Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 01:47:28 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (79) 395 Value Destroyed (3361) 3361 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 11153 Bonus ------- Follower Combat Kills 204 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 288/290 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Sensor Array Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (5) ---- Advanced Heat Sink Gatling Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Transmission Jammer Hacking Suite System Shield Mini Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Melee Analysis Suite Kinecellerator [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . 1 . . . . Utility 4 | . . 2 . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 157 | 7 7 14 . . 4 7 11 6 18 . 19 11 8 9 8 28 Power 21 | 2 3 1 . . 1 1 . 1 3 . 3 . 1 1 1 3 Engine 15 | 2 2 1 . . . . . 1 2 . 1 . 1 1 1 3 Core 4 | . 1 . . . 1 1 . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . 2 . . . . . Propulsion 49 | 2 . 3 . . 1 5 3 2 6 . 7 3 2 2 4 9 Treads 18 | 2 . 3 . . 1 2 . 1 3 . 3 . . 1 . 2 Leg 21 | . . . . . . 2 3 1 3 . 3 1 . 1 . 7 Wheel 3 | . . . . . . . . . . . 1 1 1 . . . Hover 7 | . . . . . . 1 . . . . . 1 1 . 4 . Flight . | . . . . . . . . . . . . . . . . . Utility 48 | 1 2 4 . . 2 1 2 3 6 . 6 5 3 5 1 7 Device 26 | . 1 1 . . . . 1 2 3 . 4 2 2 4 1 5 Storage 4 | 1 . 1 . . . . . . 1 . 1 . . . . . Processor 3 | . 1 . . . . . . . . . . 1 1 . . . Hackware 6 | . . . . . 1 1 . . 1 . . 2 . 1 . . Protection 9 | . . 2 . . 1 . 1 1 1 . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 6 . . . . 6 . 3 . 3 3 2 1 2 9 Energy Gun 5 | 1 . 2 . . . . . . . . 1 . 1 . . . Energy Cannon 4 | . . . . . . . 1 . 1 . . . . . 2 . Ballistic Gun 21 | 1 1 3 . . . . 2 . 1 . 1 2 . 1 . 9 Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . Launcher 4 | . 1 1 . . . . 1 . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 3 . 1 . . . Parts Lost 75 | . 2 5 . . 3 1 . 1 9 . 19 . 2 . 5 28 Power 8 | . 1 1 . . . . . . 1 . 1 . . . 1 3 Propulsion 30 | . 1 1 . . 1 1 . 1 3 . 8 . 2 . 3 9 Utility 18 | . . 1 . . 2 . . . 3 . 5 . . . 1 6 Weapon 19 | . . 2 . . . . . . 2 . 5 . . . . 10 Highest Loss Streak 10 | . 2 5 . . 1 1 . 1 5 . 7 . 2 . 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 100 100 99 100 100 100 99 100 76 88 49 55 74 77 Engine 4 | . 8 10 11 11 1 . . 1 6 7 2 . . 5 4 4 Core 2 | . 5 . . . 9 9 7 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . 4 6 . . . . Treads 9 | . 25 14 22 22 22 21 . 4 6 23 7 . . 6 2 1 Leg 10 | . . . . . . 14 29 25 23 7 7 11 2 6 . 15 Wheel 1 | . . . . . . . . . . . 1 10 1 . . . Device 9 | . 2 4 . . . . 7 7 10 15 15 10 10 20 22 17 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 4 . . . Processor 2 | . . 11 11 11 5 . . . . . . 5 4 . . . Hackware 8 | . . . . . 5 17 15 15 12 15 8 12 11 7 13 11 Protection 7 | . . 5 22 22 22 9 7 7 5 . 4 2 . . . 2 Energy Gun 1 | . 14 8 . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . 2 7 9 15 4 . . . 13 2 Ballistic Gun 10 | . 10 12 22 22 22 18 5 . 3 7 4 6 2 6 6 16 Ballistic Cannon 1 | . . . . . . . 8 7 5 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . 4 6 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 15 37 37 37 37 37 52 58 58 49 53 56 50 17 42 41 Greatest Support 76 | 40 40 40 40 40 40 60 65 65 76 76 76 48 22 32 40 75 Greatest Overweight (x) 10 | 3 . . . . . . . 1 1 . 10 4 2 . 2 1 Average Overweight (x) . | . . . . . . . . . . . 