Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 16:36:26 Player: Niko Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1530) 1530 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 7509 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 75 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 315/315 System Corruption 2% Temperature Cool (0) Movement Hovering (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift System Shield > --- WEAPON (3) ------- Long-range Missile Launcher Advanced Datajack > --- INVENTORY (5) ---- Light Nuclear Core Launcher Guidance Computer Improved Actuator Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Reaction Control System Reactive Plating Makeshift System Shield Improved System Shield > --- WEAPON ----------- Improved Datajack Katana Katana > --- INVENTORY -------- Advanced Signal Interpreter Launcher Guidance Computer Improved Actuator Array Long-range Missile Launcher Heavy Mace [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Improved System Shield Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . 1 1 . . . . 1 Utility 4 | . . . 1 . 1 . 1 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 81 | 6 4 5 4 . 10 19 16 3 2 . . 12 Power 10 | 1 . . 2 . 1 4 . . . . . 2 Engine 5 | 1 . . 2 . . 2 . . . . . . Core 5 | . . . . . 1 2 . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 1 1 . . 4 7 3 1 . . . 2 Treads . | . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . Wheel 5 | 2 1 1 . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 11 | . . . . . . 7 3 1 . . . . Utility 23 | 1 2 1 1 . 3 4 4 2 1 . . 4 Device 7 | . . 1 . . 2 2 . 1 . . . 1 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 3 | . . . . . . . 1 . 1 . . 1 Hackware 4 | . . . . . . . 1 1 . . . 2 Protection 6 | . 1 . . . 1 2 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 1 3 1 . 2 4 9 . 1 . . 4 Energy Gun 4 | . . . . . . 2 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 6 | . 1 . 1 . . 1 2 . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 1 . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon 5 | . . . . . . 1 2 . . . . 2 Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 30 | . . 5 . . 6 2 1 2 . . 2 12 Power 4 | . . 1 . . . 1 . . . . 1 1 Propulsion 9 | . . 1 . . 1 . 1 1 . . 1 4 Utility 8 | . . . . . 3 . . . . . . 5 Weapon 9 | . . 3 . . 2 1 . 1 . . . 2 Highest Loss Streak 8 | . . 3 . . 5 1 1 2 . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 88 86 87 88 93 63 84 95 79 80 80 54 Engine 5 | . 14 2 11 11 2 4 . . . . . . Core 5 | . . . . . 6 7 13 13 13 13 13 3 Leg 2 | . . . . . 16 . . . . . . . Wheel 10 | . 28 27 22 22 5 . . . . . . . Flight 10 | . . . . . . 28 31 31 26 26 26 9 Device 8 | . . 8 11 11 17 8 13 12 13 13 13 6 Storage 7 | . 14 14 21 22 9 . . . . . . . Processor 2 | . . . . . . . 4 4 6 6 6 7 Hackware 4 | . . . . . . . 2 8 13 13 13 14 Protection 3 | . 3 4 . . 8 . 5 4 . . . . Ballistic Gun 9 | . 21 28 19 11 8 . . . . . . . Ballistic Cannon 1 | . . . . . 8 . . . . . . . Launcher 3 | . 6 . 2 11 8 2 . . . . . . Slashing Weapon 2 | . . . . . . . 5 13 5 6 6 4 Special Melee Weapon 1 | . . . . . . 2 2 4 . . . 3 Peak Build Rating 52 | 6 8 15 22 22 35 31 50 52 47 45 45 51 Average Rating 27 | 3 6 12 18 22 31 21 40 48 44 45 44 42 On Entrance 26 | . 6 8 15 22 22 20 30 50 42 45 45 39 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 12 29 27 35 35 41 18 30 29 18 17 17 23 Greatest Support 42 | 26 26 32 32 32 42 28 32 32 27 27 27 23 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . 1 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 9 | 6 9 15 15 15 15 5 5 5 5 5 5 5 Most Carried 15 | 2 10 14 15 15 15 13 5 5 5 5 5 5 Average Carried 7 | . 4 11 12 15 14 5 4 4 4 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 1 10 13 15 15 13 5 5 4 5 5 5 3 Class Distribution -------------------- 41% | Mutant 19% | Hacker-Sprinter 18% | Sprinter 9% | Scavenger-Tank 5% | Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 1425 | 226 137 147 . 