Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 22:59:14 Player: Moya Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2835) 2835 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 6845 Bonus ------- High Alert Combat Kills 480 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 89/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Matter Pod Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Pulse Rifle Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Beam Rifle Assault Cannon Proton Missile Launcher Plasma Cutter [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 4 | . . 1 1 1 1 Weapon 2 | . . 1 . 1 . Parts Attached 119 | 8 2 22 62 12 13 Power 21 | 1 1 5 10 2 2 Engine 15 | 1 1 5 7 . 1 Core 6 | . . . 3 2 1 Reactor . | . . . . . . Propulsion 29 | 2 . 4 16 2 5 Treads 3 | . . . 3 . . Leg 4 | . . . 3 1 . Wheel 17 | 2 . 4 10 1 . Hover 1 | . . . . . 1 Flight 4 | . . . . . 4 Utility 28 | 2 1 6 10 5 4 Device 13 | . . 2 3 5 3 Storage 6 | 2 . 3 1 . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 6 | . 1 1 4 . . Artifact . | . . . . . . Weapon 41 | 3 . 7 26 3 2 Energy Gun 13 | 2 . 4 7 . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 2 4 2 . Ballistic Cannon 7 | . . . 6 . 1 Launcher 8 | . . 1 7 . . Special Weapon 4 | . . . 2 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 Corrupted Parts 5 | . . . 2 3 . System Corruption 27 | . . . 13 14 . Parts Lost 57 | . 1 7 24 16 9 Power 10 | . 1 1 4 3 1 Propulsion 15 | . . 3 7 3 2 Utility 13 | . . 1 3 5 4 Weapon 19 | . . 2 10 5 2 Highest Loss Streak 8 | . 1 2 4 8 6 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 82 | . 99 88 91 37 30 Engine 10 | . 13 11 12 3 3 Core 2 | . . . 4 . . Treads 2 | . . . 3 . . Leg 1 | . . . 1 8 . Wheel 10 | . 28 16 9 . . Device 9 | . . 10 10 11 11 Storage 8 | . 16 11 9 5 . Processor 1 | . . . 1 . . Protection 10 | . 11 6 13 . . Energy Gun 8 | . 14 17 8 . . Ballistic Gun 8 | . 14 12 8 . . Ballistic Cannon 3 | . . . 4 . 4 Launcher 2 | . . 2 3 5 . Naked Turns 28 | . . . . . 28 Heaviest Build 52 | 14 15 26 52 32 23 Greatest Support 40 | 20 20 20 40 33 9 Greatest Overweight (x) 13 | . . 5 13 4 6 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 10 | 8 8 10 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 Most Carried 6 | 3 5 6 5 2 1 Average Carried 3 | 1 4 4 4 . . Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | 3 5 5 1 . 1 Class Distribution -------------------- 39% | Scavenger-Tank 30% | Mutant 9% | Scavenger-Mutant 8% | Scavenger-Skirmisher 4% | Tank 4% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2585 | 247 101 427 1644 130 36 Remotely . | . . . . . . Salvage Created 3045 | 38 101 771 1965 139 31 Parts 201 | 5 4 54 126 9 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 69 | . 3 17 45 3 1 Guns 42 | . 3 17 21 1 . Cannons 9 | . . . 8 . 1 AOE 14 | . . . 12 2 . Classes Destroyed 13 | 1 1 5 5 1 . Worker 7 | 2 . . 5 . . Builder 6 | . . 1 4 1 . Mechanic 1 | . . . 1 . . Watcher 7 | . . 4 3 . . Swarmer 18 | . . 3 13 2 . Grunt 26 | . 3 7 16 . . Brawler 1 | . . . 1 . . Duelist 2 | . . 1 1 . . Sentry 13 | . . 6 7 . . Specialist 4 | . . . 4 . . Hunter 2 | . . . 2 . . Programmer 2 | . . . . 1 1 Heavy 1 | . . . 1 . . Best Kill Streak 9 | 2 1 8 9 3 1 Combat Bots Only 5 | . 1 5 5 2 1 Max Kills in Single Turn 4 | 1 1 2 4 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 735 | . 22 80 259 224 150 Missed 247 | . 4 27 61 95 60 Damage Taken 7205 | 18 259 715 3336 1509 1368 Core 2117 | 7 42 86 451 679 852 Absorbed by Shields 139 | . . . . 139 . Redirected to Shielding 33 | . . . 33 . . Regen/Repaired (Parts) 106 | . . . 106 . . Core Remaining (%) 55 | 97 80 78 18 3 . Volleys Fired 213 | 3 14 45 133 11 7 Largest 3 | 2 2 3 3 2 1 Hottest 151 | 70 70 126 151 78 53 Shots Fired 496 | 6 27 103 341 12 7 Gun 376 | 6 27 103 232 8 . Cannon 77 | . . . 70 . 7 Launcher 43 | . . . 39 4 . Special . | . . . . . . Kinetic 294 | 3 14 52 210 8 7 Thermal 153 | 3 13 45 92 . . Explosive 9 | . . . 