Cogmind - Beta 9.3 --- EXPLORER MODE // 2020.01.04 @ 17:14:06 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3289) 3289 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 7012 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 35 Cogmind --------- Core Integrity 628/850 Matter 400/500 Energy 310/310 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Heavy Laser Plasma Rifle > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Target Analyzer Power Shielding > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Titanium Leg High-capacity Matter Pod Shock Rifle Improved Spread Laser Minigun [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Titanium Leg Leg Titanium Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Cooled Pulse Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 61 | 7 2 9 9 18 16 Power 14 | 1 2 1 1 7 2 Engine 6 | 1 2 1 . 1 1 Core 8 | . . . 1 6 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 2 1 4 Treads . | . . . . . . Leg 11 | 2 . 2 2 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 . 4 3 5 4 Device 3 | . . . 1 1 1 Storage 4 | 1 . 2 . . 1 Processor 10 | 1 . 2 2 4 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 . 2 3 5 6 Energy Gun 6 | . . . . 1 5 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 2 1 . 1 Ballistic Cannon 6 | . . . 2 4 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 . 3 Parts Lost 15 | . . . . 3 12 Power 4 | . . . . 2 2 Propulsion 3 | . . . . 1 2 Utility 5 | . . . . . 5 Weapon 3 | . . . . . 3 Highest Loss Streak 5 | . . . . 1 5 Average Slot Usage (%) 96 | . 100 100 99 99 85 Engine 7 | . 25 20 14 1 5 Core 7 | . . . 1 12 4 Leg 14 | . 25 20 16 13 8 Device 10 | . . . 7 14 9 Storage 14 | . 12 20 16 14 10 Processor 25 | . 12 20 25 28 28 Ballistic Gun 6 | . 25 20 13 2 1 Ballistic Cannon 7 | . . . 2 11 6 Naked Turns . | . . . . . . Heaviest Build 57 | 16 21 30 32 56 57 Greatest Support 37 | 20 20 20 34 37 34 Greatest Overweight (x) 15 | 5 1 2 10 3 15 Average Overweight (x) . | 1 1 1 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 7 Average Carried 6 | 2 5 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 8 7 8 . Class Distribution -------------------- 73% | Hacker-Skirmisher 23% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2707 | 205 139 622 335 1004 402 Remotely . | . . . . . . Salvage Created 3325 | . 222 501 572 1091 939 Parts 176 | . 20 27 19 61 49 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 5 | . . 1 . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | . 4 12 9 29 13 Guns 29 | . 4 12 5 . 8 Cannons 36 | . . . 4 28 4 AOE 1 | . . . . 1 . Classes Destroyed 12 | . 5 1 . 4 2 Worker 9 | . . . . 4 5 Builder 2 | . . . . . 2 Hauler 4 | . 1 . 2 1 . Recycler 9 | . 1 1 1 4 2 Operator 1 | . . . . . 1 Watcher 5 | . 1 1 1 2 . Swarmer 14 | . 2 5 2 5 . Grunt 31 | . 2 5 6 13 5 Brawler 1 | . . . . 1 . Sentry 10 | . . 2 1 2 5 Hunter 3 | . . . . 2 1 Programmer 8 | . . . . 6 2 Best Kill Streak 11 | . 3 8 3 11 5 Combat Bots Only 8 | . 2 8 2 6 3 Max Kills in Single Turn 5 | . 1 2 1 5 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3129 | . 40 337 271 1217 1264 Core 509 | . 6 69 10 202 222 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 97 82 98 71 . Volleys Fired 269 | . 14 28 36 96 95 Largest 2 | . 2 2 2 2 2 Hottest 144 | . 40 46 64 98 144 Shots Fired 477 | . 28 56 72 165 156 Gun 240 | . 28 56 61 10 85 Cannon 237 | . . . 11 155 71 Launcher . | . . . . . . Special . | . . . . . . Kinetic 407 | . 28 56 72 160 91 Thermal 52 | . . . . . 52 Explosive . | . . . . . . Electromagnetic 18 | . . . . 5 13 Robot Hit Streak 42 | . 12 32 24 37 42 Robot Miss Streak 4 | . 1 1 2 2 4 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 4 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 388 | . 20 46 61 133 128 Core Hits 156 | . 11 21 23 57 44 Critical Hits 28 | . 1 . 2 10 15 Critical Kills 11 | . 1 . 1 5 4 Critical Parts Destroyed 16 | . . . 1 4 11 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8956 | . 200 625 986 3972 3173 Guns 3201 | . 200 625 796 159 1421 Cannons 4975 | . . . 190 3264 1521 Explosions 758 | . . . . 