Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 22:25:50 Player: OBLIQUE Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (6388) 6388 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 15040 Bonus ------- High Alert Combat Kills 232 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 287/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (13) ----- Spectral Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Gamma Rifle Latent Energy Streamer Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Disposable Heat Sink High-capacity Storage Unit Energy Well Energy Well Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Improved Thermal Shield Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Improved Titanium Leg Armored Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Focal Shield Advanced Thermal Shield Tesla Rifle Gamma Rifle Gamma Rifle Gamma Rifle HERF Cannon Heavy Disruptor Cannon Compact HERF Cannon Latent Energy Streamer Proton Missile Launcher Heavy Rocket Launcher [Rating: 167] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . 4 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . 1 . . . Utility 11 | . . . . . 2 1 . . . 3 1 2 2 Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 121 | 6 . 1 1 2 16 20 5 . 1 13 15 5 36 Power 13 | 1 . . . . 2 3 . . . 2 2 . 3 Engine 3 | 1 . . . . 1 1 . . . . . . . Core 6 | . . . . . 1 2 . . . 2 1 . . Reactor 4 | . . . . . . . . . . . 1 . 3 Propulsion 28 | 2 . 1 . . 5 3 3 . . 2 3 2 7 Treads 9 | 2 . . . . 2 3 2 . . . . . . Leg 13 | . . 1 . . 2 . . . . 1 1 1 7 Wheel 6 | . . . . . 1 . 1 . . 1 2 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 46 | 1 . . 1 1 5 9 1 . 1 6 6 2 13 Device 22 | . . . . . 3 4 1 . . 2 5 2 5 Storage 10 | 1 . . 1 1 1 . . . . 3 . . 3 Processor 7 | . . . . . . 3 . . . . . . 4 Hackware 1 | . . . . . 1 . . . . . . . . Protection 6 | . . . . . . 2 . . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . . . 1 4 5 1 . . 3 4 1 13 Energy Gun 17 | . . . . . 3 3 1 . . 3 2 1 4 Energy Cannon 6 | . . . . 1 . . . . . . . . 5 Ballistic Gun 5 | 2 . . . . . 1 . . . . 1 . 1 Ballistic Cannon 4 | . . . . . 1 1 . . . . . . 2 Launcher 2 | . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 1 2 . . . 2 . . 2 Parts Lost 51 | . . . . . 1 5 1 . . 1 2 2 39 Power 6 | . . . . . 1 1 . . . . . 1 3 Propulsion 12 | . . . . . . . 1 . . . . 1 10 Utility 21 | . . . . . . 3 . . . 1 2 . 15 Weapon 12 | . . . . . . 1 . . . . . . 11 Highest Loss Streak 25 | . . . . . 1 3 1 . . 1 1 2 25 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 17 | . 2 3 5 10 13 19 18 20 20 19 18 18 17 Power 2 | . 1 1 2 5 4 2 2 2 2 1 1 1 . Propulsion 4 | . . 1 1 1 2 5 6 6 6 4 3 4 3 Utility 4 | . . . . 1 2 6 5 6 5 4 4 2 3 Weapon 6 | . 1 1 1 2 3 4 5 6 6 9 9 11 9 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . . . . 1 8 9 . 1 4 1 6 . 10 Power 6 | . . . . . 1 4 . . . . 1 . . Propulsion 8 | . . . . . 4 1 . . 1 . 1 . 1 Utility 13 | . . . . . . 3 . 1 3 . 1 . 5 Weapon 13 | . . . . 1 3 1 . . . 1 3 . 4 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 85 85 91 100 97 98 99 100 100 94 98 99 92 Engine 2 | . 14 14 14 14 6 . . . . . . . . Core 4 | . . . . . 1 6 7 7 7 4 3 . 1 Treads 16 | . 28 19 14 14 6 29 25 23 23 16 8 . . Leg 5 | . . 8 14 14 16 . . . . 3 5 3 11 Wheel 5 | . . . . . 3 . 4 7 7 5 11 19 7 Device 16 | . . . . . 16 13 14 15 15 18 22 27 29 Storage 11 | . 14 14 20 28 18 12 7 7 7 10 11 9 10 Processor 6 | . . . . . . 9 7 7 7 5 5 4 10 Protection 3 | . . . . . . . 7 7 7 7 6 8 2 Energy Gun 14 | . . . . . 15 13 23 23 23 16 16 19 6 Ballistic Gun 3 | . 28 28 28 24 2 . . . . . 3 . 1 Ballistic Cannon 3 | . . . . . 7 8 . . . . . . 3 Peak Build Rating 167 | 6 7 13 17 17 46 51 52 49 50 72 84 109 167 Average Rating 62 | 4 6 10 14 16 40 47 49 49 49 65 77 98 137 On Entrance 39 | . 