Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 03:25:50 Player: ELF Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (137) 685 Value Destroyed (3413) 3413 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 8543 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 305 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -599 Cogmind --------- Core Integrity 44/700 Matter 206/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Antimatter Reactor Mini Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Master Tearclaws Master Tearclaws > --- INVENTORY -------- Deuterium Engine Light Fission Core Improved Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Leg Makeshift Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Weapon Cycler Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 119 | 7 16 3 26 4 27 15 . . 21 Power 13 | 1 2 1 2 . 2 1 . . 4 Engine 7 | 1 2 1 1 . . 1 . . 1 Core 5 | . . . 1 . 2 . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 24 | 3 4 1 7 . 3 3 . . 3 Treads . | . . . . . . . . . . Leg 3 | . . . 3 . . . . . . Wheel 9 | 3 4 1 1 . . . . . . Hover 10 | . . . 3 . 3 3 . . 1 Flight 2 | . . . . . . . . . 2 Utility 29 | 1 3 . 6 . 10 3 . . 6 Device 8 | . . . 1 . 1 1 . . 5 Storage 5 | 1 1 . 3 . . . . . . Processor 6 | . 1 . . . 3 1 . . 1 Hackware . | . . . . . . . . . . Protection 10 | . 1 . 2 . 6 1 . . . Artifact . | . . . . . . . . . . Weapon 53 | 2 7 1 11 4 12 8 . . 8 Energy Gun 10 | 1 3 . 5 . 1 . . . . Energy Cannon 5 | . . . 3 1 1 . . . . Ballistic Gun 20 | 1 3 1 2 . 4 5 . . 4 Ballistic Cannon 4 | . 1 . . . . 1 . . 2 Launcher 6 | . . . 1 1 4 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 2 1 . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 2 . . . Unidentified Prototypes 7 | . . . 5 . 1 1 . . . Parts Lost 20 | . 4 . 2 1 1 2 . . 10 Power 2 | . . . . . . 1 . . 1 Propulsion 6 | . 1 . 2 . . . . . 3 Utility 5 | . 1 . . . . 1 . . 3 Weapon 7 | . 2 . . 1 1 . . . 3 Highest Loss Streak 7 | . 2 . 1 1 1 1 . . 7 Average Slot Usage (%) 93 | . 95 100 92 93 93 98 92 92 82 Engine 7 | . 14 14 9 14 . . 7 7 2 Core 3 | . . . 4 . 8 6 . . 3 Wheel 10 | . 27 28 19 . . . . . . Hover 10 | . . . 6 28 17 14 15 15 6 Storage 6 | . 14 14 9 14 . . . . . Processor 20 | . 5 14 14 14 26 27 30 30 36 Protection 5 | . 3 . 4 . 8 14 7 7 1 Energy Gun 4 | . 11 14 8 . 1 . . . . Energy Cannon 2 | . . . 5 4 4 . . . . Ballistic Gun 11 | . 12 14 8 . 10 25 23 23 9 Ballistic Cannon 1 | . 4 . . . . 3 7 7 4 Launcher 2 | . . . . 8 11 . . . . Slashing Weapon 1 | . . . . 8 3 . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 10 18 13 41 41 47 40 32 32 40 Greatest Support 47 | 26 20 20 47 47 47 41 41 41 41 Greatest Overweight (x) 10 | . 1 . 10 . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 6 8 8 8 4 4 4 4 Average Capacity 5 | 5 6 6 5 8 4 4 4 4 4 Most Carried 8 | 5 6 6 8 8 5 4 4 4 4 Average Carried 4 | 3 4 5 4 6 3 3 4 4 3 Final Capacity 8 | 6 6 6 8 8 4 4 4 4 4 Final Carried 8 | 5 6 6 8 5 4 4 4 4 4 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 14% | Gunner 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 3124 | 287 365 54 273 233 748 609 . . 555 Remotely . | . . . . . . . . . . Salvage Created 4236 | 181 714 126 285 290 1511 861 27 . 241 Parts 250 | 14 43 8 17 16 92 37 1 . 22 Haulers Intercepted 7 | . 2 . . . 3 2 . . . Recyclers Shooed 4 | . 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 1 . 