Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.25 @ 13:31:43 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (82) 410 Value Destroyed (3979) 3979 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11389 Bonus ------- None Cogmind --------- Core Integrity 892/1300 Matter 399/550 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Core (900) Ox17 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (5) ------- Quantum Rifle > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Makeshift Power Source Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Improved Medium Armor Plating Makeshift Armor Plating Advanced Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Autogun Coil Gun KE Penetrator Advanced Assault Cannon Hardcell Cannon > --- INVENTORY -------- Ion Engine Light Antimatter Reactor Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Coolant Injector Improved Target Analyzer Improved Core Shielding Advanced System Shield Assault Rifle Assault Rifle [Rating: 115] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Quantum Rifle Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Slots Evolved 15 | . 1 2 . . . 6 . . 2 . . 2 . . . . 2 Power 3 | . . . . . . 1 . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . . . Utility 7 | . 1 . . . . 3 . . 2 . . . . . . . 1 Weapon 3 | . . 2 . . . . . . . . . 1 . . . . . Parts Attached 90 | 7 3 3 . 1 . 9 3 . 13 3 . 4 6 1 . 7 30 Power 18 | 1 . 1 . . . 3 1 . 1 . . 1 1 . . 1 8 Engine 9 | 1 . 1 . . . 2 1 . . . . 1 . . . . 3 Core 1 | . . . . . . . . . 1 . . . . . . . . Reactor 8 | . . . . . . 1 . . . . . . 1 . . 1 5 Propulsion 19 | 2 . . . 1 . 2 . . 5 . . . 2 1 . 1 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 19 | 2 . . . 1 . 2 . . 5 . . . 2 1 . 1 5 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 30 | 2 1 . . . . 4 2 . 6 1 . 2 2 . . 2 8 Device 14 | . . . . . . 2 1 . 3 . . 1 1 . . 2 4 Storage 3 | 1 . . . . . . . . 1 . . . 1 . . . . Processor 5 | 1 1 . . . . . . . 1 . . 1 . . . . 1 Hackware 3 | . . . . . . 1 . . . 1 . . . . . . 1 Protection 5 | . . . . . . 1 1 . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 2 2 . . . . . . 1 2 . 1 1 . . 3 9 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 2 2 . . . . . . 1 2 . 1 1 . . 1 8 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . . . . Parts Lost 50 | . . . . . . . 3 . 2 1 . . 1 . . 4 39 Power 11 | . . . . . . . 1 . . . . . . . . . 10 Propulsion 9 | . . . . . . . . . 1 . . . . . . . 8 Utility 15 | . . . . . . . 2 . 1 . . . 1 . . 1 10 Weapon 15 | . . . . . . . . . . 1 . . . . . 3 11 Highest Loss Streak 34 | . . . . . . . 3 . 1 1 . . 1 . . 3 34 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 100 100 91 99 100 96 100 100 99 99 100 100 99 88 Engine 5 | . 12 10 10 10 10 11 6 6 . . . 5 5 5 5 5 6 Core 3 | . . . . . . . . . 4 5 5 5 5 5 5 5 1 Reactor 4 | . . . . . . . 6 6 5 5 5 5 5 5 5 5 5 Leg 20 | . 25 20 20 20 20 16 25 25 21 22 22 20 20 20 20 19 15 Device 9 | . . . . . . 6 10 12 14 11 11 10 10 10 10 13 13 Storage 7 | . 12 10 10 10 10 6 6 6 5 5 5 5 6 10 10 10 9 Processor 11 | . 25 20 20 20 20 12 7 6 9 11 11 10 10 10 10 6 4 Hackware 4 | . . . . . . 6 6 6 5 5 5 5 5 5 5 5 3 Protection 5 | . . . . . . 6 5 6 5 11 11 10 8 5 5 5 7 Ballistic Gun 25 | . 25 40 40 40 40 25 25 25 21 22 22 24 25 25 25 18 12 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 16 19 27 27 27 27 46 46 45 85 89 89 97 99 99 99 113 123 Greatest Support 86 | 20 20 20 20 20 25 61 61 61 71 71 71 71 86 86 86 86 82 Greatest Overweight (x) 5 | . . 1 1 2 1 1 . . 1 1 1 1 2 1 1 1 5 Average Overweight (x) . | . . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 10 10 10 10 10 10 10 10 14 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 10 10 10 10 10 10 7 14 16 16 15 20 20 20 20 19 Average Carried 13 | 2 7 8 10 10 10 6 7 7 10 14 16 14 19 19 20 18 12 Final Capacity 20 | 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 9 10 10 10 10 10 7 7 14 16 16 15 19 20 20 18 3 Class Distribution -------------------- 47% | Hacker-Gunner 41% | Scavenger-Gunner 5% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Matter Collected 4434 | 249 159 156 . 