116 271 73 203 30 157 . . 65 Remotely . | . . . . . . . . . . . . . Salvage Created 1746 | . 265 159 40 140 438 60 118 . . . . 526 Parts 111 | . 33 14 1 9 15 3 10 . . . . 26 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 39 | . 11 6 . 3 5 . 4 . . . . 10 Melee 11 | . . . . . . . 3 . . . . 8 Guns 10 | . 4 6 . . . . . . . . . . Cannons 4 | . . . . . 4 . . . . . . . AOE 14 | . 7 . . 3 1 . 1 . . . . 2 Classes Destroyed 11 | . 6 . 1 . 4 . . . . . . . Worker 3 | . 2 . . . . . . . . . . 1 Builder 6 | . 3 . . . . . . . . . . 3 Tunneler 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 4 | . . . . . 2 1 . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . Swarmer 20 | . 8 3 . . . . 4 . . . . 5 Grunt 14 | . 3 3 . 3 3 . . . . . . 2 Sentry 1 | . . . . . 1 . . . . . . . Hunter 4 | . . . . . 1 . . . . . . 3 Best Kill Streak 6 | . 4 3 1 3 3 1 3 . . . . 6 Combat Bots Only 3 | . 3 3 . 3 2 . 3 . . . . 3 Max Kills in Single Turn 4 | . 3 1 1 1 1 1 1 . . . . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . 1 1 . 1 . . . . 1 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 494 | . 30 44 . 1 94 74 45 29 1 . 27 149 Missed 196 | . 12 11 . . 27 43 23 14 1 . 20 45 Damage Taken 4177 | . 213 392 . 10 1060 238 346 230 . . 124 1564 Core 1468 | . 19 64 . . 172 43 39 81 . . 50 1000 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 10 | . 2 8 . . . . . . . . . . Ignored by Resistances 63 | . . . . . . . 46 17 . . . . Regen/Repaired (Parts) 192 | . . . . . 28 . 164 . . . . . Core Remaining (%) 84 | 100 . 66 . 100 68 93 . . . . 80 . Volleys Fired 131 | . 27 19 14 3 44 16 3 . . . . 5 Largest 3 | . 2 2 2 2 3 1 1 . . . . 1 Hottest 95 | . 50 50 40 56 95 69 69 . . . . 43 Shots Fired 221 | . 38 38 24 6 91 16 3 . . . . 5 Gun 144 | . 27 37 24 3 36 16 1 . . . . . Cannon 44 | . . . . . 44 . . . . . . . Launcher 33 | . 11 1 . 3 11 . 2 . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 171 | . 27 37 24 3 80 . . . . . . . Thermal 17 | . . . . . . 16 1 . . . . . Explosive 19 | . 11 1 . . . . 2 . . . . 5 Electromagnetic 14 | . . . . 3 11 . . . . . . . Robot Hit Streak 15 | . 9 10 7 3 15 2 1 . . . . 2 Robot Miss Streak 4 | . 2 2 3 1 4 3 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 175 | . 24 27 15 4 52 13 10 . . . 1 29 Core Hits 96 | . 19 14 4 5 22 3 9 . . . . 20 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 3 | . 1 . . . . 1 . . . . . 1 Burn 1 | . . . . . . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 60 | . . . . . . 7 15 . . . 2 36 Impact . | . . . . . . . . . . . . . Slashing 43 | . . . . . . . 9 . . . 2 32 Piercing 6 | . . . . . . . 6 . . . . . Sneak Attacks 6 | . . . . . . 4 . . . . . 2 Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . Damage Inflicted 4724 | . 949 365 116 121 1042 131 391 . . . 33 1576 Guns 973 | . 242 286 116 9 171 131 18 . . . . . Cannons 534 | . . . . . 534 . . . . . . . Explosions 1914 | . 704 79 . 112 333 . 102 . . . . 584 Melee 1296 | . . . . . . . 271 . . . 33 992 Ramming 7 | . 3 . . . 4 . . . . . . . Kinetic 1358 | . 242 286 116 9 705 . . . . . . . Thermal 275 | . . . . . . 131 18 . . . . 126 Explosive 1343 | . 704 79 . . . . 102 . . . . 458 Electromagnetic 445 | . . . . 112 333 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1215 | . . . . . . . 190 . . . 33 992 Piercing 81 | . . . . . . . 81 . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . 1 Average Corruption 1 | . 1 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . 5 1 . . . . . . . . . 1 Message Errors 4 | . 3 . . . . . . . . . . 1 Matter Fused 1 | . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 136 | . 42 . . . . . 8 . . . 8 78 Projectiles . | . . . . . . . . . . . . . Explosions 76 | . 42 . . . . . . . . . . 