16 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 90 | . 11 2 2 17 38 10 1 . 9 Melee 3 | . . . . . 3 . . . . Guns 32 | . 8 2 . . 8 7 1 . 6 Cannons 17 | . 3 . . 2 6 3 . . 3 AOE 36 | . . . 2 14 20 . . . . Classes Destroyed 19 | 2 6 . 3 . 4 3 . . 1 Worker 4 | . 2 1 . . . 1 . . . Builder 3 | . 1 . . . 2 . . . . Tunneler 7 | 5 . . . 1 1 . . . . Hauler 7 | . 2 . . . 3 2 . . . Recycler 8 | 1 2 . . . 2 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Turret 3 | . . . 3 . . . . . . Watcher 5 | . 2 . . . 3 . . . . Swarmer 23 | . 3 . . 4 10 2 1 . 3 Grunt 31 | . 8 2 . 4 15 1 . . 1 Duelist 5 | . . . . . 5 . . . . Protector 1 | . . . . . 1 . . . . Sentry 11 | . . . . . 6 5 . . . Hunter 4 | . . . . . 1 1 . . 2 Programmer 1 | . . . . . . 1 . . . Zionite 4 | . . . 4 . . . . . . Master Thief 3 | . . . . . . . . . 3 Assembled 13 | . . . 4 9 . . . . . Best Kill Streak 11 | 3 5 3 3 5 11 5 1 . 3 Combat Bots Only 9 | . 3 2 2 5 9 2 1 . 3 Max Kills in Single Turn 5 | 1 1 1 2 4 5 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 3 3 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . EX-HEX (-10/Exiles) 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Damage Taken 4514 | . 649 84 228 562 878 884 . . 1229 Core 1075 | . 96 12 . 140 171 112 . . 544 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 56 | 100 . . . . 68 . . . . Volleys Fired 266 | 17 73 8 12 24 67 36 1 . 28 Largest 4 | 2 2 2 2 1 4 4 4 . 4 Hottest 250 | 70 85 60 250 250 113 127 127 . 127 Shots Fired 545 | 34 116 16 13 24 115 132 4 . 91 Gun 357 | 34 70 16 2 . 63 106 3 . 63 Cannon 150 | . 46 . 9 6 34 26 1 . 28 Launcher 38 | . . . 2 18 18 . . . . Special . | . . . . . . . . . . Kinetic 393 | 17 77 8 1 . 63 132 4 . 91 Thermal 49 | 17 17 . 9 6 . . . . . Explosive 38 | . . . 2 18 18 . . . . Electromagnetic 65 | . 22 8 1 . 34 . . . . Robot Hit Streak 25 | 6 12 17 7 4 16 25 12 . 14 Robot Miss Streak 7 | 2 4 1 2 5 4 2 . . 7 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 3 | . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 381 | 20 72 13 11 12 92 95 1 . 65 Core Hits 245 | 8 30 5 32 26 84 38 1 . 21 Critical Hits 4 | . . . . . . 3 . . 1 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 2 | . . . . . . 2 . . . Melee Attacks 27 | . . . . . 15 4 . . 8 Impact . | . . . . . . . . . . Slashing 23 | . . . . . 15 . . . 8 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10708 | 206 1022 191 769 950 4623 1862 13 . 1072 Guns 3855 | 206 504 191 14 . 644 1530 13 . 753 Cannons 2021 | . 518 . 52 60 755 332 . . 304 Explosions 4421 | . . . 703 890 2828 . . . . Melee 411 | . . . . . 396 . . . 15 Ramming . | . . . . . . . . . . Kinetic 4407 | 70 657 91 13 . 644 1862 13 . 1057 Thermal 1162 | 136 134 . 489 381 22 . . . . Explosive 3641 | . . . 266 569 2806 . . . . Electromagnetic 1087 | . 231 100 1 . 755 . . . . Impact . | . . . . . . . . . . Slashing 411 | . . . . . 396 . . . 15 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 2 2 2 5 Average Corruption 2 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 11 | . . . . . . . 2 1 8 Message Errors 2 | . . . . . . . . 1 1 Heat Flow Errors 3 | . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . 2 . 2 Targeting Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 274 | . 12 . 11 20 221 10 . . . Projectiles 43 | . 12 . . . 21 10 . . . Explosions 158 | . . . 11 20 127 . . . . Melee 73 | . . . . . 73 . . . . Knockbacks 9 | . 5 . . . . 1 . . 3 Impact . | . . . . . . . . . . Kinetic 9 | . 