Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 15:25:11 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1085) 1085 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3390 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 337/400 Matter 476/500 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit High-capacity Matter Pod Seismic Detector > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Light Deuterium Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Light Armor Plating Light Armor Plating Assault Rifle EMP Blaster Longsword +1 Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating > --- WEAPON ----------- EMP Blaster Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Light Armor Plating Light Armor Plating Assault Rifle EMP Blaster Katana [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 28 | 7 11 1 6 1 2 . Power 3 | 1 1 . 1 . . . Engine 3 | 1 1 . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 . 2 . 1 . Treads 5 | 2 . . 2 . 1 . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 2 . 2 . . . Device 2 | 1 1 . . . . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 12 | 2 6 1 1 1 1 . Energy Gun 2 | . 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 4 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 7 | . 3 . 1 1 . 2 Power 2 | . 1 . 1 . . . Propulsion . | . . . . . . . Utility 2 | . 1 . . . . 1 Weapon 3 | . 1 . . 1 . 1 Highest Loss Streak 2 | . 2 . 1 1 . 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 6 7 8 9 9 9 Power 1 | . 1 1 1 1 1 1 Propulsion 2 | . 1 2 2 3 3 3 Utility 1 | . . 1 1 2 2 2 Weapon 3 | 1 3 3 4 3 3 3 Tool/Special . | . . . . . . . Unused Backups 9 | . 1 . 1 . 1 6 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 3 | . 1 . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 95 100 83 99 99 99 Engine 12 | . 13 14 10 11 11 11 Treads 15 | . 10 . 9 22 22 22 Leg 8 | . 17 28 12 . . . Device 10 | . 10 14 11 11 11 11 Storage 18 | . 14 14 15 22 22 22 Protection 5 | . . . 2 11 11 10 Energy Gun 2 | . 5 14 . . . . Ballistic Gun 15 | . 22 12 10 11 10 11 Launcher 6 | . . 1 11 10 11 10 Peak Build Rating 20 | 7 11 12 15 15 20 16 Average Rating 12 | 4 8 11 13 14 15 15 On Entrance 10 | . 7 11 12 15 15 16 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 30 | 15 21 23 30 30 30 30 Greatest Support 40 | 40 40 26 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 4 8 8 10 10 10 9 Average Carried 7 | 2 6 7 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 7 8 10 9 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1451 | 288 744 . 136 148 . 135 Remotely . | . . . . . . . Salvage Created 1527 | 101 699 . 223 252 . 252 Parts 92 | 4 38 . 18 14 . 18 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 30 | . 15 . 5 5 . 5 Guns 20 | . 14 . 2 2 . 2 AOE 9 | . 1 . 3 3 . 2 Classes Destroyed 10 | 2 6 . 2 . . . Worker 2 | . 1 . . . . 1 Tunneler 4 | 1 . . 1 . . 2 Hauler 3 | . 2 . 1 . . . Recycler 1 | 1 . . . . . . Operator 2 | . 2 . . . . . Watcher 3 | . 3 . . . . . Swarmer 8 | . 5 . . . . 3 Grunt 19 | . 10 . 2 5 . 2 Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 6 | 2 3 . 6 3 . 3 Combat Bots Only 5 | . 3 . 5 3 . 2 Max Kills in Single Turn 2 | 1 2 . 2 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 . 2 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 168 | . 96 . 14 19 . 39 Missed 48 | . 24 . 4 7 . 13 Hits 120 | . 72 . 10 12 . 26 Projectile 120 | . 72 . 10 12 . 26 Critical Strikes 2 | . 1 . 1 . . . Damage Taken 1564 | . 886 . 151 208 . 319 Core 191 | . 128 . . 43 . 20 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 48 . . . . Volleys Fired 132 | 3 84 . 8 16 . 21 Largest 2 | 2 2 . 2 2 . 2 Hottest 65 | 40 65 . 56 56 . 56 Shots Fired 253 | 6 168 . 16 23 . 40 Gun 219 | 6 168 . 8 16 . 21 Cannon . | . . . . . . . Launcher 34 | . . . 8 7 . 19 Special . | . . . . . . . Kinetic 206 | 6 155 . 