Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.05 @ 03:08:17 Player: Zailor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (37) 185 Value Destroyed (1371) 1371 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 9013 Bonus ------- Follower Combat Kills 275 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 170 Friendly Fire -48 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Tesla Rifle KE Penetrator Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Antigrav System Antigrav System Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Tesla Rifle KE Penetrator [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . . Utility 5 | . . . . . 2 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 87 | 6 2 . 3 1 6 6 2 4 17 10 4 3 15 8 Power 12 | 1 . . . . . . . 1 4 . 1 1 2 2 Engine 9 | 1 . . . . . . . 1 4 . . 1 1 1 Core 2 | . . . . . . . . . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 26 | 2 . . . . . 3 1 . 5 3 . 1 8 3 Treads 8 | . . . . . . . . . 5 3 . . . . Leg 9 | 2 . . . . . 3 1 . . . . . 3 . Wheel 2 | . . . . . . . . . . . . . 2 . Hover 5 | . . . . . . . . . . . . 1 1 3 Flight 2 | . . . . . . . . . . . . . 2 . Utility 21 | 1 2 . . . 3 2 . 1 4 3 3 . 1 1 Device 10 | . 1 . . . 1 1 . 1 1 2 2 . 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . . Processor 2 | . . . . . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . . . 3 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 2 . . 3 1 3 1 1 2 4 4 . 1 4 2 Energy Gun 6 | 1 . . 1 . 1 . . . . 1 . . 2 . Energy Cannon 6 | . . . 1 . . 1 1 . 3 . . . . . Ballistic Gun 10 | 1 . . 1 . 1 . . 1 1 2 . . 2 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . . Launcher 2 | . . . . 1 . . . 1 . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 44 | . . . . . 3 . . 1 8 1 10 5 3 13 Power 7 | . . . . . . . . . 2 . 1 1 . 3 Propulsion 18 | . . . . . 1 . . . 3 1 4 . 1 8 Utility 10 | . . . . . 1 . . . 1 . 3 4 . 1 Weapon 9 | . . . . . 1 . . 1 2 . 2 . 2 1 Highest Loss Streak 9 | . . . . . 3 . . 1 4 1 9 4 2 7 Average Slot Usage (%) 82 | . 97 100 99 100 66 88 100 97 94 86 83 30 26 63 Engine 9 | . 14 14 14 14 9 7 7 7 10 11 10 1 1 3 Treads 3 | . . . . . . . . . 6 22 19 . . . Leg 17 | . 28 28 28 28 12 21 30 30 17 . . . 3 10 Device 11 | . 11 14 14 14 11 13 15 15 14 7 10 9 1 3 Storage 11 | . 14 14 14 14 12 15 15 15 13 11 11 3 . . Processor 3 | . . . . . . 6 7 7 6 5 5 5 5 6 Protection 4 | . . . . . 3 7 7 7 10 14 10 3 . . Energy Gun 7 | . 14 14 13 14 14 8 . . . 3 5 . 2 3 Energy Cannon 2 | . . . . . . 5 13 7 3 . . . . . Ballistic Gun 5 | . 14 14 13 6 . . . 3 7 6 4 . 2 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 12 25 25 40 28 33 39 43 48 59 58 56 25 27 27 Greatest Support 83 | 20 20 20 20 20 20 40 48 48 80 83 83 17 50 48 Greatest Overweight (x) 3 | 3 1 1 1 1 3 3 1 . 2 1 2 2 . . Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 10 12 12 12 12 12 12 12 6 4 4 Average Capacity 9 | 5 6 10 10 10 10 12 12 12 12 12 11 5 4 4 Most Carried 12 | 4 7 8 10 9 10 12 12 12 12 12 12 6 4 4 Average Carried 9 | 3 4 7 8 8 9 11 11 11 9 11 11 4 3 3 Final Capacity 12 | 6 10 10 10 10 12 12 12 12 12 12 6 4 4 4 Final Carried 12 | 4 7 8 8 9 10 12 12 11 12 12 6 4 4 4 Class Distribution -------------------- 46% | Mutant 25% | Scavenger-Mutant 22% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 1500 | 260 18 104 30 . 46 97 20 124 265 90 117 67 195 67 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1448 | 58 57 . . . 58 133 . 287 406 99 124 34 78 114 Parts 81 | 1 4 . . . 3 6 . 19 18 6 7 2 7 8 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . 7 16 . . 