Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 10:38:55 Player: Marienkos Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1721) 1721 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4351 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 107/300 Energy 98/100 System Corruption 14% Temperature Cool (1) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Target Analyzer Matter Filter Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Improved Assault Rifle Light Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Visual Processing Unit Device Matter Filter Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Lightning Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 2 | . . . 2 . Parts Attached 54 | 5 14 9 10 16 Power 11 | 1 3 3 1 3 Engine 9 | 1 3 3 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 6 1 2 1 Treads . | . . . . . Leg 12 | 2 6 1 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | . 3 2 3 6 Device 7 | . 2 1 1 3 Storage . | . . . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 17 | 2 2 3 4 6 Energy Gun 5 | . 1 2 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 4 | . . . 1 3 Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 4 | . . 3 1 . Parts Lost 22 | . 3 4 . 15 Power 2 | . 1 . . 1 Propulsion 4 | . 1 1 . 2 Utility 7 | . . 2 . 5 Weapon 9 | . 1 1 . 7 Highest Loss Streak 4 | . 3 2 . 4 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 4 4 4 Power 1 | . . 1 2 1 Propulsion 1 | . 2 1 2 2 Utility . | . . . . . Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 3 | . 2 . . 1 Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 83 | . 86 73 88 84 Engine 8 | . 13 11 9 6 Core 4 | . . . . 6 Leg 15 | . 27 19 18 10 Device 10 | . 14 8 9 9 Processor 10 | . . . 6 15 Protection 6 | . . 12 9 5 Energy Gun 5 | . 8 . 9 5 Ballistic Gun 8 | . 18 10 9 6 Ballistic Cannon 7 | . . . 8 10 Launcher 2 | . . 11 9 . Peak Build Rating 39 | 5 11 12 27 39 Average Rating 25 | 4 8 10 24 33 On Entrance 10 | . 5 10 11 26 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 44 | 6 12 17 38 44 Greatest Support 30 | 20 26 26 30 30 Greatest Overweight (x) 11 | . . 1 1 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 4 | 1 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Gunner 18% | Gunner 12% | Bomber 11% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1463 | 165 304 280 111 603 Remotely . | . . . . . Salvage Created 1494 | . 403 370 152 569 Parts 106 | . 23 24 6 53 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 10 13 3 13 Guns 15 | . 8 3 1 3 Cannons 10 | . . . 1 9 AOE 14 | . 2 10 1 1 Classes Destroyed 9 | . 1 6 . 2 Builder 6 | . . 2 . 4 Hauler 1 | . . 1 . . Recycler 1 | . . . . 1 Watcher 3 | . . 1 1 1 Swarmer 6 | . . 2 . 4 Grunt 21 | . 10 7 2 2 Brawler 1 | . . 1 . . Sentry 6 | . . 3 1 2 Programmer 5 | . . . . 5 Best Kill Streak 5 | . 2 5 2 4 Combat Bots Only 5 | . 2 5 2 4 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 363 | . 65 66 13 219 Missed 95 | . 16 24 4 51 Hits 268 | . 49 42 9 168 Projectile 268 | . 49 42 9 168 Critical Strikes 13 | . 1 1 . 11 Part Disruptions 1 | . . . . 1 Damage Taken 3802 | . 571 636 139 2456 Core 1011 | . 103 154 49 705 Absorbed by Shields 81 | . 57 24 . . Redirected to Shielding 15 | . . 15 . . Regen/Repaired (Parts) 250 | . . . . 250 Core Remaining (%) 77 | 100 58 61 91 . Volleys Fired 132 | . 36 33 13 50 Largest 4 | . 2 2 4 4 Hottest 145 | . 60 53 128 145 Shots Fired 303 | . 66 56 40 141 Gun 184 | . 65 33 23 63 Cannon 87 | . . . 13 74 Launcher 28 | . 1 23 4 . Special 4 | . . . . 4 Kinetic 229 | . 52 33 26 118 Thermal 13 | . 13 . . . Explosive 28 | . 1 23 4 . Electromagnetic 29 | . . . 10 19 Robot Hit Streak 15 | . 7 15 7 5 Robot Miss Streak 5 | . 3 4 4 5 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 153 | . 43 32 18 60 Core Hits 107 | . 25 37 9 36 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 9 | . . . 1 8 Destroy 4 | . . . . 4 Blast 5 | . . . 1 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3485 | . 530 1094 443 1418 Guns 1256 | . 444 223 153 436 Cannons 866 | . . . 107 759 Explosions 1322 | . 85 869 183 185 Melee . | . . . . . Ramming 41 | . 1 2 . 38 Kinetic 1880 | . 332 223 174 1151 Thermal 273 | . 112 . 101 60 Explosive 1161 | . 85 869 82 125 Electromagnetic 130 | . . . 86 44 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 5 14 Average Corruption 4 | . . . 5 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 57 | . . . 9 48 Message Errors 11 | . . . 1 10 Matter Fused 12 | . . . 1 11 Heat Flow Errors 6 | . . . 2 4 Energy Discharges 10 | . . . 2 8 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . 1 5 Data Loss (major) 4 | . . . 1 3 Misfires 3 | . . . 1 2 Alerts 2 | . . . . 2 Misdirections 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . 12 1 13 Projectiles 5 | . . . 1 4 Explosions 21 | . . 12 . 9 Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 254 | . 24 198 . 32 Shots 12 | . 1 10 . 1 Rammed . | . . . . . Targets Rammed 34 | . 1 2 . 31 Kicked 34 | . 1 2 . 31 Crushed . | . . . . . Highest Temperature 516 | . 115 80 254 516 Average Temperature 126 | . 26 31 76 172 Received Heat Transfer 839 | . 323 240 81 195 Effects 20 | . . . . 20 Shutdowns 8 | . . . . 8 Energy Bleed 4 | . . . . 4 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 350 | . 250 . 50 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 91 | 100 100 25 100 100 Level 1 8 | . . 74 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 312 | . 67 312 118 138 Initial 118 | . . 27 118 . Average 60 | . 16 206 43 46 Influence Increases 1500 | . 