9 . . Electromagnetic 40 | . . 6 30 4 . Robot Hit Streak 9 | 1 4 7 9 5 5 Robot Miss Streak 14 | 3 3 5 14 1 9 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 4 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 287 | 1 16 63 192 9 6 Core Hits 175 | 4 7 33 109 12 10 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 12 | . 1 8 3 . . Burn 11 | . 1 7 3 . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6700 | 59 198 902 5040 369 132 Guns 3210 | 22 194 896 2003 95 . Cannons 1060 | . . . 939 . 121 Explosions 2274 | . . . 2028 246 . Melee . | . . . . . . Ramming 156 | 37 4 6 70 28 11 Kinetic 2953 | 10 97 449 2181 95 121 Thermal 1430 | 12 97 409 912 . . Explosive 722 | . . . 722 . . Electromagnetic 1439 | . . 38 1155 246 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . . 2 15 19 . Average Corruption 2 | . . 2 1 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 1 16 9 . Message Errors 6 | . . . 4 2 . Matter Fused 5 | . . 1 2 2 . Heat Flow Errors 5 | . . . 4 1 . Energy Discharges 1 | . . . 1 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Misdirections 2 | . . . . 2 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 84 | . . . 84 . . Projectiles 20 | . . . 20 . . Explosions 64 | . . . 64 . . Melee . | . . . . . . Knockbacks 26 | 2 . . 18 . 6 Impact 2 | 2 . . . . . Kinetic 20 | . . . 14 . 6 Secondary 4 | . . . 4 . . Self-Inflicted Damage 191 | 18 2 3 159 5 4 Shots 9 | . . . 9 . . Rammed 22 | 5 1 3 5 3 5 Targets Rammed 31 | 5 1 3 6 11 5 Kicked 9 | . . . 1 8 . Crushed . | . . . . . . Highest Temperature 648 | 27 249 274 648 116 . Average Temperature 136 | 14 121 77 155 27 . Received Heat Transfer 1778 | . 147 219 936 320 156 Effects 40 | . . 1 39 . . Shutdowns 9 | . . . 9 . . Energy Bleed 5 | . . 1 4 . . Interference 4 | . . . 4 . . Matter Decay 5 | . . . 5 . . Short Circuit 5 | . . . 5 . . Damage (minor) 2 | . . . 2 . . Damage (major) 10 | . . . 10 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 4 . . Combat Hostiles 4 | . . . 4 . . Parts Fried 5 | . . . 5 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 1 12 4 . . Heat Transferred 4335 | 37 370 1628 2300 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 4 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 923 | 10 92 324 923 511 290 Initial 410 | . 6 38 135 410 245 Average 418 | 2 45 194 549 438 257 Maximum Alert Level 3 | . . 1 3 2 1 Low Security (%) 18 | 100 100 48 2 . . Level 1 33 | . . 51 28 9 100 Level 2 27 | . . . 34 90 . Level 3 20 | . . . 34 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 1 10 2 2 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . 1 . Reinforcement 12 | . 1 1 9 . 1 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 3 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 123 | . 3 21 66 23 10 Peak Tracking Total 14 | . 2 5 5 14 9 Tactical Retreats 13 | . . 1 6 4 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 6 | . . 1 4 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . 1 . 8 . . Max in Single Turn 1 | . 1 . 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 1 1 6 1 1 Terminals 7 | . 1 1 3 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 19 | . 2 2 10 1 4 Successful 12 | . 1 . 8 1 2 Failed 7 | . 1 2 2 . 2 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 14 | . 2 2 5 1 4 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 1 . 3 1 2 Record 2 | . . . 1 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . . 2 . . Dispatch Records 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 4 . . Scan Component 3 | . . . 3 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 1 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4427 | 135 264 666 2667 361 334 Spaces Moved 2962 | 149 271 468 1509 290 275 Core 438 | 43 . 26 23 154 192 Treads 226 | . . . 226 . . Legs 312 | . . . 177 135 . Wheels 1903 | 106 271 442 1083 1 . Hover 27 | . . . . . 27 Flight 56 | . . . . . 