5 4 50 4 Prevented 10 | . . . . . . . . 1 . . 4 . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 32 | . 3 . . . 1 1 . 9 6 1 3 3 3 2 Guns 22 | . 3 . . . 1 1 . 3 5 1 3 . 3 2 Cannons 7 | . . . . . . . . 3 1 . . 3 . . AOE 3 | . . . . . . . . 3 . . . . . . Classes Destroyed 9 | 1 1 . . . 2 2 . . 1 1 . . 1 . Worker 1 | . . . . . . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . Swarmer 14 | . 3 . . . . . . 4 . . 2 3 2 . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 6 | . . . . . 1 . . 4 . . 1 . . . Sentry 8 | . . . . . . 1 . 1 5 1 . . . . Programmer 3 | . . . . . . . . . 1 . . . . 2 Best Kill Streak 4 | 1 3 . . . 1 1 . 4 4 2 3 2 3 2 Combat Bots Only 4 | . 3 . . . 1 1 . 4 4 1 3 2 3 2 Max Kills in Single Turn 3 | 1 1 . . . 1 1 . 3 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Damage Taken 5710 | . 52 46 . . 260 57 . 503 1028 180 1172 1004 384 1024 Core 1229 | . 15 10 . . 89 23 . 13 67 48 148 493 78 245 Absorbed by Shields 207 | . . . . . . . . . . . . . 207 . Core Remaining (%) 91 | 100 . . . 90 83 . . 94 92 . . . . . Volleys Fired 130 | 3 8 1 2 . 10 4 . 16 24 15 7 13 13 14 Largest 2 | 1 2 2 1 . 2 2 . 2 2 2 2 1 2 2 Hottest 132 | 40 60 60 100 . 100 109 . 132 97 83 83 44 93 61 Shots Fired 195 | 3 16 2 2 . 14 8 . 24 44 20 14 13 19 16 Gun 127 | 3 16 2 . . 6 4 . 10 27 13 14 . 19 13 Cannon 53 | . . . 2 . . 4 . 10 17 7 . 13 . . Launcher 4 | . . . . . . . . 4 . . . . . . Special 11 | . . . . . 8 . . . . . . . . 3 Kinetic 104 | . 8 1 . . . . . 10 27 12 7 13 13 13 Thermal 10 | . . . 2 . 8 . . . . . . . . . Explosive 4 | . . . . . . . . 4 . . . . . . Electromagnetic 74 | 3 8 1 . . 6 8 . 10 17 8 7 . 6 . Robot Hit Streak 18 | 3 4 . . . 1 6 . 5 16 18 15 4 2 5 Robot Miss Streak 6 | . 4 2 . . 1 1 . 6 4 2 1 4 4 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 2 . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 . Shots Hit Robots 137 | 3 7 . . . 2 6 . 16 42 15 14 13 10 9 Core Hits 109 | 2 3 . . . 2 4 . 24 31 15 9 9 5 5 Critical Hits 3 | . . . . . . . . 1 . . . . 1 1 Critical Kills 2 | . . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3380 | 37 48 . . . 73 169 . 640 924 391 465 138 281 214 Guns 1950 | 37 48 . . . 33 42 . 145 588 280 282 . 281 214 Cannons 712 | . . . . . . 71 . 88 336 79 . 138 . . Explosions 718 | . . . . . 40 56 . 407 . 32 183 . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1673 | . 16 . . . . . . 145 588 213 158 138 201 214 Thermal 311 | . . . . . 40 56 . . . 32 183 . . . Explosive 407 | . . . . . . . . 407 . . . . . . Electromagnetic 989 | 37 32 . . . 33 113 . 88 336 146 124 . 80 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . . . 1 . . . 3 6 Average Corruption 7 | . . . . . 9 . . . 1 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 21 | . . . . . 18 . . . . . . . 1 2 Message Errors 6 | . . . . . 5 . . . . . . . . 1 Matter Fused 5 | . . . . . 4 . . . . . . . 1 . Heat Flow Errors 4 | . . . . . 3 . . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . 3 . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . 4 . 7 . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . 4 . 7 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . . . . . . 61 . . . Shots 1 | . . . . . . . . . . . 1 . . . Rammed 2 | . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 248 | . 40 20 40 . 248 27 . 51 54 . . . . 112 Average Temperature 36 | . 22 15 20 . 103 12 . 23 22 . . . . 68 Received Heat Transfer 777 | . . . . . . 18 . 81 276 27 120 216 12 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 1 . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . 1 . . . . . Heat Transferred 250 | . . . . . 