Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 22:44:50 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1380) 1380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3440 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 335/550 Matter 180/450 Energy 100/100 System Corruption 0% Temperature Cool (73) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Large Matter Pod Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Armored Treads Armored Treads Compact Wheel Hover Unit Hover Unit Hover Unit Hover Unit Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner Terrain Scanner Terrain Scan Processor Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Targeting Computer Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Armored Treads Armored Treads Compact Wheel Hover Unit Hover Unit Hover Unit Hover Unit Heat Sink Improved Heat Sink Improved Heat Sink Large Matter Pod Structural Scanner Terrain Scanner Terrain Scan Processor Propulsion Shielding Light Armor Plating Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher YI-UF0's Doublenader Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 58 | 8 16 16 3 15 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 5 . 3 Treads 7 | 2 . 2 . 3 Leg 2 | . 2 . . . Wheel 5 | . 2 3 . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 8 3 1 8 Device 7 | 1 3 1 . 2 Storage 3 | 1 1 . . 1 Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 9 | . 3 2 1 3 Artifact . | . . . . . Weapon 18 | 3 3 7 1 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 3 3 2 . 1 Ballistic Cannon 3 | . . 1 1 1 Launcher 6 | . . 4 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . 1 . . System Corruption 10 | . . 10 . . Parts Lost 17 | . 2 3 1 11 Power 2 | . . 1 . 1 Propulsion 4 | . 1 2 . 1 Utility 7 | . 1 . . 6 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . 1 2 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 100 91 Engine 12 | . 14 13 14 6 Treads 9 | . 10 2 . 25 Leg 3 | . 9 . . . Wheel 14 | . 8 25 28 . Device 7 | . 11 5 . 7 Storage 13 | . 14 14 14 9 Processor 2 | . . . . 10 Protection 6 | . 1 8 14 11 Ballistic Gun 18 | . 27 14 14 8 Ballistic Cannon 3 | . . 4 3 8 Launcher 3 | . . 8 10 . Peak Build Rating 23 | 7 8 13 13 23 Average Rating 10 | 5 7 10 12 19 On Entrance 7 | . 7 8 13 10 Naked Turns . | . . . . . Heaviest Build 97 | 14 89 97 97 94 Greatest Support 60 | 40 40 40 26 60 Greatest Overweight (x) 9 | . 4 9 3 3 Average Overweight (x) 2 | . 1 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 19 | 7 12 25 25 25 Most Carried 25 | 3 16 25 25 24 Average Carried 15 | 2 8 22 24 19 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 3 16 25 24 16 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1585 | 258 422 485 64 356 Remotely 332 | . . . . 332 Salvage Created 1224 | 167 415 132 9 501 Parts 67 | 8 21 16 1 21 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 37 | . 9 11 1 16 Guns 14 | . 9 2 . 3 Cannons 8 | . . . 1 7 AOE 15 | . . 9 . 6 Classes Destroyed 13 | 3 2 3 1 4 Worker 2 | 1 1 . . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . . . 1 Mechanic 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 25 | . 9 3 . 13 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Subdweller 1 | . . . 1 . Assembled 5 | . . 5 . . Best Kill Streak 8 | 4 3 3 1 8 Combat Bots Only 8 | . 3 3 1 8 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 262 | . 74 14 7 167 Missed 89 | . 25 3 3 58 Damage Taken 2973 | . 724 355 121 1773 Core 399 | . 68 116 . 215 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . . 52 Regen/Repaired (Parts) 106 | . 64 . . 42 Core Remaining (%) 63 | 100 . . 26 . Volleys Fired 138 | 11 47 15 5 60 Largest 2 | 2 2 2 2 2 Hottest 70 | 40 40 70 70 65 Shots Fired 262 | 22 94 20 8 118 Gun 181 | 22 94 7 3 55 Cannon 57 | . . . 4 53 Launcher 24 | . . 13 1 10 Special . | . . . . . Kinetic 238 | 22 94 7 7 108 Thermal . | . . . . . Explosive 24 | . . 13 1 10 Electromagnetic . | . . . . . Robot Hit Streak 17 | 10 17 4 4 10 Robot Miss Streak 4 | 4 2 2 1 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 167 | 15 66 7 6 73 Core Hits 115 | 9 28 24 2 52 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 1 1 . . . Critical Strikes 8 | 1 1 . 1 5 Destroy 2 | 1 1 . . . Blast 6 | . . . 1 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3783 | 177 711 640 160 2095 Guns 1372 | 170 704 51 29 418 Cannons 766 | . . . 77 689 Explosions 1614 | . . 589 54 971 Melee . | . . . . . Ramming 31 | 7 7 . . 17 Kinetic 2138 | 170 704 51 106 1107 Thermal 140 | . . 140 . . Explosive 1474 | . . 449 54 971 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 4 19 19 . Average Corruption 7 | . 3 7 19 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 14 23 9 . Message Errors 14 | . 5 7 2 . Matter Fused 8 | . 5 1 2 . Heat Flow Errors 7 | . 