Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 23:34:43 Player: nevada Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (791) 791 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4951 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine VTOL Module Advanced ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite [Rating: 75] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Lightpack 2.0 Processor Improved Targeting Computer Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 35 | . 9 1 3 . 19 3 . Power 6 | . 1 . 1 . 4 . . Engine 5 | . 1 . 1 . 3 . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 9 | . 4 . 1 . 4 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . 4 . 1 . 4 . . Utility 15 | . 4 1 . . 8 2 . Device 8 | . 2 1 . . 3 2 . Storage 2 | . . . . . 2 . . Processor 5 | . 2 . . . 3 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | . . . 1 . 3 1 . Energy Gun 3 | . . . . . 3 . . Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Corrupted Parts 2 | . 2 . . . . . . System Corruption 5 | . 5 . . . . . . Parts Lost 7 | . . . . . . . 7 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 93 96 87 85 95 84 53 Engine 9 | . 14 14 14 14 8 . . Flight 26 | . 21 28 28 28 26 23 11 Device 16 | . 9 10 14 14 17 15 10 Processor 21 | . 9 14 14 14 23 15 15 Energy Gun 14 | . 14 14 2 . 15 15 . Energy Cannon 1 | . . . 11 14 1 . 5 Ballistic Gun 2 | . 14 14 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 21 | 13 13 7 16 16 17 21 21 Greatest Support 23 | 20 20 8 8 8 23 23 23 Greatest Overweight (x) 1 | . . . 1 1 1 . 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 40 | . 8 5 5 5 40 40 40 Average Capacity 5 | . 5 5 5 5 5 40 24 Most Carried 15 | . 8 5 5 5 9 8 15 Average Carried 4 | . 4 4 4 5 4 7 9 Final Capacity 40 | 8 5 5 5 5 40 40 5 Final Carried 9 | 6 4 5 5 5 9 6 5 Class Distribution -------------------- 58% | Scout 29% | Sprinter 7% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Matter Collected 558 | 200 105 30 . 63 160 . . Remotely . | . . . . . . . . Salvage Created 1463 | . 293 54 . 79 1037 . . Parts 98 | . 31 3 . 8 56 . . Haulers Intercepted 7 | . 2 . . . 5 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 24 | . 8 1 . 4 11 . . Guns 18 | . 8 1 . . 9 . . AOE 4 | . . . . 4 . . . Classes Destroyed 8 | . 3 1 . . 4 . . Worker 1 | . . . . . 1 . . Hauler 7 | . 2 . . . 5 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 2 . . . 5 . . Swarmer 15 | . 8 . . 4 3 . . Grunt 4 | . . 1 . . 3 . . Sentry 3 | . . . . . 3 . . Hunter 2 | . . . . . 2 . . Best Kill Streak 5 | . 5 1 . 4 3 . . Combat Bots Only 4 | . 3 1 . 4 3 . . Max Kills in Single Turn 3 | . 1 1 . 3 2 . . Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Damage Taken 1597 | . 136 28 . 46 279 . 1108 Core 836 | . 44 . . . 79 . 713 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . 19 . . Core Remaining (%) 89 | 100 . . . 82 85 . . Volleys Fired 72 | . 24 2 . 2 44 . . Largest 2 | . 2 2 . 1 2 . . Hottest 113 | . 60 60 . 60 113 . . Shots Fired 144 | . 49 5 . 2 88 . . Gun 142 | . 49 5 . . 88 . . Cannon 2 | . . . . 2 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 26 | . 24 2 . . . . . Thermal 9 | . . . . . 9 . . Explosive . | . . . . . . . . Electromagnetic 109 | . 25 3 . 2 79 . . Robot Hit Streak 24 | . 6 2 . 3 24 . . Robot Miss Streak 8 | . 5 1 . . 8 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 92 | . 24 3 . 1 64 . . Core Hits 62 | . 15 1 . 8 38 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2052 | . 355 37 . 141 1519 . . Guns 1799 | . 303 37 . . 1459 . . Cannons 11 | . . . . 11 . . . Explosions 242 | . 52 . . 130 60 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 89 | . 79 10 . . . . . Thermal 200 | . 52 . . . 148 . . Explosive . | . . . . . . . . Electromagnetic 1763 | . 224 27 . 141 1371 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 5 5 5 8 . . . Average Corruption 4 | . 