311 568 121 500 Destroy 0b10 Robot/C 780 | . 200 260 60 260 Destroy 0b10 Robot/NC 55 | . . 20 5 30 Destroy Leader 248 | . 60 74 22 92 Successful Hack 74 | . 36 9 . 29 Disable Machine 90 | . 15 30 . 45 Destroy Structure 223 | . . 160 34 29 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1500 | . 244 355 401 500 Entered New Map 202 | . . 40 162 . Time Decay 1113 | . 214 275 239 385 Lost Part 185 | . 30 40 . 115 Squads Dispatched 18 | . 5 1 1 11 Investigation 8 | . 3 1 1 3 Extermination 6 | . . . . 6 Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 13 14 6 22 Peak Tracking Total 6 | . 2 6 2 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 2 . 3 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 6 1 1 7 Terminals 11 | . 4 1 1 5 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 27 6 4 11 Successful 29 | . 17 2 3 7 Failed 19 | . 10 4 1 4 Catastrophic 7 | . 3 1 . 3 Database Lockouts . | . . . . . Manual 20 | . 7 5 3 5 Terminals 34 | . 16 6 4 8 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units 11 | . 11 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 2 3 4 Record 8 | . 3 1 3 1 Open DSF 2 | . . . . 2 Level Access Points 2 | . 1 1 . . Branch Access Points 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 9 | . 9 . . . Recycle Component 2 | . 2 . . . Process 2 | . 2 . . . Report Inventory 3 | . 3 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 1 1 4 Full Trace Events 5 | . 2 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled 2 | . 2 . . . Recycled Matter 143 | . 143 . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3663 | . . . 469 3194 Optics 3663 | . . . 469 3194 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5210 | 76 701 618 621 3194 Spaces Moved 2687 | 57 483 377 321 1449 Core 135 | 2 . . . 133 Treads . | . . . . . Legs 2552 | 55 483 377 321 1316 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 172 | 117 120 132 173 201 Slowest Speed 600 | 120 120 190 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 55 15 22 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 250 | . . 192 30 28 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 248 | . . 192 30 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3011 | 63 544 443 356 1605 Wait 63 | . 2 13 1 47 Move 2684 | 56 483 376 320 1449 Hop . | . . . . . Pick Up 7 | 2 3 1 1 . Fast Attach 34 | 5 5 5 4 15 Attach 7 | . 2 2 2 1 Detach 2 | . . 2 . . Swap 23 | . 7 4 7 5 Drop 26 | . 6 5 8 7 Fire 132 | . 36 33 13 50 Melee . | . . . . . Ram . | . . . . . Kick 33 | . . 2 . 31 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Lost 3 parts (1p1n1w) 347 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 5) 727 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Identified exit to Mines 777 | -10/Materials | Identified exit to Materials 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Utility x2 939 | -9/Materials | Discovered new exit (range 15) 1065 | -9/Materials | Discovered new exit (range 16) 1262 | -9/Materials | Identified exit to Materials 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Weapon x2 1891 | -8/Materials | Build established: Bomber 1972 | -8/Materials | Discovered new exit (range 18) 2017 | -8/Materials | Entered Factory 2017 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2490 | -7/Factory | Repaired Hvy. Armor Plating 2946 | -7/Factory | Build established: Gunner 3646 | -7/Factory | Build established: Scavenger-Gunner 4399 | -7/Factory | Lost 3 parts (1u2w) 5081 | -7/Factory | System corruption reached 10% 5091 | -7/Factory | Core integrity fell below 50% 5114 | -7/Factory | Lost 4 parts (1p1u2w) 5182 | -7/Factory | Core integrity fell below 20% 5211 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- investigation squad. Remote Datajack destroyed. Target Analyzer destroyed. A44X=VQSY Kicked P-60 Hacker out of the way. Component Analysis Suite destroyed. Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. System corrupted: Matter fused (-10). Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##############????##############???########## | | ?????# ][! #????# #???# | | ?????# #????# #???# | | ?????# #????# #???# """" | | ?????# """ """ #????# """" """" #???# """" | | ?????# """ """ #????# """" """" #???# """" | | ?????# """ """ #????# """" """" ##### """" | | ?????# #????# """" """" + + """" | | ?????# """ """ #????# """" """" ##### """" | | ?????# """ """ #????#p """" """" #???# | | ?????# """ """ #????# @ #???# ! | | ?????# ] #????# #???# | | ?????# #????# #???# | | ############+#################+###############+#+# | | ^^ | | ^ | | | | | | | | ^^ * | | ^ | | ############+### ################+########+# | | ??# # #??????????????????# | | ??# """ """ + #??????????????????# | | ??# """ """ ####### #??????????????????# | | ??# """ """ #?????# #??????????????????# | | ??# #?????# #??????????????????# | | ??# """ """ #?????# #??????????????????# | | ??# """ """ #?????# #??????????????????# | | ??# """ """ #?????# #??????????????????# | | ??# #?????# #??????????????????# | | ??# #????## #??????????????????# | | ??# #????## #??????????????????# | | ??# #????## #??????????????????# | | ??####################+##?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 750 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Maybe Next Time I'll Detach My Launcher Well Done Challenges ------------ None Game ------ Seed StealthPhaseJetlance Manual? 0 Play Time 00:46:11 Cumulative 7.6 hours Start 2026.07.12 @ 09:48:46 End 2026.07.12 @ 10:38:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef56496e-0ea3-425e-b461-a3fc4ca94787