1 2 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 8 10 15 15 15 15 15 15 15 15 15 15 12 5 5 5 Most Carried 15 | 2 5 11 11 12 15 15 15 15 15 11 13 15 15 5 5 5 Average Carried 10 | 1 3 6 11 11 13 12 14 13 13 11 12 13 11 2 4 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 2 5 11 11 12 14 14 15 15 11 11 13 15 5 5 5 2 Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Skirmisher 14% | Scavenger-Mutant 10% | Scavenger-Assassin 7% | Hacker-Mutant 5% | Hacker-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Hacker-Skirmisher | -6/DSF Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Matter Collected 2978 | 219 140 198 . 30 136 209 68 197 387 . 411 194 29 . 59 701 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3262 | . 256 250 . . 143 128 43 125 544 . 786 120 . . 59 808 Parts 158 | . 26 16 . . 9 7 3 3 20 . 23 12 . . 3 36 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . 2 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . 8 25 . 17 . . . . . Prevented 3 | . . . . . . . . . 1 . 2 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Combat Hostiles Destroyed 72 | . 9 7 . . 8 3 1 3 12 . 11 2 . . 1 15 Melee 1 | . . . . . . . . . . . 1 . . . . . Guns 42 | . 4 6 . . 8 3 . . 3 . 4 2 . . 1 11 Cannons 19 | . . . . . . . 1 1 9 . 5 . . . . 3 AOE 8 | . 5 1 . . . . . 2 . . . . . . . . Classes Destroyed 16 | . 4 1 . . 2 . 1 1 2 . 2 2 . . 1 . Worker 3 | . 3 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . Swarmer 16 | . 3 2 . . 4 . . . 1 . 4 . . . . 2 Grunt 24 | . 6 2 . . 2 . . . 3 . 3 . . . . 8 Brawler 5 | . . . . . 1 . . . 2 . 1 . . . . 1 Duelist 4 | . . . . . . . . 2 2 . . . . . . . Sentry 12 | . . 3 . . . 3 . 1 1 . 1 1 . . . 2 Demolisher 1 | . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . 1 . . . . . . . . . . 2 Programmer 3 | . . . . . . . 1 . 1 . . 1 . . . . Samaritan 3 | . . . . . . . . . . . 3 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 10 4 . . 4 2 1 3 5 . 5 1 . . 1 4 Combat Bots Only 7 | . 7 4 . . 4 2 1 3 5 . 5 1 . . 1 4 Max Kills in Single Turn 3 | . 3 2 . . 2 1 1 2 1 . 2 1 . . 1 2 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Hostile Shots Fired 906 | . 67 84 . . 58 18 . 72 100 . 157 38 3 . 34 275 Missed 229 | . 19 21 . . 13 5 . 23 25 . 39 8 1 . 7 68 Damage Taken 10529 | . 630 789 . . 590 234 . 385 1473 . 1782 418 60 . 775 3393 Core 1756 | . 152 183 . . 44 14 . 16 119 . 371 22 60 . 218 557 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 310 | . . 139 . . . . . . . . . 171 . . . . Core Remaining (%) 61 | 100 39 . . . 43 97 . . . . 27 . . . . . Volleys Fired 233 | . 36 22 . . 25 7 1 6 33 . 32 11 . . 5 55 Largest 3 | . 2 2 . . 2 2 3 3 3 . 3 2 . . 3 3 Hottest 210 | . 80 73 . . 50 50 127 163 185 . 185 58 . . 210 210 Shots Fired 514 | . 70 39 . . 50 14 3 16 85 . 64 18 . 1 15 139 Gun 364 | . 64 38 . . 50 14 . . 19 . 31 14 . 1 5 128 Cannon 134 | . . . . . . . 2 12 66 . 33 . . . 10 11 Launcher 12 | . 6 1 . . . . 1 4 . . . . . . . . Special 4 | . . . . . . . . . . . . 4 . . . . Kinetic 340 | . 28 22 . . 50 14 2 6 45 . 25 14 . 1 5 128 Thermal 145 | . 36 9 . . . . . 6 40 . 33 . . . 10 11 Explosive 12 | . 6 1 . . . . 1 4 . . . . . . . . Electromagnetic 13 | . . 7 . . . . . . . . 6 . . . . . Robot Hit Streak 9 | . 6 8 . . 8 6 1 3 9 . 7 4 . . 3 9 Robot Miss Streak 14 | . 4 3 . . 4 3 1 7 5 . 6 3 . . 3 14 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 1 . . 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . 1 Shots Hit Robots 323 | . 42 29 . . 33 11 1 5 50 . 44 18 . . 6 84 Core Hits 187 | . 27 10 . . 15 8 2 8 33 . 19 11 . . 2 52 Critical Kills 3 | . . . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed 6 | . . . . . . . . . . . 4 1 . . . 1 Critical Strikes 14 | . 3 2 . . . . . . . . 4 2 . . . 