50 50 . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 140 | 5 79 118 . . 36 95 . . 140 119 . . . . Average Influence 38 | 2 37 84 . . 7 22 . . 76 62 . . . . Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . . . 4 1 . 1 . . Investigation . | . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement . | . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 1 | . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 104 | . 5 3 . . 3 5 . 8 7 1 8 23 29 12 Peak Tracking Total 17 | . 4 3 . . 1 2 . 4 3 1 7 17 12 10 Tactical Retreats 4 | . 1 . . . . 1 . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 8 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 2 | . . . . . . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 18 | . 1 . 5 . 3 1 1 . 2 . . . 5 . Terminals 7 | . 1 . . . 3 1 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 77 | . 3 . 49 . 10 1 7 . 2 . . . 5 . Successful 69 | . 2 . 49 . 5 . 7 . 1 . . . 5 . Failed 8 | . 1 . . . 5 1 . . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 14 | . 3 . 1 . 9 . . . . . . . . 1 Terminals 16 | . 3 . . . 10 1 . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 . 49 . 2 . 7 . 1 . . . 5 . Record 60 | . . . 48 . . . 7 . . . . . 5 . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 9 . . . . . . . . . Terminals 4 | . 1 . . . 3 . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 2 1 . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies 9 | . . 4 . . . . . . . . . . 5 . Largest Group 5 | . . 4 3 3 3 2 . . . . . . 5 . Highest-Rated Group 229 | . . 71 40 40 40 24 . . . . . . 229 . Highest-Rated Ally 60 | . . 31 16 16 16 16 . . . . . . 60 . Total Orders 3 | . . . . . 2 1 . . . . . . . . GOTO 2 | . . . . . 1 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . Ally Attacks 48 | . . 10 . . 13 5 . . . . . . 20 . Total Damage 1481 | . . 115 . . 180 69 . . . . . . 1117 . Kills 11 | . . 3 . . 1 . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 5656 | 66 189 323 890 84 772 499 643 140 337 384 461 197 385 286 Spaces Moved 3610 | 41 127 205 581 54 378 297 484 77 109 194 270 200 363 230 Core 250 | 13 . . . . . . . . . . 6 195 32 4 Treads 494 | . . . . . . . . . 36 194 264 . . . Legs 2529 | 28 127 205 581 54 378 297 484 77 73 . . . 61 164 Wheels 96 | . . . . . . . . . . . . . 96 . Hover 241 | . . . . . . . . . . . . 5 174 62 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 120 120 120 150 160 100 50 50 50 Average Speed 135 | 117 125 150 150 150 174 145 130 120 156 160 159 80 79 103 Slowest Speed 210 | 200 150 150 150 150 210 210 150 120 200 180 200 150 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 30 | 3 25 46 92 15 24 6 61 8 3 4 52 44 48 31 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 2 . . . . 3 . . . . 1 . . Spaces Dug 8 | . . . . . 8 . . . . . . . . . Terrain Destroyed 68 | . . . . . 13 8 . 36 . 2 6 . 2 1 Melee . | . . . . . . . . . . . . . . . Projectile 11 | . . . . . 8 . . . . . . . 2 1 AOE 57 | . . . . . 5 8 . 36 . 2 6 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total 4154 | 53 141 219 596 57 460 355 495 100 229 246 286 224 434 259 Wait 206 | . 1 13 . 2 63 39 . 1 59 20 4 3 . 1 Move 3596 | 40 126 204 580 53 377 296 483 76 108 193 269 199 362 230 Hop . | . . . . . . . . . . . . . . . Pick Up 33 | 4 3 1 4 1 3 5 2 1 3 3 . . 2 1 Fast Attach 53 | 6 1 . 2 . 3 6 . 1 8 7 . 1 14 4 Attach 19 | . . . 1 . 1 . 2 1 3 1 4 2 1 3 Detach 9 | . . . 1 . . 1 . . 2 . . 3 . 2 Swap 15 | . 1 . . 1 2 . . 2 6 2 . . . 1 Drop 34 | . 1 . 6 . 1 4 2 2 4 5 2 1 3 3 Fire 130 | 3 8 1 2 . 10 4 . 16 24 15 7 13 13 14 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . 6 . 12 . . . 39 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 13) 256 | -10/Materials | Entered Mines 259 | -10/Mines | Received a Mining Laser from a helpful Derelict 293 | -10/Mines | Learned 2 Materials zone layouts 314 | -10/Mines | Build established: Mutant 329 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -10/Mines | Discovered new exit (range 5) 579 | -10/Mines | Entered Exiles 579 | -10/Exiles | Accompanied by 3 allies 644 | -10/Exiles | Met 8R-AWN 668 | -10/Exiles | Met EX-HEX 741 | -10/Exiles | Met EX-DEC 769 | -10/Exiles | Visited The Gauntlet 954 | -10/Exiles | Learned location of Zion (-7) 995 | -10/Exiles | Met EX-BIN 1115 | -10/Exiles | Aligned with FarCom system 1116 | -10/Exiles | Given EX-Vault access code 1154 | -10/Exiles | Opened EX-Vault 1172 | -10/Exiles | Found YOLO Cannon 1185 | -10/Exiles | Found Cloak of Protection 1325 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1454 | -10/Exiles | Discovered new exit (range 12) 1469 | -10/Exiles | Left Exiles lab with Cloak of Protection 1469 | -10/Exiles | Entered Mines 1469 | -9/Mines | Accompanied by 3 allies 1476 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1532 | -9/Mines | Discovered new exit (range 9) 1553 | -9/Mines | Entered Materials 1553 | -8/Materials | Accompanied by 3 allies 1553 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1554 | -8/Materials | Identified exit to Storage 1856 | -8/Materials | Crushed by falling debris 1887 | -8/Materials | Lost 3 parts (1n1u1w) 1998 | -8/Materials | Discovered new exit (range 15) 2147 | -8/Materials | Build established: Skirmisher 2325 | -8/Materials | Entered Factory 2325 | -7/Factory | Accompanied by 2 allies 2325 | -7/Factory | Evolved 2 slots: Utility x2 2495 | -7/Factory | Discovered new exit (range 10) 2824 | -7/Factory | Entered Lower Caves 2914 | -7/Lower Caves | Encountered a Warlord checkpoint 3126 | -7/Lower Caves | Build established: Mutant 3161 | -7/Lower Caves | Learned Factory trap positions 3161 | -7/Lower Caves | Learned Armory emergency access door positions 3161 | -7/Lower Caves | Learned Factory garrison access intel 3456 | -7/Lower Caves | Discovered new exit (range 7) 3467 | -7/Lower Caves | Entered another Lower Caves area 3486 | -7/Lower Caves | Discovered new exit (range 9) 3607 | -7/Lower Caves | Entered Factory 3607 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3608 | -6/Factory | Loaded intel: 86 trap records 3609 | -6/Factory | Loaded intel: 4 garrison access locations 3679 | -6/Factory | Discovered new exit (range 19) 3710 | -6/Factory | Garrison activated, responded to threat 3834 | -6/Factory | Lost 4 parts (2n1u1w) 3944 | -6/Factory | Entered another Factory area 3944 | -5/Factory | Evolved 2 slots: Propulsion x2 3945 | -5/Factory | Identified exit to Upper Caves 4114 | -5/Factory | Build established: Scavenger-Mutant 4311 | -5/Factory | Garrison activated, responded to threat 4328 | -5/Factory | Entered Upper Caves 4488 | -5/Upper Caves | Learned 12 Factory zone layouts 4593 | -5/Upper Caves | Spotted B-75 Beast 4601 | -5/Upper Caves | Encountered a Warlord checkpoint 4737 | -5/Upper Caves | Discovered new exit (range 12) 4739 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4789 | -5/Upper Caves | Entered another Upper Caves area 4819 | -5/Upper Caves | Lost 9 parts (1p3n3u2w) 4916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4932 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4945 | -5/Upper Caves | Core integrity fell below 50% 4972 | -5/Upper Caves | Lost 4 parts (4u) 