Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 15:37:39 Player: Alexlascribe Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (2104) 2104 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6222 Bonus ------- Follower Combat Kills 158 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Hardened Heavy Armor Plating Heart of Steel > --- WEAPON ----------- Makeshift Shrapnel Gun Coil Gun Flak Cannon > --- INVENTORY -------- Aluminum Leg Assault Cannon [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 2 . . 2 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 72 | 7 9 10 5 7 7 22 . 5 Power 10 | 2 2 1 . 1 1 3 . . Engine 9 | 2 2 1 . 1 1 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 22 | 2 1 2 3 3 3 7 . 1 Treads 9 | 2 1 2 1 . . 3 . . Leg 13 | . . . 2 3 3 4 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 2 3 1 1 3 3 . 1 Device 10 | . 1 1 1 1 3 2 . 1 Storage 1 | 1 . . . . . . . . Processor 2 | . 1 1 . . . . . . Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 25 | 2 4 4 1 2 . 9 . 3 Energy Gun 9 | 1 2 4 1 . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 2 . . . . 3 . 1 Ballistic Cannon 7 | . . . . 2 . 4 . 1 Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 1 . . 1 . . 1 Parts Lost 39 | . 5 2 4 . . 13 . 15 Power 3 | . . . . . . 1 . 2 Propulsion 10 | . 1 . 2 . . 3 . 4 Utility 13 | . 2 . 1 . . 6 . 4 Weapon 13 | . 2 2 1 . . 3 . 5 Highest Loss Streak 14 | . 4 2 4 . . 11 . 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 76 | . 82 56 94 91 100 74 76 48 Engine 11 | . 14 11 11 13 15 12 7 3 Core 1 | . . . . . . 1 7 3 Treads 7 | . 16 6 15 . . 9 . . Leg 11 | . . . 4 22 23 12 23 12 Device 11 | . 6 1 13 18 30 11 7 10 Storage 8 | . 14 11 11 9 7 7 7 4 Processor 3 | . 3 3 11 9 7 2 . . Protection 2 | . . 1 8 . . 1 7 3 Energy Gun 6 | . 11 21 18 3 . . . . Ballistic Gun 4 | . 15 . . . . 4 7 4 Ballistic Cannon 6 | . . . . 14 15 9 7 3 Peak Build Rating 65 | 6 11 16 13 24 44 44 38 65 Average Rating 24 | 4 8 9 12 20 35 34 37 44 On Entrance 19 | . 6 6 13 12 24 44 36 38 Naked Turns 29 | . . . . . . . . 29 Heaviest Build 62 | 13 17 21 21 33 40 51 47 62 Greatest Support 90 | 40 40 40 40 33 63 90 57 57 Greatest Overweight (x) 5 | . 5 5 1 1 . 5 . 4 Average Overweight (x) . | . . 3 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 8 8 6 Most Carried 8 | 2 7 7 5 8 8 8 5 2 Average Carried 4 | 1 5 5 4 6 7 4 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 4 5 3 8 8 2 5 . Class Distribution -------------------- 73% | Mutant 13% | Derelict-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1568 | 150 231 143 50 220 130 613 . 31 Remotely . | . . . . . . . . . Salvage Created 2033 | . 439 523 221 213 35 552 . 50 Parts 95 | . 28 24 7 11 5 17 . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 21 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 50 | . 11 11 3 6 1 17 . 1 Guns 28 | . 11 10 3 . . 4 . . Cannons 18 | . . . . 6 1 10 . 1 AOE 3 | . . . . . . 3 . . Classes Destroyed 11 | . 3 3 . 1 1 2 . 1 Worker 1 | . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . Recycler 2 | . . 1 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 6 | . 3 3 . . . . . . Grunt 29 | . 8 4 3 5 . 9 . . Brawler 3 | . . . . . . 3 . . Duelist 3 | . . . . . . 3 . . Sentry 6 | . . 4 . 1 . 1 . . Specialist 1 | . . . . . . . . 1 Programmer 2 | . . . . . 1 1 . . Best Kill Streak 6 | . 3 4 4 6 1 6 . 1 Combat Bots Only 6 | . 3 4 3 6 1 6 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 561 | . 76 71 23 25 11 138 11 206 Missed 160 | . 17 19 6 7 5 40 3 63 Damage Taken 6196 | . 687 652 260 293 49 1881 57 2317 Core 1525 | . 90 163 26 50 5 334 . 857 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 64 . 52 90 . . 51 . Volleys Fired 169 | . 47 29 12 20 3 45 . 13 Largest 3 | . 2 2 2 2 2 2 . 3 Hottest 118 | . 100 106 85 88 88 88 . 118 Shots Fired 325 | . 90 56 19 40 6 87 . 27 Gun 218 | . 90 56 19 6 . 30 . 17 Cannon 104 | . . . . 34 6 54 . 10 Launcher 3 | . . . . . . 