Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 13:07:24 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1971) 1971 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 4155 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 11/550 Matter 43/300 Energy 95/100 System Corruption 1% Temperature Cool (345) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Field Recycling Unit > --- WEAPON (5) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Treads Improved Treads Heat Sink Flak Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Advanced Visual Processing Unit Field Recycling Unit > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 2 1 Parts Attached 67 | 6 9 28 24 Power 9 | 1 . 5 3 Engine 8 | 1 . 4 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads 8 | 2 2 1 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 6 5 Device 12 | . 2 5 5 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 34 | 2 3 16 13 Energy Gun 11 | 1 . 3 7 Energy Cannon . | . . . . Ballistic Gun 13 | 1 2 9 1 Ballistic Cannon 10 | . 1 4 5 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 12 | . . 3 9 Power 4 | . . 1 3 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 6 | . . 1 5 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 93 | . 87 95 94 Engine 11 | . 14 8 13 Core 1 | . . 2 1 Treads 21 | . 28 22 18 Device 13 | . 2 16 13 Storage 1 | . 11 . . Processor 2 | . . 1 3 Energy Gun 9 | . 10 4 14 Ballistic Gun 17 | . 13 31 . Ballistic Cannon 15 | . 4 6 29 Naked Turns . | . . . . Heaviest Build 49 | 13 17 37 49 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 4 5 4 4 Most Carried 4 | . 4 4 4 Average Carried 1 | . . 2 1 Final Capacity 6 | 6 4 4 4 Final Carried 4 | . 4 4 4 Class Distribution -------------------- 41% | Tank 18% | Mutant 15% | Gunner 14% | Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2459 | 113 318 1290 738 Remotely 542 | . . 542 . Salvage Created 2640 | . 430 1564 646 Parts 148 | . 17 102 29 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled 34 | . . . 34 Retrieved Matter 182 | . . . 182 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 47 | . 4 33 10 Guns 31 | . 3 27 1 Cannons 15 | . 1 5 9 AOE 1 | . . 1 . Classes Destroyed 11 | . 6 5 . Worker 6 | . 1 2 3 Builder 9 | . 1 5 3 Hauler 3 | . . 3 . Recycler 8 | . 2 1 5 Operator 2 | . 1 1 . Watcher 4 | . 2 2 . Swarmer 4 | . . 4 . Grunt 33 | . 4 23 6 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 7 | . . 4 3 Best Kill Streak 13 | . 4 13 5 Combat Bots Only 13 | . 2 13 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2764 | . 222 1128 1414 Core 723 | . 43 141 539 Absorbed by Shields 367 | . . 367 . Core Remaining (%) 82 | 100 82 64 . Volleys Fired 165 | . 33 91 41 Largest 5 | . 2 4 5 Hottest 253 | . 75 176 253 Shots Fired 601 | . 66 354 181 Gun 441 | . 57 316 68 Cannon 160 | . 9 38 113 Launcher . | . . . . Special . | . . . . Kinetic 477 | . 42 314 121 Thermal 73 | . . 37 36 Explosive . | . . . . Electromagnetic 51 | . 24 3 24 Robot Hit Streak 21 | . 7 21 9 Robot Miss Streak 8 | . 3 8 7 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 405 | . 35 229 141 Core Hits 178 | . 17 84 77 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4604 | . 538 2588 1478 Guns 2853 | . 409 2198 246 Cannons 1662 | . 88 342 1232 Explosions 88 | . 40 48 . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 3847 | . 279 2290 1278 Thermal 393 | . 40 217 136 Explosive 48 | . . 48 . Electromagnetic 315 | . 218 33 64 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 9 | . . 5 4 Message Errors 3 | . . 1 2 Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Targeting Errors 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 48 | . 15 33 . Projectiles . | . . . . Explosions 48 | . 15 33 . Melee . | . . . . Knockbacks 56 | . 4 11 41 Impact . | . . . . Kinetic 50 | . 3 9 38 Secondary 6 | . 1 2 3 Self-Inflicted Damage 111 | . . 111 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 718 | . 153 545 718 Average Temperature 152 | . 52 97 238 Received Heat Transfer 1023 | . 120 372 531 Effects 62 | . . 13 49 Shutdowns 13 | . . 2 11 Energy Bleed 5 | . . 1 4 Interference 13 | . . 5 8 Matter Decay 5 | . . 1 4 Short Circuit 3 | . . 1 2 Damage (minor) 4 | . . . 4 Damage (major) 14 | . . 3 11 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 853 | . 