6 7 13 17 17 40 44 49 49 50 68 84 102 Avg Prop Armor Cover (%) 15 | . . 14 13 13 17 19 21 21 21 18 11 3 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 10 10 10 20 20 67 68 65 65 65 81 92 96 125 Greatest Support 141 | 40 40 40 30 30 60 88 88 10 10 40 46 62 141 Greatest Overweight (x) 8 | . . . . . 5 5 6 6 6 8 4 2 2 Average Overweight (x) 2 | . . . . . 2 . 4 6 6 6 2 1 . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 10 14 20 20 20 20 20 20 20 19 Most Carried 20 | 2 3 4 10 10 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 2 3 5 9 13 19 18 20 19 19 19 19 18 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 3 4 10 10 20 20 20 20 20 20 20 19 4 Class Distribution -------------------- 24% | Skirmisher 19% | Gunner 16% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Mutant 7% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Gunner | -7/Scraptown Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Matter Collected 3214 | 257 11 8 . 20 393 630 111 27 . 210 268 23 1256 Remotely . | . . . . . . . . . . . . . . Salvage Created 6463 | . 30 . . . 784 847 343 256 . 478 895 155 2675 Parts 308 | . 1 . . . 49 41 11 9 . 18 39 6 134 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Combat Hostiles Destroyed 101 | . . . . . 18 22 4 2 . 7 11 1 36 Guns 49 | . . . . . 11 7 4 1 . 6 8 . 12 Cannons 31 | . . . . . 4 12 . . . . . . 15 AOE 9 | . . . . . 3 2 . . . 1 . . 3 Classes Destroyed 13 | . 1 . . . 7 4 . . . . . . 1 Worker 8 | . . . . . . 3 1 . . 1 . . 3 Builder 10 | . . . . . 2 1 1 . . 1 1 . 4 Hauler 1 | . . . . . 1 . . . . . . . . Recycler 8 | . . . . . 1 2 . 2 . 1 2 . . Watcher 8 | . 1 . . . 2 . 1 . . 1 1 1 1 Swarmer 18 | . . . . . 7 6 . . . . 5 . . Grunt 39 | . . . . . 9 8 1 . . 5 . . 16 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 10 | . . . . . 1 2 3 2 . . 1 1 . Specialist 1 | . . . . . . . . . . . . . 1 Hunter 10 | . . . . . . 1 . . . 2 2 . 5 Programmer 21 | . . . . . . 4 . . . . 3 . 14 Best Kill Streak 17 | . 1 . . . 7 5 3 4 . 6 5 1 17 Combat Bots Only 14 | . . . . . 5 4 2 2 . 3 4 1 14 Max Kills in Single Turn 5 | . 1 . . . 5 2 1 2 . 3 2 1 4 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 3 | . . . . . 3 2 . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Hostile Shots Fired 867 | . . 2 . . 76 135 53 18 . 41 67 21 454 Missed 281 | . . 1 . . 16 37 17 9 . 9 30 8 154 Hits 586 | . . 1 . . 60 98 36 9 . 32 37 13 300 Melee 3 | . . . . . 2 1 . . . . . . . Projectile 583 | . . 1 . . 58 97 36 9 . 32 37 13 300 Critical Strikes 37 | . . . . . 3 4 . . . 2 5 . 23 Actively Blocked 1 | . . . . . . 1 . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . 2 Damage Taken 11494 | . . 10 . . 767 1917 289 70 . 722 582 383 6754 Core 1878 | . . . . . 112 212 . 5 . 20 23 52 1454 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . 63 . . . . . . 104 Ignored by Resistances 588 | . . . . . . . . . . . 115 134 339 Regen/Repaired (Parts) 209 | . . . . . . 209 . . . . . . . Core Remaining (%) 91 | 100 . . . 100 79 . . . 69 98 98 96 . Volleys Fired 235 | . 4 . . . 41 50 13 6 . 16 26 3 76 Largest 4 | . 2 . . . 3 3 3 3 . 3 4 4 4 Hottest 308 | . 40 . . . 174 181 202 202 . 196 245 240 308 Shots Fired 747 | . 8 . . . 122 150 38 18 . 49 98 12 252 Gun 509 | . 8 . . . 82 84 38 18 . 49 98 12 120 Cannon 231 | . . . . . 40 66 . . . . . . 125 Launcher 7 | . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . Kinetic 240 | . 8 . . . 48 66 . . . . 13 . 105 Thermal 379 | . . . . . 74 84 38 18 . 22 18 . 125 Explosive . | . . . . . . . . . . . . . . Electromagnetic 128 | . . . . . . . . . . 27 67 12 22 Robot Hit Streak 30 | . 6 . . . 10 28 26 14 . 30 22 8 16 Robot Miss Streak 5 | . 1 . . . 4 5 1 1 . 1 2 1 3 Penetration Max 1 | . . . . . 1 1 . . . . . . 1 Secondary Targets 4 | . . . . . . . . . . 