit to Lower Caves 20948 | -6/Factory | Entered Lower Caves 20949 | -6/Lower Caves | Identified exit to Lower Caves 20950 | -6/Lower Caves | UFD Scientist delivered a prototype 20957 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 20935_ CW33UDTWQ<4MFZSTSUP RTMKCDUV2VS 20944_ Slug penetrates Construction Platform. 20944_ Construction Platform disabled. 20944_ Penetrated by Slug. 20946_ EXIT=IDENTIFIED: LOWER CAVES 20947_ Slug penetrates Wall. 20947_ Penetrated by Slug. 20947_ Wheel destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE Loading 1 Lower Caves exit... 20950_ A prototype is lying exposed on the ground here. There's a note attached: "Hey Chaincircuit, I saw you headed this way but had to run. Thanks again and remember to keep it repaired!" 20950_ G-50 Soldier destroyed. 20950_ Imp. Grenade Launcher destroyed. 20952_ Adv. Heat Sink destroyed. 20954_ Lgt. Angular Momentum Engine destroyed. 20954_ Adv. Heat Sink destroyed. 20956_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #####??????????????????? | | ??????????????????????##$ #??????????????????? | | ????????????????????### ??????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????#####! ##?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????## ??????????????????? | | ????????????????????## ??????????????? | | ?????????????????????# #???????????? | | ????????????????????# % #??????????? | | ???????????????????# #?????????? | | ??????????????????# g ???????? | | ??????????????????# =%g # ?????? | | ??????????????????# ! #??###?????? | | ?????????????????? #??????????? | | ?????????????????# ##??????????? | | ?????????????????# ### ## ###???????????? | | ?????????????????# #??? #?#####?????????????? | | ?????????????????#######????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 381 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: EX 25 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Recycling | Hacked Lyr. Light Armor Plating | -9/Recycling | Hacked Imp. EM Pulse Cannon | -9/Recycling | Hacked CPS Tube | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalBoreDriver Manual? 0 Play Time 01:15:36 Cumulative 337.0 hours Start 2026.01.26 @ 20:40:26 End 2026.01.26 @ 23:10:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 412 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194ca6e0-b126-4f56-b077-59eb141005db