Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 09:21:21 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (327) 327 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1287 Bonus ------- None Cogmind --------- Core Integrity 327/400 Matter 178/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (8) ---- Reinforced Ion Engine Light Nuclear Core Aluminum Leg Terrain Scan Processor Seismic Detector Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Aluminum Leg Terrain Scan Processor Seismic Detector Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 1 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 4 | 1 3 5 Power 1 | . 1 2 Propulsion . | . . 1 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 3 | . 1 2 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 84 | . 84 84 Engine 13 | . 14 11 Leg 31 | . 28 39 Device 3 | . . 11 Storage 13 | . 14 11 Ballistic Gun 22 | . 27 10 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 3 6 9 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 19 21 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 5 8 7 Average Carried 4 | 1 3 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 1 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 444 | 236 148 60 Remotely . | . . . Salvage Created 343 | . 154 189 Parts 27 | . 17 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Guns 8 | . 6 2 AOE 2 | . . 2 Classes Destroyed 5 | . 2 3 Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 3 | . 3 . Grunt 6 | . 3 3 Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 109 | . 63 46 Missed 42 | . 27 15 Hits 67 | . 36 31 Projectile 67 | . 36 31 Damage Taken 805 | . 340 465 Core 121 | . 48 73 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 51 | . 19 32 Largest 2 | . 2 2 Hottest 50 | . 40 50 Shots Fired 74 | . 38 36 Gun 67 | . 38 29 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 67 | . 38 29 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 8 | . 6 8 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 21 24 Core Hits 24 | . 9 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 810 | . 273 537 Guns 498 | . 273 225 Cannons . | . . . Explosions 312 | . . 312 Melee . | . . . Ramming . | . . . Kinetic 498 | . 273 225 Thermal . | . . . Explosive 312 | . . 312 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 43 | . . 43 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 3 20 Average Temperature 9 | . 3 11 Received Heat Transfer 279 | . 72 207 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | . 61 107 Initial . | . . . Average 17 | . 19 18 Influence Increases 309 | . 142 167 Destroy 0b10 Robot/C 200 | . 120 80 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 42 | . 20 22 Destroy Structure 27 | . 2 25 Lose Combat Pursuer 30 | . . 30 Influence Decreases 202 | . 141 61 Entered New Map 1 | . . 1 Time Decay 161 | . 131 30 Lost Part 40 | . 10 30 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . . 2 Successful . | . . . Failed 2 | . . 2 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 173 | . . 173 Sensors 173 | . . 173 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 615 | 48 394 173 Spaces Moved 370 | 40 255 75 Core 17 | 17 . . Treads . | . . . Legs 353 | 23 255 75 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 116 | 90 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 42 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 480 | 52 306 122 Wait 29 | . 19 10 Move 368 | 39 254 75 Hop . | . . . Pick Up 18 | 7 10 1 Fast Attach . | . . . Attach 11 | 6 1 4 Detach . | . . . Swap . | . . . Drop 3 | . 3 . Fire 51 | . 19 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x2 616 | -9/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Terrain Scan Processor. Connecting with Terminal... Current location identified: Materials Y-45 Defender destroyed. R-06 Scavenger collects Heat Sink. Aluminum Leg destroyed. G-47 Trooper destroyed. Acquired 60 matter. ALERT: Construction progress impeded, dispatching reinforcements to local area. R-06 Scavenger destroyed. W-16 Scout destroyed. Aluminum Leg destroyed. Assault Rifle destroyed. G-34 Mercenary destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########??????????????????????????? | | ????????????# #??????????????????????????? | | ??########??# "T" #??????????????????????????? | | ??# #??# """ #??????????????????????????? | | ??# #??# #???###???##???????????????? | | ??#""" ########+##+##### ### #####+##????????? | | ??#""" + ????????? | | ??#""" ##### ##### ## ! ???????? | | ??# #???# #???# # %[ ???????? | | ??####+####??# #???# #@ ???????? | | ??# #??# #???# ???????? | | ??# #??# #???# ???????? | | ??# #??# #???# % ###### ???????? | | ??# #??#+##+#???# [ ##?????????????????? | | ??# #???? ##### % ?????????????????? | | ?? #?? # T ????????????????? | | ?###### ## # !???????????????? | | ??????? ## # % ??????????????? | | ??????? ## # # #######?????????????? | | ??????? ## ######## #???????????????????? | | ??????? ###/####?????? #??????????????????? | | ??????? ? ?????????? #??????????????????? | | ??????? 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T #??????????????????? | | ??????? ??????????? #??????????????????? | | ????????? ?###??????????? #??????????????????? | | ?????????????????????????##+###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TimingSniperArachnoskeleton Manual? 0 Play Time 00:07:37 Cumulative 26.0 hours Start 2025.12.21 @ 09:10:06 End 2025.12.21 @ 09:21:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a65633cb-2aa1-43b9-97d4-bb565586d425