Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.22 @ 23:43:12 Player: Electroid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2101) 2101 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 5805 Bonus ------- High Alert Combat Kills 139 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 44/100 System Corruption 7% Temperature Critical (642) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Core Analyzer > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Flak Gun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Advanced Beam Rifle Heavy Ion Cannon Assault Cannon > --- INVENTORY -------- Pulse Rifle Flak Gun Scythe [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 61 | 6 4 10 5 30 6 Power 10 | 1 . 1 1 5 2 Engine 6 | 1 . 1 1 3 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 16 | 2 2 3 2 7 . Treads 9 | 2 . . . 7 . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight 5 | . . 3 2 . . Utility 8 | 1 . 1 1 4 1 Device 3 | . . 1 . 1 1 Storage 1 | 1 . . . . . Processor 3 | . . . 1 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 2 5 1 14 3 Energy Gun 6 | . . 1 . 3 2 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 7 | . . 3 1 3 . Launcher 3 | . 2 . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon 4 | . . . . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Corrupted Parts 4 | . . . . 4 . System Corruption 7 | . . . . 7 . Parts Lost 26 | . . 3 . 9 14 Power 7 | . . 1 . 1 5 Propulsion 9 | . . . . 6 3 Utility 3 | . . . . 1 2 Weapon 7 | . . 2 . 1 4 Highest Loss Streak 11 | . . 3 . 4 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 76 54 85 77 85 Engine 10 | . 14 5 16 11 6 Core 4 | . . . . 4 9 Treads 13 | . 6 . . 16 22 Hover 2 | . 21 17 . . . Flight 7 | . . 6 34 4 . Device 2 | . . 5 9 . 5 Processor 10 | . . . 8 12 15 Hackware 2 | . . . . 5 . Energy Gun 3 | . . 4 . 4 2 Energy Cannon 2 | . . 5 . . 7 Ballistic Cannon 10 | . . 2 16 11 12 Launcher 1 | . 15 6 . . . Peak Build Rating 39 | 6 6 19 26 34 39 Average Rating 24 | 3 5 8 24 28 33 On Entrance 15 | . 6 5 19 26 34 Naked Turns . | . . . . . . Heaviest Build 32 | 10 10 17 20 29 32 Greatest Support 68 | 40 40 15 20 68 68 Greatest Overweight (x) 4 | . . 1 . 4 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 Average Carried 4 | 1 1 1 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 1 5 5 5 2 Class Distribution -------------------- 52% | Scavenger-Gunner 26% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1745 | 240 11 145 112 963 274 Remotely . | . . . . . . Salvage Created 2083 | . 120 180 92 1264 427 Parts 117 | . 14 18 6 60 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 44 | . 3 9 2 20 10 Melee 2 | . . . . 2 . Guns 7 | . . . . 5 2 Cannons 25 | . . 3 2 12 8 AOE 9 | . 3 6 . . . Classes Destroyed 12 | . 3 3 1 5 . Worker 2 | . . . . 2 . Builder 5 | . 3 1 . 1 . Tunneler 1 | . . . . 1 . Recycler 5 | . . . 1 4 . Operator 1 | . . . . 1 . Watcher 3 | . 1 . . 2 . Swarmer 4 | . . 3 1 . . Grunt 28 | . 3 4 1 12 8 Duelist 2 | . . 1 . . 1 Sentry 4 | . . 1 . 3 . Hunter 3 | . . . . 2 1 Programmer 3 | . . . . 3 . Best Kill Streak 10 | . 7 5 1 10 3 Combat Bots Only 7 | . 3 5 1 7 3 Max Kills in Single Turn 4 | . 4 3 1 2 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 466 | . 3 35 37 227 164 Missed 163 | . 1 16 13 87 46 Damage Taken 3258 | . 26 277 197 1387 1371 Core 805 | . . 59 39 436 271 Absorbed by Shields 88 | . . . 80 8 . Core Remaining (%) 94 | 100 100 85 92 . . Volleys Fired 115 | . 5 23 10 54 23 Largest 3 | . 2 2 2 3 3 Hottest 189 | . 60 108 88 168 189 Shots Fired 236 | . 10 32 19 113 62 Gun 68 | . . 5 . 47 16 Cannon 136 | . . 10 19 61 46 Launcher 32 | . 10 17 . 5 . Special . | . . . . . . Kinetic 103 | . . . 19 59 25 Thermal 101 | . . 15 . 49 37 Explosive 32 | . 10 17 . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . 9 4 11 6 Robot Miss Streak 5 | . . 4 5 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 145 | . . 16 9 83 37 Core Hits 120 | . 14 18 4 64 20 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 7 | . . . . 6 1 Burn 3 | . . . . 2 1 Blast 1 | . . . . 1 . Smash 3 | . . . . 3 . Melee Attacks 15 | . . . . 15 . Impact 11 | . . . . 11 . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4469 | . 450 643 225 2236 915 Guns 976 | . . 24 . 825 127 Cannons 1980 | . . 142 225 825 788 Explosions 1140 | . 450 477 . 213 . Melee 367 | . . . . 367 . Ramming 6 | . . . . 6 . Kinetic 1319 | . . . 225 793 301 Thermal 1637 | . . 166 . 857 614 Explosive 1140 | . 450 477 . 213 . Electromagnetic . | . . . . . . Impact 251 | . . . . 251 . Slashing 116 | . . . . 116 . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 7 Average Corruption 6 | . . . . 6 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . . . 29 20 Message Errors 9 | . . . . 5 4 Matter Fused 9 | . . . . 4 5 Heat Flow Errors 8 | . . . . 7 1 Energy Discharges 7 | . . . . 3 4 Data Loss (minor) 7 | . . . . 5 2 Data Loss (major) 3 | . . . . 2 1 Misfires 1 | . . . . 1 . Weapon Failures 5 | . . . . 