3 Burn 5 | . 3 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . 1 . . . . 2 Smash 5 | . . . . . . . . . . . 3 2 . . . . Melee Attacks 24 | . . . . . . . . . . . 16 8 . . . . Impact 24 | . . . . . . . . . . . 16 8 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 4 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8013 | . 857 458 . . 634 275 47 271 1324 . 1691 618 . . 156 1682 Guns 4045 | . 445 373 . . 589 266 . . 276 . 312 234 . . 92 1458 Cannons 1938 | . . . . . . . 32 121 1048 . 449 . . . 64 224 Explosions 647 | . 412 85 . . . . . 150 . . . . . . . . Melee 1314 | . . . . . . . . . . . 930 384 . . . . Ramming 69 | . . . . . 45 9 15 . . . . . . . . . Kinetic 3963 | . 133 215 . . 589 266 32 43 653 . 248 234 . . 92 1458 Thermal 1898 | . 312 100 . . . . . 78 671 . 449 . . . 64 224 Explosive 647 | . 412 85 . . . . . 150 . . . . . . . . Electromagnetic 122 | . . 58 . . . . . . . . 64 . . . . . Impact 1314 | . . . . . . . . . . . 930 384 . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 . . . 11 11 20 3 10 10 10 19 Average Corruption 10 | . . . . . 3 . . . 7 11 12 1 6 10 10 12 Corruption Purged 5 | . . . . . . . . . . . . 3 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 159 | . . . . . 7 . . . 15 6 79 2 1 9 5 35 Message Errors 43 | . . . . . 3 . . . 4 2 23 . . 2 2 7 Matter Fused 39 | . . . . . 1 . . . 5 1 23 1 1 3 . 4 Heat Flow Errors 15 | . . . . . . . . . 1 . 9 1 . 1 . 3 Energy Discharges 19 | . . . . . 1 . . . 1 3 8 . . 1 . 5 Parts Rejected 2 | . . . . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 1 . . . 1 . 6 . . 1 2 2 Data Loss (major) 12 | . . . . . 1 . . . 3 . 4 . . . . 4 Misfires 7 | . . . . . . . . . . . 2 . . 1 . 4 Alerts 1 | . . . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . 1 . . . . 2 Weapon Failures 4 | . . . . . . . . . . . 2 . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 774 | . . . . . . . . 8 . . 673 93 . . . . Projectiles 13 | . . . . . . . . 8 . . 5 . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 761 | . . . . . . . . . . . 668 93 . . . . Knockbacks 5 | . . . . . 1 . 1 . 1 . . 2 . . . . Impact 4 | . . . . . 1 . 1 . . . . 2 . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . . . 14 . . . . . . . 74 Shots 3 | . . . . . . . . 2 . . . . . . . 1 Rammed 8 | . . . . . 7 1 . . . . . . . . . . Targets Rammed 10 | . . . . . 7 1 2 . . . . . . . . . Kicked 2 | . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 347 46 . . 101 24 51 383 457 . 395 181 . 111 9 358 Average Temperature 111 | . 127 24 . . 50 13 26 224 135 . 114 36 . 64 4 132 Received Heat Transfer 2818 | . 342 303 . . 189 99 . 120 478 . 531 60 . . . 696 Effects 4 | . . . . . . . . . 2 . 1 . . . . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . 1 Interference 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 5 1 . . . . Impact Corruptions 30 | . . . . . . . . . . . 28 2 . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . 1 Parts Melted 10 | . 1 2 . . . . . . 1 . 3 . . . . 3 Heat Transferred 4391 | . 1147 444 . . . . . 150 1300 . 900 . . . 100 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Peak Influence 328 | . 328 323 125 . 120 139 119 . . . . 245 41 44 30 297 Initial 159 | . . 135 125 . . 7 63 . . . . 159 26 25 30 11 Average 98 | . 179 242 125 . 46 77 58 . . . . 111 31 32 20 134 Maximum Alert Level 1 | . 1 1 . . . . . . . . . 1 . . . 1 Low Security (%) 79 | 100 40 34 100 . 100 100 100 . . . . 73 100 100 100 60 Level 1 20 | . 59 65 . . . . . . . . . 26 . . . 39 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 3 . . . 4 2 . 1 . . 1 . . 1 . Investigation 3 | . 1 1 . . . . 1 . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . . Reinforcement 5 | . 1 2 . . . 1 . . . . . . . . 1 . Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Distress Signals 9 | . 3 4 . . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 117 | . 16 13 . . 9 4 2 3 22 . 15 2 6 . 5 20 Peak Tracking Total 7 | . 6 7 . . 4 2 1 3 6 . 4 1 6 . 3 6 Tactical Retreats 13 | . 1 1 . . 2 1 . . 2 . 2 . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Traps Triggered 13 | . . . . . . 1 . . . . . 4 . . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Machines Disabled 6 | . . . . . . . . . 2 . . . . 1 . 3 Max in Single Turn 1 | . . . . . . . . . 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Machines Accessed 32 | . 4 3 . 2 . 4 2 . 1 4 . 8 . 3 . 1 Terminals 14 | . 4 2 . . . 2 1 . . . . 2 . 2 . 1 Fabricators 3 | . . . . . . . . . . . . 2 . 1 . . Repair Stations 2 | . . 1 . . . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . 2 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 127 | . 10 9 . 5 . 18 9 . 1 33 . 34 . 6 . 2 Successful 72 | . 5 6 . 5 . 5 2 . 1 33 . 13 . 2 . . Failed 55 | . 5 3 . . . 13 7 . . . . 21 . 4 . 2 Catastrophic 9 | . . 1 . . . 3 1 . . . . 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . 5 1 . 1 . 3 . . . . . . . . . . Terminals 35 | . 10 5 . . . 9 3 . . . . 3 . 3 . 2 Fabricators 6 | . . . . . . . . . . . . 3 . 3 . . Repair Stations 12 | . . 4 . . . . . . . . . 8 . . . . Recycling Units 15 | . . . . . . 9 6 . . . . . . . . . Scanalyzers 19 | . . . . . . . . . . . . 19 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Terminal Hacks 51 | . 5 3 . 5 . 2 1 . 1 33 . . . 1 . . Record 16 | . 1 . . 4 . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Prototype ID Bank 6 | . 1 . . . . 1 1 . . 3 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 3 | . 2 1 . . . . . . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . 3 . . . . . . . . . 2 . . . . Scan Component 2 | . . 1 . . . . . . . . . 1 . . . . Repair 2 | . . 1 . . . . . . . . . 1 . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 1 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . . 1 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . 10 . . . . Insert Component 6 | . . . . . . . . . . . . 6 . . . . Analyze 4 | . . . . . . . . . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 3 . . . 4 2 . . . . 6 . 3 . 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . 1 . . . . Time 51 | . . 26 . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Damaged 2 | . . . . . . . . . . . . 2 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Total Allies 5 | . . . . . . . . . 4 . 1 . . . . . Largest Group 4 | . . . . . . . . . 4 . 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . 85 . 96 . . . . . Highest-Rated Ally 96 | . . . . . . . . . 25 . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . 21 . 6 . . . . . Total Damage 652 | . . . . . . . . . 557 . 95 . . . . . Kills 7 | . . . . . . . . . 6 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Turns Passed 9618 | 85 378 292 143 913 896 366 544 448 886 135 2082 1042 124 247 152 885 Spaces Moved 5625 | 49 167 141 90 571 494 190 423 253 490 85 1047 694 126 129 97 579 Core 70 | 8 . . . . . . . . . . 1 . 61 . . . Treads 2106 | 41 167 84 90 571 494 190 1 . 104 85 257 . . . 19 3 Legs 2021 | . . . . . . . 422 253 386 . 435 8 . 129 3 385 Wheels 1048 | . . . . . . . . . . . 354 686 8 . . . Hover 380 | . . 57 . . . . . . . . . . 57 . 