30 34 234 335 . 600 153 . 95 577 120 . 407 1285 Remotely 421 | . . . . . . . . . . . . . . . . . 421 Salvage Created 4282 | . 340 193 . . 68 195 212 . 656 89 . 95 579 220 . 228 1407 Parts 191 | . 14 16 . . 5 7 9 . 35 4 . 6 25 5 . 11 54 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Combat Hostiles Destroyed 67 | . 2 6 . . 1 4 3 . 9 1 . 3 9 3 . 3 23 Guns 62 | . 2 6 . . 1 4 3 . 9 1 . 3 9 3 . 3 18 Cannons 5 | . . . . . . . . . . . . . . . . . 5 Classes Destroyed 14 | . 4 2 . . . . 2 . 3 . . 1 1 . . . 1 Worker 1 | . . . . . . . . . 1 . . . . . . . . Builder 2 | . . . . . . . . . . . . 1 . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 4 | . 2 . . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . . . . . . . Watcher 5 | . 2 1 . . . . . . 2 . . . . . . . . Swarmer 18 | . . 3 . . . 2 . . . . . 3 2 . . . 8 Grunt 17 | . 2 2 . . . 2 . . 3 . . . 3 2 . . 3 Duelist 2 | . . . . . . . . . . . . . 1 . . . 1 Sentry 12 | . . 1 . . 1 . . . 1 1 . . 1 1 . . 6 Hunter 8 | . . . . . . . 2 . 2 . . . 2 . . . 2 Programmer 7 | . . . . . . . . . 3 . . . . . . 2 2 Behemoth 3 | . . . . . . . 1 . . . . . . . . 1 1 Best Kill Streak 7 | . 4 4 . . 1 2 2 . 3 1 . 2 7 2 . 2 5 Combat Bots Only 7 | . 2 3 . . 1 2 2 . 3 1 . 1 7 2 . 2 5 Max Kills in Single Turn 2 | . 1 2 . . 1 1 1 . 2 1 . 1 2 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Damage Taken 6718 | . 22 39 . . 33 120 658 . 387 135 . 23 382 133 . 893 3893 Core 671 | . 7 9 . . 7 13 63 . 24 14 . . 32 . . 94 408 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . . 14 36 . . . . . . . . . 69 Regen/Repaired (Parts) 103 | . . . . . . . . . 103 . . . . . . . . Core Remaining (%) 94 | 100 97 . . . 96 . . 91 . . 96 . . . . 89 . Volleys Fired 204 | . 14 9 . . 2 9 20 . 30 8 . 4 12 8 . 14 74 Largest 5 | . 2 4 . . 4 4 4 . 4 4 . 5 5 5 . 5 5 Hottest 199 | . 46 92 . . 92 92 92 . 92 99 . 132 132 132 . 164 199 Shots Fired 817 | . 28 36 . . 8 36 80 . 120 32 . 20 60 40 . 70 287 Gun 730 | . 28 36 . . 8 36 80 . 120 32 . 20 60 40 . 68 202 Cannon 87 | . . . . . . . . . . . . . . . . 2 85 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 807 | . 28 36 . . 8 36 80 . 120 32 . 20 60 40 . 70 277 Thermal 10 | . . . . . . . . . . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 23 11 . . 18 10 29 . 25 26 . 6 29 27 . 39 40 Robot Miss Streak 4 | . 1 3 . . . 4 1 . 2 2 . 1 1 1 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 11 | . 1 . . . . 1 . . 3 . . . 5 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . . 1 . . 1 . Shots Hit Robots 661 | . 26 20 . . 7 25 69 . 100 27 . 11 49 35 . 66 226 Core Hits 231 | . 9 9 . . 3 12 16 . 41 4 . 6 27 13 . 13 78 Critical Kills 4 | . . . . . . . . . . . . 1 1 . . . 2 Critical Parts Destroyed 6 | . 1 . . . . . . . 1 . . 1 . 1 . 1 1 Critical Strikes 17 | . 1 . . . . . . . 1 . . 2 1 1 . 2 9 Destroy 10 | . 1 . . . . . . . 1 . . 2 1 1 . 1 3 Blast 7 | . . . . . . . . . . . . . . . . 1 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12523 | . 405 343 . . 108 384 916 . 1490 416 . 191 867 600 . 1433 5370 Guns 10653 | . 405 343 . . 108 384 916 . 1490 416 . 191 867 600 . 1379 3554 Cannons 1870 | . . . . . . . . . . . . . . . . 54 1816 Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 12289 | . 405 343 . . 108 384 916 . 1490 416 . 191 867 600 . 1433 5136 Thermal 234 | . . . . . . . . . . . . . . . . . 234 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 1 1 1 . . . . 4 . Average Corruption 1 | . . . . . . . . . 1 1 1 . . . . 1 . Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 4 . . . . . 4 . Message Errors 1 | . . . . . . . . . . 1 . . . . . . . Matter Fused 4 | . . . . . . . . . . 1 . . . . . 3 . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 9 | . . . . . . . . . . . . . . . . . 9 Projectiles 9 | . . . . . . . . . . . . . . . . . 9 Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 138 | . 13 138 . . 87 34 10 . 7 . . . 24 . . . 