4978 | -5/Upper Caves | Discovered new exit (range 5) 4986 | -5/Upper Caves | Entered Warlord 5024 | -5/Warlord | System corruption cleaned by Quarantine Array 5064 | -5/Warlord | Build established: Mutant 5075 | -5/Warlord | Met Warlord 5100 | -5/Warlord | Warlord's base attacked by MAIN.C 5220 | -5/Warlord | P-70 Sage assimilated allied FH-D3U(Y) 5361 | -5/Warlord | Discovered new exit (range 8) 5371 | -5/Warlord | Entered Proximity Caves 5519 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5535 | -4/Proximity Caves | Found Prototype Special Weapon 5588 | -4/Proximity Caves | Core integrity fell below 20% 5591 | -4/Proximity Caves | Build established: Scavenger-Mutant 5595 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 5612 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 5617 | -4/Proximity Caves | Lost 6 parts (1p3n1u1w) 5621 | -4/Proximity Caves | Identified Molecular Deconstructor 5657 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05631_ Wall disintegrates. 05632_ Slug penetrates Wall. 05632_ Lgt. Fission Core destroyed. 05633_ P-70 Sage core entropy levels peaking. 05633_ Slug penetrates Wall. 05634_ Antigrav System destroyed. 05634_ Carbon-fiber Leg destroyed. 05635_ Penetrated by Slug. 05636_ Acquired 57 matter. 05638_ Concrete destabilizing. 05650_ Penetrated by Slug. 05650_ Antigrav System destroyed. 05650_ Penetrated by Slug. 05651_ Xenon Bombardment Thruster destroyed. 05654_ Slug penetrates Wall. 05654_ Lgt. Antimatter Reactor destroyed. 05654_ C-30 ARC bursts open, deploying its payload. 05654_ S-27 Virus unfolds itself. 05655_ Dropped Antigrav System. 05657_ N,JKSHH|OP63K6SS:>Z5A#K Map ----- +----------------------------------------------------+ | ???????????????????????###X"##???????????????????? | | ???????????????????????# ]*""#???????????????????? | | ???????????????????????### "#???????????????????? | | ?????######?????????#### "##??????????????????? | | ###?## ##????????# #### # ##????????######?### | | # ### ##?###???# ## ##?????### ### | | ### #???# ###???# | | ##??# ##??# ## | | #??# ##?## ## | | #??# ## #??### # | | ########## #??## ####### #????## # | | ##????????## ##???###?????# #?????## ## | | #??????????## ##???###?????# ##??????###### | | #???????????# ##?## ###???## #???????????# | | #???????????# #?# %#????# ######??????# | | #???????????## ### #?????## ###????# | | #????????????# ## #??????# ##???## | | #????##??????# ##??????# ###### | | ??### ##### ###??????## | | ### ########### | | ??# #### ## ### | | ????#### #### ###?# #?# | | ??????# ????# #???#### p ##?# | | ??????# ???# #????###% ### #??### | | ??????# ## ###?## % s = #?# #????## | | ?????????# % ### % @ ### #### ##?##### | | ?????????## ## sss##?###?# ### ## | | ??????????# s% #??????# #? | | ?????????# #????# ##? | | ????????# #???## #####?? | | ????????# #???## ##?????? | | ????????## ######????######??????? | | ?????????### ##?????????????????????? | | ???????????# ### #??????????????????????? | | ???????????# ??### ?????????????????????? | | ???????????# ????## ????????????????????? | | ??????????# ?????##### ???????????????????? | | ?????????? ??????????# ??????????????????? | | ????????? ??????????? ??????????????????? | | ?????????? ???????????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 53 Target Analysis 6 Recoil Reduction 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionRiotJammer Manual? 0 Play Time 01:02:13 Cumulative 77.8 hours Start 2020.02.05 @ 01:48:28 End 2020.02.05 @ 03:08:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a15a2589-baf8-44f9-b031-62b464943c71