75 191 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 76 160 160 160 160 120 122 122 160 120 115 50 120 48 52 Average Speed 145 | 151 160 126 160 160 160 160 121 162 148 160 182 128 81 120 105 101 Slowest Speed 550 | 200 160 160 160 160 160 160 160 193 240 160 550 190 201 120 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 34 17 22 92 82 18 12 39 62 71 89 18 97 3 92 40 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . 1 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 . . . . 1 1 1 1 1 1 1 . . . . . Scrap Searched 16 | . . . . . 3 . . 9 3 . 1 . . . . . Spaces Dug 4 | . . . . . . . . . . . . 4 . . . . Terrain Destroyed 184 | . 37 8 . . . . 14 36 1 . 1 4 . . . 83 Melee 4 | . . . . . . . . . . . . 4 . . . . Projectile 5 | . . . . . . . . . 1 . 1 . . . . 3 AOE 175 | . 37 8 . . . . 14 36 . . . . . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac DSF Gar Total 6525 | 57 211 218 89 571 547 239 450 276 576 84 1127 813 151 219 134 763 Wait 294 | . . 26 . . 8 22 . 4 10 . 8 66 . 77 16 57 Move 5602 | 48 166 140 89 570 493 189 422 252 489 84 1046 694 125 128 96 571 Hop . | . . . . . . . . . . . . . . . . . Pick Up 81 | 2 2 10 . 1 7 7 7 3 3 . 6 15 1 4 5 8 Fast Attach 55 | 5 1 4 . . . . 1 1 1 . 9 4 2 4 7 16 Attach 52 | 1 1 6 . . 3 3 2 1 8 . 5 4 2 5 3 8 Detach 12 | . . 3 . . . . . . . . . . 8 1 . . Swap 52 | 1 5 4 . . 1 4 8 4 9 . 5 3 4 . . 4 Drop 51 | . . 3 . . 3 6 7 5 3 . . 8 9 . 2 5 Fire 233 | . 36 22 . . 25 7 1 6 33 . 32 11 . . 5 55 Melee 24 | . . . . . . . . . . . 16 8 . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . 2 . . . . . . . . . Crush 8 | . . . . . 7 1 . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . 39 Rewire 20 | . . . . . . . . . 20 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Destroyed 7 combat bots 329 | -10/Materials | Build established: Mutant 404 | -10/Materials | Core integrity fell below 50% 445 | -10/Materials | Discovered new exit (range 8) 464 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 509 | -9/Materials | Repaired Lgt. Treads 656 | -9/Materials | Lost 5 parts (1p1n1u2w) 684 | -9/Materials | Met 8R-AWN 742 | -9/Materials | Discovered new exit (range 10) 755 | -9/Materials | Identified exit to Mines 756 | -9/Materials | Entered Mines 758 | -9/Mines | Followed 8R-AWN into the Mines 891 | -9/Mines | Discovered new exit (range 5) 896 | -9/Mines | Identified exit to Exiles 899 | -9/Mines | Entered Exiles 943 | -9/Exiles | Welcomed by 8R-AWN 965 | -9/Exiles | Met EX-HEX 1037 | -9/Exiles | Met EX-DEC 1085 | -9/Exiles | Learned location of Zion (-6) 1171 | -9/Exiles | Discovered new exit (range 14) 1187 | -9/Exiles | Identified exit to Mines 1286 | -9/Exiles | Met EX-BIN 1310 | -9/Exiles | Aligned with FarCom system 1312 | -9/Exiles | Given EX-Vault access code 1400 | -9/Exiles | Opened EX-Vault 1454 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1559 | -9/Exiles | Visited The Gauntlet 1812 | -9/Exiles | Entered Mines 2063 | -8/Mines | Core integrity fell below 50% 2699 | -8/Mines | Discovered new exit (range 6) 2708 | -8/Mines | Entered Materials 2708 | -8/Materials | Evolved 2 slots: Propulsion x2 2727 | -8/Materials | Garrison activated, responded to threat 2976 | -8/Materials | Met 7R-MNS 3015 | -8/Materials | Discovered new exit (range 15) 3031 | -8/Materials | Build established: Hacker-Mutant 3074 | -8/Materials | Entered Factory 3074 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3075 | -7/Factory | Caught up to 7R-MNS 3239 | -7/Factory | Discovered new exit (range 9) 3367 | -7/Factory | Build established: Scavenger-Skirmisher 3497 | -7/Factory | Discovered new exit (range 10) 3618 | -7/Factory | Entered Lower Caves 3732 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4009 | -7/Lower Caves | Discovered new exit (range 14) 4066 | -7/Lower Caves | Entered another Lower Caves area 4077 | -7/Lower Caves | Build established: Hacker-Tank 4306 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4455 | -7/Lower Caves | Learned Factory garrison access intel 4456 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4584 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4712 | -7/Lower Caves | System corruption reached 10% 4759 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4924 | -7/Lower Caves | Discovered new exit (range 11) 4930 | -7/Lower Caves | Encountered a Warlord checkpoint 4952 | -7/Lower Caves | Entered Data Miner 4952 | -7/Data Miner | Discovered new exit (range 6) 4983 | -7/Data Miner | Met Data Miner 5031 | -7/Data Miner | Learned location of Section 7 (-2) 5031 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5045 | -7/Data Miner | Received God Mode back door access code from Data Miner 5087 | -7/Data Miner | Entered Proximity Caves 5090 | -6/Proximity Caves | Spotter reported a threat 5109 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5116 | -6/Proximity Caves | Build established: Hacker-Skirmisher 5418 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 5568 | -6/Proximity Caves | Escorted by Enhanced Grunt 5597 | -6/Proximity Caves | Lost 6 parts (4n1u1w) 5944 | -6/Proximity Caves | Found Prototype Device 5944 | -6/Proximity Caves | Identified Exp. Thermal Shield 5971 | -6/Proximity Caves | Core integrity fell below 50% 5973 | -6/Proximity Caves | Lost 7 parts (1p2n1u3w) 6122 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6201 | -6/Proximity Caves | Build established: Scavenger-Mutant 6582 | -6/Proximity Caves | Learned 4 Factory zone layouts 7059 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 7150 | -6/Proximity Caves | Discovered new exit (range 15) 7169 | -6/Proximity Caves | Entered Factory 7169 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7171 | -6/Factory | Loaded intel: 4 garrison access locations 7470 | -6/Factory | Build established: Scavenger-Assassin 7582 | -6/Factory | Repaired Lyr. Medium Armor Plating 8211 | -6/Factory | Sucked down chute 8211 | -6/Factory | Entered Waste 8220 | -6/Waste | Found Prototype Processor 8226 | -6/Waste | EMP discharged 8235 | -6/Waste | Identified Spectral Analyzer 8248 | -6/Waste | Spotted C-40 Crusher 8291 | -6/Waste | Spotted C-40 Crusher 8293 | -6/Waste | Spotted C-40 Crusher 8293 | -6/Waste | Spotted C-40 Crusher 8299 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8306 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8309 | -6/Waste | Spotted C-40 Crusher 8326 | -6/Waste | EMP discharged 8326 | -6/Waste | System corruption reached 10% 8326 | -6/Waste | Spotted C-40 Crusher 8326 | -6/Waste | Discovered new exit (range 12) 8335 | -6/Waste | Entered Factory 8573 | -6/Factory | Identified exit to DSF 8582 | -6/Factory | Entered DSF 8655 | -6/DSF | Additional patrols routed to DSF 8713 | -6/DSF | Discovered new exit (range 13) 8734 | -6/DSF | Entered Garrison 8757 | -6/Garrison | Spotted B-75 Beast 8828 | -6/Garrison | Triggered checkpoint 8878 | -6/Garrison | Triggered checkpoint 8912 | -6/Garrison | Core integrity fell below 50% 8918 | -6/Garrison | Discovered new exit (range 15) 8952 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8971 | -6/Garrison | Lost 10 parts (1p3n2u4w) 9138 | -6/Garrison | Lost 5 parts (1p1n2u1w) 9240 | -6/Garrison | Phase Generator disabled 9303 | -6/Garrison | Build established: Scavenger-Skirmisher 9422 | -6/Garrison | Garrison Relay disabled 9432 | -6/Garrison | Triggered checkpoint 9441 | -6/Garrison | Core integrity fell below 20% 9518 | -6/Garrison | Lost 6 parts (2n2u2w) 9598 | -6/Garrison | Triggered checkpoint 9619 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09495_ Acquired 47 matter. 