5 . . . . 1 . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 442 | 80 317 65 290 345 442 292 66 . 234 Average Temperature 102 | 34 81 43 121 124 103 115 32 . 82 Received Heat Transfer 1067 | . 228 45 . 71 324 243 . . 156 Effects 14 | . 2 . 4 2 6 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 3 | . 1 . 1 1 . . . . . Interference 8 | . 1 . 3 1 3 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 5 | . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 3 1 . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . Parts Melted 18 | 1 1 . 14 2 . . . . . Heat Transferred 5467 | 407 370 . 2800 1840 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 5 Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 1050 | 30 301 129 . 299 1050 511 . . . Initial 281 | . 19 16 . . 38 281 . . . Average 295 | 14 142 65 . 166 590 331 . . . Maximum Alert Level 3 | . 1 . . 1 3 2 . . . Low Security (%) 48 | 100 87 100 . 66 6 11 . . . Level 1 25 | . 12 . . 33 14 71 . . . Level 2 16 | . . . . . 44 17 . . . Level 3 9 | . . . . . 34 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . . . 9 4 . . 1 Investigation 6 | . . . . . 4 2 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 1 | . . . . . . 1 . . . Assault 3 | . . . . . 2 . . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 7 | . 4 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 17 6 13 30 48 18 4 . 36 Peak Tracking Total 13 | . 4 2 6 6 7 5 7 . 13 Tactical Retreats 15 | . 2 . 2 4 2 1 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . 19 . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 5 | . . 5 . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 23 | . 1 . 13 1 7 1 . . . Max in Single Turn 3 | . 1 . 3 1 1 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 31 | . 6 1 3 1 12 4 . 4 . Terminals 16 | . 5 . . 1 7 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . . . 2 1 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 117 | . 20 1 17 4 44 8 . 23 . Successful 78 | . 11 1 17 1 21 4 . 23 . Failed 38 | . 9 . . 3 22 4 . . . Catastrophic 5 | . . . . . 4 1 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 44 | . 9 . 1 3 27 4 . . . Terminals 56 | . 17 . . 4 30 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 13 | . 3 . . . 7 3 . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 59 | . 8 1 17 1 8 1 . 23 . Record 28 | . . . 17 . . . . 11 . Part Schematic 6 | . 1 . . . 1 . . 4 . Robot Schematic 5 | . . . . . . . . 5 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . Alert Level 1 | . . . . . 1 . . . . Unreport Threat 3 | . . . . . 3 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Zone Layout 3 | . 1 . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . 6 2 . . . Scan Component 5 | . 1 . . . 3 1 . . . Repair 5 | . 1 . . . 3 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 5 1 . . . Terminals 6 | . 1 . . . 4 1 . . . Track 2 | . . . . . 2 . . . . Botnet 2 | . 1 . . . 1 . . . . Operators 2 | . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Reprogram 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 5 . . 1 12 3 . . . Full Trace Events 4 | . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 1 . . 4 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . . . 2 1 . . . Time 312 | . 26 . . . 242 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . Non-combat 3 | . . . . . . 