Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 18:52:19 Player: Maynard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1052) 1052 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2902 Bonus ------- None Cogmind --------- Core Integrity 11/550 Matter 1/400 Energy 193/265 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Cooling System Medium Storage Unit Huge Storage Unit Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Heavy Particle Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Treads Light Treads Medium Storage Unit Huge Storage Unit Advanced Beam Cannon Assault Rifle Assault Rifle Heavy Assault Rifle Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 7 6 8 17 Power 6 | 1 2 . 3 Engine 5 | 1 1 . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 2 | . . 1 1 Leg 7 | 2 . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 1 4 Device 3 | . . 1 2 Storage 3 | 2 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 3 4 6 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | 1 1 1 4 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 18 | . . . 18 Power 1 | . . . 1 Propulsion 8 | . . . 8 Utility 4 | . . . 4 Weapon 5 | . . . 5 Highest Loss Streak 14 | . . . 14 To Critical Strikes . | . . . . Average Backups 12 | 4 7 13 17 Power 1 | . 1 . 2 Propulsion 2 | 2 3 1 1 Utility 1 | . . 1 3 Weapon 7 | 1 2 9 9 Tool/Special . | . . . . Unused Backups 17 | 1 7 5 4 Power 1 | . . . 1 Propulsion 5 | 1 4 . . Utility 4 | . 1 . 3 Weapon 7 | . 2 5 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 99 86 Engine 9 | . 8 11 7 Core 1 | . 5 . . Leg 29 | . 28 32 27 Device 9 | . . 10 14 Storage 19 | . 26 21 13 Protection 1 | . . . 3 Energy Gun 1 | . 6 . . Ballistic Gun 8 | . 13 8 7 Ballistic Cannon 1 | . . 4 . Launcher 8 | . 8 9 7 Peak Build Rating 22 | 7 10 14 22 Average Rating 12 | 5 8 12 16 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) 17 | . . . 17 Naked Turns . | . . . . Heaviest Build 56 | 14 49 54 56 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 18 | 1 2 1 18 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 9 20 20 Most Carried 20 | 8 9 20 20 Average Carried 12 | 5 7 13 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 8 9 19 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 844 | 363 114 220 147 Remotely . | . . . . Salvage Created 983 | 130 207 191 455 Parts 61 | 6 22 13 20 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 5 7 11 Melee 1 | . . . 1 Guns 4 | . 2 . 2 AOE 18 | . 3 7 8 Classes Destroyed 11 | 3 4 3 1 Worker 2 | 2 . . . Builder 2 | . 1 1 . Tunneler 3 | 1 2 . . Hauler 2 | . . 2 . Recycler 2 | 1 . . 1 Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 4 | . . 4 . Grunt 13 | . 5 2 6 Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 5 6 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | 1 3 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 15 12 181 Missed 64 | . 4 2 58 Hits 144 | . 11 10 123 Projectile 144 | . 11 10 123 Critical Strikes 5 | . . . 5 Damage Taken 2442 | . 178 111 2153 Core 591 | . 29 23 539 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 88 94 . Volleys Fired 78 | 10 21 15 32 Largest 2 | 1 2 2 2 Hottest 60 | 20 60 56 56 Shots Fired 88 | 10 27 17 34 Gun 47 | 10 14 8 15 Cannon . | . . . . Launcher 41 | . 13 9 19 Special . | . . . . Kinetic 39 | 10 6 8 15 Thermal . | . . . . Explosive 41 | . 13 9 19 Electromagnetic 8 | . 8 . . Robot Hit Streak 8 | 8 6 5 7 Robot Miss Streak 4 | 1 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | 9 10 9 17 Core Hits 66 | 5 22 13 26 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2536 | 103 770 659 1004 Guns 419 | 103 106 73 137 Cannons . | . . . . Explosions 2033 | . 664 586 783 Melee 84 | . . . 84 Ramming . | . . . . Kinetic 367 | 103 54 73 137 Thermal . | . . . . Explosive 2033 | . 664 586 783 Electromagnetic 52 | . 52 . . Impact 84 | . . . 84 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 10 23 30 Projectiles . | . . . . Explosions 63 | . 10 23 30 Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 192 | . 25 . 167 Shots 7 | . 1 . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . 45 2 26 Average Temperature 20 | . 24 2 10 Received Heat Transfer 930 | . 93 9 828 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 95 100 100 Level 1 . | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 202 | 10 202 188 138 Initial 68 | . . 68 68 Average 64 | 2 72 54 86 Influence Increases 956 | 20 262 254 420 Destroy 0b10 Robot/C 460 | . 