Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 00:46:27 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1797) 1797 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3775 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 185/400 Matter 267/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Fission Core Light Fission Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Propulsion Shielding Reactive Plating Hacking Suite Authchip [R/NC] Improved Assault Rifle Improved Assault Rifle Flak Cannon Flak Cannon Improved Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Experimental Sensor Array Improved Signal Interpreter Targeting Computer Propulsion Shielding Light Armor Plating Hacking Suite Authchip [R/NC] Improved Medium Laser Improved Medium Laser Improved Assault Rifle Flak Cannon Flak Cannon Improved Grenade Launcher Datajack Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 66 | 6 13 10 34 3 . Power 8 | 1 2 . 5 . . Engine 8 | 1 2 . 5 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 2 3 8 . . Treads 15 | 2 2 3 8 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 5 4 9 . . Device 5 | . 1 3 1 . . Storage 4 | 1 2 1 . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 8 | . 1 . 7 . . Artifact . | . . . . . . Weapon 24 | 2 4 3 12 3 . Energy Gun 8 | 1 3 1 3 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 . 2 5 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 16 | . 1 7 8 . . Power 3 | . 1 1 1 . . Propulsion 5 | . . 2 3 . . Utility 4 | . . 2 2 . . Weapon 4 | . . 2 2 . . Highest Loss Streak 3 | . 1 2 3 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 88 97 100 77 Engine 10 | . 13 6 10 11 11 Treads 30 | . 28 27 32 33 33 Device 7 | . 1 10 8 11 11 Storage 12 | . 14 14 11 11 11 Processor 3 | . 10 . 2 . . Protection 6 | . . 1 9 11 11 Energy Gun 10 | . 16 16 9 . . Ballistic Gun 11 | . 10 10 11 21 . Peak Build Rating 24 | 6 10 12 24 22 19 Average Rating 14 | 4 9 9 18 21 17 On Entrance 11 | . 6 10 10 21 22 Naked Turns . | . . . . . . Heaviest Build 65 | 14 20 43 65 58 52 Greatest Support 66 | 40 46 46 66 63 63 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 Average Capacity 15 | 6 9 13 20 20 20 Most Carried 20 | 2 10 15 20 20 20 Average Carried 14 | 1 7 10 18 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 2 10 15 20 19 20 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1366 | 226 231 180 629 100 . Remotely . | . . . . . . Salvage Created 3068 | . 625 310 1963 170 . Parts 154 | . 27 3 111 13 . Haulers Intercepted 8 | . 2 . 6 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 59 | . 10 13 29 7 . Melee 1 | . . . 1 . . Guns 52 | . 10 13 26 3 . AOE 5 | . . . 1 4 . Classes Destroyed 12 | . 4 1 6 1 . Worker 5 | . . . 5 . . Builder 2 | . . . 2 . . Tunneler 1 | . . . . 1 . Hauler 8 | . 2 . 6 . . Recycler 4 | . . . 4 . . Mechanic 1 | . . . 1 . . Operator 2 | . 1 . 1 . . Watcher 5 | . 2 . 3 . . Swarmer 11 | . . . 7 4 . Grunt 33 | . 10 4 16 3 . Sentry 6 | . . . 6 . . Assembled 9 | . . 9 . . . Best Kill Streak 8 | . 3 6 8 4 . Combat Bots Only 6 | . 3 6 4 4 . Max Kills in Single Turn 4 | . 1 1 2 4 . Gunslinging . | . . . . . . Exploded 4 | . . . 1 4 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 307 | . 50 68 176 13 . Missed 82 | . 12 20 44 6 . Damage Taken 2797 | . 433 791 1496 77 . Core 396 | . 75 106 215 . . Absorbed by Shields . | . . . . . . Redirected to Shielding 6 | . . 6 . . . Regen/Repaired (Parts) 74 | . . . 74 . . Core Remaining (%) 63 | 100 . 27 . . . Volleys Fired 266 | . 60 50 149 7 . Largest 2 | . 2 2 2 2 . Hottest 112 | . 70 100 112 46 . Shots Fired 459 | . 120 97 228 14 . Gun 458 | . 120 97 228 13 . Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 204 | . 60 19 112 13 . Thermal 230 | . 60 78 92 . . Explosive 1 | . . . . 1 . Electromagnetic 24 | . . . 