3 5 5 5 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 4 17 4 2 . . . Message Errors 6 | . . 5 1 . . . . Matter Fused 6 | . 2 4 . . . . . Heat Flow Errors 6 | . . 2 2 2 . . . Energy Discharges 5 | . 1 4 . . . . . Data Loss (minor) 2 | . . 1 1 . . . . Misfires 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . . . . 78 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 276 | . 60 276 264 232 207 . . Average Temperature 56 | . 21 107 127 81 45 . . Received Heat Transfer 78 | . . 15 . . 45 . 18 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 13 | . 1 . . . 12 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 335 | . 50 . . . 285 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 114 | . . . . 114 . . . LE Corruption 3 | . . . . 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Peak Influence 385 | . 293 174 . 90 385 173 121 Initial 173 | . . 114 . . 35 173 121 Average 95 | . 145 92 . 21 94 173 95 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 81 | . 53 100 . 100 80 100 100 Level 1 18 | . 46 . . . 19 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . . 1 . 2 Investigation 2 | . . 1 . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 12 8 . 2 25 . 3 Peak Tracking Total 4 | . 3 3 . 4 4 . 2 Tactical Retreats 6 | . . 2 . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Disabled 2 | . 1 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 4 1 1 . 3 1 . Terminals 7 | . 4 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 8 1 1 . 11 2 . Successful 15 | . 4 1 1 . 8 1 . Failed 8 | . 4 . . . 3 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . 1 . . . . Terminals 17 | . 8 . . . 7 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 1 1 . 5 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Track 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . . . 3 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 1 | . . 1 . . . . . Total Damage 10 | . . 10 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Turns Passed 7222 | . 352 659 261 119 5616 16 199 Spaces Moved 3599 | 1 567 812 252 89 1733 41 104 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 47 | 1 46 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3552 | . 521 812 252 89 1733 41 104 Fastest Speed 29 | 120 32 32 32 112 29 29 29 Average Speed 38 | 120 40 32 77 112 30 29 43 Slowest Speed 120 | 120 120 32 112 112 105 29 107 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 33 | . . 10 . . 22 . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 2 83 94 41 26 58 2 85 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . 2 . . . 10 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 12 | . 2 . . . 10 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Total 9284 | . 649 1197 321 106 6708 45 258 Wait 5536 | . 26 389 52 16 4908 . 145 Move 3530 | . 566 793 251 88 1690 40 102 Hop 29 | . . 8 . . 20 . 1 Pick Up 42 | . 11 2 6 . 14 . 9 Fast Attach 7 | . . 1 . . 6 . . Attach 10 | . 2 . . . 5 3 . Detach 1 | . . . . . 1 . . Swap 18 | . 7 . 3 . 8 . . Drop 39 | . 13 2 9 . 12 2 1 Fire 72 | . 24 2 . 2 44 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Gar]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 7) 204 | -10/Materials | Discovered new exit (range 4) 210 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Identified exit to Materials 332 | -10/Materials | Identified exit to Mines 353 | -10/Materials | Entered Mines 358 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 370 | -10/Mines | Learned location of Mines (-9) 378 | -10/Mines | Discovered exit to Materials (range 15) 388 | -10/Mines | Met a Derelict bent on vengeance 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 445 | -10/Mines | Discovered exit to Materials (range 4) 476 | -10/Mines | Learned Materials stockpile data 482 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 482 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Met a Derelict shopkeep closing up shop 527 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 