34 Melee 60 | . . . . . . . 8 . . . 8 44 Knockbacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 128 | . 59 . . . 18 . 49 . . . . 2 Shots 5 | . 2 . . . 1 . 1 . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 335 | . 2 221 . 30 133 257 215 335 . . . . Average Temperature 82 | . 2 49 . 15 36 118 56 136 . . . . Received Heat Transfer 1302 | . 30 201 . 6 441 81 45 381 . . 9 108 Effects 4 | . . . . . . 4 . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 2 | . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 520 | . . . . . . 333 37 . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 589 | . 419 244 118 135 242 272 589 . . . . 428 Initial 140 | . . 140 92 45 52 53 128 . . . . 53 Average 145 | . 113 220 99 66 98 130 365 . . . . 126 Maximum Alert Level 2 | . 2 1 . . 1 1 2 . . . . 2 Low Security (%) 71 | 100 72 21 100 100 94 80 6 . . . . 82 Level 1 21 | . 18 78 . . 5 19 52 . . . . 15 Level 2 7 | . 9 . . . . . 41 . . . . 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 1 3 . . . . 4 Investigation 6 | . 1 . . . 1 . 2 . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . . 1 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 4 | . 1 . . . . 2 . . . . . 1 Communications Jammed 5 | . . . . . . 5 . . . . . . Distress Signals 5 | . . . . . . 5 . . . . . . Times Spotted 116 | . 17 7 3 3 11 11 18 10 3 . 13 20 Peak Tracking Total 8 | . 3 3 1 3 6 8 8 6 3 . 6 7 Tactical Retreats 20 | . . . . . 4 3 3 4 . . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 15 | . 6 . . 1 2 . 1 . . . . 5 Max in Single Turn 3 | . 2 . . 1 1 . 1 . . . . 3 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 29 | . 3 . 3 . 3 2 7 . 1 4 . 6 Terminals 14 | . 3 . 1 . 2 1 4 . . . . 3 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 3 | . . . 1 . 1 . 1 . . . . . Recycling Units 3 | . . . 1 . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 133 | . 19 . 10 . 10 4 22 . 1 31 . 36 Successful 90 | . 10 . 3 . 8 4 11 . 1 31 . 22 Failed 43 | . 9 . 7 . 2 . 11 . . . . 14 Catastrophic 5 | . . . . . . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 44 | . 10 . 7 . 4 2 2 . . . . 19 Terminals 72 | . 19 . 7 . 7 2 9 . . . . 28 Fabricators 5 | . . . . . . . . . . . . 5 Repair Stations 9 | . . . 2 . 3 . 4 . . . . . Recycling Units 9 | . . . 1 . . 2 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . 3 Terminal Hacks 59 | . 9 . 1 . 3 1 4 . 1 31 . 9 Record 12 | . . . . . . . 1 . . 11 . . Part Schematic 12 | . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . 5 . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . 3 . 2 Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 5 | . 2 . 1 . 1 . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . 1 . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . . . . Zone Layout 4 | . 2 . . . . . 1 . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . . . 3 . 2 . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . Repair 2 | . . . . . 1 . 1 . . . . . Recycling Unit Hacks 8 | . . . 1 . . 2 5 . . . . . Recycle Component 2 | . . . . . . . 2 . . . . . Process 2 | . . . . . . 1 1 . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 Seal Access 1 | . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 1 . 1 . 2 1 . . . . . 8 Terminals 13 | . 1 . 1 . 2 1 . . . . . 8 Assimilate 3 | . . . . . . . . . . . . 3 Botnet 7 | . 1 . 1 . 1 1 . . . . . 3 Operators 3 | . . . . . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 . 2 1 6 . . . . 6 Full Trace Events 6 | . 1 . . . 1 . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . . . . 14 Parts Repaired 2 | . . . . . 1 . 1 . . . . . Time 45 | . . . . . 26 . 19 . . . . . Parts Recycled 2 | . . . . . . . 2 . . . . . Recycled Matter 62 | . . . . . . . 62 . . . . . Retrieved Matter 62 | . . . . . . . 62 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 3 . . . . . 2 Non-combat 3 | . . . . . . 