3 . . Special . | . . . . . . . . . Kinetic 213 | . 62 . . 34 6 84 . 27 Thermal 82 | . 12 52 12 6 . . . . Explosive 3 | . . . . . . 3 . . Electromagnetic 27 | . 16 4 7 . . . . . Robot Hit Streak 20 | . 9 17 19 20 2 11 . 4 Robot Miss Streak 5 | . 3 1 . 3 1 5 . 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 235 | . 53 45 18 26 4 70 . 19 Core Hits 104 | . 24 18 7 10 1 38 . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 5 . . . 1 . 1 Burn 6 | . 1 5 . . . . . . Destroy 1 | . . . . . . . . 1 Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4744 | . 579 732 346 636 121 1947 . 383 Guns 2364 | . 579 658 235 23 . 620 . 249 Cannons 1919 | . . . . 613 121 1068 . 117 Explosions 444 | . . 74 111 . . 259 . . Melee . | . . . . . . . . . Ramming 17 | . . . . . . . . 17 Kinetic 3079 | . 291 . . 613 121 1688 . 366 Thermal 1040 | . 98 684 235 23 . . . . Explosive 259 | . . . . . . 259 . . Electromagnetic 349 | . 190 48 111 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . Average Corruption 1 | . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 2 3 . Message Errors 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 71 | . . . 12 . 18 41 . . Projectiles 45 | . . . . . 18 27 . . Explosions 26 | . . . 12 . . 14 . . Melee . | . . . . . . . . . Knockbacks 32 | . . . . 9 2 17 . 4 Impact 1 | . . . . . . . . 1 Kinetic 27 | . . . . 9 1 14 . 3 Secondary 4 | . . . . . 1 3 . . Self-Inflicted Damage 142 | . . 39 51 . . 52 . . Shots 4 | . . 1 1 . . 2 . . Rammed . | . . . . . . . . . Targets Rammed 6 | . . . . . . . . 6 Kicked 6 | . . . . . . . . 6 Crushed . | . . . . . . . . . Highest Temperature 450 | . 178 450 75 . . 277 . 238 Average Temperature 108 | . 53 132 43 . . 110 . 152 Received Heat Transfer 1530 | . 300 228 117 99 18 684 . 84 Effects 2 | . . 2 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 9 | . 1 8 . . . . . . Heat Transferred 2869 | . 370 2024 425 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 244 | . 244 217 86 240 79 . . 54 Initial 49 | . . 22 49 33 18 . . 44 Average 64 | . 71 92 59 83 29 . . 27 Maximum Alert Level 1 | . 1 1 . 1 . . . . Low Security (%) 93 | 100 87 96 100 88 100 . . 100 Level 1 6 | . 12 3 . 11 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 1 . 2 . . . 4 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 1 . 2 . . . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 3 | . 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 15 13 3 11 3 20 1 8 Peak Tracking Total 9 | . 4 5 3 4 2 9 1 5 Tactical Retreats 5 | . 1 1 . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 3 | . 2 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 6 | . 2 . . 2 . 1 1 . Terminals 4 | . 2 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . 5 . . 5 . 1 1 . Successful 4 | . 1 . . 1 . 1 1 . Failed 8 | . 4 . . 4 . . . . Catastrophic 3 | . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 3 . . 1 . . . . Terminals 10 | . 5 . . 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 . . 1 . 1 1 . Open Door 2 | . . . . . . 1 1 . Locate Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . 2 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 8 | . . . 3 . 3 2 . . Largest Group 3 | . . . 3 3 3 2 . . Highest-Rated Group 93 | . . . 40 40 93 62 . . Highest-Rated Ally 31 | . . . 16 16 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 69 | . . . . 40 10 19 . . Total Damage 774 | . . . . 410 127 237 . . Kills 5 | . . . . 2 1 2 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 3966 | 73 637 509 273 474 253 1074 340 333 Spaces Moved 1993 | 41 231 154 153 231 165 584 234 200 Core 229 | 4 41 105 . . . 9 . 70 Treads 619 | 37 190 49 111 . . 232 . . Legs 1145 | . . . 42 231 165 343 234 130 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 100 120 50 Average Speed 147 | 149 182 255 149 129 120 137 120 124 Slowest Speed 300 | 160 300 300 190 190 120 300 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 48 14 59 25 5 66 25 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 41 | . . 