Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.12 @ 17:48:01 Player: DaddyWalrus Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (214) 1070 Value Destroyed (9998) 9998 Prototype IDs (66) 1320 Alien Tech Used (10) 2000 Bonus (4112) 4112 TOTAL SCORE: 26400 Bonus ------- High Alert Combat Kills 1065 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -107 Cogmind --------- Core Integrity 0/1300 Matter 77/425 Energy 420/420 System Corruption 34% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Enhanced Armored Leg Myomer Leg > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (4) ------- Helical Railgun Multirail > --- INVENTORY (15) --- Experimental Cooling System Gravity Neutralizer Experimental Cloaking Device Advanced Component Analysis Suite Coil Gun Coil Gun Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Core Analyzer Advanced Kinecellerator Experimental Reaction Control System Improved Phase Shifter Phase Redirector Improved Corruption Screen > --- WEAPON ----------- Helical Railgun Helical Railgun Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Experimental Cooling System Gravity Neutralizer Experimental Cloaking Device Advanced Component Analysis Suite High-powered Shotgun High-powered Shotgun Coil Gun Coil Gun Multirail [Rating: 207] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Myomer Leg Treads Biometal Medium Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Heavy Armor Plating Artifact Phase Redirector Weapon Power Sword Energy Gun Gamma Rifle Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Utility 9 | . . 1 2 1 . . . . 2 2 . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 436 | 7 18 18 9 22 3 . 6 4 65 17 9 4 8 1 6 7 9 17 14 13 94 85 Power 42 | 1 . 3 1 1 . . . 1 6 1 . . . . 1 . 1 1 4 1 10 10 Engine 10 | 1 . 3 . . . . . . 3 1 . . . . . . . . . . . 2 Core 7 | . . . 1 1 . . . 1 3 . . . . . . . . . . 1 . . Reactor 25 | . . . . . . . . . . . . . . . 1 . 1 1 4 . 10 8 Propulsion 119 | 2 9 5 3 7 1 . 3 1 29 5 1 . 3 . . . . 6 2 4 24 14 Treads 10 | 1 5 . . . . . . . . . . . . . . . . . . . 4 . Leg 59 | . . 5 3 . . . . . 19 5 1 . 3 . . . . 4 2 4 2 11 Wheel 14 | 1 4 . . . . . . . 7 . . . . . . . . . . . 2 . Hover 33 | . . . . 7 1 . 3 1 3 . . . . . . . . 1 . . 16 1 Flight 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Utility 178 | 2 2 4 4 11 1 . 3 1 25 9 7 . 3 1 5 6 7 8 5 7 34 33 Device 97 | 1 . . . 3 1 . . 1 6 6 4 . 1 1 4 2 4 6 3 5 23 26 Storage 13 | 1 2 . 1 3 . . . . 2 . . . 1 . 1 . . . . . 2 . Processor 20 | . . 2 1 1 . . 2 . 3 2 . . . . . . . . 1 1 5 2 Hackware 12 | . . . 1 3 . . . . 7 . . . . . . 1 . . . . . . Protection 33 | . . 2 1 1 . . 1 . 7 1 3 . 1 . . 3 3 2 1 1 2 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 97 | 2 7 6 1 3 1 . . 1 5 2 1 4 2 . . 1 1 2 3 1 26 28 Energy Gun 12 | 1 . . . . . . . . . 1 . . . . . . . . 1 1 8 . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 1 . . 3 4 Ballistic Gun 37 | 1 7 4 1 . . . . . . . . . . . . . . . . . 6 18 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 . . 1 . . . . . . 2 . . . . . . 1 . 1 1 Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Weapon 6 | . . . . 1 . . . . 2 . 1 1 . . . 1 . . . . . . Slashing Weapon 19 | . . . . 1 . . . 1 2 1 . 1 2 . . . 1 1 1 . 6 2 Piercing Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . 1 . . . 1 . . . 4 1 . . 3 . . . . 8 . 1 11 12 Parts Lost 96 | . . . 1 1 . . 5 3 23 . . . . . 1 . 4 . 8 2 18 30 Power 15 | . . . 1 . . . 1 1 2 . . . . . . . 1 . 3 1 2 3 Propulsion 47 | . . . . . . . 4 2 15 . . . . . . . 1 . 2 1 13 9 Utility 24 | . . . . 1 . . . . 5 . . . . . 1 . 1 . 2 . 1 13 Weapon 10 | . . . . . . . . . 1 . . . . . . . 1 . 1 . 2 5 Highest Loss Streak 15 | . . . 1 1 . . 5 2 8 . . . . . 1 . 3 . 5 1 6 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 100 100 97 91 97 100 92 76 90 99 99 100 99 100 93 94 92 92 93 93 90 85 Engine 3 | . 14 11 6 . . . . . 3 5 5 5 5 5 5 5 5 1 . . . . Core 1 | . . . 2 7 7 7 6 5 1 . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 3 5 4 5 6 6 8 7 Treads 1 | . 16 . . . . . . . . . . . . . . . . . . . 5 . Leg 17 | . . 33 27 . . . . . 11 26 26 27 27 27 25 25 23 27 29 26 4 14 Wheel 1 | . 11 . . . . . . . 7 . . . . . . . . . . . . . Hover 6 | . . . . 29 34 35 35 23 5 . . . . . . . . . . . 11 6 Device 9 | . 14 7 . 6 7 7 3 7 2 9 10 11 8 11 10 9 9 11 13 18 15 13 Storage 6 | . 14 11 9 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 4 7 3 Processor 15 | . . 11 17 7 7 7 10 14 12 16 16 16 16 16 15 15 15 15 16 18 22 22 Hackware 12 | . . . 8 22 21 21 17 14 25 22 22 22 22 22 20 19 20 13 10 1 . . Protection 1 | . . 