3 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . parse_system 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . find_recycling 1 | . . . . . . 1 . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 6 | . . 3 . . 2 . . . 1 Largest Group 3 | . . 3 3 1 2 . . . 1 Highest-Rated Group 94 | . . 40 40 8 32 . . . 94 Highest-Rated Ally 94 | . . 16 16 8 16 . . . 94 Total Orders 7 | . . 1 6 . . . . . . STAY 3 | . . . 3 . . . . . . ROAM 1 | . . . 1 . . . . . . FOLLOW 3 | . . 1 2 . . . . . . Ally Attacks 135 | . . 12 58 18 22 . . . 25 Total Damage 3736 | . . 137 1834 822 257 . . . 686 Kills 27 | . . 5 10 7 2 . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Turrets Deployed 4 | . . . 3 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 7196 | 176 896 580 1810 575 1227 847 213 67 805 Spaces Moved 7296 | 128 680 621 1979 634 1032 805 318 101 998 Core 61 | 2 . . 1 . . . . . 58 Treads . | . . . . . . . . . . Legs 28 | . . . 28 . . . . . . Wheels 2825 | 126 680 621 1398 . . . . . . Hover 3794 | . . . 552 634 1032 805 318 101 352 Flight 588 | . . . . . . . . . 588 Fastest Speed 37 | 50 80 80 66 66 66 66 66 66 37 Average Speed 72 | 83 80 80 80 66 66 66 66 66 63 Slowest Speed 550 | 90 90 80 550 66 66 150 66 66 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 4 83 99 93 86 57 23 32 75 87 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . 1 1 1 . . . 1 . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . Scrap Searched 5 | . . 2 . 2 . . . . 1 Spaces Dug 10 | . . . . 9 . . . . 1 Terrain Destroyed 391 | . . . 25 179 171 8 1 . 7 Melee . | . . . . . . . . . . Projectile 19 | . . . . 3 . 8 1 . 7 AOE 372 | . . . 25 176 171 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total 8758 | 166 920 689 2185 769 1479 1033 318 100 1099 Wait 797 | . 123 45 110 97 280 131 . . 11 Move 7281 | 127 679 620 1972 633 1031 804 317 100 998 Hop 3 | . . . 3 . . . . . . Pick Up 138 | 13 18 4 32 5 33 14 . . 19 Fast Attach . | . . . . . . . . . . Attach 71 | 6 6 . 14 4 19 7 . . 15 Detach 4 | . . . 1 . 1 . . . 2 Swap 48 | 1 10 3 12 . 8 8 . . 6 Drop 99 | 2 11 4 29 6 25 10 . . 12 Fire 266 | 17 73 8 12 24 67 36 1 . 28 Melee 27 | . . . . . 15 4 . . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 24 | . . 5 . . . 19 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 246 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Repaired Mining Laser 1073 | -10/Materials | Entered Mines 1121 | -10/Mines | Discovered new exit (range 7) 1124 | -10/Mines | Learned Materials interactive machine intel 1209 | -10/Mines | Learned location of Storage (-7) 1228 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1309 | -10/Mines | Discovered new exit (range 15) 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1437 | -10/Mines | Found a hidden stash of uninstalled traps 1626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1627 | -10/Mines | Discovered new exit (range 5) 1653 | -10/Mines | Entered Exiles 1653 | -10/Exiles | Accompanied by 3 allies 1673 | -10/Exiles | Met 8R-AWN 1686 | -10/Exiles | Met EX-HEX 1715 | -10/Exiles | Met EX-BIN 1728 | -10/Exiles | Aligned with FarCom system 1729 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1769 | -10/Exiles | Found Prototype Storage 1771 | -10/Exiles | Identified Superbattery 1775 | -10/Exiles | Found Prototype Energy Cannon 1777 | -10/Exiles | Identified Firepult 1792 | -10/Exiles | Found Deploy-a-Sentry 1808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1849 | -10/Exiles | DAS Turret deployed 1900 | -10/Exiles | Found Deploy-a-Sentry 1954 | -10/Exiles | DAS Turret deployed 2013 | -10/Exiles | Found Deploy-a-Sentry 2070 | -10/Exiles | DAS Turret deployed 2103 | -10/Exiles | Met EX-DEC 2107 | -10/Exiles | Learned location of Zion (-6) 2147 | -10/Exiles | Discovered new exit (range 10) 2203 | -10/Exiles | Visited The Gauntlet 2397 | -10/Exiles | Attacked by the Exiles 2403 | -10/Exiles | Destroyed EX-HEX 2426 | -10/Exiles | Allies destroyed 8R-AWN 2909 | -10/Exiles | Allies destroyed EX-BIN 2924 | -10/Exiles | Found Prototype Device 2925 | -10/Exiles | Identified System Purifier 2938 | -10/Exiles | Destroyed EX-DEC 3079 | -10/Exiles | Found Deploy-a-Sentry 3276 | -10/Exiles | Build established: Scavenger-Mutant 3463 | -10/Exiles | Stole three prototypes: Firepult, Superbattery, Deploy-a-Sentry 3463 | -10/Exiles | Entered Mines 3463 | -9/Mines | Accompanied by 1 ally 3524 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3587 | -9/Mines | Discovered new exit (range 5) 3619 | -9/Mines | Assembled infested the area 3624 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3644 | -9/Mines | Core integrity fell below 50% 3664 | -9/Mines | Core integrity fell below 20% 3667 | -9/Mines | DAS Turret deployed 4038 | -9/Mines | Entered Materials 4038 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4039 | -8/Materials | Loaded intel: 19 interactive machine locations 4107 | -8/Materials | Garrison activated, responded to threat 4139 | -8/Materials | Destroyed 7 combat bots 4226 | -8/Materials | Repaired Cmb. Antigrav System 4316 | -8/Materials | Destroyed 7 combat bots 4409 | -8/Materials | Destroyed 9 combat bots 4798 | -8/Materials | Central database locked down 4838 | -8/Materials | First assault squad dispatched 5144 | -8/Materials | Discovered new exit (range 16) 5209 | -8/Materials | Repaired Hrd. Medium Armor Plating 5265 | -8/Materials | Entered Factory 5265 | -7/Factory | Evolved 2 slots: Utility x2 5376 | -7/Factory | Identified exit to Storage 5376 | -7/Factory | Identified exit to Lower Caves 5741 | -7/Factory | Repaired Gravmag System 6112 | -7/Factory | Entered Lower Caves 6123 | -7/Lower Caves | Identified exit to Lower Caves 6178 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6272 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6309 | -7/Lower Caves | Build established: Gunner 6325 | -7/Lower Caves | Entered Data Miner 6325 | -7/Data Miner | Discovered new exit (range 6) 6338 | -7/Data Miner | Met Data Miner 6353 | -7/Data Miner | Learned location of Section 7 (-2) 6353 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6363 | -7/Data Miner | Received God Mode back door access code from Data Miner 6392 | -7/Data Miner | Entered Proximity Caves 6392 | -6/Proximity Caves | Learned 8 Factory zone layouts 6446 | -6/Proximity Caves | Escorted by Enhanced Grunt 6453 | -6/Proximity Caves | Spotted SI-I4X(f) 6455 | -6/Proximity Caves | Encountered a Master Thief 6458 | -6/Proximity Caves | Spotted S4-VZ1(f) 6459 | -6/Proximity Caves | Encountered a Master Thief 6466 | -6/Proximity Caves | Superbattery stolen by Master Thief 6483 | -6/Proximity Caves | Destroyed S4-VZ1(f) 6663 | -6/Proximity Caves | Spotted EQ-XGL(f) 6665 | -6/Proximity Caves | Encountered a Master Thief 6666 | -6/Proximity Caves | Cmb. Antigrav System stolen by Master Thief 6666 | -6/Proximity