09499_ Acquired Carbon-fiber Leg. 09500_ System corrupted: Energy discharge (-68). 09515_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 09515_ System corrupted: Hvy. Assault Rifle misfires. 09531_ System corrupted: FCS attempts to trigger Gauss Rifle. 09531_ System corrupted: Gauss Rifle misfires. 09531_ Slug penetrates Wall. 09553_ System corrupted: Heat flow error (+108). 09569_ System corrupted: Substantial component data lost. 09589_ System corrupted: Matter fused (-9). 09594_ Carbon-fiber Leg destroyed. 09595_ System corrupted: Flak Gun jammed. 09595_ Slug penetrates B-75 Beast. 09598_ Beams of light sweep through the air. An alarm sounds. 09600_ Imp. Deuterium Engine destroyed. 09601_ Gauss Rifle destroyed. 09606_ System corrupted: Adv. Heat Sink rejected. 09616_ Hvy. Assault Rifle destroyed. 09617_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# T#??# #????# | | ???????????????????????????# "#??# #????# # | | ???????????????????????????# ##??# ####### # | | ???????????????????????????# ##### ! %*! ## # | | ???????????????????????????# #### # | | ???????????????????????????# ##### #### %#??# ## | | ???????????????????????????# #???# #??# #### #? | | ???????????????????????????# #???# #??# "%## ## | | ???????????????????????????# #???# #??# " | | ???????????????????????????# #???# #??# ##### | | ???????????????????????????# #???# #### ###???? | | ???????????????????????????# #???# # + #?????? | | ???????????????????????????# #???# #### #?????? | | ???????????????????????????# #???# #??# ###???? | | ???????????????????????????# #???# #??# !#"#???? | | ???????????????????????????# #???# #??# !!!#???? | | ???????????????????????????# #???# #### ! #???? | | ????????????????????######## ##### "#???? | | ????????????????????# h #"#???? | | ????????????????????# ###### ##### ##### ###???? | | ?????????????#?????C???????#h#???# #???# #?????? | | ????????????##^ ##""""###### ##### #???# #?????? | | ????????????# ^ ##### #?????? | | ??????????? #?????? | | ??????????? #######?????? | | ????????????? ???# ## @ ###########???????????? | | ????????????# ## ##s ###???????????????????? | | ??????????# % #???????????????????? | | ????????? B sg= #???????????????????? | | ??????????# gBB = #???????????????????? | | ??????????# g #???????????????????? | | ??????????### ## ## ###???????????????????? | | ????????????# ## ## #?????????????????????? | | ??????????? #?????????????????????? | | ??????????? ?????????????????????? | | ????????????# #?????????????????????? | | ????????????## ###""""## #?????????????????????? | | ?????????????#?????ggg?# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ####################### | | ???????????????????????# ^^ | | ???????????????????????# ^ | | ???????????????????????# | | ???????????????????????##################### #### | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????#! #??? | | ?????????????????????????????############### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 300 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Adv. Heat Sink | -6/Factory | Scanalyzed Exp. Thermal Shield | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodGlidesysGreatsword Manual? 0 Play Time 01:01:25 Cumulative 47.2 hours Start 2024.07.14 @ 00:47:13 End 2024.07.14 @ 01:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e618dbf-32f3-46b6-896c-c7bc142a7658