3 . . . . . . Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied 6 | . . . . . . 4 . . . . . 2 parse_system 2 | . . . . . . . . . . . . 2 no_distress 3 | . . . . . . 3 . . . . . . find_chute 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 4 | . . 2 . . . 2 . . . . . . Largest Group 2 | . . 2 . . . 1 . . . . . . Highest-Rated Group 45 | . . 45 . . . 30 . . . . . . Highest-Rated Ally 31 | . . 31 . . . 30 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . 5 . . . 6 . . . . . . Total Damage 176 | . . 61 . . . 115 . . . . . . Kills 3 | . . 1 . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . 16 Items 16 | . . . . . . . . . . . . 16 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 4031 | 38 867 253 281 135 621 271 379 147 90 24 266 659 Spaces Moved 4885 | 32 359 172 218 111 258 544 854 351 310 87 964 625 Core 219 | 9 . . . . . . . . . . . 210 Treads . | . . . . . . . . . . . . . Legs 130 | . . . . . 130 . . . . . . . Wheels 1011 | 23 359 172 218 111 128 . . . . . . . Hover 97 | . . . . . . . . . . . . 97 Flight 3428 | . . . . . . 544 854 351 310 87 964 318 Fastest Speed 24 | 50 90 100 100 115 115 28 24 24 27 27 27 30 Average Speed 48 | 78 95 100 102 115 124 30 26 25 27 27 27 47 Slowest Speed 195 | 90 105 115 115 115 195 37 28 104 27 27 30 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 4 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 69 47 23 36 20 15 17 50 55 73 87 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . . . 3 2 . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 136 | . 56 9 . 6 2 . 18 . . . . 45 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . . . AOE 134 | . 56 9 . 6 . . 18 . . . . 45 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 6281 | 44 846 218 258 113 488 629 978 409 316 86 965 931 Wait 1027 | . 440 14 11 . 161 24 81 48 . . . 248 Move 4857 | 31 358 171 217 110 257 536 844 350 309 86 963 625 Hop 7 | . . . . . . 3 4 . . . . . Pick Up 62 | 7 12 8 8 . 9 4 7 2 3 . . 2 Fast Attach 22 | . . . . . 1 6 6 2 . . . 7 Attach 54 | 6 2 5 4 . 8 12 9 1 2 . . 5 Detach 12 | . 1 . . . . 4 5 . . . . 2 Swap 5 | . 2 . . . 1 1 1 . . . . . Drop 43 | . 3 1 4 . 6 16 4 6 2 . . 1 Fire 131 | . 27 19 14 3 44 16 3 . . . . 5 Melee 59 | . . . . . . 7 14 . . . 2 36 Ram 1 | . 1 . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 8) 695 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Entered Mines 950 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 952 | -10/Mines | Found Prototype Device 957 | -10/Mines | Lost 3 parts (1n2w) 970 | -10/Mines | Learned location of Recycling (-7) 984 | -10/Mines | Assembled infested the area 990 | -10/Mines | Identified Exp. Sensor Array 1156 | -10/Mines | Discovered new exit (range 3) 1159 | -10/Mines | Entered Materials 1159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Discovered new exit (range 15) 1440 | -9/Materials | Entered Mines 1532 | -9/Mines | Discovered new exit (range 15) 1554 | -9/Mines | Learned Materials emergency access door positions 1575 | -9/Mines | Entered Materials 1575 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1629 | -8/Materials | Repaired Com. Wheel 2112 | -8/Materials | Build established: Scavenger-Tank 2136 | -8/Materials | Garrison activated, responded to threat 2144 | -8/Materials | Discovered new exit (range 3) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2225 | -7/Factory | Lost 5 parts (3u2w) 2437 | -7/Factory | Discovered new exit (range 11) 2467 | -7/Factory | Entered another Factory area 2467 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2500 | -6/Factory | Build established: Sprinter 2719 | -6/Factory | Discovered new exit (range 7) 2728 | -6/Factory | Discovered new exit (range 9) 2766 | -6/Factory | Repaired Reactive Plating 2817 | -6/Factory | Search patrols dispatched 2846 | -6/Factory | Entered Lower Caves 