4 9 . . . 3 . 1 . . . 2 . . . . 3 1 3 . 2 Ballistic Gun 3 | . 26 21 18 . . . . . . . . . . . . . . . . . 2 5 Impact Weapon 1 | . . . . 3 . . . . 2 . 5 4 5 5 5 4 3 . . . . . Slashing Weapon 4 | . . . . 3 7 7 7 4 6 10 5 4 4 5 5 5 6 9 7 4 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 30 38 36 34 33 33 33 29 42 43 49 42 37 37 50 55 55 89 82 71 97 111 Greatest Support 222 | 20 40 39 45 45 36 36 36 28 90 85 85 85 125 125 125 125 125 170 175 170 222 170 Greatest Overweight (x) 4 | . 2 . . . . . . 2 1 . . . . . . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 14 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 13 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 8 14 14 14 13 13 13 11 11 14 15 15 14 15 14 15 14 14 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 13 13 12 14 15 15 15 15 15 15 15 15 15 15 14 15 14 6 Class Distribution -------------------- 22% | Wizard-Assassin 18% | Hacker-Mutant 17% | Scavenger-Mutant 16% | Wizard-Mutant 15% | Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Assassin | -5/Factory Wizard-Assassin | -5/Upper Caves Wizard-Assassin | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Assassin | -4/Proximity Caves Wizard-Assassin | -4/Factory Wizard-Assassin | -4/Upper Caves Wizard-Assassin | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 6523 | 243 248 808 187 211 116 44 . 88 608 180 113 53 65 . . 157 126 55 228 254 1315 1424 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9867 | 23 262 1130 279 314 51 18 20 88 2012 180 189 91 65 . . 57 199 4 792 690 1576 1827 Parts 497 | 1 19 75 18 13 6 . 3 9 74 15 1 13 . . . 3 9 1 31 28 92 86 Haulers Intercepted 5 | . . 2 . . . . . . 2 . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . 3 . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . 6 . . 6 . . 2 5 . 1 . . 17 76 30 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 140 | . 7 16 5 2 3 . . 2 18 2 3 8 . . . 1 3 1 11 7 20 31 Melee 46 | . . . . . . . . 2 15 2 1 . . . . . 2 1 9 . 3 11 Guns 54 | . 6 16 5 . . . . . . . . . . . . . . . . 1 15 11 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 AOE 18 | . 1 . . . 3 . . . . . . 8 . . . . . . 1 . . 5 Classes Destroyed 19 | 1 4 5 . 1 . . . 1 2 . . . . . . . . . . . 1 4 Worker 16 | . . 4 . 2 . . . . 5 . . . . . . . . . . . 4 1 Builder 9 | . . . . 1 . . . . 1 . . . . . . . . . . 1 3 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . 2 . . . . . . 2 . . . . . . . . . . . . 1 Recycler 9 | . 1 1 . 1 . . . . 4 . . . . . . . . . . . 2 . Operator 13 | . 2 4 . . . . . . 1 1 . . . . . 1 . . . 1 1 2 Watcher 13 | . . 2 1 4 . . . . 3 1 . . . . . . . . . . 2 . Swarmer 22 | . 3 . . 2 3 . . . . . . 8 . . . . . 1 . . 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 54 | . 4 13 3 . . . . . 10 . . . . . . . . . 9 3 4 8 Brawler 3 | . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Sentry 12 | . . 2 2 . . . . . 3 . 1 . . . . . . . . 3 . 1 Hunter 9 | . . . . . . . . . 1 . . . . . . . 2 . . . 4 2 Programmer 21 | . . . . . . . . 2 2 2 . . . . . 1 1 . 2 . 6 5 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 7 2 3 3 . 1 1 5 2 2 5 . . . 1 2 1 3 3 5 9 Combat Bots Only 6 | . 3 4 2 2 3 . . 1 3 2 2 5 . . . 1 2 1 3 3 4 6 Max Kills in Single Turn 9 | 1 2 2 1 1 3 1 1 1 1 1 1 5 . . . 1 1 1 1 1 2 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 3 . . . . . . 5 . . . . . . 1 . . 5 Melee 2 | . . . . . . . . 1 1 1 1 . . . . . 1 1 1 . 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Damage Taken 19549 | . 326 437 237 131 15 22 334 203 2847 146 250 464 . . 23 143 441 12 2909 677 3370 6562 Core 2721 | . 48 64 16 . . . . . 654 61 41 55 . . . . 60 . 349 17 460 896 Absorbed by Shields 933 | . . . . . . . . . . . . . . . . . . 4 595 . 334 . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . 33 . Redirected to Core 315 | . . . . . . . . . . . . . . . . . . . . . 18 297 Redirected to Shielding 233 | . . . . . . . . . 87 . . . . . . 35 19 . 92 . . . Regen/Repaired (Parts) 1229 | . . . . . . . . . . . . . . . . . . . . . 196 1033 Core Remaining (%) 79 | 100 80 84 97 . . . . 100 23 . . . . 84 . . . . 64 . . . Volleys Fired 314 | 6 34 73 18 1 8 6 . . . . . 3 . . . . . . 5 24 53 83 Largest 4 | 2 2 2 2 1 1 1 . . . . . 1 . . . . . . 1 2 3 4 Hottest 260 | 60 60 46 46 5 33 33 . . . . . 43 . . . . . . 260 140 200 200 Shots Fired 607 | 7 68 140 36 1 8 6 . . . . . 3 . . . . . . 6 39 135 158 Gun 539 | 7 68 134 36 . . . . . . . . . . . . . . . 1 39 123 131 Cannon 38 | . . . . . . . . . . . . . . . . . . . . . 12 26 Launcher 29 | . . 6 . . 8 6 . . . . . 3 . . . . . . 