528 | -10/Mines | Build established: Sprinter 898 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 978 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 979 | -10/Mines | Found Prototype Device 979 | -10/Mines | Identified Exp. Sensor Array 1012 | -10/Mines | Identified exit to Exiles 1012 | -10/Mines | Entered Exiles 1021 | -10/Exiles | Met 8R-AWN 1026 | -10/Exiles | Met EX-HEX 1035 | -10/Exiles | Met EX-BIN 1045 | -10/Exiles | Opened EX-Vault 1050 | -10/Exiles | Found Latent Energy Streamer 1058 | -10/Exiles | Found Lightpack 2.0 1083 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1260 | -10/Exiles | Discovered new exit (range 14) 1271 | -10/Exiles | Identified exit to Mines 1273 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Lightpack 2.0 1273 | -10/Exiles | Entered Mines 1353 | -9/Mines | Build established: Mutant 1375 | -9/Mines | Discovered new exit (range 15) 1391 | -9/Mines | Identified exit to Materials 1392 | -9/Mines | Entered Materials 1392 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1701 | -8/Materials | Build established: Sprinter 2987 | -8/Materials | Build established: Scout 6067 | -8/Materials | Repaired VTOL Module 6932 | -8/Materials | Discovered new exit (range 11) 6953 | -8/Materials | Identified exit to Factory 7008 | -8/Materials | Entered Factory 7008 | -7/Factory | Evolved 2 slots: Utility x2 7020 | -7/Factory | Identified exit to DSF 7024 | -7/Factory | Entered DSF 7025 | -7/DSF | Joined Warlord attack on 0b10 via DSF 7036 | -7/DSF | Additional patrols routed to DSF 7085 | -7/DSF | Discovered new exit (range 15) 7174 | -7/DSF | Lost 3 parts (1p1n1u) 7174 | -7/DSF | Core integrity fell below 50% 7217 | -7/DSF | Core integrity fell below 20% 7223 | -7/DSF | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07119_ Cesium-ion Thruster destroyed. 07125_ Penetrated by Slug. 07133_ Dropped Lightpack 2.0. 07137_ Exp. Sensor Array destroyed. 07143_ Penetrated by Slug. 07143_ Lgt. Nuclear Core destroyed. 07149_ Slug penetrates Wall. 07155_ Penetrated by Slug. 07164_ Slug penetrates Wall. 07173_ Penetrated by Slug. 07182_ Latent Energy Streamer destroyed. 07185_ Slug penetrates Wall. 07189_ Penetrated by Slug. 07206_ C-30 ARC bursts open, deploying its payload. 07206_ H-55 Commando unfolds itself. 07206_ Adv. Weight Redist. System destroyed. 07211_ Penetrated by Slug. 07214_ Slug penetrates Wall. 07214_ Imp. VTOL Module destroyed. 07216_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????"??????????? | | ????????????????????????#"#?????????? | | ?????????????##????????##"####??????? | | ########? !!!!!##??###?#"""""#??????? | | #**# # !!!!!#!!!#!!##"""""#??????? | | %!h<""##"????? | | ???? *!=h"""""????? | | # #***### #?????????#*@!""#??????? | | # #????## ##????????##**###??????? | | ##+#???? ???????###! ##???????? | | ## #????? ????????# !#???????? | | ## ###??? ????????# !#???????? | | ## #?### ###??????### ##???????? | | ### #?#== !!#??????#!! #???????? | | #?####?#== !!#??????#!! #???????? | | #???????== !!???????#!! #???????? | | ########?# #?########## ###??????? | | #!!!### ###]]]# ## #??????? | | #!!!## ##]]]# =## #??????? | | [% !!#??????? | | !!! !!#??????? | | !!%]! !!#??????? | | "[[["#%*== ##!!!# ## #??????? | | #[[[###]%=###!!!# ## #??????? | | ########?# = #?###############??????? | | #??????? =%!!?????????????????????? | | #??????# ! =!!#????????????????????? | | #??????# ! !!#????????????????????? | | #??????### ###????????????????????? | | #????????[/ ??????????????????????? | | #????????[== ??????????????????????? | | #???????[[%!* ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingCoolantImmobilizer Manual? 1 Play Time 00:47:58 Cumulative 18.4 hours Start 2022.03.28 @ 20:20:30 End 2022.03.29 @ 23:34:43 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 53 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1079294c-bf55-4c1a-8c97-a4115c9afe48