Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.19 @ 14:58:36 Player: jjjdanny Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (513) 513 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3368 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Cloak of Protection Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Light Armor Plating > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Large Storage Unit Cloak of Protection EM Pulse Gun Beam Rifle Beam Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Phase Shifter Storage Large Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 29 | 6 3 3 1 1 15 Power 7 | 1 . 1 . 1 4 Engine 7 | 1 . 1 . 1 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 1 . . 3 Treads . | . . . . . . Leg 6 | 2 . 1 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 1 1 . 2 Device 2 | . . 1 1 . . Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 1 . . . 6 Energy Gun 8 | 1 1 . . . 6 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . . 2 . . 19 Power 6 | . . 1 . . 5 Propulsion 5 | . . . . . 5 Utility 2 | . . 1 . . 1 Weapon 8 | . . . . . 8 Highest Loss Streak 15 | . . 1 . . 15 Average Slot Usage (%) 83 | . 91 85 85 85 74 Engine 14 | . 14 14 14 14 14 Leg 28 | . 28 28 28 28 28 Storage 13 | . 20 14 14 14 9 Energy Gun 25 | . 25 28 28 28 14 Naked Turns . | . . . . . . Heaviest Build 40 | 10 40 24 24 28 35 Greatest Support 50 | 20 20 30 30 30 50 Greatest Overweight (x) 5 | . 1 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 16 10 10 10 10 Average Capacity 9 | 5 10 10 10 10 10 Most Carried 10 | 3 6 9 10 10 10 Average Carried 7 | 2 4 8 9 9 6 Final Capacity 16 | 6 16 10 10 10 10 Final Carried 10 | 2 5 9 10 10 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 411 | 193 30 92 . 20 76 Remotely . | . . . . . . Salvage Created 651 | . 30 123 . . 498 Parts 32 | . 4 5 . . 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 18 | . . 8 . . 10 Guns 16 | . . 8 . . 8 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 1 3 . . 4 Worker 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 7 | . . 3 . . 4 Grunt 3 | . . . . . 3 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Demolisher 2 | . . 2 . . . Assembled 3 | . . 3 . . . Best Kill Streak 6 | . 1 5 . . 6 Combat Bots Only 5 | . . 5 . . 5 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1917 | . . 246 . . 1671 Core 588 | . . 35 . . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . . . 86 . Volleys Fired 53 | . 1 16 . . 36 Largest 2 | . 2 2 . . 2 Hottest 96 | . 85 85 . . 96 Shots Fired 92 | . 2 27 . . 63 Gun 92 | . 2 27 . . 63 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 8 | . . . . . 8 Explosive . | . . . . . . Electromagnetic 84 | . 2 27 . . 55 Robot Hit Streak 12 | . 1 12 . . 12 Robot Miss Streak 4 | . . 4 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . . 2 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 73 | . 1 19 . . 53 Core Hits 48 | . 1 17 . . 30 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1120 | . 20 246 . . 854 Guns 952 | . 20 246 . . 686 Cannons . | . . . . . . Explosions 142 | . . . . . 142 Melee . | . . . . . . Ramming 26 | . . . . . 26 Kinetic . | . . . . . . Thermal 229 | . . . . . 229 Explosive . | . . . . . . Electromagnetic 865 | . 20 246 . . 599 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 20 | . . . . . 20 Targets Rammed 21 | . . . . . 21 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 466 | . 24 96 . . 466 Average Temperature 154 | . 13 38 . . 197 Received Heat Transfer 1134 | . . . . . 1134 Effects 12 | . . . . . 12 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 322 | . . . . . 322 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 264 | . 22 70 . . 264 Initial 7 | . . 7 . . . Average 64 | . 7 44 . . 154 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 62 Level 1 9 | . . . . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 1 11 . . 18 Peak Tracking Total 6 | . 1 6 . . 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 4 . 1 . . Successful 2 | . 1 . 1 . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1936 | 61 116 769 541 91 358 Spaces Moved 1344 | 42 77 568 447 73 137 Core 21 | 13 . . . . 