5 . . 1 Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 419 | 1 66 134 36 . . . . . . . . . . . . . . . . . 51 131 Thermal 72 | 6 2 . . . . . . . . . . . . . . . . . 5 . 58 1 Explosive 23 | . . 6 . . 8 6 . . . . . 3 . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . 1 39 14 . Entropic 38 | . . . . . . . . . . . . . . . . . . . . . 12 26 Robot Hit Streak 19 | 6 4 19 9 2 . . . . . . . 1 . . . . . . . 11 10 11 Robot Miss Streak 6 | . 4 3 2 . . . . . . . . 1 . . . . . . 2 4 5 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 657 | 6 37 97 27 18 . 1 1 6 102 8 8 1 2 . . 6 5 2 40 32 123 135 Core Hits 317 | 2 16 40 14 4 4 1 1 2 33 5 2 9 . . . 1 1 1 23 16 55 87 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 20 | . . . . 2 . . . . 4 . 3 . 1 . . 4 3 . . . 1 2 Critical Strikes 81 | . . . . 3 . . . 1 12 . 4 . 1 . . 4 3 . 8 7 19 19 Burn 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Destroy 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 Corrupt 8 | . . . . . . . . . . . . . . . . . . . . 7 1 . Smash 18 | . . . . 2 . . . . 5 . 3 . 1 . . 4 3 . . . . . Sever 23 | . . . . 1 . . . 1 5 . 1 . . . . . . . 8 . . 7 Impale 6 | . . . . . . . . . 2 . . . . . . . . . . . 3 1 Sunder 9 | . . . . . . . . . . . . . . . . . . . . . 3 6 Melee Attacks 564 | . . . . 73 1 1 4 7 187 13 8 5 2 . 13 14 13 4 54 8 68 89 Impact 94 | . . . . 37 . . . . 24 . 6 3 2 . 2 11 9 . . . . . Slashing 379 | . . . . 36 1 1 4 7 126 13 2 2 . . 11 3 4 4 54 8 35 68 Piercing 91 | . . . . . . . . . 37 . . . . . . . . . . . 33 21 Sneak Attacks 40 | . . . . 5 . 1 1 . 16 1 1 . . . . 1 . . . 2 8 4 Combat Hostiles 3 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 . Follow-up Attacks 24 | . . . . . . . . . 8 1 2 . . . . . . . 9 . 1 3 Damage Inflicted 34073 | 68 707 1508 416 1008 119 62 80 238 4828 386 372 710 241 . . 358 270 84 2012 1000 5479 14127 Guns 8674 | 68 482 1508 402 . . . . . . . . . . . . . . . . 788 2069 3357 Cannons 1432 | . . . . . . . . . . . . . . . . . . . . . 337 1095 Explosions 7705 | . 225 . . . 119 . . . . . . 710 . . . . . . 391 . . 6260 Melee 16248 | . . . . 1008 . 62 80 238 4828 386 372 . 241 . . 358 270 84 1621 212 3073 3415 Ramming 14 | . . . 14 . . . . . . . . . . . . . . . . . . . Kinetic 6476 | . 471 1508 402 . . . . . . . . . . . . . . . . . 738 3357 Thermal 7828 | 68 11 . . . . . . . . . . . . . . . . . 391 . 1098 6260 Explosive 1054 | . 225 . . . 119 . . . . . . 710 . . . . . . . . . . Electromagnetic 1021 | . . . . . . . . . . . . . . . . . . . . 788 233 . Impact 2379 | . . . . 715 . . . . 624 . 297 . 241 . . 271 231 . . . . . Slashing 11505 | . . . . 293 . 62 80 238 3685 386 75 . . . . 87 39 84 1621 212 1444 3199 Piercing 2364 | . . . . . . . . . 519 . . . . . . . . . . . 1629 216 Entropic 1432 | . . . . . . . . . . . . . . . . . . . . . 337 1095 Highest Corruption 33 | . 1 . . . . . . 2 9 1 . . . . . 4 4 4 5 4 14 33 Average Corruption 8 | . 1 . . . . . . 1 6 1 . . . . . 3 4 4 4 3 9 16 Corruption Purged 15 | . . . . . . . . . . 1 . . . . . . . . . 2 6 6 Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Effects 191 | . . . . . . . . . 52 . . . . . . 2 11 . 6 4 28 88 Message Errors 44 | . . . . . . . . . 17 . . . . . . . 4 . 3 2 2 16 Matter Fused 40 | . . . . . . . . . 11 . . . . . . . 2 . 2 1 7 17 Heat Flow Errors 27 | . . . . . . . . . 5 . . . . . . . . . . . 8 14 Energy Discharges 19 | . . . . . . . . . 6 . . . . . . 1 2 . . . 5 5 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . . . . . . 8 . . . . . . . 2 . . 1 4 8 Data Loss (major) 11 | . . . . . . . . . 3 . . . . . . 1 1 . . . 1 5 Misfires 6 | . . . . . . . . . . . . . . . . . . . 1 . . 5 Alerts 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3831 | . . . . 421 . . . 2 729 34 192 49 228 . . 220 169 . 29 57 777 924 Projectiles 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Explosions 515 | . . . . . . . . . . . . 49 . . . . . . . . . 466 Melee 3298 | . . . . 421 . . . 2 729 34 192 . 228 . . 220 169 . 29 57 777 440 Knockbacks 7 | . . . . 1 . . . . 1 . . . . . . 3 2 . . . . . Impact 7 | . . . . 1 . . . . 1 . . . . . . 3 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . 64 . . . 15 22 . . . . . 41 . . . . . . . . . . Shots 4 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 6 4 19 . 4 4 . . 264 . . . . . . . . . 200 8 196 187 Average Temperature 67 | . 6 1 4 . 4 4 . . 95 . . . . . . . . . 166 3 73 72 Received Heat Transfer 2396 | . 90 201 144 18 . . . 6 717 . 45 72 . . . . . . 727 123 145 108 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Total Turns 55 | . . . . . . . . . . . . . . . . . . . . . 