55 Average Temperature 24 | . 5 53 . . 53 11 7 . 7 . . . 13 . . . 11 Received Heat Transfer 1004 | . 21 15 . . 18 48 96 . 108 36 . . 109 48 . 81 424 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . . . . . . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Peak Influence 309 | . 111 212 58 . . 109 . . 145 . . 105 . . . . 309 Initial 58 | . . 33 58 . . 9 . . . . . . . . . . . Average 71 | . 58 98 58 . . 39 . . 41 . . 58 . . . . 144 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 80 100 . . 100 . . 100 . . 100 . . . . 72 Level 1 8 | . . 19 . . . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . . 1 . . 5 . . . . . . . 6 Investigation 5 | . 1 . . . . . . . 3 . . . . . . . 1 Extermination 3 | . . . . . . 1 . . 1 . . . . . . . 1 Reinforcement 1 | . . . . . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Distress Signals 2 | . . 1 . . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 86 | . 6 6 . . 1 4 3 . 12 1 . 5 9 3 . 3 33 Peak Tracking Total 8 | . 2 4 . . 1 2 2 . 3 1 . 3 7 2 . 2 8 Tactical Retreats 2 | . . . . . . . . . . . . 1 . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Traps Triggered . | . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Machines Disabled . | . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Machines Accessed 11 | . 3 1 . . . 1 . . 5 . . . . . . . 1 Terminals 7 | . 3 1 . . . 1 . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 32 | . 10 2 . . . 3 . . 14 . . . . . . . 3 Successful 18 | . 7 2 . . . . . . 9 . . . . . . . . Failed 14 | . 3 . . . . 3 . . 5 . . . . . . . 3 Catastrophic 1 | . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . 1 1 . . . 3 . . . . . . . . . . . Terminals 20 | . 10 2 . . . 3 . . 5 . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 Terminal Hacks 12 | . 7 2 . . . . . . 3 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 1 . . . . . . 2 . . . . . . . . Zone Layout 4 | . 2 1 . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . 1 . . 5 . . . . . . . 1 Full Trace Events 5 | . 1 . . . . . . . 3 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 16 | . . . . . . . . . 16 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . Allies Hacked 3 | . . . . . . . . . 3 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Total Allies 4 | . . . . . . . . . 2 . . . 2 . . . . Largest Group 2 | . . . . . . . . . 2 . . . 2 2 . . . Highest-Rated Group 94 | . . . . . . . . . 92 . . . 94 94 . . . Highest-Rated Ally 47 | . . . . . . . . . 46 . . . 47 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 7 . . . . 5 . . . Total Damage 234 | . . . . . . . . . 62 . . . . 172 . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Turns Passed 8286 | 94 343 311 40 271 551 275 709 184 835 830 25 202 1175 955 80 865 541 Spaces Moved 4393 | 79 249 149 22 117 286 140 544 154 473 423 14 98 577 477 43 425 123 Core 22 | 22 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 4371 | 57 249 149 22 117 286 140 544 154 473 423 14 98 577 477 43 425 123 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 120 120 120 120 190 190 190 190 190 190 190 190 Average Speed 169 | 100 120 190 190 232 190 170 120 120 145 190 190 190 190 190 190 190 198 Slowest Speed 470 | 120 120 190 190 260 190 190 120 120 190 190 190 190 260 190 190 190 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 4 48 17 14 12 46 4 80 18 14 67 5 3 75 63 9 62 3 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . Known Exits Taken 16 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 2 . 1 . . 3 . . 3 1 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 14 | . . . . . . . . . . . . . . 2 . 1 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . . . . . . 2 . 1 11 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res Total 4828 | 90 271 164 21 118 291 161 566 153 565 435 13 105 626 509 42 450 248 Wait 101 | . . . . . 2 . . . 43 . . . 20 22 . . 14 Move 4376 | 78 248 148 21 116 285 139 543 153 472 422 13 97 576 476 42 424 123 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 34 | 5 5 3 . . 