8 16 . 21 Thermal . | . . . . . . . Explosive 9 | . . . 8 1 . . Electromagnetic 38 | . 13 . . 6 . 19 Robot Hit Streak 13 | 3 13 . 11 3 . 3 Robot Miss Streak 5 | 1 5 . 2 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 149 | 4 105 . 11 12 . 17 Core Hits 70 | 2 39 . 10 8 . 11 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . 1 . . . Destroy 1 | . . . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2977 | 54 1583 . 363 337 . 640 Guns 1804 | 54 1368 . 104 177 . 101 Cannons . | . . . . . . . Explosions 1128 | . 198 . 259 132 . 539 Melee . | . . . . . . . Ramming 45 | . 17 . . 28 . . Kinetic 1691 | 54 1255 . 104 177 . 101 Thermal 198 | . 198 . . . . . Explosive 266 | . . . 259 7 . . Electromagnetic 777 | . 113 . . 125 . 539 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 34 | . 28 . . 6 . . Projectiles . | . . . . . . . Explosions 34 | . 28 . . 6 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 160 | . 56 . . 56 . 48 Shots 7 | . 1 . . 3 . 3 Rammed 4 | . 2 . . 2 . . Targets Rammed 9 | . 7 . . 2 . . Kicked 5 | . 5 . . . . . Crushed . | . . . . . . . Highest Temperature 52 | . 52 . 17 9 . 37 Average Temperature 11 | . 12 . 9 4 . 14 Received Heat Transfer 672 | . 432 . 63 87 . 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . 200 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 150 | 10 107 9 150 88 . 115 Initial 36 | . . 9 . 36 . . Average 44 | 2 51 2 76 25 . 41 Influence Increases 1063 | 10 504 . 182 147 . 220 Destroy 0b10 Robot/C 600 | . 300 . 100 100 . 100 Destroy 0b10 Robot/NC 75 | 10 40 . 10 . . 15 Destroy Leader 162 | . 80 . 32 20 . 30 Successful Hack 5 | . 5 . . . . . Disable Machine 45 | . 30 . . 15 . . Destroy Structure 86 | . 34 . 40 12 . . Lose Combat Pursuer 90 | . 15 . . . . 75 Influence Decreases 1037 | 10 480 24 89 226 14 194 Entered New Map 86 | . . 15 . 57 14 . Time Decay 881 | 10 450 9 79 159 . 174 Lost Part 70 | . 30 . 10 10 . 20 Squads Dispatched 4 | . 3 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 3 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 33 . 8 5 . 11 Peak Tracking Total 6 | . 5 . 6 3 . 3 Tactical Retreats 4 | . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . 2 . . 1 . . Max in Single Turn 2 | . 2 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 2 | . 1 1 . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 2 1 . . . . Successful 3 | . 2 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 2866 | 12 944 79 228 453 596 554 Seismic 2866 | 12 944 79 228 453 596 554 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3282 | 86 1286 79 228 453 596 554 Spaces Moved 1896 | 45 752 61 136 257 369 276 Core 9 | 9 . . . . . . Treads 1193 | 36 201 . 54 257 369 276 Legs 694 | . 551 61 82 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 Average Speed 145 | 138 131 120 135 160 160 160 Slowest Speed 190 | 160 190 120 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 95 17 18 56 86 46 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . 43 . 39 12 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 94 | . 43 . 39 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2175 | 63 881 66 166 275 376 348 Wait 55 | . . 4 . . . 51 Move 1890 | 44 751 60 135 256 368 276 Hop . | . . . . . . . Pick Up 38 | 9 15 1 11 . 2 . Fast Attach 4 | . 4 . . . . . Attach 18 | 7 5 . 3 1 2 . Detach 1 | . . . . . 1 . Swap 12 | . 7 1 3 . 1 . Drop 16 | . 8 . 6 . 2 . Fire 132 | 3 84 . 8 16 . 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . 5 . . . . . Crush 4 | . 2 . . 