24 . . Robot Hit Streak 29 | . 17 9 29 6 . Robot Miss Streak 5 | . 4 4 5 4 . Penetration Max . | . . . . . . Secondary Targets 4 | . . 2 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 315 | . 89 55 162 9 . Core Hits 133 | . 29 34 62 8 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 5 2 4 . . Burn 10 | . 5 2 3 . . Corrupt 1 | . . . 1 . . Melee Attacks 9 | . . . 9 . . Impact 2 | . . . 2 . . Slashing 7 | . . . 7 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4929 | . 1129 597 2783 420 . Guns 4425 | . 1120 595 2584 126 . Cannons . | . . . . . . Explosions 274 | . . . 37 237 . Melee 142 | . . . 142 . . Ramming 88 | . 9 2 20 57 . Kinetic 1958 | . 505 104 1223 126 . Thermal 2281 | . 615 491 1175 . . Explosive 237 | . . . . 237 . Electromagnetic 223 | . . . 223 . . Impact . | . . . . . . Slashing 142 | . . . 142 . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 2 2 2 Average Corruption 1 | . . 1 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . 5 10 11 . Message Errors 4 | . . 1 1 2 . Matter Fused 5 | . . 1 3 1 . Heat Flow Errors 6 | . . 1 1 4 . Energy Discharges 2 | . . . 1 1 . Data Loss (minor) 3 | . . 1 1 1 . Data Loss (major) 2 | . . . 1 1 . Misfires 1 | . . . . 1 . Alerts 3 | . . 1 2 . . Overload Shots . | . . . . . . Overflow Damage 53 | . . . . 53 . Projectiles . | . . . . . . Explosions 53 | . . . . 53 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . 35 . . Shots 1 | . . . 1 . . Rammed 12 | 1 5 1 2 3 . Targets Rammed 13 | 1 5 1 3 3 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 452 | . 151 452 168 231 . Average Temperature 87 | . 42 190 47 109 . Received Heat Transfer 997 | . 243 241 486 27 . Effects 4 | . . 4 . . . Shutdowns 3 | . . 3 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . 3 . 7 . . Heat Transferred 6297 | . 2183 1449 2665 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Peak Influence 409 | . 247 80 409 191 . Initial 106 | . . 49 31 106 . Average 138 | . 118 51 207 105 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 74 | 100 88 100 44 100 . Level 1 24 | . 11 . 53 . . Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . 5 . . Investigation 7 | . 3 . 4 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . 2 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 19 22 42 8 . Peak Tracking Total 7 | . 3 7 6 4 . Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts 72 | . 58 . 14 . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 6 | . 5 . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 3 | . . . 2 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 13 | . 6 . 7 . . Terminals 9 | . 5 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 44 | . 16 . 28 . . Successful 26 | . 9 . 17 . . Failed 16 | . 6 . 10 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 29 | . 12 . 17 . . Terminals 33 | . 14 . 19 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 2 . 3 . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 5 . 8 . . Part Schematic 1 | . . . 1 . . Robot Analysis 7 | . 2 . 5 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . Terminals 6 | . 3 . 3 . . Track 2 | . 1 . 1 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Mask 1 | . . . 1 . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 6 . . Full Trace Events 7 | . 3 . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Robot Analysis Total 7 | . 2 . 5 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 4669 | 94 1180 796 1814 609 176 Spaces Moved 2047 | 52 460 330 742 356 107 Core 1 | 1 . . . . . Treads 2046 | 51 460 330 742 356 107 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 165 | 157 160 186 162 160 160 Slowest Speed 240 | 160 160 240 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 68 78 57 86 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 15 | . . . 