1 2 . . 2 2 . . 3 1 . 3 7 Fast Attach 23 | 7 . . . . . 3 . . 7 . . . . . . . 6 Attach 43 | . 2 2 . . . 4 3 . . 1 . 2 1 . . 5 23 Detach 4 | . 1 . . . . 1 . . 2 . . . . . . . . Swap 24 | . 1 1 . 1 . 2 . . 6 2 . 2 5 1 . 2 1 Drop 13 | . . 1 . 1 1 1 . . 3 . . . 3 1 . 2 . Fire 204 | . 14 9 . . 2 9 20 . 30 8 . 4 12 8 . 14 74 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . 6 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 7 | -11/Junkyard | Identified exit to Materials 7 | -11/Junkyard | Discovered exit to Materials (range 16) 95 | -11/Junkyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Utility x1 269 | -10/Materials | Identified exit to Materials 269 | -10/Materials | Discovered exit to Materials (range 14) 313 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Weapon x2 728 | -9/Materials | Identified exit to Mines 728 | -9/Materials | Discovered exit to Mines (range 7) 734 | -9/Materials | Build established: Hacker-Gunner 749 | -9/Materials | Entered Mines 768 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 789 | -9/Mines | Entered Zion 1037 | -7/Zion | Identified exit to Proximity Caves 1037 | -7/Zion | Discovered exit to Proximity Caves (range 9) 1060 | -7/Zion | Entered Proximity Caves 1552 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1592 | -6/Proximity Caves | Identified exit to Factory 1592 | -6/Proximity Caves | Discovered exit to Factory (range 10) 1611 | -6/Proximity Caves | Entered Factory 1611 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1870 | -6/Factory | Identified exit to Lower Caves 1870 | -6/Factory | Discovered exit to Lower Caves (range 13) 1886 | -6/Factory | Entered Lower Caves 2065 | -6/Lower Caves | Spotted B-75 Beast 2099 | -6/Lower Caves | Destroyed B-75 Beast 2118 | -6/Lower Caves | Lost 3 parts (1p2u) 2565 | -6/Lower Caves | Encountered a Warlord checkpoint 2571 | -6/Lower Caves | Identified exit to Lower Caves 2571 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 2595 | -6/Lower Caves | Entered another Lower Caves area 2744 | -6/Lower Caves | Identified exit to Factory 2744 | -6/Lower Caves | Discovered exit to Factory (range 6) 2779 | -6/Lower Caves | Entered Factory 2779 | -5/Factory | Evolved 2 slots: Utility x2 2836 | -5/Factory | Repaired Autogun 2955 | -5/Factory | Fabricated X-72 Disruptor? 3578 | -5/Factory | Identified exit to Upper Caves 3578 | -5/Factory | Discovered exit to Upper Caves (range 14) 3614 | -5/Factory | Entered Upper Caves 3920 | -5/Upper Caves | Learned location of 1 exit from Factory 4270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4421 | -5/Upper Caves | Identified exit to Upper Caves 4421 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 4444 | -5/Upper Caves | Entered another Upper Caves area 4463 | -5/Upper Caves | Identified exit to Factory 4463 | -5/Upper Caves | Discovered exit to Factory (range 4) 4469 | -5/Upper Caves | Entered Factory 4469 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4470 | -4/Factory | Identified exit to Research 4626 | -4/Factory | Identified exit to Upper Caves 4626 | -4/Factory | Discovered exit to Upper Caves (range 13) 4671 | -4/Factory | Entered Upper Caves 4693 | -4/Upper Caves | Build established: Scavenger-Gunner 5057 | -4/Upper Caves | Learned Research emergency access door positions 5579 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5623 | -4/Upper Caves | Destroyed 7 combat bots 5836 | -4/Upper Caves | Identified exit to Upper Caves 5836 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 5846 | -4/Upper Caves | Entered another Upper Caves area 5846 | -4/Upper Caves | Accompanied by 2 allies 6161 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6765 | -4/Upper Caves | Identified exit to Warlord 6765 | -4/Upper Caves | Discovered exit to Warlord (range 11) 6801 | -4/Upper Caves | Entered Warlord 6866 | -4/Warlord | Identified exit to Proximity Caves 6866 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 6881 | -4/Warlord | Entered Proximity