1 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . 1 Shots Hit Robots 482 | . 6 . . . 65 91 34 16 . 36 74 11 149 Core Hits 271 | . 3 . . . 33 48 19 9 . 28 33 5 93 Critical Kills 2 | . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . 1 . . . . . . . 3 Critical Strikes 36 | . . . . . 7 11 6 1 . . 1 . 10 Burn 17 | . . . . . 4 6 6 1 . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 5 | . . . . . 1 . . . . . . . 4 Blast 11 | . . . . . 2 5 . . . . . . 4 Corrupt 2 | . . . . . . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16271 | . 55 12 . . 1827 2625 777 387 . 1829 1427 240 7092 Guns 8213 | . 55 . . . 840 1159 777 387 . 823 1427 240 2505 Cannons 4761 | . . . . . 427 1176 . . . . . . 3158 Explosions 3188 | . . . . . 560 203 . . . 1006 . . 1419 Melee . | . . . . . . . . . . . . . . Ramming 109 | . . 12 . . . 87 . . . . . . 10 Kinetic 4169 | . 55 . . . 410 1176 . . . . 183 . 2345 Thermal 8124 | . . . . . 1417 1362 777 387 . 438 440 . 3303 Explosive 953 | . . . . . . . . . . 953 . . . Electromagnetic 2916 | . . . . . . . . . . 438 804 240 1434 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 4 4 4 . 6 6 . 16 Average Corruption 4 | . . . . . . 3 4 4 . 5 2 . 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 149 | . . . . . . 44 7 20 . 10 8 . 60 Message Errors 31 | . . . . . . 9 2 4 . 2 2 . 12 Matter Fused 35 | . . . . . . 10 1 4 . 2 3 . 15 Heat Flow Errors 15 | . . . . . . 4 2 4 . . . . 5 Energy Discharges 17 | . . . . . . 5 1 3 . . 1 . 7 Parts Rejected 4 | . . . . . . 1 . . . . . . 3 Parts Fused 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 20 | . . . . . . 4 . 4 . 3 1 . 8 Data Loss (major) 3 | . . . . . . . . . . 1 1 . 1 Misfires 6 | . . . . . . 3 . . . 1 . . 2 Alerts 6 | . . . . . . 5 . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . 3 1 . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 539 | . . . . . 270 88 . . . 95 . . 86 Projectiles 141 | . . . . . 26 34 . . . . . . 81 Explosions 398 | . . . . . 244 54 . . . 95 . . 5 Melee . | . . . . . . . . . . . . . . Knockbacks 37 | . . . . . 5 18 . . . . . . 14 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 32 | . . . . . 5 14 . . . . . . 13 Secondary 4 | . . . . . . 3 . . . . . . 1 Self-Inflicted Damage 119 | . . . . . . . . . . 39 . . 80 Shots 5 | . . . . . . . . . . 1 . . 4 Rammed 11 | . . . . . . 9 . . . . . . 2 Targets Rammed 15 | . . 1 . . . 12 . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . . . . Crushed 3 | . . . . . . 3 . . . . . . . Highest Temperature 219 | . . . . . 198 212 91 219 . 7 . . 218 Average Temperature 70 | . . . . . 49 65 35 93 . 7 . . 80 Received Heat Transfer 1323 | . . 6 . . 315 189 96 24 . 126 36 45 486 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . 3 2 5 Combat Hostiles 9 | . . . . . . . . . . . 3 1 5 Parts Fried 21 | . . . . . . . . . . 4 5 3 9 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . 1 . . . . 1 Combat Hostiles 3 | . . . . . . 1 . 1 . . . . 1 Parts Melted 29 | . . . . . . 10 5 2 . 1 2 . 9 Heat Transferred 12853 | . . . . . 2261 2772 1994 843 . 885 925 . 3173 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . 3 Latent Energy Used 75 | . . . . . . . . . . . . . 75 LE Corruption 2 | . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Maximum Alert Level 2 | . . . . . 1 1 . . . 1 . . 2 Low Security (%) 92 | 100 100 100 . 100 77 98 100 100 . 75 100 100 84 Level 1 6 | . . . . . 22 1 . . . 24 . . 7 Level 2 1 | . . . . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 613 | . . . . . 309 341 189 56 . 337 147 57 613 Initial 147 | . . . . . . 133 139 56 . . 147 57 2 Average 58 | . . . . . 89 53 147 7 . 83 37 9 105 Influence Increases 3796 | . 7 . . . 659 800 137 109 . 488 329 53 1214 Destroy 0b10 Robot/C 2020 | . . . . . 360 440 80 40 . 140 220 20 720 Destroy 0b10 Robot/NC 175 | . 