55 . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . 30 . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 6 . . Parts Fried 15 | . . . . 5 . . . . . . . . 1 . . . 1 . . 7 1 . Impact Corruptions 49 | . . . . 16 . . . . 11 . 4 . 9 . . 6 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Heat Transferred 3109 | 150 25 . . . . . . . . . . . . . . . . . 480 . 2454 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Peak Influence 1335 | 5 372 295 320 218 . . . . 556 193 . . . . 44 . . . . 170 301 1335 Initial 146 | . 3 87 124 54 . . . . 25 99 . . . . . . . . . . 29 146 Average 192 | . 173 159 210 76 . . . . 131 84 . . . . 26 . . . . 55 172 535 Maximum Alert Level 4 | . 1 1 1 1 . . . . 2 . . . . . . . . . . . 1 4 Low Security (%) 68 | 100 49 63 46 96 . . . . 72 100 . . . . 100 . . . . 100 56 38 Level 1 23 | . 50 36 53 3 . . . . 15 . . . . . . . . . . . 43 27 Level 2 2 | . . . . . . . . . 11 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 6 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 3 . 2 . 1 . . 7 2 . 1 . . 1 . . . . 2 4 21 Investigation 5 | . . 1 . 2 . . . . 1 . . . . . 1 . . . . . . . Extermination 10 | . . . . . . . . . 3 1 . . . . . . . . . 1 2 3 Reinforcement 22 | . 3 2 . . . . . . 3 1 . . . . . . . . . 1 2 10 Assault 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 6 | . 1 1 . . . . . . 1 . . . . . . . . . . . 2 1 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . Times Spotted 271 | . 22 25 10 12 . 3 4 3 39 4 6 17 . 3 2 1 5 1 13 9 32 60 Peak Tracking Total 15 | . 4 6 6 4 . 9 4 1 9 2 3 15 . 4 1 1 2 1 5 4 4 9 Tactical Retreats 29 | . 1 . 2 4 . 2 . . 7 . 3 . . 2 . . . . . 1 4 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 11 | . 5 . . 1 . . . . 2 1 . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 1 . . 2 . . 2 13 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 30 | . 2 . . 1 . . 1 . . . . . . . . . . . . . 6 20 Max in Single Turn 6 | . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 6 Garrison Access 6 | . . . . 3 . . . . 2 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 55 | . 2 5 5 5 . . 4 . 7 3 2 . 4 . 3 . . 3 . 1 5 6 Terminals 31 | . 1 4 5 2 . . . . 4 2 . . . . 2 . . . . 1 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . . . . . . 1 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . 2 . . . . . . . . . . . 1 . Total Hacks 168 | . 4 20 15 10 . . 30 . 26 8 2 . 17 . 13 . . 4 . 1 6 12 Successful 112 | . 2 12 9 6 . . 30 . 12 3 2 . 17 . 7 . . 4 . . 3 5 Failed 56 | . 2 8 6 4 . . . . 14 5 . . . . 6 . . . . 1 3 7 Catastrophic 14 | . . 1 . 1 . . . . 4 1 . . . . 4 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 3 16 9 7 . . . . 20 6 . . . . 12 . . 1 . 1 1 7 Terminals 100 | . 3 19 15 7 . . . . 21 6 . . . . 11 . . . . 1 5 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 1 . . . . . . 3 2 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . . . 2 . . . . . . . . . . . 1 . Terminal Hacks 76 | . . 4 4 1 . . 30 . 5 . 2 . 17 . 2 . . 4 . . 2 5 Record 20 | . . . . . . . 11 . 1 . . . 5 . . . . 2 . . 1 . Part Schematic 15 | . . . . . . . 11 . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . 1 . . . . 3 . . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . . 2 . . . . . . 2 . . 1 2 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . 1 . . . . . . 2 . . . . . 1 . . . . . . 1 Locate Traps 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 1 . . . . . . 3 2 . . . . 1 . . . . . . . Report Inventory 5 | . 1 1 . . . . . . 1 1 . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 3 . . . . 2 . . . . . . . . . . . 1 . Seal Access 6 | . . . . 3 . . . . 2 . . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 1 7 5 2 . . . . 2 1 . . . . 4 . . . . . . . Terminals 21 | . 1 7 5 2 . . . . 2 1 . . . . 3 . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . Botnet 13 | . . 4 5 1 . . . . 2 1 . . . . . . . . . . . . Operators 4 | . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 2 Used 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 24 | . 1 3 3 2 . . . . 5 2 . . . . 1 . . . . . 3 4 Full Trace Events 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 5 . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . 11 . . . . . 4 . . . . . . . . 13 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . 13 3 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . . . . 3 2 . 1 . . 2 . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 15425 | 85 557 1103 447 937 283 245 67 201 2233 641 667 561 218 410 579 380 458 639 537 646 1820 1711 Spaces Moved 11729 | 39 388 660 279 1228 475 484 105 169 1672 335 517 353 161 282 343 236 324 463 320 357 1322 1217 Core 63 | 1 . . . . . . . . 