Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 05:57:15 Player: BrainTooSmol Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (456) 456 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1003 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Experimental Sensor Array Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Wheel Wheel Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 3 10 3 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 7 | . 5 2 Treads 2 | . 1 1 Leg . | . . . Wheel 5 | . 4 1 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 2 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 1 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Treads 13 | . 12 14 Leg 1 | . 2 . Wheel 13 | . 12 14 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 27 Naked Turns . | . . . Heaviest Build 36 | 13 34 36 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 15 | 6 11 15 Average Carried 7 | 5 5 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 4 11 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 762 | 260 419 83 Remotely 10 | 10 . . Salvage Created 789 | 95 575 119 Parts 65 | 4 49 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | . 13 5 Guns 18 | . 13 5 Classes Destroyed 9 | 2 6 1 Worker 3 | . 3 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 7 | . 7 . Sentry 1 | . . 1 Best Kill Streak 5 | 2 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 109 | . 62 47 Missed 25 | . 14 11 Damage Taken 1362 | . 530 832 Core 260 | . 56 204 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | 5 53 16 Largest 2 | 2 2 2 Hottest 46 | 40 46 46 Shots Fired 147 | 10 108 29 Gun 147 | 10 108 29 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 147 | 10 108 29 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 8 13 5 Robot Miss Streak 6 | 1 3 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 92 | 8 67 17 Core Hits 38 | 3 27 8 Critical Kills . | . . . Critical Parts Destroyed 2 | 1 . 1 Critical Strikes 2 | 1 . 1 Destroy 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1281 | 95 885 301 Guns 1281 | 95 885 301 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1281 | 95 885 301 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Message Errors 5 | . 4 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 222 | . 5 222 Average Temperature 68 | . 5 79 Received Heat Transfer 198 | . 162 36 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 229 | 10 229 187 Initial 30 | . 6 30 Average 111 | 6 100 154 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 22 11 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 7 | . . 7 Total Damage 66 | . . 66 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1311 | 36 947 328 Spaces Moved 805 | 12 593 200 Core . | . . . Treads . | . . . Legs 66 | 12 54 . Wheels 739 | . 539 200 Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 110 125 Average Speed 117 | 120 114 125 Slowest Speed 125 | 120 125 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 73 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1029 | 24 754 251 Wait 104 | 2 78 24 Move 803 | 11 592 200 Hop . | . . . Pick Up 17 | . 11 6 Fast Attach 3 | 2 1 . Attach 5 | 1 2 2 Detach . | . . . Swap 8 | . 7 1 Drop 15 | 3 10 2 Fire 74 | 5 53 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 13) 984 | -10/Materials | Entered Mines 993 | -10/Mines | Escorted by a lone wolf Derelict 1013 | -10/Mines | Learned location of Storage (-9) 1090 | -10/Mines | Discovered new exit (range 6) 1201 | -10/Mines | Learned location of Zion (-7) 1233 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1239 | -10/Mines | Found Prototype Device 1278 | -10/Mines | Assembled infested the area 1299 | -10/Mines | Core integrity fell below 50% 1311 | -10/Mines | Core integrity fell below 20% 1312 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 01236_ Dropped Wheel. 01239_ Acquired Prototype Device. 01263_ System corrupted: Matter fused (-6). 01278_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01285_ C-30 ARC bursts open, deploying its payload. 01285_ D-53 Grenadier unfolds itself. 01300_ Seismic Detector destroyed. 01302_ Hvy. Assault Rifle destroyed. 01303_ The unstable cave ceiling collapses. 01308_ Imp. Ion Engine destroyed. 01310_ Lgt. Armor Plating destroyed. 01310_ K-01 Serf destroyed. 01312_ Lgt. Treads destroyed. 01312_ D-53 Grenadier destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????####????? | | ??????????????????????????## ##???? | | ?????????????????????????## = #???? | | ????????????????########## #???? | | ????????????????# = ##???? | | ????????????????# ##????? | | ????????????????# ##### ####### | | ????????????????# #???# # | | ????????????????# #???# # | | ????????????????# #???## #### # | | ????????????????# #????## #??# | | ????#???????##### #?????# #??# | | ???? ???????# #?????# ??# | | ???? ???????# #?????# #?## | | ????"????#### ######?????# #??# | | ????%???## ##???????## #??## | | ????"??## #????????# ???## | | ???# ?## #????????## #???? | | ???# ## ! ##??????????# #???? | | ???# ## % #???????????# ????? | | ???# ## #???????????? ???? | | ???# ## #?????????????????? | | ???# ## ##?????????????????? | | ??## ## @ #??????????????????? | | ??# # d #??????????????????? | | ??# # #??????????????????? | | ?# ##??????????????????? | | ?# """ ##???????????????????? | | ?## """ #????????????????????? | | ??####### """ #???????????????????? | | ????????# #??????????????????? | | ????????## #??????????????????? | | ?????????## ##??????????????????? | | ???????????# ##???????????????????? | | ???????????? ##????????????????????? | | ???????????? ?????????????????????? | | ?????????????##????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSeismicLog Manual? 0 Play Time 00:11:32 Cumulative 135.7 hours Start 2024.05.31 @ 05:47:17 End 2024.05.31 @ 05:57:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1aee7d8d-8aa2-4f84-948f-80bd95f19abe