Caves 7173 | -3/Proximity Caves | Spotted B-86 Titan 7208 | -3/Proximity Caves | Destroyed B-86 Titan 7209 | -3/Proximity Caves | Crushed by falling debris 7240 | -3/Proximity Caves | Lost 3 parts (1u2w) 7683 | -3/Proximity Caves | Discovered exit to Research (range 12) 7746 | -3/Proximity Caves | Entered Research 7746 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7864 | -3/Research | Garrison activated, responded to threat 7928 | -3/Research | Lost 3 parts (1p1n1u) 8055 | -3/Research | Garrison activated, responded to threat 8063 | -3/Research | Spotted B-86 Titan 8251 | -3/Research | Destroyed B-86 Titan 8287 | -3/Research | Self-destructed Last Messages --------------- 08244_ Penetrated by Slug. 08244_ Slug penetrates B-86 Titan. 08245_ Acquired 29 matter. 08246_ ALERT: Rogue bot located, Programmers report to Research Zone 8F. 08248_ B-86 Titan exits siege mode. 08248_ Destroyed Hvy. Reflective Plating. 08248_ Penetrated by Slug. 08248_ Particle Reactor destroyed. 08249_ Acquired 3 matter. 08251_ B-86 Titan destroyed. 08252_ Acquired 49 matter. 08262_ Myomer Leg destroyed. 08270_ Flexi-carbon Leg destroyed. 08271_ U-05 Engineer builds a Wall. 08276_ Railgun destroyed. 08278_ Acquired Lgt. Antimatter Reactor. 08280_ Adv. Cooling System destroyed. 08281_ Hpw. Tractor Beam destroyed. 08283_ Lgt. Antimatter Reactor destroyed. 08287_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? */=?????????????????????? | | ?????????????????????# /== ????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ! ????????????????????? | | ?????????????????????+= ????????????????????? | | ?????????????????????#%% ????????????????????? | | ?????????????????????#t! ??? ?????????????? | | ?????????????????????# ?? #?????????????? | | ?????????????????????? ppp""?? #?????????????? | | ?????????????????????? R?? #?????????????? | | ??????????????????????? "?? #?????????????? | | ??????????????????????? ? ??????????????? | | ???????????????????????? ?? ????????????????? | | ???????????????????????? k?%% ?????????????????? | | ????????????????????????#s##%%#??????????????????? | | ????????????????????????#@## #??????????????????? | | ????+???????????????????#s#]###????#?????????????? | | ????????????????????????#s##?????? #?????????????? | | ????????????????????????#!#?????? #?????????????? | | ????????????????????????#u#??## #?????????????? | | ????????????????????#####/###==% #?????????????? | | ??????????????????### % !=[===#* % #?????????????? | | ??+???????????????## = [!=!= # #???? ???????? | | ??????????????????### [!! !!!=# % ### ??????? | | ????????????????????# !*"!"! +! ???????? | | ????????????????????# "|"[=*# ?????????? | | ????????????????????# ""G"" *# ?????????? | | ????????????????????+ * #?? ??????????? | | ????????????????????# % =%= #????####??????????? | | ?????????????????#######+##+###??????????????????? | | ?????????????????# #=!=*#????????????????????? | | ??????????????+??#% #%=%=#????????????????????? | | ?????????????????# %= #!%= #????????????????????? | | ?????????????????# % #= #????????????????????? | | ?????????????????# # #????????????"""?????? | | ??????????????????# #????????????"""?????? | | ?????????????????## #????????????"""?????? | | ?????????????????# #???????????? ?????? | | ?????????????????#T #???????????? ?????? | | ?????????? ##+#### #????????????#+#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 52 Energy Capacity 730 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 13 Target Analysis 6 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Adv. Assault Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ X-72 Disruptor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportMicrowarpKit Manual? 0 Play Time 00:51:10 Cumulative 1493.5 hours Start 2023.09.25 @ 07:10:55 End 2023.09.25 @ 13:31:43 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 892 Rogue 62 Adventurer 0 Explorer 830 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 063c362b-f6c5-4f64-8a14-bd95d5771509