2 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 864 | -10/Materials | Discovered new exit (range 9) 1061 | -10/Materials | Core integrity fell below 50% 1226 | -10/Materials | Discovered new exit (range 15) 1342 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Entered Mines 1383 | -10/Mines | Found the Drone Emporium 1427 | -10/Mines | Learned Materials interactive machine intel 1436 | -10/Mines | Discovered new exit (range 5) 1444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1452 | -10/Mines | Entered Materials 1452 | -9/Materials | Evolved 2 slots: Utility x2 1453 | -9/Materials | Loaded intel: 17 interactive machine locations 1659 | -9/Materials | Discovered new exit (range 14) 1680 | -9/Materials | Entered Mines 1838 | -9/Mines | Discovered new exit (range 7) 2125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2127 | -9/Mines | Discovered new exit (range 5) 2133 | -9/Mines | Entered Exiles 2172 | -9/Exiles | Met 8R-AWN 2196 | -9/Exiles | Met EX-HEX 2244 | -9/Exiles | Met EX-BIN 2263 | -9/Exiles | Aligned with FarCom system 2265 | -9/Exiles | Given EX-Vault access code 2309 | -9/Exiles | Opened EX-Vault 2318 | -9/Exiles | Found Prototype Slashing Weapon 2319 | -9/Exiles | Identified Longsword +1 2357 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2400 | -9/Exiles | Met EX-DEC 2478 | -9/Exiles | Visited The Gauntlet 2710 | -9/Exiles | Discovered new exit (range 14) 2729 | -9/Exiles | Left Exiles lab with Longsword +1 2729 | -9/Exiles | Entered Mines 3283 | -8/Mines | Self-destructed Last Messages --------------- 03045_ Acquired 70 matter. 03049_ Acquired 1 matter. 03057_ U-05 Engineer lays Concrete. 03085_ C-30 ARC bursts open, deploying its payload. 03085_ S-10 Pest unfolds itself. 03087_ S-10 Pest misfires. 03088_ Destroyed Flight Unit. 03091_ S-10 Pest destroyed. 03101_ Acquired 20 matter. 03104_ Acquired 1 matter. 03264_ K-01 Serf collects debris. 03270_ Destroyed Flight Unit. 03270_ K-01 Serf destroyed. 03270_ G-47 Trooper misfires. 03275_ Lgt. Armor Plating destroyed. 03276_ G-47 Trooper misfires. 03278_ U-05 Engineer lays Concrete. 03279_ EMP Blaster destroyed. 03279_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ## | | ?????????????????????????????????????#?????## # | | ?????????????????????????????######### ##### # | | ?????????????????????????????# ## | | ?????????????????????????????# ##? | | ?????????????????????????????# ########## ##?? | | ?????????????????????????????# ########## ##?? | | ?????????????????????????????# #?? | | ????????????????????????????## #?? | | ???????????????????????????## ######## #?? | | ?????????????????########### #??????# ##?? | | ?????????? #??????# #??? | | ?????????????????######## ## ######?## ##?? | | ????????????#???????????#g### ##?# ##? | | ????????????# ??????????# #?### """ #?## #? | | ????????????? ?????????# #???## """ #??## #? | | ?????????????? ##??????# #????# """ ##???## #? | | ???????????????? % ?????# #????## ##??????###? | | ?????????????????u ??### ###???## ##?????????? | | ??????????????????# ## ##???## #####?????? | | ??????????s???????# # ##???## ##????? | | ??????????????????# s% #????## ##???? | | ??????????????????# u!= ##????## ##??? | | ??????????????????##### [ #####?## #??? | | ?#????????????????????## ##?## #??? | | #????????????????????## @### ##??# #??? | | #???????????????????## ##?#### ##??# ##??? | | ##???????????????????# #?????## #???####???? | | ????????????????????## ##?????# #??????????? | | ?????????????????#### #?????# #??????????? | | ????????????????## #????## #??????????? | | ???????????????## #???## #??????????? | | ?????????????### ##??## #??????????? | | #???????????## #####???# #??????????? | | ##??######### ##???????# #??????????? | | ##?#%* [ #????????# #??????????? | | ### ######## #???????## ##??????????? | | #??????# #????????#### ##???????????? | | #??????# ##???????????####????????????? | | #######??????## ###????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterAbsorptionGreatsword Manual? 0 Play Time 00:24:11 Cumulative 42.8 hours Start 2026.07.11 @ 14:54:06 End 2026.07.11 @ 15:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76600fac-fa2e-4bef-849b-49d9dfdf647a