5 2 . 1 32 . 1 Melee . | . . . . . . . . . Projectile 5 | . . . . . 1 3 . 1 AOE 36 | . . 5 2 . . 29 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2703 | 49 365 211 179 366 217 764 293 259 Wait 385 | . 66 12 5 95 30 85 57 35 Move 1985 | 40 230 153 152 230 164 583 233 200 Hop . | . . . . . . . . . Pick Up 39 | 2 8 5 2 10 6 5 1 . Fast Attach 26 | 6 5 5 2 . . 6 . 2 Attach 20 | . 2 2 3 2 2 6 . 3 Detach 1 | . . . 1 . . . . . Swap 26 | 1 2 3 . 5 5 10 . . Drop 25 | . 5 2 2 4 7 5 . . Fire 169 | . 47 29 12 20 3 45 . 13 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 6 | . . . . . . . . 6 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 21 | . . . . . . 19 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 14) 645 | -10/Materials | Lost 4 parts (1n1u2w) 693 | -10/Materials | Discovered new exit (range 6) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Utility x2 905 | -9/Materials | Discovered new exit (range 15) 1220 | -9/Materials | Entered Mines 1454 | -9/Mines | Lost 4 parts (2n1u1w) 1470 | -9/Mines | Discovered new exit (range 15) 1489 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Accompanied by 3 allies 1493 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1851 | -8/Materials | Lost 3 allies 1960 | -8/Materials | Discovered new exit (range 6) 1967 | -8/Materials | Entered Factory 1967 | -7/Factory | Evolved 2 slots: Utility x2 2161 | -7/Factory | Allied Derelicts emerged from ambush trap array 2182 | -7/Factory | Discovered new exit (range 9) 2220 | -7/Factory | Entered Lower Caves 2220 | -7/Lower Caves | Accompanied by 2 allies 2517 | -7/Lower Caves | Learned location of Zion (-6) 2588 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2658 | -7/Lower Caves | Lost 11 parts (1p3n5u2w) 3244 | -7/Lower Caves | Discovered new exit (range 13) 3294 | -7/Lower Caves | Entered another Lower Caves area 3308 | -7/Lower Caves | Discovered new exit (range 13) 3312 | -7/Lower Caves | Encountered a Warlord checkpoint 3371 | -7/Lower Caves | Found Prototype Device 3508 | -7/Lower Caves | Build established: Derelict-Mutant 3602 | -7/Lower Caves | Spotted B-75 Beast 3634 | -7/Lower Caves | Entered Factory 3634 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3634 | -6/Factory | Identified Heart of Steel 3793 | -6/Factory | Garrison activated, responded to threat 3855 | -6/Factory | Core integrity fell below 50% 3909 | -6/Factory | Lost 14 parts (2p4n3u5w) 3930 | -6/Factory | Core integrity fell below 20% 3967 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03858_ Slug penetrates Wall. 03873_ Carbon-fiber Leg destroyed. 03876_ Slug penetrates Wall. 03878_ Penetrated by Slug. 03878_ Arc Projector destroyed. 03888_ Slug penetrates Wall. 03899_ Penetrated by Slug. 03902_ Slug penetrates Wall. 03902_ Penetrated by Slug. 03906_ Slug penetrates Wall. 03914_ Penetrated by Slug. 03916_ Slug penetrates Wall. 03917_ Penetrated by Slug. 03920_ Slug penetrates Terminal. 03929_ Penetrated by Slug. 03936_ Slug penetrates Wall. 03938_ Heart of Steel destroyed. 03940_ Slug penetrates Wall. 03944_ ALERT: Security rotation in progress. 03950_ Slug penetrates Wall. 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"" # #?????## | | ????????????# # ####### | | ????????????# # | | ????????????# # | | ????????????#[ # | | ????????????# ################ | | ????????????##############??????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????+ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? | | ???##############?????##############?????? | | ???# #?????# ! ! ?????? | | ???# """ ####### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularAblativeSegregator Manual? 0 Play Time 00:40:27 Cumulative 39.5 hours Start 2024.09.15 @ 14:50:56 End 2024.09.15 @ 15:37:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 49 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad55f306-9f3c-448b-a9a1-89ca2a9f7341