527 231 Melee . | . . . . . . Ramming 22 | . . . . 22 . Kinetic 7052 | . 200 625 986 3350 1891 Thermal 1092 | . . . . . 1092 Explosive 527 | . . . . 527 . Electromagnetic 263 | . . . . 73 190 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 1 1 2 Average Corruption 1 | . . 1 1 1 2 Corruption Purged . | . . . . . . Effects 22 | . . 1 3 11 7 Message Errors 5 | . . . 2 2 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . 1 1 2 Data Loss (minor) 7 | . . . . 6 1 Targeting Errors 4 | . . 1 . 2 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 122 | . . . . 106 16 Projectiles 92 | . . . . 89 3 Explosions 30 | . . . . 17 13 Melee . | . . . . . . Knockbacks 42 | . . . . 25 17 Impact . | . . . . . . Kinetic 39 | . . . . 23 16 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 136 | . . . . 106 30 Shots 3 | . . . . 2 1 Rammed 1 | . . . . 1 . Targets Rammed 2 | . . . . 2 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 498 | . 20 134 94 456 498 Average Temperature 111 | . 7 46 32 120 153 Received Heat Transfer 1362 | . 12 222 198 399 531 Effects 20 | . . . . 12 8 Shutdowns 6 | . . . . 3 3 Energy Bleed 3 | . . . . 3 . Interference 7 | . . . . 2 5 Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 2095 | . . . . . 2095 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 492 | . 124 388 285 492 390 Average Influence 98 | . 72 137 112 85 128 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 78 | 100 100 78 69 76 76 Level 1 21 | . . 21 30 22 23 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . . 1 1 9 9 Investigation 8 | . . 1 1 5 1 Extermination 6 | . . . . 4 2 Reinforcement 2 | . . . . . 2 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 5 15 10 42 30 Peak Tracking Total 6 | . 2 6 2 4 5 Tactical Retreats 10 | . . . . 2 8 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . . 2 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 1 . 1 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . . 1 7 4 Max in Single Turn 3 | . . . 1 3 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . . 3 2 6 1 Terminals 9 | . . 3 2 4 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 41 | . . 10 8 20 3 Successful 29 | . . 9 7 13 . Failed 12 | . . 1 1 7 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . . 10 8 15 . Fabricators 5 | . . . . 5 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 27 | . . 9 7 11 . Record 8 | . . 2 3 3 . Part Schematic 4 | . . . . 4 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Recycling Unit Index 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Reprogram Traps 2 | . . 2 . . . Security Status 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . 2 . Build 2 | . . . . 2 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . 2 2 6 1 Full Trace Events 10 | . . 2 2 5 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Matter 252 | . . . . 252 . Time 44 | . . . . 44 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired 4 | . . . . 4 . Parts Built 2 | . . . . 2 . Matter 212 | . . . . 212 . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 60 | . . . . 60 . Highest-Rated Ally 20 | . . . . 20 . Total Orders . | . . . . . . Ally Attacks 19 | . . . . 19 . Total Damage 313 | . . . . 313 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4859 | 111 369 458 461 2512 948 Spaces Moved 1635 | 56 202 238 239 709 191 Core 46 | 30 . . 2 . 14 Treads . | . . . . . . Legs 1589 | 26 202 238 237 709 177 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 150 130 130 160 Average Speed 157 | 164 150 150 139 155 202 Slowest Speed 800 | 300 150 180 550 220 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 19 | 6 37 25 23 18 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 108 | . . . . 68 40 Melee . | . . . . . . Projectile 21 | . . . . 16 5 AOE 87 | . . . . 52 35 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3451 | 71 243 287 300 1953 597 Wait 1440 | 5 20 1 7 1116 291 Move 1630 | 55 201 237 238 708 191 Hop . | . . . . . . Pick Up 21 | 4 5 4 3 3 2 Fast Attach 23 | 7 . 2 3 7 4 Attach 20 | . 1 2 3 5 9 Detach 1 | . . . . 1 . Swap 18 | . 1 5 3 6 3 Drop 27 | . 1 8 7 9 2 Fire 269 | . 