Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 12:22:27 Player: Jay Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1129 Bonus ------- None Cogmind --------- Core Integrity 302/400 Matter 137/300 Energy 232/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Terrain Scanner Terrain Scan Processor Seismic Detector Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Compact Wheel Small Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Seismic Detector Utility Shielding > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Compact Wheel Small Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Utility Shielding Weapon Mining Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 8 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 3 | 2 . 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | 1 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 92 84 Engine 9 | . 14 7 Leg 24 | . 28 22 Device 21 | . 19 22 Processor 9 | . 8 11 Protection 3 | . . 5 Special Weapon 18 | . 21 17 Peak Build Rating 14 | 9 10 14 Average Rating 9 | 5 9 11 On Entrance 6 | . 8 10 Naked Turns . | . . . Heaviest Build 10 | 7 6 10 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 4 | 1 3 4 Average Carried 1 | . 1 2 Final Capacity 5 | 5 5 5 Final Carried 4 | 1 3 4 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 138 | 86 . 52 Remotely . | . . . Salvage Created 207 | 155 . 52 Parts 20 | 11 4 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 3 | . . 3 Cannons 3 | . . 3 Classes Destroyed 4 | 2 1 1 Builder 2 | . 2 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Sentry 3 | . . 3 Best Kill Streak 5 | 5 2 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 38 | . . 38 Missed 10 | . . 10 Damage Taken 378 | . . 378 Core 98 | . . 98 Absorbed by Shields . | . . . Redirected to Shielding 3 | . . 3 Core Remaining (%) 100 | 100 100 . Volleys Fired 35 | 13 8 14 Largest 2 | 2 1 2 Hottest 120 | 80 100 120 Shots Fired 53 | 26 8 19 Gun 26 | 26 . . Cannon . | . . . Launcher . | . . . Special 27 | . 8 19 Kinetic . | . . . Thermal 53 | 26 8 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 3 5 6 Robot Miss Streak 3 | 3 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 12 5 11 Core Hits 13 | 7 2 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 506 | 147 120 239 Guns 140 | 140 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 22 | 7 . 15 Kinetic . | . . . Thermal 484 | 140 120 224 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 10 | 4 . 6 Kicked 10 | 4 . 6 Crushed . | . . . Highest Temperature 120 | 90 120 44 Average Temperature 33 | 34 49 20 Received Heat Transfer 138 | . . 138 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1075 | 325 250 500 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 168 | 25 44 168 Initial 18 | . 16 18 Average 34 | 9 27 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 3 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed 6 | . . 6 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 5 | . 1 4 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Alert Level 2 | . . 2 Disarm Traps 1 | . . 1 Reprogram Traps 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 966 | 140 309 517 Spaces Moved 328 | 72 94 162 Core 5 | 3 . 2 Treads . | . . . Legs 323 | 69 94 160 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 119 | 117 120 119 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 6 15 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 2 2 Terrain Destroyed 8 | . 3 5 Melee . | . . . Projectile 8 | . 3 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 795 | 97 265 433 Wait 406 | . 160 246 Move 326 | 71 93 162 Hop . | . . . Pick Up 1 | . 1 . Fast Attach 11 | 7 2 2 Attach 1 | . . 1 Detach 2 | 1 1 . Swap 3 | 1 . 2 Drop . | . . . Fire 35 | 13 8 14 Melee . | . . . Ram . | . . . Kick 10 | 4 . 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 422 | -10/Materials | Discovered new exit (range 17) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x2 566 | -9/Materials | Build established: Scavenger-Mutant 967 | -9/Materials | Self-destructed Last Messages --------------- 00755_ K-01 Serf collects debris. 00775_ Lgt. Ion Engine destroyed. 00781_ Y-45 Defender destroyed. 00784_ K-01 Serf collects debris. 00786_ U-05 Engineer builds a Wall. 00789_ K-01 Serf collects debris. 00838_ Y-45 Defender destroyed. 00852_ Acquired 33 matter. 00868_ K-01 Serf collects debris. 00924_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 6 Alarm Traps. 00953_ Acquired Imp. Ion Engine. 00954_ Mining Laser destroyed. 00959_ Kicked G-34 Mercenary. 00961_ Kicked G-34 Mercenary out of the way. 00962_ Kicked G-34 Mercenary. 00963_ Kicked G-34 Mercenary out of the way. 00964_ G-34 Mercenary knocked back. 00965_ Kicked G-34 Mercenary out of the way. Map ----- +----------------------------------------------------+ | ??????????????# """" # #???????????# #####?##?## | | ??????????????# """" # #???????????# ? ??#### | | ??????????????# # #???????????# ?? ###?# | | ??????????????# # ###?????????# ??#### | | ??????????????#! + ?????????? ?##### | | ??????###+########+### ##?######???# # | | ??? ### ##? [ #?#?? ? ?# | | ??????????##### ## # #???? ? # | | ??????????????# ## # """ #???? # | | ??????????????# T + """ #????+##+## ##### | | ??????????????# ##### # """ #????? ??## #### | | ??????????????# ????#! # =#????????# ### | | ????????????###+####### ###?######????????+ ! | | ????????????# ?# #???????????????"?# ### | | ????????????# "T" # ###???????????"""?## #### | | ????????????# # #????????????? ?# ##### | | ????????????# + #???????????#????# ? ? | | ???????????# # #???????????????## ? | | ???????????## """ # #??????????????#?? ? | | ????????????# """?# #???????????????"Y?? ?? | | ????????????# """?#Yu #????????????????" ? ? | | ????????????########### # #???????#??? | | ???????????????# + + #?????????#????"? | | ???????????????#* # # #????????#???#??# | | ???????????????#*! # ###+####???????????????? | | ???????????????# # @ o #?????????????#???" | | ????????^^^^ + # g #?????????????????? | | ???????????##### # """ #???????????????# " | | ???????????????######## """ #???????????????? ? | | ??????????????????????# """ #?????????????????? | | ??????????????????????g #?????????????????? | | ????????????????????? w #?????????????????? | | ????????????????????? a +?????????????????? | | ????????????????????+####### ? #?????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? =?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 140 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMatterSteel Manual? 0 Play Time 00:05:47 Cumulative 9.0 hours Start 2024.10.03 @ 12:11:47 End 2024.10.03 @ 12:22:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ecadb3e-fceb-4104-857b-8132a43431a2