50 555 248 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 557 | . 213 557 325 Average Influence 212 | . 113 238 233 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 41 | 100 72 45 21 Level 1 45 | . 27 26 78 Level 2 12 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 2 8 4 Investigation 8 | . 1 7 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 2 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 10 46 19 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 2 4 1 Max in Single Turn 3 | . 2 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 3 4 3 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 43 | . 11 20 12 Successful 37 | . 10 16 11 Failed 4 | . 1 2 1 Catastrophic 1 | . . 1 . Database Lockouts 2 | . . 2 . Manual . | . . . . Terminals 25 | . 11 12 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 18 | . . 8 10 Garrison Access . | . . . . Terminal Hacks 20 | . 10 8 2 Record 12 | . 8 4 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . . 1 Maintenance Status 1 | . . 1 . Security Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 17 | . . 8 9 Insert Component 9 | . . 4 5 Analyze 8 | . . 4 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 8 | . 3 3 2 Feedback Events 2 | . . 1 1 Corruption 2 | . . 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . . 4 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 8 | . . 4 4 Part Schematics Acquired 8 | . . 4 4 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3204 | 90 448 1472 1194 Spaces Moved 1297 | 56 184 580 477 Core 7 | 7 . . . Treads 1290 | 49 184 580 477 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 146 160 160 168 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 33 42 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . 31 . Melee . | . . . . Projectile . | . . . . AOE 31 | . . 31 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1992 | 61 271 900 760 Wait 410 | . 33 179 198 Move 1294 | 55 183 579 477 Hop . | . . . . Pick Up 10 | . 4 1 5 Fast Attach 35 | 6 7 16 6 Attach 16 | . . 6 10 Detach 11 | . . 6 5 Swap 16 | . 2 6 8 Drop 34 | . 8 16 10 Fire 165 | . 33 91 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Weapon x2 852 | -9/Materials | Build established: Tank 1036 | -9/Materials | Central database locked down 1339 | -9/Materials | Discovered new exit (range 9) 1662 | -9/Materials | Destroyed 13 combat bots 1923 | -9/Materials | Central database locked down 1986 | -9/Materials | Discovered new exit (range 14) 2011 | -9/Materials | Entered another Materials area 2011 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2268 | -8/Materials | Garrison activated, responded to threat 2318 | -8/Materials | Build established: Skirmisher 2661 | -8/Materials | Garrison activated, responded to threat 2739 | -8/Materials | Build established: Gunner 2746 | -8/Materials | Core integrity fell below 50% 2808 | -8/Materials | Lost 3 parts (1p1u1w) 2843 | -8/Materials | Core integrity fell below 20% 2922 | -8/Materials | Garrison activated, responded to threat 3055 | -8/Materials | Discovered new exit (range 4) 3199 | -8/Materials | Garrison activated, responded to threat 3205 | -8/Materials | Self-destructed Last Messages --------------- 03142_ Field Recycling Unit collects Lgt. Treads, recycling 0 matter... 03143_ Acquired Imp. Treads. 03149_ Dropped Imp. Treads. 03150_ Field Recycling Unit collects Imp. Treads, recycling 0 matter... 03151_ Acquired Imp. Treads. 03162_ Electrolysis Chamber disabled. 03162_ K-01 Serf sends out distress signal. 03164_ K-01 Serf collects debris. 03178_ G-47 Trooper knocked back. 03183_ Flak Cannon destroyed. 03187_ Beam Rifle destroyed. 03189_ U-05 Engineer knocked back. 03189_ G-47 Trooper knocked back. 03193_ Deuterium Engine destroyed. 03194_ Power failure, Lgt. Ion Engine shutdown. 03194_ Flak Cannon destroyed. 03199_ G-50 Soldier calls for garrison reinforcements. 03199_ ALERT: Activating Garrison Access M001. 03201_ Lgt. Ion Engine destroyed. 03204_ Spread Laser destroyed. 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Treads | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatIonicBoregun Manual? 0 Play Time 00:33:02 Cumulative 22.6 hours Start 2020.05.12 @ 21:20:00 End 2020.05.13 @ 13:07:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e110dc6-bd6c-47e6-a3bd-14e425ca3f28