14 28 36 96 95 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 16) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Evolved 1 slot: Power x1 307 | -10/Materials | Build established: Hacker-Mutant 398 | -10/Materials | Identified exit to Materials 398 | -10/Materials | Discovered exit to Materials (range 15) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Destroyed 8 combat bots 894 | -9/Materials | Identified exit to Mines 909 | -9/Materials | Identified exit to Materials 909 | -9/Materials | Discovered exit to Materials (range 16) 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Utility x2 1366 | -8/Materials | Build established: Hacker-Skirmisher 1376 | -8/Materials | Identified exit to Factory 1376 | -8/Materials | Discovered exit to Factory (range 5) 1400 | -8/Materials | Entered Factory 1400 | -7/Factory | Evolved 2 slots: Utility x2 2318 | -7/Factory | Fabricated B-48 Gladiator (x3) 2582 | -7/Factory | Identified exit to Storage 2582 | -7/Factory | Identified exit to Lower Caves 3350 | -7/Factory | Fabricated Neutrino Core (x2) 3865 | -7/Factory | Identified exit to Factory 3865 | -7/Factory | Discovered exit to Factory (range 10) 3912 | -7/Factory | Entered another Factory area 3912 | -6/Factory | Evolved 2 slots: Utility x2 4486 | -6/Factory | Crushed by falling debris 4544 | -6/Factory | Lost 5 parts (1p3u1w) 4857 | -6/Factory | Lost 4 parts (1p1n1u1w) 4860 | -6/Factory | Self-destructed Last Messages --------------- 04791_ U-05 Engineer destroyed. 04793_ Titanium Leg destroyed. 04797_ U-05 Engineer lays Concrete. 04798_ System corrupted: Heat flow error (+125). 04800_ G-50 Soldier heat spikes uncontrollably. 04801_ G-50 Soldier overheating. 04801_ Cld. Pulse Rifle destroyed. 04802_ G-50 Soldier overheating. 04803_ Terrain Scanner destroyed. 04803_ Carbon-fiber Leg melted. 04803_ Lgt. Angular Momentum Engine melted. 04803_ G-50 Soldier destroyed. 04804_ K-01 Serf collects debris. 04826_ Neutrino Core destroyed. 04830_ Acquired Hvy. Laser. 04832_ G-50 Soldier destroyed. 04832_ Switching to secondary target: G-50 Soldier. 04844_ Acquired 57 matter. 04849_ K-01 Serf collects debris. 04849_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ? #????????####????????????????????????????? | | ? #?##?############ ???????????????????????? | | ? ################# ??????????????????????? | | ? #?###############"" ????????????????????? | | #################"T ???????????????????? | | ### #################"" ? ??????????????????? | | ### ################# ??????????????????? | | ### ##################+######????????????????? | | ################## ######????????????????? | | ################## #######???????????????? | | ################## #######???????????????? | | ##################R#######???????????????? | | ################ ############????????? | | ################ R ????? | | l gk!*k|m!k k@ ????? | | =######### ????? | | ### ######### ############????????? | | ### ###########+#######???????????????? | | =## ######## ###???????????????? | | ############+########## ###???????????????? | | # ### #### ##????????????????? | | # ### ####"" ?#????????????????? | | # ### ####"" #?????????????????? | | " ### ####""" #?????????????????? | | " ### ####""" #?????????????????? | | " #### ####""" #?????????????????? | | " #### #### #?????????????????? | | ##### #####?#?#####?????????????????? | | ###?## ##????????????????????????????? | | ###### * #?????????????????????????????? | | ####?# #?????????????????????????????? | | ####?###############?????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 210 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- Variable Charge Gun | -7/Factory | Hacked Hvy. Treads | -7/Factory | Hacked Phase Shifter | -7/Factory | Hacked Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingSignalGuard Manual? 0 Play Time 00:35:45 Cumulative 748.2 hours Start 2020.01.04 @ 16:38:55 End 2020.01.04 @ 17:14:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 571 Rogue 62 Adventurer 0 Explorer 509 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58bc8279-8174-4c6f-a332-c3b3d8b880a5