100 140 220 Destroy 0b10 Robot/NC 75 | 20 35 15 5 Destroy Leader 140 | . 36 34 70 Disable Machine 105 | . 15 15 75 Destroy Structure 176 | . 76 50 50 Influence Decreases 886 | 20 100 252 514 Entered New Map 190 | . . 94 96 Time Decay 516 | 20 100 158 238 Lost Part 180 | . . . 180 Squads Dispatched 10 | . 1 1 8 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 8 16 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 1 5 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 933 | . . 496 437 Sensors 291 | . . . 291 Terrain 71 | . . . 71 Structural 930 | . . 496 434 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1442 | 141 300 499 502 Spaces Moved 656 | 86 167 225 178 Core 12 | 9 . . 3 Treads 3 | . . . 3 Legs 641 | 77 167 225 172 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 171 | 114 132 190 211 Slowest Speed 950 | 120 260 190 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 18 | 3 35 20 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 235 | . 84 77 74 Melee . | . . . . Projectile . | . . . . AOE 235 | . 84 77 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 882 | 119 221 280 262 Wait 18 | . 7 2 9 Move 653 | 85 166 224 178 Hop . | . . . . Pick Up 56 | 16 9 21 10 Fast Attach 1 | . . . 1 Attach 24 | 7 . 3 14 Detach 1 | . 1 . . Swap 22 | . 8 7 7 Drop 25 | 1 9 8 7 Fire 78 | 10 21 15 32 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Discovered new exit (range 15) 941 | -9/Materials | Entered another Materials area 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -8/Materials | Build established: Scavenger-Mutant 1333 | -8/Materials | Lost 4 parts (2n1u1w) 1388 | -8/Materials | Core integrity fell below 50% 1411 | -8/Materials | Core integrity fell below 20% 1430 | -8/Materials | Crushed by falling debris 1443 | -8/Materials | Self-destructed Last Messages --------------- 01412_ U-05 Engineer lays Concrete. 01414_ Acquired Carbon-fiber Leg. 01414_ U-05 Engineer lays Concrete. 01414_ U-05 Engineer builds a Wall. 01415_ Y-45 Defender emerges from the garrison. 01415_ U-05 Engineer lays Concrete. 01420_ U-05 Engineer builds a Wall. 01420_ U-05 Engineer lays Concrete. 01427_ Carbon-fiber Leg destroyed. 01428_ U-05 Engineer lays Concrete. 01429_ Y-45 Defender destroyed. 01429_ U-05 Engineer lays Concrete. 01430_ The unstable cave ceiling collapses. 01430_ Crushed by falling debris. 01434_ The unstable cave ceiling collapses. 01436_ U-05 Engineer builds a Door. 01437_ The unstable cave ceiling collapses. 01437_ Y-45 Defender crushed by falling debris. 01441_ U-05 Engineer lays Concrete. [Achievement: Oops] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#####################????????????????? | | ????????????################# #####??????????????? | | ????????????## ## #############?????? | | ????????????## * # ###########?????? | | ????????????## ##?????? | | ????????????## """"" u ##?????? | | ????????????## """"""" Y# ##?????? | | ????????????## """ """ Y# % ####?????? | | ????????????########### @ # [%= ####?????? | | ????????????########## # #%![ * ##???????? | | ?????????????????????#### ##= !%[ ##???????? | | ?????????????????????##### # "" ##???????? | | ??????????????????????###### "G ##???????? | | ????????????????????????## "" " ##???????? | | ????????????????????????## ##???????? | | ????????????????????????## ##???????? | | ??????????????????######## #####???????? | | ??????????????????######## #####???????? | | ???????????????? ##??????????? | | ???????????????? ############# | | ????????????????????? ####+#### ############# | | ????????????????????? ## ## ## ## | | ????????????????????????? "??## ## """ ## | | ?????????????????????????"???## # """ ## | | ?????????????????????????????## + "S """ ## | | ?????????????????????????????######+#+# """ """ ## | | ?????????????????????????????### # "" """ ## | | ??????????????????????????????## """ #! """ ## | | ??????????????????????????????## """ # ## | | ??????????????????????????????## """ !#######+#### | | ??????????????????????????????## [####### ### | | ??????????????????????????????## ####### ### | | ??????????????????????????????############### # #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Remodeling Resistances Are Futile Risk Taker Challenges ------------ None Game ------ Seed HeavyPlasmaMindspike Manual? 0 Play Time 00:44:33 Cumulative 5.5 hours Start 2026.09.14 @ 18:03:49 End 2026.09.14 @ 18:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97846484-562c-45a4-baab-d4fc0c82493b