48 . . . . . . . . . . . 14 . Treads 323 | 28 47 . . . . . . . . . . . . . . . . . . . 248 . Legs 5929 | . . 660 279 13 . . . . 542 335 517 353 161 282 343 236 324 463 320 357 145 599 Wheels 989 | 10 341 . . . . . . . 594 . . . . . . . . . . . 44 . Hover 4425 | . . . . 1215 475 484 105 169 488 . . . . . . . . . . . 871 618 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 41 | 50 95 120 120 48 44 44 44 48 44 120 120 120 120 120 120 120 120 112 112 113 41 46 Average Speed 92 | 136 103 120 120 48 44 44 44 79 95 120 120 120 120 120 120 120 120 115 112 116 81 80 Slowest Speed 250 | 160 160 120 120 120 48 44 48 176 190 120 120 120 120 120 120 120 120 120 113 120 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 5 61 46 25 35 64 67 77 37 33 6 61 46 62 55 10 34 52 68 54 9 75 55 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . . 3 . 1 1 . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . 2 2 . . . . 2 . 1 . . . Spaces Dug 206 | . . 10 . 46 13 9 . . 44 3 . 3 . . 11 6 5 1 . 6 22 27 Terrain Destroyed 635 | . 28 66 . 46 76 79 . . 44 3 . 53 . . 11 6 5 1 16 6 33 162 Melee 166 | . . . . 46 1 . . . 44 3 . 3 . . 11 6 5 1 . 6 18 22 Projectile 26 | . . . . . . . . . . . . . . . . . . . . . 15 11 AOE 443 | . 28 66 . . 75 79 . . . . . 50 . . . . . . 16 . . 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 14893 | 60 473 839 360 1463 537 507 120 225 2043 555 550 478 182 353 494 306 369 564 418 534 1825 1638 Wait 1410 | 3 11 40 31 83 49 16 . 42 62 176 12 116 . 71 128 51 26 57 30 120 196 90 Move 11707 | 38 387 659 278 1227 474 483 104 168 1671 334 516 352 160 281 342 235 323 462 319 356 1321 1217 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 6 12 22 10 19 . . 3 2 35 7 2 . 2 . 2 . 1 7 4 6 27 17 Fast Attach 180 | 7 8 3 2 . 2 . . 1 31 8 3 . 8 . 1 2 1 13 6 4 39 41 Attach 114 | . . 6 3 8 2 . 5 2 17 2 . . . . . . 1 . 5 5 19 39 Detach 76 | . . 5 . 3 . . 3 2 11 . . . . . . . . 2 . 3 20 27 Swap 156 | . 10 9 4 14 . . 1 1 17 7 6 4 1 1 5 5 7 4 3 4 37 16 Drop 222 | . 11 22 13 22 1 . . . 29 10 5 . 9 . 5 1 . 16 2 4 50 22 Fire 314 | 6 34 73 18 1 8 6 . . . . . 3 . . . . . . 5 24 53 83 Melee 495 | . . . . 73 1 1 4 7 157 11 6 3 2 . 11 12 10 3 44 8 63 79 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . 13 . . . . 13 . . . . . . . . . . . . 7 Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -9/Materials | Discovered new exit (range 16) 1660 | -9/Materials | Discovered new exit (range 10) 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Utility x2 1961 | -8/Materials | Identified exit to Factory 2193 | -8/Materials | Entered Factory 2193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2517 | -7/Factory | Build established: Hacker-Mutant 3091 | -7/Factory | Discovered new exit (range 15) 3095 | -7/Factory | Discovered new exit (range 15) 3130 | -7/Factory | Identified exit to Lower Caves 3130 | -7/Factory | Entered Lower Caves 3140 | -7/Lower Caves | Found Alien Artifact 3140 | -7/Lower Caves | Identified Core Expander 3140 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 3167 | -7/Lower Caves | Learned location of Zion (-6) 3168 | -7/Lower Caves | Learned location of 1 exit from Factory 3205 | -7/Lower Caves | Learned Factory emergency access door positions 3410 | -7/Lower Caves | Discovered new exit (range 6) 3412 | -7/Lower Caves | Identified exit to Lower Caves 3413 | -7/Lower Caves | Entered another Lower Caves area 3475 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3530 | -7/Lower Caves | Learned Factory stockpile data 3655 | -7/Lower Caves | Discovered new exit (range 6) 3657 | -7/Lower Caves | Identified exit to Data Miner 3658 | -7/Lower Caves | Entered Data Miner 3658 | -7/Data Miner | Discovered new exit (range 6) 3661 | -7/Data Miner | Identified exit to Proximity Caves 3667 | -7/Data Miner | Met Data Miner 3675 | -7/Data Miner | Learned location of Section 7 (-3) 3675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3683 | -7/Data Miner | Received God Mode back door access code from Data Miner 3694 | -7/Data Miner | Destroyed Data Miner 3698 | -7/Data Miner | Found Prototype Hackware 3700 | -7/Data Miner | Found Prototype Hackware 3701 | -7/Data Miner | Found Prototype Hackware 3705 | -7/Data Miner | Data Conduit disabled 3725 | -7/Data Miner | Entered Proximity Caves 3745 | -6/Proximity Caves | Identified exit to Factory 3754 | -6/Proximity Caves | Lost 5 parts (1p4n) 3926 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3926 | -6/Proximity Caves | Entered Factory 3926 | -6/Factory | Evolved 2 slots: Utility x2 3927 | -6/Factory | Identified exit to Lower Caves 3928 | -6/Factory | Identified exit to Factory 4269 | -6/Factory | Identified Ghost Barrier 4271 | -6/Factory | Identified Deep Network Scanner 4272 | -6/Factory | Identified System Mapper 4484 | -6/Factory | Lost 8 parts (1p5n2u) 4554 | -6/Factory | Build established: Wizard-Mutant 4679 | -6/Factory | Core integrity fell below 50% 4713 | -6/Factory | Lost 8 parts (1p5n1u1w) 4769 | -6/Factory | Discovered exit to Lower Caves (range 7) 6159 | -6/Factory | Entered another Factory area 6159 | -5/Factory | Evolved 2 slots: Utility x2 6781 | -5/Factory | Discovered new exit (range 18) 6799 | -5/Factory | Identified exit to Upper Caves 6800 | -5/Factory | Entered Upper Caves 6810 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7052 | -5/Upper Caves | Learned 8 Factory zone layouts 7101 | -5/Upper Caves | Encountered a Warlord checkpoint 7141 | -5/Upper Caves | Build established: Wizard-Assassin 7356 | -5/Upper Caves | Discovered new exit (range 18) 7372 | -5/Upper Caves | Learned Factory trap positions 7381 | -5/Upper Caves | Identified exit to Upper Caves 7467 | -5/Upper Caves | Entered another Upper Caves area 7497 | -5/Upper Caves | Discovered new exit (range 6) 7502 | -5/Upper Caves | Identified exit to Factory 7565 | -5/Upper Caves | Encountered a Warlord checkpoint 7991 | -5/Upper Caves | Discovered new exit (range 18) 8001 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8027 | -5/Upper Caves | Identified exit to Zhirov 8028 | -5/Upper Caves | Entered Zhirov 8030 | -5/Zhirov | Discovered new exit (range 3) 8052 | -5/Zhirov | Met Zhirov 8090 | -5/Zhirov | Learned location of Quarantine (-3) 8090 | -5/Zhirov | Learned location of Testing (-2) 8090 | -5/Zhirov | Learned location of Command (-1) 8097 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8116 | -5/Zhirov | Found Alien Artifact 8116 | -5/Zhirov | Identified Integrated Dissipator 8116 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8134 | -5/Zhirov | Found Alien Artifact 8245 | -5/Zhirov | Identified exit to Proximity Caves 8246 | -5/Zhirov | Entered Proximity Caves 8566 | -4/Proximity Caves | Learned Research emergency access door positions 8637 | -4/Proximity Caves | Discovered exit to Factory (range 18) 8656 | -4/Proximity Caves | Entered Factory 8656 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8657 | -4/Factory | Identified exit to Research 8657 | -4/Factory | Identified exit to Extension 8658 | -4/Factory | Loaded intel: 118 trap records 8720 | -4/Factory | Discovered exit to Research (range 20) 9169 | -4/Factory | Discovered new exit (range 24) 9234 | -4/Factory | Identified exit to Upper Caves 9235 | -4/Factory | Entered Upper Caves 9235 | -4/Upper Caves | Accompanied by 1 ally 9364 | -4/Upper Caves | Learned location of Armory (-3) 9470 | -4/Upper Caves | Discovered new exit (range 24) 9602 | -4/Upper Caves | Identified exit to Upper Caves 9615 | -4/Upper Caves | Entered another Upper Caves area 9692 | -4/Upper Caves | Discovered exit to Research (range 22) 9925 | -4/Upper Caves | Learned Research stockpile data 9934 | -4/Upper Caves | Lost 3 parts (1p1n1w) 10047 | -4/Upper Caves | Discovered new exit (range 20) 10072 | -4/Upper Caves | Identified exit to Warlord 10073 | -4/Upper Caves | Entered Warlord 10095 | -4/Warlord | Discovered new exit (range 20) 10113 | -4/Warlord | System corruption cleaned by Quarantine Array 10216 | -4/Warlord | Met Warlord 10232 | -4/Warlord | Opened Warlord's prototype stash 10241 | -4/Warlord | Warlord's base attacked by MAIN.C 10262 | -4/Warlord | Found Prototype Device 10262 | -4/Warlord | Identified Exp. Cloaking Device 10271 | -4/Warlord | Found Prototype Device 10271 | -4/Warlord | Identified Exp. Focal Shield 10279 | -4/Warlord | Found Prototype Reactor 10279 | -4/Warlord | Identified Vortex Chain Reactor 10404 | -4/Warlord | Found Prototype Energy Cannon 10404 | -4/Warlord | Identified Vortex Driver 10410 | -4/Warlord | Found Vortex Driver 10527 | -4/Warlord | Build established: Hacker-Mutant 10572 | -4/Warlord | Opened side exit 10591 | -4/Warlord | Warlord forces counterattacked 10710 | -4/Warlord | Identified exit to Proximity Caves 10712 | -4/Warlord | Entered Proximity Caves 10928 | -3/Proximity Caves | Lost 5 parts (2p1n2u) 11236 | -3/Proximity Caves | Discovered exit to Research (range 12) 11249 | -3/Proximity Caves | Entered Research 11249 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11638 | -3/Research | Build established: Scavenger-Mutant 11760 | -3/Research | Discovered new exit (range 11) 11894 | -3/Research | Identified exit to Quarantine 11895 | -3/Research | Entered Quarantine 11958 | -3/Quarantine | Scanned by Researcher 12076 | -3/Quarantine | Lost 5 parts (2n1u2w) 12099 | -3/Quarantine | Found Antimissile System 12105 | -3/Quarantine | Spotted Alpha 7 12275 | -3/Quarantine | Found Alien Artifact 12275 | -3/Quarantine | Identified Phase Redirector 12332 | -3/Quarantine | Discovered new exit (range 18) 12478 | -3/Quarantine | Found Alien Artifact 12478 | -3/Quarantine | Identified Subatomic Replicator 12502 | -3/Quarantine | Identified exit to Research 13057 | -3/Quarantine | Found Alien Slashing Weapon 13057 | -3/Quarantine | Identified Sigix Broadsword 13075 | -3/Quarantine | Found Gamma Bomb Array 13123 | -3/Quarantine | Found Unknown Piercing Weapon 13123 | -3/Quarantine | Identified Enh. Force Lance 13188 | -3/Quarantine | Found Alien Artifact 13263 | -3/Quarantine | System corruption reached 10% 13347 | -3/Quarantine | Destroyed Alpha 7 13350 | -3/Quarantine | Found Prototype Ballistic Gun 13350 | -3/Quarantine | Identified Multirail 13353 | -3/Quarantine | Found Prototype Device 13353 | -3/Quarantine | Identified Exp. ECM Suite 13360 | -3/Quarantine | Found Prototype Processor 13360 | -3/Quarantine | Identified Exp. Targeting Computer 13375 | -3/Quarantine | Lost 6 parts (1p5n) 13391 | -3/Quarantine | Found Alien Launcher 13680 | -3/Quarantine | Spotted Fortress 13712 | -3/Quarantine | Discovered new exit (range 6) 13714 | -3/Quarantine | Identified exit to Section 7 13715 | -3/Quarantine | Entered Section 7 13821 | -3/Section 7 | Spotted S7 Guard 13925 | -3/Section 7 | Found Integrated Dissipator 13925 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13949 | -3/Section 7 | Found Integrated Dissipator 13949 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14087 | -3/Section 7 | Spotted S7 Guard 14104 | -3/Section 7 | Identified Transdimensional Reconstructor 14104 | -3/Section 7 | Warped through subspace 14121 | -3/Section 7 | Scanned by Researcher 14128 | -3/Section 7 | Spotted B-86 Titan 14152 | -3/Section 7 | Spotted S7 Guard 14228 | -3/Section 7 | Lost 3 parts (1n2u) 14281 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 14281 | -3/Section 7 | Warped through subspace 14282 | -3/Section 7 | Core integrity fell below 50% 14292 | -3/Section 7 | Spotted Executioner 14294 | -3/Section 7 | Intercept squad dispatched 14310 | -3/Section 7 | Spotted Executioner 14312 | -3/Section 7 | Destroyed Executioner 14318 | -3/Section 7 | Destroyed Executioner 14321 | -3/Section 7 | Spotted Tracker 14330 | -3/Section 7 | Destroyed Tracker 14347 | -3/Section 7 | Found Prototype Device 14347 | -3/Section 7 | Identified Adv. Kinecellerator 14357 | -3/Section 7 | Found Prototype Processor 14357 | -3/Section 7 | Identified Exp. Core Analyzer 14382 | -3/Section 7 | Spotted Combat Programmer 14394 | -3/Section 7 | Destroyed Combat Programmer 14411 | -3/Section 7 | Found Prototype Special Weapon 14411 | -3/Section 7 | Identified Exp. Remote Datajack 14449 | -3/Section 7 | Spotted Striker 14449 | -3/Section 7 | Spotted Striker 14674 | -3/Section 7 | Destroyed Striker 14687 | -3/Section 7 | Destroyed Striker 14804 | -3/Section 7 | Intercept squad dispatched 14829 | -3/Section 7 | Spotted Tracker 14830 | -3/Section 7 | Spotted Tracker 14850 | -3/Section 7 | Identified Sigix Terminator 14851 | -3/Section 7 | Fired Sigix Terminator 14851 | -3/Section 7 | Destroyed Tracker 14851 | -3/Section 7 | Destroyed Tracker 14881 | -3/Section 7 | Spotted Combat Programmer 14881 | -3/Section 7 | Spotted Combat Programmer 14905 | -3/Section 7 | Destroyed Combat Programmer 14924 | -3/Section 7 | Destroyed Combat Programmer 14947 | -3/Section 7 | Lost 4 parts (1p1n2u) 14973 | -3/Section 7 | Spotted B-99 Colossus 15057 | -3/Section 7 | System corruption reached 30% 15242 | -3/Section 7 | Found Alien Artifact 15242 | -3/Section 7 | Identified Integrity Redistributor 15242 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+177) 15285 | -3/Section 7 | Found Alien Artifact 15285 | -3/Section 7 | Identified LRC Matter Compressor 15285 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15306 | -3/Section 7 | Build established: Scavenger-Gladiator 15329 | -3/Section 7 | Used Subatomic Replicator to replicate Core Expander 15330 | -3/Section 7 | Found Core Expander 15330 | -3/Section 7 | Installed Core Expander, added new Utility slot 15332 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 15335 | -3/Section 7 | Found Core Expander 15335 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 15338 | -3/Section 7 | Found Core Expander 15338 | -3/Section 7 | Installed Core Expander, added new Weapon slot 15363 | -3/Section 7 | Intercept squad dispatched 15382 | -3/Section 7 | Spotted Tracker 15382 | -3/Section 7 | Spotted Tracker 15403 | -3/Section 7 | Core integrity fell below 20% 15411 | -3/Section 7 | Spotted Combat Programmer 15413 | -3/Section 7 | Destroyed Tracker 15413 | -3/Section 7 | Destroyed Tracker 15426 | -3/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 15413_ Tracker destroyed. 