Caves | Spotted QO-DKM(f) 6667 | -6/Proximity Caves | Encountered a Master Thief 6671 | -6/Proximity Caves | Destroyed QO-DKM(f) 6795 | -6/Proximity Caves | Spotted T3-ALQ(f) 6796 | -6/Proximity Caves | Encountered a Master Thief 6800 | -6/Proximity Caves | Nanoactuators stolen by Master Thief 6881 | -6/Proximity Caves | Spotted 4J-O8I(f) 6882 | -6/Proximity Caves | Encountered a Master Thief 6884 | -6/Proximity Caves | Master Tearclaws stolen by Master Thief 6885 | -6/Proximity Caves | Spotted PY-P24(f) 6886 | -6/Proximity Caves | Encountered a Master Thief 6898 | -6/Proximity Caves | Master Tearclaws stolen by Master Thief 7012 | -6/Proximity Caves | Spotted B-75 Beast 7056 | -6/Proximity Caves | Learned Factory emergency access door positions 7070 | -6/Proximity Caves | Spotted I2-98H(f) 7072 | -6/Proximity Caves | Encountered a Master Thief 7080 | -6/Proximity Caves | Destroyed I2-98H(f) 7126 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7175 | -6/Proximity Caves | Core integrity fell below 50% 7191 | -6/Proximity Caves | Core integrity fell below 20% 7197 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07125_ Slug penetrates Y-64 Sentinel. 07125_ S-27 Virus springs to life. 07126_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07126_ Nuclear Pulse Thruster destroyed. 07126_ Gauss Rifle destroyed. 07127_ Penetrated by Slug. 07130_ Y-64 Sentinel: "REQUESTING BACKUP." 07133_ S-27 Virus destroyed. 07141_ Maneuvering Thrusters destroyed. 07143_ C-30 ARC bursts open, deploying its payload. 07143_ P-60 Hacker unfolds itself. 07157_ C-30 ARC bursts open, deploying its payload. 07157_ G-67 Veteran unfolds itself. 07157_ B-48 Gladiator unfolds itself. 07157_ G-50 Soldier unfolds itself. 07157_ M-28 Smith unfolds itself. 07158_ Lgt. Fission Core destroyed. 07168_ Nuclear Pulse Thruster destroyed. 07168_ Adv. Targeting Computer destroyed. 07190_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####?????????????????########???###########????? | | ### ##???????????????## ##### #????? | | ? ##??????????????# #?????? | | ?# ##?????????????# ##?????? | | ?# #?????????????## ########??????? | | ## ##?????????????# @ ## ####??????????? | | # ##????????????# #### #??????????? | | # ## #???????????# ##??# #??????????? | | # ## #???????????# ##???## #??????????? | | #???????????## ##?????# "#?######??? | | #### #????????##??####??????## ### ##?? | | ???# # #???????## ??????????#### #?? | | ???# ## #???????# ##????????? ## #?? | | ##?# ## ####????# #?####??###"### #?? | | # # ## #?????# ### #### ### ##? | | # #??????# ## ## #? | | #?????## ## #? | | #?????# "#### #? | | #?????# "" ###??# #? | | ####??## #### ##???## ## | | #?## #??# #????# # | | ### ### #??## #???# # | | ?# # ### #???# ####??# # | | # ?# #?####???# ########## ## | | # ?# "#### # #??????## ## #######? | | # ?# "### ## ###??????# ## #### | | ?# " " #####???????## ## | | # #?# "" " #???????????# ## | | ###??# """"" #####???????# ## | | ###### """"" ## ##?####?## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 68 Targeting Accuracy 32 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Imp. Assault Rifle | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed ImpactDeuteriumDiverter Manual? 0 Play Time 01:38:25 Cumulative 49.2 hours Start 2020.10.11 @ 01:45:18 End 2020.10.11 @ 03:25:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aeebb26-fec6-4b82-bc80-9e96c571c7ea