56 Fastest Speed 40 | 50 80 80 95 50 40 Average Speed 119 | 71 80 106 141 103 106 Slowest Speed 700 | 80 80 300 700 250 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 39 37 71 7 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . 90 . . Melee . | . . . . . . Projectile 10 | . . . 10 . . AOE 80 | . . . 80 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3452 | 167 290 564 1801 327 303 Wait 41 | . . 5 36 . . Move 2955 | 148 270 467 1508 289 273 Hop 1 | . . . . . 1 Pick Up 30 | 2 3 8 17 . . Fast Attach 55 | 8 . 4 19 11 13 Attach 24 | . 1 10 12 1 . Detach 9 | 1 . 4 2 . 2 Swap 42 | . 1 8 32 1 . Drop 44 | . . 10 31 1 2 Fire 213 | 3 14 45 133 11 7 Melee . | . . . . . . Ram 21 | 5 1 3 4 3 5 Kick 9 | . . . 1 8 . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . 5 2 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 5) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 700 | -9/Materials | Discovered new exit (range 12) 1023 | -9/Materials | Discovered new exit (range 14) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1108 | -8/Materials | Build established: Scavenger-Tank 1734 | -8/Materials | Lost 4 parts (1p1n2w) 2306 | -8/Materials | Repaired Rnf. Ion Engine 2448 | -8/Materials | Build established: Scavenger-Skirmisher 2574 | -8/Materials | Lost 3 parts (1n1u1w) 2942 | -8/Materials | Core integrity fell below 50% 3044 | -8/Materials | Lost 4 parts (1p1n2w) 3047 | -8/Materials | Discovered new exit (range 15) 3466 | -8/Materials | First assault squad dispatched 3576 | -8/Materials | Core integrity fell below 20% 3630 | -8/Materials | Lost 4 parts (1p2u1w) 3695 | -8/Materials | System corruption reached 10% 3733 | -8/Materials | Entered Factory 3733 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3841 | -7/Factory | Discovered new exit (range 16) 3925 | -7/Factory | Build established: Mutant 3968 | -7/Factory | Lost 8 parts (1p2n3u2w) 3975 | -7/Factory | System corruption reached 10% 4020 | -7/Factory | Lost 4 parts (2p1n1w) 4029 | -7/Factory | Core integrity fell below 50% 4088 | -7/Factory | Core integrity fell below 20% 4094 | -7/Factory | Entered another Factory area 4094 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4377 | -6/Factory | Lost 6 parts (1p1n2u2w) 4409 | -6/Factory | Core integrity fell below 50% 4425 | -6/Factory | Core integrity fell below 20% 4428 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 1x Reinforcement 04404_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 04413_ U-05 Engineer lays Concrete. 04416_ Slug penetrates Wall. 04421_ Slammed into C-17 Slicer. 04422_ U-05 Engineer lays Concrete. 04422_ Slammed into C-17 Slicer. 04423_ U-05 Engineer lays Concrete. 04423_ Slammed into C-17 Slicer. 04423_ U-05 Engineer lays Concrete. 04424_ Slammed into C-17 Slicer. 04424_ U-05 Engineer lays Concrete. 04425_ Slammed into C-17 Slicer. 04425_ U-05 Engineer builds a Door. 04425_ U-05 Engineer lays Concrete. 04426_ Acquired Fusion Compressor. 04426_ U-05 Engineer lays Concrete. 04426_ Fusion Compressor severed. 04427_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """""" # """" #??????# | | + """" #???"??# | | """""" # """" #??????# | | # #?????##!! | | ######## """" #??????#!! 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""" """ #???????? | | ?????????????????## """ !c # """ """ #???? ??? | | ?????????????????# "" !@ # #???????? | | ?????????????????## ""c # #???????? | | ??????????????????# # #???????? | | ??????????????????########################???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 23 Energy Capacity 455 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed AluminumCobblerAutobeam Manual? 0 Play Time 00:53:23 Cumulative 11.3 hours Start 2024.03.16 @ 23:21:46 End 2024.03.17 @ 22:59:14 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/TamsynBold Map View 32x25 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc01e7c9-c5ae-4dff-803c-b4577d811b7d