2871 | -6/Lower Caves | Encountered a Warlord checkpoint 2931 | -6/Lower Caves | Spotted B-75 Beast 2978 | -6/Lower Caves | Discovered new exit (range 15) 2993 | -6/Lower Caves | Entered another Lower Caves area 3008 | -6/Lower Caves | Discovered new exit (range 7) 3010 | -6/Lower Caves | Identified exit to Factory 3046 | -6/Lower Caves | Identified exit to Data Miner 3083 | -6/Lower Caves | Entered Data Miner 3083 | -6/Data Miner | Discovered new exit (range 6) 3089 | -6/Data Miner | Met Data Miner 3095 | -6/Data Miner | Learned location of Section 7 (-2) 3095 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3100 | -6/Data Miner | Received God Mode back door access code from Data Miner 3106 | -6/Data Miner | Identified exit to Proximity Caves 3107 | -6/Data Miner | Entered Proximity Caves 3249 | -5/Proximity Caves | Build established: Hacker-Sprinter 3337 | -5/Proximity Caves | Learned 8 Factory zone layouts 3372 | -5/Proximity Caves | Discovered exit to Factory (range 6) 3373 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3373 | -5/Proximity Caves | Entered Factory 3373 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3399 | -5/Factory | Incoming investigation squad redirected 3436 | -5/Factory | Fabricated Adv. Datajack? 3779 | -5/Factory | Lost 8 parts (1p3n3u1w) 3860 | -5/Factory | Core integrity fell below 50% 3887 | -5/Factory | Core integrity fell below 20% 3990 | -5/Factory | Lost 3 parts (1n1u1w) 4032 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Power Conduit explodes. H-66 Slayer destroyed. R-10 Processor destroyed. U-05 Engineer destroyed. >> DECODED: Stasis Canceller location. >> DECODED: Triangulator location. KJUK> DECODED: Hcp. Battery location. Penetrated by Slug. >> DECODED: Stasis Canceller location. U-05 Engineer destroyed. Penetrated by Slug. Manufacturing Mainframe disabled. Penetrated by Slug. H-66 Slayer destroyed. K-01 Serf collects debris. >> DECODED: Stasis Canceller location. The unstable cave ceiling collapses. K-01 Serf collects debris. R-10 Processor collects Lgt. Fission Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????!???? | | ??????????????????????????????????????????????!??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##############??? | | ?????????????????????????????????# #??? | | ????????????????????!!!??????????# #??? | | ??????? + #! ! """ #???# #??? | | ??????? # # #???# #??? | | ??????? # # #???# """ """ #??? | | ??????? # # #???# """ """ !#??? | | ??????? # #####+######### """ """ #??? | | ??????? # p @ # #??? | | ??????? # # """ """ #??? | | ???????####### # """ """ #??? | | ?????????????# + """ """ #??? | | ???????####### # #??? | | ??????? ########## ##############??? | | ??????? #????????# # =#?????? | | ??????? ########## # """" #?????? | | ??????? ## R # " " ####### | | ??????? ## % " + | | ??????? ## """" " " ####### | | ??????? ## """" " %k #?????? | | ??????? ## """" "" #?????? | | ??????? ## """" " " # %[ #?????? | | ??????? ## # # ##! "?????? | | ??????? ## """" # % ?????? | | ???????###+#### """" # ??????? | | ??????? + """" + ??????? | | ??????? #### """" # ???????? | | ??????? #??# # !%! ?????????? | | !??????????????????????????# | " #??# | | ?????????????????????? ???# " " " " #??? | | ??????????????????????""""?# # " " " #??? | | ??????????????????????"""" # # " " " #??? | | ??????????????????????"""" " # " " " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Power Shielding 33 Weapon Cycling 15 Evasion (%) 74 Defensive Hacking 35 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Datajack | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed SurveybotMultinovaShield Manual? 0 Play Time 01:22:31 Cumulative 19.7 hours Start 2025.01.04 @ 23:41:10 End 2025.01.05 @ 16:36:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ab3ece1-041b-4f41-8f92-cacb3ce64acc