Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 15:32:53 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (3565) 3565 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1066) 1066 TOTAL SCORE: 8356 Bonus ------- High Alert Combat Kills 602 Follower Combat Kills 175 Entered Garrisons 400 Friendly Fire -111 Cogmind --------- Core Integrity 562/700 Matter 109/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Utility Shielding Hacking Suite System Shield > --- WEAPON (3) ------- Autogun Improved Assault Rifle High-powered Shotgun > --- INVENTORY (20) --- Improved Deuterium Engine Improved Treads Improved Treads Wheel Humpback Large Matter Pod (150) Relay Coupler [NC] (33) Relay Coupler [Grunt] (35) Relay Coupler [Demolisher] (17) Autogun Autogun Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Power Shielding Utility Shielding Hacking Suite System Shield > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Wheel Humpback Large Matter Pod Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Demolisher] Autogun Improved Assault Rifle Improved Datajack Katana [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 3 . 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 95 | 8 18 . 1 7 26 18 1 16 Power 5 | 1 1 . . . 2 . . 1 Engine 4 | 1 1 . . . 1 . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 18 | 4 4 . . 2 4 1 . 3 Treads 12 | 2 3 . . . 3 1 . 3 Leg . | . . . . . . . . . Wheel 6 | 2 1 . . 2 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 4 . 1 3 7 . 1 . Device 1 | . 1 . . . . . . . Storage 5 | 1 1 . 1 2 . . . . Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . 2 . . . Protection 8 | . 2 . . 1 5 . . . Artifact . | . . . . . . . . . Weapon 55 | 2 9 . . 2 13 17 . 12 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 37 | 1 7 . . 1 10 9 . 9 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 2 . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . . . . 1 8 . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 17 | . . . . . 7 . . 10 Power 3 | . . . . . 2 . . 1 Propulsion 4 | . . . . . 1 . . 3 Utility 3 | . . . . . 2 . . 1 Weapon 7 | . . . . . 2 . . 5 Highest Loss Streak 4 | . . . . . 3 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 94 97 100 84 90 Engine 6 | . 14 14 14 14 5 . . 3 Core 4 | . . . . . 3 9 7 3 Treads 12 | . 13 28 28 10 10 9 7 13 Wheel 8 | . 14 . . 17 7 9 7 . Storage 10 | . 14 14 14 14 9 9 7 7 Hackware 10 | . . . . . 14 18 15 15 Protection 15 | . 8 14 14 8 19 18 15 14 Ballistic Gun 23 | . 23 28 28 28 25 21 15 20 Slashing Weapon 2 | . . . . . 1 5 7 2 Peak Build Rating 37 | 6 12 12 12 12 31 32 34 37 Average Rating 22 | 4 9 12 12 11 24 31 32 34 On Entrance 16 | . 6 12 12 12 11 31 32 34 Naked Turns . | . . . . . . . . . Heaviest Build 209 | 12 22 22 52 209 63 57 56 62 Greatest Support 46 | 40 46 46 46 46 46 20 16 46 Greatest Overweight (x) 20 | . . . 1 20 3 3 3 3 Average Overweight (x) 1 | . . . . 3 2 2 3 1 Largest Inventory Capacity 35 | 8 10 10 20 35 20 20 20 20 Average Capacity 17 | 6 8 10 14 24 20 20 20 20 Most Carried 20 | 4 10 10 12 18 20 20 20 19 Average Carried 15 | 1 6 10 10 13 18 19 19 15 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | 2 10 10 12 18 19 20 19 14 Class Distribution -------------------- 33% | Mutant 28% | Hacker-Mutant 26% | Hacker-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Tank | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Matter Collected 3435 | 226 340 114 . 237 1439 774 . 305 Remotely . | . . . . . . . . . Salvage Created 3405 | . 410 114 . 265 1392 918 . 306 Parts 222 | . 36 11 . 27 79 53 . 16 Haulers Intercepted 5 | . 2 . . . 3 . . . Recyclers Shooed 3 | . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 87 | . 13 5 . 5 27 26 . 11 Guns 76 | . 8 5 . 2 24 26 . 11 AOE 11 | . 5 . . 3 3 . . . Classes Destroyed 15 | . 5 . . 2 6 2 . . Worker 7 | . 1 . . . 6 . . . Builder 6 | . 2 . . 3 1 . . . Tunneler 3 | . . . . 3 . . . . Hauler 5 | . 2 . . . 3 . . . Recycler 4 | . . . . 1 3 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . . . 3 . . . Swarmer 33 | . 9 3 . 3 7 4 . 7 Grunt 38 | . 4 2 . 2 15 13 . 2 Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . . . 1 1 . 1 Sentry 7 | . . . . . 3 3 . 1 Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . . 3 . . Butcher 1 | . . . . . . 1 . . Best Kill Streak 7 | . 6 3 . 5 7 6 . 4 Combat Bots Only 6 | . 5 3 . 3 4 6 . 4 Max Kills in Single Turn 5 | . 2 1 . 5 2 3 . 1 Gunslinging 1 | . 1 . . . . 1 . . Exploded 3 | . 2 . . 3 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 423 | . 49 17 . 11 120 82 . 144 Missed 116 | . 18 8 . 5 24 18 . 43 Damage Taken 3980 | . 295 81 . 62 1410 924 . 1208 Core 488 | . 78 25 . . 164 83 . 138 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 149 | . . . . . 14 60 . 75 Core Remaining (%) 71 | 100 . . . 58 . 55 . . Volleys Fired 232 | . 38 11 . 15 98 42 . 28 Largest 3 | . 2 2 . 2 3 3 . 3 Hottest 78 | . 70 46 . 46 75 75 . 78 Shots Fired 610 | . 70 22 . 29 281 126 . 82 Gun 599 | . 64 22 . 28 277 126 . 82 Cannon . | . . . . . . . . . Launcher 11 | . 6 . . 1 4 . . . Special . | . . . . . . . . . Kinetic 581 | . 46 22 . 28 277 126 . 82 Thermal 18 | . 18 . . . . . . . Explosive 11 | . 6 . . 1 4 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 8 6 . 5 9 8 . 11 Robot Miss Streak 15 | . 4 6 . 5 15 13 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 1 . . 3 4 . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 Shots Hit Robots 382 | . 35 14 . 20 186 77 . 50 Core Hits 236 | . 24 8 . 15 108 56 . 25 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . Critical Strikes 4 | . . . . . 3 1 . . Destroy 4 | . . . . . 3 1 . . Melee Attacks 68 | . . . . . 8 56 . 4 Impact . | . . . . . . . . . Slashing 68 | . . . . . 8 56 . 4 Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7399 | . 685 186 . 404 3476 1670 . 978 Guns 6212 | . 394 186 . 260 2724 1670 . 978 Cannons . | . . . . . . . . . Explosions 733 | . 289 . . 144 300 . . . Melee 446 | . . . . . 446 . . . Ramming 8 | . 2 . . . 6 . . . Kinetic 6111 | . 293 186 . 260 2724 1670 . 978 Thermal 101 | . 101 . . . . . . . Explosive 733 | . 289 . . 144 300 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 446 | . . . . . 446 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 2 3 . . Average Corruption 2 | . . . . . 2 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . 26 30 . . Message Errors 19 | . . . . . 10 9 . . Matter Fused 9 | . . . . . 3 6 . . Heat Flow Errors 5 | . . . . . 2 3 . . Energy Discharges 9 | . . . . . 5 4 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 3 3 . . Data Loss (major) 3 | . . . . . 1 2 . . Misfires 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . . 2 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . . 8 49 . . . Projectiles . | . . . . . . . . . Explosions 15 | . . . . 8 7 . . . Melee 42 | . . . . . 42 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . 12 . . . Shots 1 | . . . . . 1 . . . Rammed 2 | . 1 . . . 1 . . . Targets Rammed 2 | . 1 . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 466 | . 27 4 . 4 466 237 . 40 Average Temperature 61 | . 9 3 . 3 86 41 . 17 Received Heat Transfer 1347 | . 84 6 . 24 639 459 . 135 Effects 3 | . . . . . 3 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 296 | . 296 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Peak Influence 1462 | . 419 176 . 163 451 1462 767 753 Initial 767 | . . 26 . . . 293 767 536 Average 482 | . 232 101 . 27 204 957 767 626 Maximum Alert Level 4 | . 2 . . . 2 4 3 3 Low Security (%) 33 | 100 20 100 . 100 56 . . . Level 1 23 | . 70 . . . 34 12 . . Level 2 13 | . 9 . . . 9 8 . 89 Level 3 15 | . . . . . . 41 100 10 Level 4 13 | . . . . . . 38 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . . 1 2 . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . 1 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Distress Signals 5 | . . . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 16 6 . 5 47 31 . 17 Peak Tracking Total 12 | . 4 3 . 3 6 12 . 8 Tactical Retreats 5 | . . 1 . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 12 | . 3 . . . . 7 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 5 | . 1 . . . 2 2 . . Max in Single Turn 1 | . 1 . . . 1 1 . . Garrison Relay 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 15 | . 3 . 1 . 5 4 1 1 Terminals 9 | . 2 . . . 2 4 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 41 | . 9 . 1 . 17 11 1 2 Successful 20 | . 4 . 1 . 10 3 1 1 Failed 21 | . 5 . . . 7 8 . 1 Catastrophic 3 | . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 12 | . 6 . . . 6 . . . Terminals 29 | . 7 . . . 9 11 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 11 | . 2 . 1 . 4 3 . 1 Record 1 | . . . 1 . . . . . Part Schematic 2 | . 1 . . . 1 . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 1 4 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 13 | . 4 . . . 9 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . Machine Destruction 11 | . . . . . . 11 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled 1 | . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Total Allies 3 | . . . . . . 3 . . Largest Group 3 | . . . . . . 3 . . Highest-Rated Group 95 | . . . . . . 95 . . Highest-Rated Ally 39 | . . . . . . 39 . . Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . 29 . . Total Damage 520 | . . . . . . 520 . . Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Turns Passed 6002 | 85 824 339 409 495 1429 1941 35 445 Spaces Moved 3090 | 57 525 190 213 257 613 1072 24 139 Core 2 | 2 . . . . . . . . Treads 962 | 20 240 190 213 37 140 2 . 120 Legs . | . . . . . . . . . Wheels 2126 | 35 285 . . 220 473 1070 24 19 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 105 105 145 145 145 Average Speed 154 | 119 126 160 191 162 165 145 145 220 Slowest Speed 380 | 160 160 160 240 380 240 330 145 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 70 47 60 42 54 84 1 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . . . . . 16 . . Terrain Destroyed 61 | . 21 . . 8 14 16 . 2 Melee 16 | . . . . . . 16 . . Projectile 2 | . . . . . . . . 2 AOE 43 | . 21 . . 8 14 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Total 3727 | 73 615 203 215 305 809 1275 24 208 Wait 59 | . 7 3 . . 28 8 . 13 Move 3083 | 56 524 189 212 256 613 1071 23 139 Hop . | . . . . . . . . . Pick Up 76 | 5 16 . 1 24 19 7 . 4 Fast Attach 14 | 5 5 . . . 3 1 . . Attach 25 | 3 . . . 3 9 . 1 9 Detach 2 | 2 . . . . . . . . Swap 56 | . 13 . 1 4 14 17 . 7 Drop 42 | 2 11 . 1 3 16 9 . . Fire 232 | . 38 11 . 15 98 42 . 28 Melee 68 | . . . . . 8 56 . 4 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 60 | . . . . . . 56 . 4 Rewire 8 | . . . . . . 8 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Discovered new exit (range 12) 910 | -10/Materials | Entered Mines 1111 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1164 | -10/Mines | Found a hidden stash of uninstalled traps 1212 | -10/Mines | Discovered new exit (range 8) 1242 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1242 | -10/Mines | Discovered new exit (range 5) 1249 | -10/Mines | Entered Exiles 1250 | -10/Exiles | Identified exit to Mines 1289 | -10/Exiles | Met 8R-AWN 1313 | -10/Exiles | Met EX-HEX 1361 | -10/Exiles | Met EX-BIN 1382 | -10/Exiles | Met EX-DEC 1387 | -10/Exiles | Learned location of Zion (-6) 1658 | -10/Exiles | Entered Mines 2145 | -9/Mines | Discovered new exit (range 9) 2153 | -9/Mines | Entered Materials 2153 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2301 | -8/Materials | Lost 3 parts (1p1n1w) 2451 | -8/Materials | Build established: Tank 2826 | -8/Materials | Discovered new exit (range 10) 2991 | -8/Materials | Build established: Hacker-Tank 3582 | -8/Materials | Identified exit to Garrison 3582 | -8/Materials | Entered Garrison 3700 | -8/Garrison | Build established: Hacker-Mutant 3742 | -8/Garrison | Triggered checkpoint 3902 | -8/Garrison | Garrison Relay disabled 4000 | -8/Garrison | Triggered checkpoint 4042 | -8/Garrison | Discovered new exit (range 10) 4262 | -8/Garrison | Triggered checkpoint 4275 | -8/Garrison | Garrison Relay disabled 4467 | -8/Garrison | P-60 Hacker assimilated allied G4-LZW(l) 4660 | -8/Garrison | Discovered new exit (range 12) 4828 | -8/Garrison | Triggered checkpoint 4832 | -8/Garrison | Garrison Relay disabled 4978 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Triggered checkpoint 5115 | -8/Garrison | Build established: Hacker-Tank 5184 | -8/Garrison | Discovered new exit (range 3) 5246 | -8/Garrison | Learned Factory security intel 5446 | -8/Garrison | Build established: Hacker-Mutant 5523 | -8/Garrison | Entered Factory 5523 | -7/Factory | Evolved 2 slots: Utility x2 5552 | -7/Factory | Identified exit to Garrison 5558 | -7/Factory | Entered Garrison 5584 | -7/Garrison | Triggered checkpoint 5624 | -7/Garrison | Lost 4 parts (1n3w) 5645 | -7/Garrison | Discovered new exit (range 3) 5788 | -7/Garrison | Triggered checkpoint 5956 | -7/Garrison | Triggered checkpoint 6003 | -7/Garrison | Self-destructed Last Messages --------------- 05965_ Imp. Treads destroyed. 05966_ Destroyed VTOL Module. 05966_ Slug penetrates S-27 Virus. 05969_ S-27 Virus destroyed. 05969_ Gauss Rifle destroyed. 05971_ Adv. Treads destroyed. 05977_ Imp. Power Shielding destroyed. 05977_ Destroyed VTOL Module. 05977_ S-27 Virus destroyed. 05977_ Switching to secondary target: S-27 Virus. 05983_ S-27 Virus destroyed. 05993_ Acquired Autogun. 05995_ Penetrated by Slug. 05996_ Acquired Autogun. 05997_ Acquired 18 matter. 05999_ Slug penetrates Reinforced Barrier. 06001_ Acquired 44 matter. Garrison Door activated. 06002_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????+?????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????+???????+??+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????####?#""""## ##????????????? | | ????????????????????## ##??+????????? | | ???????????+????????? ? ???????????? | | ???????????+????????? ? ???????????? | | ?????????????????????# ?# ## #????????????? | | ???????????????????###^ ## ## #????????????? | | ???????????????????# ^^ h "????????????? | | ???????????????????#g "????????????? | | ???????????????????# h "????????????? | | ???????????????????+ g "????????????? | | ?????????????????????# ## ## #????????????? | | ?????????????????????# ## ## ###########??? | | ?????????????????????# * #??? | | ?????????????????????# =@ #??? | | ?????????????????????# *=%[ ###+#??# #??? | | ?????????????????????+ ## ###;##?# #??# #??? | | ?????????????????????# #? #?# #??# #??# ??? | | ?????????????????????# #?#####?# #??# #??# #??? | | ?????????????????????# #???????# #### #### #??? | | ?????????????????????# #???????# + +??? | | ???????????????+?????# #???????###### #### #??? | | ???????????????+?????# #????????????# #??# #??? | | ???????+?????++??????# #????????????# #??# #??? | | ????????????????????? #????????????# #??# #??? | | ????????????????????? ??????########"#### #??? | | ???????????????????? ??????# #??? | | ?????????????++?????## ##????# ## #T##### #### | | ?????????????????????# ??????# ## ###???# | | ?????????????????????# ??????## ## ###???#=/ | | ?????????????????????# ???????###### #####"##### | | ???????????????????????????????????# [ " = #???# | | ???????????????????????????????????# !#######???# | | +??????????????????????????????????# ###?????????# | | ???????????????????????????????????# #???????????# | | ???????????????????????????????????# #???????????# | | ???????????????????????????????????# #???????????# | | ?????????????????????????????????### #???????????? | | ?????????????????????+???????????#"# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 66 Utility Shielding 33 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSurveybotTrap Manual? 0 Play Time 00:36:06 Cumulative 291.6 hours Start 2025.02.22 @ 14:58:14 End 2025.02.22 @ 15:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 13 Types 3/1/5/2/0/0/1/1/0 Lore% 82 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2a36728-a32a-49e3-a434-c3955eb7ccc6