15413_ Switching to secondary target: Combat Programmer. 15413_ Slug penetrates Reinforced Barrier. 15414_ Penetrated by EMDS Slug. 15414_ Imp. Corruption Screen intercepted 1% system corruption. 15414_ Imp. Corruption Screen expended. 15416_ Penetrated by EMDS Slug. 15416_ Slug penetrates Combat Programmer. 15416_ Slug penetrates B-99 Colossus. 15418_ Slug penetrates Reinforced Barrier. 15419_ Penetrated by EMDS Slug. 15420_ Slug penetrates Reinforced Barrier. 15421_ Penetrated by EMDS Slug. 15421_ Helical Railgun destroyed. 15424_ Slug penetrates Combat Programmer. 15424_ Combat Programmer suffers critical hit (Destroy). 15424_ Destroyed Prototype Device. 15424_ Slug penetrates Reinforced Barrier. 15424_ Penetrated by EMDS Slug. 15426_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????? " " " "" | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????? ?????????????" | | ?????????????????? ????????????" "" | | ?????????????????? ?????"""""""" ""? | | ????????????????? ???" "" | | ?????????????????? "?""" | | ??????????????????? "" | | ????????????????????" " | | ????????????????????" | | ????????????????????" | | ??????????????? """"" | | ?????????????? | | ?????????????? = | | ?????????????? = | | ?????????????? """""""""" !" """""""" | | ????????????????"" h ###"" """" """""""""""" | | ????????????????"" hBB### %""""""""""""" | | ????????????????#### ###BB## #################### | | ???????????????????#????#p!# ##??????????????????? | | ????????????????????????#@!###???????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# #??###############????? | | ????????????????????????#! #??#"""""" """""???? | | ????????????????????????# #??#"""""" """""???? | | ????????????????????????# #??#"""""" ????? | | ?????????????############ #### " """""#??? | | ?????????????# =[ """""#??? | | ?????????????# """""#??? | | ?????????????# ###############" """""#??? | | ?????????##### #?????????????#"" "#??? | | ??????#### # #####?????????#" " "#??? | | ??????#" " """ """"#?????????#"""""""" "" "#??? | | ??????#" """#?????????######### # ####??? | | ??????#" """#?????????????????# ###?????? | | ??????#""""" """#?????????????????# #???????? | | ??????#""""" """#?????????????????# #???????? | | ??????#""""" """#?????????????????# #???????? | | ??????#""""" """#??##############?# #???????? | | ??????#" """"#?#"""""""""""""#?# #???????? | | ??????#""""" """#?#"" """" #?# #???????? | | ??????#""""" """"#?#"" """" #?# #???????? | | ??????######## #####?#"" """" ### #???????? | | ?????????????# #?????#"" """" #???????? | | ?????????????# #?????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 67 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Corruption Block 15 Armor Coverage 975 Resistance: KI 30 Core Shielding 30 Utility Shielding 90 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 55 Defensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Phase Cannon | -3/Section 7 | Archive Hvy. Hardcell Cannon | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Plasma Sword | -3/Section 7 | Archive Exp. Thermal Defense Suite | -3/Section 7 | Archive Lgt. Antimatter Cannon | -3/Section 7 | Archive Lgt. Neutrino Core | -3/Section 7 | Archive Exp. Focal Shield | -3/Section 7 | Archive Cld. Antigrav System | -3/Section 7 | Archive Cld. Field Propulsion Drive | -3/Section 7 | Archive Adv. Gravity Neutralizer | -3/Section 7 | Archive Tri-rail Accelerator | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -3/Section 7 | Archive W-44 Eye | -3/Section 7 | Archive K-01 Serf | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Integrity Redistributor LRC Matter Compressor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingThermicBattery Manual? 0 Play Time 05:36:50 Cumulative 194.2 hours Start 2022.04.12 @ 09:14:25 End 2022.04.12 @ 17:48:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce50d60-53e2-4bf4-8a57-c140e32abbcf