2 3 Overload Shots . | . . . . . . Overflow Damage 136 | . 26 6 . 104 . Projectiles 29 | . . . . 29 . Explosions 32 | . 26 6 . . . Melee 75 | . . . . 75 . Knockbacks 12 | . . . 2 8 2 Impact . | . . . . . . Kinetic 10 | . . . 2 6 2 Secondary 2 | . . . . 2 . Self-Inflicted Damage 34 | . . 34 . . . Shots 1 | . . 1 . . . Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 692 | . 29 98 230 692 640 Average Temperature 146 | . 14 30 88 172 195 Received Heat Transfer 1307 | . 15 108 54 398 732 Effects 48 | . . . 1 39 8 Shutdowns 17 | . . . . 15 2 Energy Bleed 3 | . . . 1 2 . Interference 11 | . . . . 8 3 Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 1 1 Damage (minor) 4 | . . . . 4 . Damage (major) 8 | . . . . 6 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions 3 | . . . . 3 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 2 3 Heat Transferred 3311 | . . 309 . 2003 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 504 | . 173 342 504 440 462 Initial 282 | . . 72 144 228 282 Average 300 | . 27 270 252 351 358 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 15 | 100 100 15 33 . . Level 1 65 | . . 84 59 71 78 Level 2 19 | . . . 7 28 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 1 7 . Investigation 3 | . 1 . 1 1 . Extermination 3 | . . . . 3 . Reinforcement 4 | . . 1 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 4 6 15 28 13 Peak Tracking Total 11 | . 3 3 11 5 6 Tactical Retreats 5 | . . . 5 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 4 | . . . . 3 1 Terminals 3 | . . . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . . . . 6 1 Successful 2 | . . . . 2 . Failed 5 | . . . . 4 1 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2526 | 119 137 238 271 1304 457 Spaces Moved 2488 | 58 153 289 763 1017 208 Core 22 | 6 . . . 16 . Treads 812 | 52 22 . . 530 208 Legs . | . . . . . . Wheels . | . . . . . . Hover 350 | . 131 219 . . . Flight 1304 | . . 70 763 471 . Fastest Speed 26 | 50 56 29 26 26 163 Average Speed 77 | 148 70 53 26 102 163 Slowest Speed 250 | 160 160 109 29 250 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . . 6 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 32 19 54 21 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 144 | . 45 85 5 9 . Melee . | . . . . . . Projectile 9 | . . . 5 4 . AOE 135 | . 45 85 . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2832 | 91 172 341 807 1147 274 Wait 94 | 19 2 . 32 6 35 Move 2471 | 57 152 288 750 1016 208 Hop 6 | . . . 6 . . Pick Up 39 | 8 4 14 2 9 2 Fast Attach 17 | . . . 2 15 . Attach 34 | 6 2 8 3 11 4 Detach 5 | . . 1 1 3 . Swap 11 | . 2 2 . 5 2 Drop 22 | 1 5 5 1 10 . Fire 115 | . 5 23 10 54 23 Melee 15 | . . . . 15 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 371 | -9/Materials | Lost 3 parts (1p2w) 467 | -9/Materials | Discovered new exit (range 13) 495 | -9/Materials | Entered another Materials area 495 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 714 | -8/Materials | Build established: Sprinter 754 | -8/Materials | Discovered new exit (range 16) 766 | -8/Materials | Entered Factory 766 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1050 | -7/Factory | Lost 4 parts (1p2n1w) 1051 | -7/Factory | Core integrity fell below 50% 1391 | -7/Factory | Destroyed 7 combat bots 1456 | -7/Factory | Build established: Scavenger-Gunner 2065 | -7/Factory | Identified exit to Garrison 2070 | -7/Factory | Entered Garrison 2124 | -7/Garrison | Triggered checkpoint 2363 | -7/Garrison | Installed Relay Interface Framework 2470 | -7/Garrison | Triggered checkpoint 2489 | -7/Garrison | Triggered checkpoint 2524 | -7/Garrison | Core integrity fell below 20% 2527 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Heat Sink destroyed. System corrupted: Hvy. Ion Cannon failed to cycle. Critical hit (Burn: +37). System corrupted: Energy discharge (-41). Imp. Heat Sink melted. G-47 Trooper destroyed. Lgt. Nuclear Core destroyed. Arm. Treads destroyed. Hvy. Ion Cannon destroyed. Med. Treads destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). Particle Gun melted. G-47 Trooper destroyed. Adv. Beam Rifle broken. Overheating: Short circuit. Broken Adv. Beam Rifle destroyed. Adv. Targeting Computer destroyed. Pulse Rifle destroyed. 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[ #??????????????? | | ?????????????????# ## ##%* ###??????????????? | | ?????????????????# ?# ## #????????????????? | | ?????????????????# ? % ???????????????? | | ?????????????????# ?????????????? | | ?????????????????# ???????????? | | ?????????????????# ## ###"########??????????? | | ?????????????????# ?# ?? #?????????????????? | | ?????????????????# ???#+###?? #?????????????????? | | ?????????????????????# ?????# #?????????????????? | | ?????????????????????#??????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingFieldScrap Manual? 0 Play Time 00:37:40 Cumulative 5.3 hours Start 2024.12.22 @ 23:03:45 End 2024.12.22 @ 23:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8c2cbb90-3f76-4a73-8c9d-0d4b9dc2271f