8 Treads . | . . . . . . Legs 1323 | 29 77 568 447 73 129 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 98 132 126 120 120 131 Slowest Speed 300 | 120 150 150 120 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 15 95 88 25 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1490 | 61 90 592 453 77 217 Wait 6 | 6 . . . . . Move 1339 | 41 76 567 446 72 137 Hop . | . . . . . . Pick Up 33 | 8 7 5 3 2 8 Fast Attach . | . . . . . . Attach 25 | 6 1 2 1 . 15 Detach 2 | . . 1 1 . . Swap 4 | . 2 1 . 1 . Drop 7 | . 3 . 2 2 . Fire 53 | . 1 16 . . 36 Melee . | . . . . . . Ram 13 | . . . . . 13 Kick 8 | . . . . . 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 178 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 328 | -10/Mines | Assembled infested the area 333 | -10/Mines | Assisted by a Guerilla fighting off Assembled 543 | -10/Mines | Discovered new exit (range 3) 689 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 691 | -10/Mines | Discovered new exit (range 5) 730 | -10/Mines | Discovered new exit (range 6) 947 | -10/Mines | Entered Exiles 948 | -10/Exiles | Identified exit to Mines 985 | -10/Exiles | Met 8R-AWN 1005 | -10/Exiles | Met EX-HEX 1037 | -10/Exiles | Met EX-BIN 1053 | -10/Exiles | Aligned with FarCom system 1054 | -10/Exiles | Given EX-Vault access code 1090 | -10/Exiles | Opened EX-Vault 1095 | -10/Exiles | Found Prototype Device 1096 | -10/Exiles | Identified Cloak of Protection 1131 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1169 | -10/Exiles | Met EX-DEC 1321 | -10/Exiles | Visited The Gauntlet 1488 | -10/Exiles | Left Exiles lab with Cloak of Protection 1488 | -10/Exiles | Entered Mines 1573 | -9/Mines | Discovered new exit (range 7) 1579 | -9/Mines | Entered Materials 1579 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1677 | -8/Materials | Lost 4 parts (1p3w) 1913 | -8/Materials | Lost 15 parts (4p5n1u5w) 1913 | -8/Materials | Core integrity fell below 50% 1928 | -8/Materials | Core integrity fell below 20% 1937 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). System corrupted: Energy discharge (-43). Broken Beam Rifle destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. Broken Lgt. Ion Engine destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf collects debris. Slammed into G-47 Trooper. Acquired 6 matter. Slammed into G-47 Trooper. R-06 Scavenger collects Lgt. Nuclear Core. Slammed into G-47 Trooper. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????s???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????g??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#????Y????????????? | | ?????????????????????????????? #?????????????????? | | ??????????????????#######???? #?????????????????? | | ??????????????????# ####a #?????????????????? | | ??????????????????# gg #?????????????????? | | ??????????????????# @ +?????????????????? | | ??????????????????# %%=[ #?????????????????? | | ??????????????????# %%%%#### #?????????????????? | | ??????????????????##%%r##???? #?????????????????? | | ???????????????????#% %#?????? #?????????????????? | | ???????????????????# r #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??###########??????# #????????????????Y????????? | | ??# T #??????# #?????????????????????????? | | ??# """ #??????# #?????????????????????????? | | ??# """ #??????# #?????????????????????????? | | ??# """ #??????# =%#?????????????????????????? | | ??# #??????# #?????????????????????????? | | ??# #??????+ #?????????????????????????? | | ??# #??????# #?????????????????????????? | | ??# #??????# #?????????????????????????? | | #######+############ #?????????????????????????? | | % #?????????????????????????? | | ! #?????????????????????????? | | [ % #?????????????????????????? | | %%######################?????????????????????????? | | [#??????????????????????????????????????????????? | | % #??????????????????????????????????????????????? | | = ##?????????????????????????????????????????????? | | ###################???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodFactoryReactor Manual? 0 Play Time 00:15:18 Cumulative 23.0 hours Start 2021.01.19 @ 14:37:28 End 2021.01.19 @ 14:58:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e57a3f9-85f7-4af8-8025-f930d0b61698