3 2 2 . Energy Discharges 2 | . . 2 . . Data Loss (minor) 10 | . 1 8 1 . Data Loss (major) 3 | . . 2 1 . Alerts 1 | . . 1 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 18 | . . 2 . 16 Projectiles . | . . . . . Explosions 18 | . . 2 . 16 Melee . | . . . . . Knockbacks 6 | . . . 1 5 Impact . | . . . . . Kinetic 6 | . . . 1 5 Secondary . | . . . . . Self-Inflicted Damage 78 | . 2 28 35 13 Shots 4 | . . 2 1 1 Rammed 6 | 2 1 . . 3 Targets Rammed 7 | 2 2 . . 3 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 188 | . 188 148 175 44 Average Temperature 32 | . 40 36 93 13 Received Heat Transfer 1395 | . 438 12 . 945 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 362 | 25 178 232 . 362 Initial 16 | . 16 13 . . Average 86 | 10 38 101 . 188 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 79 | 100 100 67 . 51 Level 1 20 | . . 32 . 48 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 16 12 2 28 Peak Tracking Total 9 | . 6 2 2 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 5 . . 2 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 19 . . 6 Successful 11 | . 8 . . 3 Failed 14 | . 11 . . 3 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 11 | . 9 . . 2 Terminals 18 | . 14 . . 4 Fabricators . | . . . . . Repair Stations 4 | . 2 . . 2 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Branch Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Assimilate 2 | . 2 . . . Botnet 1 | . 1 . . . Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 52 | . 26 . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 12 | . . . 12 . Total Damage 248 | . . . 248 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2800 | 137 1055 951 194 463 Spaces Moved 1395 | 56 562 555 122 100 Core 4 | 4 . . . . Treads 335 | 52 168 24 . 91 Legs 219 | . 219 . . . Wheels 837 | . 175 531 122 9 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 135 135 135 Average Speed 149 | 152 137 147 135 240 Slowest Speed 330 | 160 160 320 135 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 41 | 6 79 98 8 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 169 | . . 103 10 56 Melee . | . . . . . Projectile . | . . . . . AOE 169 | . . 103 10 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1850 | 83 752 668 142 205 Wait 198 | 2 106 67 11 12 Move 1391 | 55 561 554 121 100 Hop . | . . . . . Pick Up 35 | 4 15 9 . 7 Fast Attach 20 | 7 4 5 1 3 Attach 16 | . 2 3 1 10 Detach 5 | . . 4 . 1 Swap 22 | 1 10 8 1 2 Drop 17 | 1 5 3 1 7 Fire 138 | 11 47 15 5 60 Melee . | . . . . . Ram 1 | . 1 . . . Kick 1 | . 1 . . . Crush 5 | 2 . . . 3 Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Repaired Assault Rifle 823 | -10/Materials | Build established: Scavenger-Mutant 1063 | -10/Materials | Discovered new exit (range 10) 1081 | -10/Materials | Identified exit to Materials 1181 | -10/Materials | Build established: Mutant 1193 | -10/Materials | Entered Mines 1334 | -10/Mines | Escorted by a lone wolf Derelict 1388 | -10/Mines | Discovered exit to Materials (range 8) 1403 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1539 | -10/Mines | Found a hidden stash of uninstalled traps 1683 | -10/Mines | Assembled infested the area 1795 | -10/Mines | Found Prototype Launcher 1795 | -10/Mines | Identified YI-UF0's Doublenader 1889 | -10/Mines | Crushed by falling debris 1889 | -10/Mines | Core integrity fell below 50% 1970 | -10/Mines | System corruption reached 10% 2057 | -10/Mines | Learned Materials stockpile data 2091 | -10/Mines | Build established: Scavenger-Mutant 2136 | -10/Mines | Discovered new exit (range 7) 2144 | -10/Mines | Entered Subcaves 2144 | -10/Subcaves | Accompanied by 1 ally 2330 | -10/Subcaves | Discovered new exit (range 6) 2338 | -10/Subcaves | Entered Materials 2338 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2430 | -8/Materials | Repaired Lgt. Armor Plating 2533 | -8/Materials | Destroyed 8 combat bots 2594 | -8/Materials | Build established: Mutant 2765 | -8/Materials | Lost 6 parts (1p3u2w) 2801 | -8/Materials | Self-destructed Last Messages --------------- 02760_ U-05 Engineer lays Concrete. 02760_ K-01 Serf collects debris. 02760_ U-05 Engineer builds a Wall. 02761_ U-05 Engineer lays Concrete. 02761_ K-01 Serf collects debris. 02763_ U-05 Engineer lays Concrete. 02764_ U-05 Engineer builds a Wall. 02765_ Critical hit (Burn: +37). 02766_ U-05 Engineer lays Concrete. 02768_ U-05 Engineer builds a Wall. 02769_ U-05 Engineer lays Concrete. 02774_ Slammed into G-47 Trooper. 02775_ A-02 Transporter destroyed. 02777_ Slammed into G-47 Trooper. 02779_ Lgt. Armor Plating destroyed. 02779_ Slammed into G-47 Trooper. 02792_ Critical hit (Burn: +37). 02793_ G-47 Trooper knocked back. 02799_ Arm. Treads destroyed. 02799_ Lgt. Cannon destroyed. 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