4 11 . Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE 13 | . . . 2 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2853 | 61 779 415 1104 380 114 Wait 306 | . 174 14 109 9 . Move 2042 | 51 459 329 741 355 107 Hop . | . . . . . . Pick Up 43 | 3 5 9 23 1 2 Fast Attach 23 | 5 4 4 10 . . Attach 12 | 1 1 3 7 . . Detach 2 | . . . . . 2 Swap 31 | . 8 3 17 3 . Drop 34 | . 5 2 22 2 3 Fire 266 | . 60 50 149 7 . Melee 9 | . . . 9 . . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | 1 5 1 3 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 72 | . 58 . 14 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 8) 939 | -10/Materials | Discovered new exit (range 14) 958 | -10/Materials | Discovered new exit (range 3) 1275 | -10/Materials | Entered Mines 1288 | -10/Mines | Assembled infested the area 1293 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1530 | -10/Mines | Core integrity fell below 50% 1659 | -10/Mines | Learned location of 1 exit from Materials 1724 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1727 | -10/Mines | Found Prototype Device 1744 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1775 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2042 | -10/Mines | Discovered new exit (range 10) 2071 | -10/Mines | Entered Materials 2071 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2072 | -9/Materials | Identified exit to Materials 2294 | -9/Materials | Lost 3 parts (1n2w) 2829 | -9/Materials | Discovered exit to Materials (range 10) 3297 | -9/Materials | Build established: Scavenger-Mutant 3334 | -9/Materials | Identified Exp. Sensor Array 3432 | -9/Materials | Repaired Lgt. Armor Plating 3458 | -9/Materials | Core integrity fell below 50% 3487 | -9/Materials | Discovered new exit (range 7) 3524 | -9/Materials | Central database locked down 3885 | -9/Materials | Entered Mines 3933 | -9/Mines | Learned Materials stockpile data 3967 | -9/Mines | Found a hidden stash of uninstalled traps 3984 | -9/Mines | Build established: Mutant 4042 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4073 | -9/Mines | Discovered exit to Materials (range 5) 4078 | -9/Mines | Discovered exit to Materials (range 12) 4486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4487 | -9/Mines | Discovered new exit (range 5) 4494 | -9/Mines | Entered Exiles 4494 | -9/Exiles | Found Exiles lab abandoned 4670 | -9/Exiles | Self-destructed Last Messages --------------- 04337_ System corrupted: Substantial component data lost. 04394_ System corrupted: Heat flow error (+198). 04417_ K-01 Serf collects debris. 04439_ Destroyed Flight Unit. 04439_ S-10 Pest destroyed. 04439_ Destroyed Flight Unit. 04439_ S-10 Pest destroyed. 04439_ Core Extractor disabled. 04439_ S-10 Pest destroyed. 04441_ Dropped Rocket Launcher. 04486_ "No threat detected, you may enter." 04487_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04495_ Dropped Targeting Computer. 04555_ Dropped Hvy. Assault Rifle. 04556_ Dropped Imp. Medium Laser. 04558_ Acquired Rigged Lgt. Fission Core. 04568_ Acquired Rigged Fission Core. 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" "" ##???###########???????????? | | ?????????"" " #####"""""""""##??????????? | | ???????? " " """ """"##?????????? | | ?????? "" " #?????????? | | ?????? " """#?????????? | | ??????? " "#?????????? | | ??????? " "##????????? | | ???????? ""###??????? | | ???????? """""" """#??????# | | ???????? ######""" "#????### | | ?????????""#?????#####""" ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedMicroMinigun Manual? 0 Play Time 00:26:19 Cumulative 182.3 hours Start 2024.11.19 @ 00:20:38 End 2024.11.19 @ 00:46:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 76 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e858e3db-09a6-4f75-b17c-85caba6cf93a