5 . . . 30 30 15 10 . 20 20 5 40 Destroy Leader 448 | . 2 . . . 66 110 42 . . 22 52 12 142 Allied During Kill 3 | . . . . . 3 . . . . . . . . Successful Hack 131 | . . . . . 29 17 . 59 . 5 5 16 . Disable Machine 420 | . . . . . 45 90 . . . 225 30 . 30 Destroy Structure 329 | . . . . . 51 53 . . . 16 2 . 207 Lose Combat Pursuer 270 | . . . . . 75 60 . . . 60 . . 75 Influence Decreases 3264 | . 7 . . . 366 786 298 255 . 186 520 160 686 Entered New Map 629 | . . . . . . 160 168 90 . . 155 54 2 Time Decay 2181 | . 7 . . . 346 576 120 165 . 176 355 96 340 Lost Part 444 | . . . . . 10 50 10 . . 10 10 10 344 Lost Ally 10 | . . . . . 10 . . . . . . . . Squads Dispatched 30 | . 2 . . . 2 4 1 . . 2 3 2 14 Investigation 1 | . . . . . . . . . . . . 1 . Extermination 14 | . . . . . . 4 . . . 1 3 1 5 Reinforcement 12 | . 2 . . . 2 . 1 . . 1 . . 6 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Distress Signals 16 | . 2 . . . 2 1 1 . . 3 . . 7 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 10 3 . . 26 30 5 2 . 16 12 6 61 Peak Tracking Total 15 | . 5 2 . . 7 4 4 2 . 4 4 4 15 Tactical Retreats 13 | . . . . . 4 3 . . . 3 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Traps Triggered 12 | . . . . . . 2 . . . 6 1 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Machines Disabled 28 | . . . . . 3 6 . . . 15 2 . 2 Max in Single Turn 6 | . . . . . 1 4 . . . 6 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Machines Accessed 40 | . 1 . 2 . 5 8 3 6 . 3 4 4 4 Terminals 31 | . 1 . . . 4 6 3 6 . 3 3 2 3 Fabricators 2 | . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 107 | . 2 . 5 . 20 18 4 23 . 6 12 7 10 Successful 49 | . 1 . 5 . 12 8 1 12 . 3 2 1 4 Failed 57 | . 1 . . . 7 10 3 11 . 3 10 6 6 Catastrophic 13 | . 1 . . . . 4 2 1 . . 1 3 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 55 | . 2 . 1 . 8 10 3 12 . 3 7 4 5 Terminals 88 | . 2 . . . 18 13 4 23 . 6 9 5 8 Fabricators 3 | . . . . . . 2 . . . . . 1 . Repair Stations 3 | . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 3 . 2 Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 28 | . . . 5 . 8 2 1 9 . 2 1 . . Record 6 | . . . 4 . . . . 2 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 6 | . . . . . 2 . . 3 . 1 . . . Open Door 2 | . . . . . . . 1 . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . 1 . . 1 . . 1 . . Alert Level 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . Zone Layout 3 | . . . . . . . . 3 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . . 3 4 . 3 . 1 1 1 3 Terminals 16 | . 1 . . . 3 3 . 3 . 1 1 1 3 Track 2 | . . . . . 1 1 . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . 1 . Botnet 12 | . 1 . . . 1 2 . 3 . 1 1 . 3 Fabricators 1 | . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . . 5 8 2 6 . 2 4 4 4 Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . 1 Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Total Allies 3 | . . . . 2 1 . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . . Total Damage 20 | . . . . . 20 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Active Infowar (turns) 1333 | . . . . . . . . . . . . . 1333 Optics 1333 | . . . . . . . . . . . . . 1333 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Turns Passed 12168 | 84 182 172 568 153 1308 2604 250 1120 1491 866 1242 540 1588 Spaces Moved 6202 | 47 97 126 468 118 516 1129 95 637 875 378 648 323 745 Core 86 | 1 . . . . . . . . . . . . 85 Treads 1288 | 46 97 35 . . . 1050 31 . . 29 . . . Legs 1233 | . . 91 468 118 293 . . . . . . . 263 Wheels 3595 | . . . . . 223 79 64 637 875 349 648 323 397 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 165 167 170 170 125 98 98 50 Average Speed 147 | 157 160 131 120 120 146 169 170 170 170 183 120 112 106 Slowest Speed 330 | 160 160 160 120 120 190 250 250 170 170 330 140 114 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 27 44 87 39 48 32 21 92 55 13 19 10 22 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . 2 1 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . . . 4 . . . . Spaces Dug 10 | . . . . . . 3 . . . . 2 . 5 Terrain Destroyed 191 | . . . . . 48 60 . . . 8 5 . 70 Melee . | . . . . . . . . . . . . . . Projectile 109 | . . . . . 21 26 . . . . 5 . 57 AOE 82 | . . . . . 27 34 . . . 8 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Res Res Total 8697 | 54 118 132 474 130 985 1702 149 661 885 512 1047 492 1356 Wait 1886 | . 17 4 . 7 364 447 35 17 1 77 327 155 435 Move 6189 | 46 96 125 467 117 515 1128 94 636 874 377 647 322 745 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 2 1 1 6 1 24 17 1 1 4 8 11 3 17 Fast Attach 67 | 6 . . 1 1 8 11 1 . . 12 4 3 20 Attach 43 | . . . . 1 3 3 2 . . 3 6 3 22 Detach 19 | . . . . 1 3 2 . . . 1 3 . 9 Swap 50 | . . 1 . . 8 9 3 . 1 5 8 1 14 Drop 96 | . . . . 2 19 23 . 1 5 13 15 2 16 Fire 235 | . 4 . . . 41 50 13 6 . 16 26 3 76 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . . . . Crush 12 | . . . . . . 12 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Met 8R-AWN 164 | -10/Materials | Discovered new exit (range 13) 267 | -10/Materials | Entered Mines 269 | -10/Mines | Followed 8R-AWN into the Mines 296 | -10/Mines | Assembled infested the area 301 | -10/Mines | Assisted by a Guerilla fighting off Assembled 314 | -10/Mines | Build established: Mutant 346 | -10/Mines | Learned location of Zion (-6) 409 | -10/Mines | Discovered new exit (range 15) 434 | -10/Mines | Discovered new exit (range 5) 439 | -10/Mines | Entered Exiles 468 | -10/Exiles | Welcomed by 8R-AWN 489 | -10/Exiles | Met EX-HEX 522 | -10/Exiles | Met EX-BIN 535 | -10/Exiles | Aligned with FarCom system 537 | -10/Exiles | Given EX-Vault access code 564 | -10/Exiles | Opened EX-Vault 571 | -10/Exiles | Found Latent Energy Streamer 598 | -10/Exiles | Warned to stay clear of 0b10 Research branches 634 | -10/Exiles | Met EX-DEC 781 | -10/Exiles | Visited The Gauntlet 954 | -10/Exiles | Learned about 8R-AWN's background 991 | -10/Exiles | Discovered new exit (range 15) 1007 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1007 | -10/Exiles | Entered Mines 1063 | -9/Mines | Learned location of Storage (-7) 1138 | -9/Mines | Discovered new exit (range 12) 1160 | -9/Mines | Entered Materials 1160 | -8/Materials | Accompanied by 2 allies 1160 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1166 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1560 | -8/Materials | Build established: Scavenger-Skirmisher 1847 | -8/Materials | Central database locked down 2423 | -8/Materials | Discovered new exit (range 15) 2468 | -8/Materials | Entered Factory 2468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3368 | -7/Factory | Discovered new exit (range 11) 3484 | -7/Factory | Identified exit to Lower Caves 3618 | -7/Factory | Build established: Skirmisher 3934 | -7/Factory | Identified exit to Storage 4834 | -7/Factory | Repaired Arm. Treads 4873 | -7/Factory | Build established: Gunner 5072 | -7/Factory | Entered Storage 5101 | -7/Storage | Lost 3 parts (2u1w) 5315 | -7/Storage | Used back door to open Recycling access 5315 | -7/Storage | Discovered new exit (range 5) 5322 | -7/Storage | Entered Recycling 5348 | -7/Recycling | Build established: Skirmisher 5532 | -7/Recycling | Discovered new exit (range 9) 6403 | -7/Recycling | Scanned before Scraplab entrance 6427 | -7/Recycling | Entered Scraplab 6440 | -7/Recycling | Discovered new exit (range 2) 6442 | -7/Recycling | Entered Scraptown 6442 | -7/Scraptown | System corruption cleaned by C-Scrubber 6650 | -7/Scraptown | Visited Spacefarers 6676 | -7/Scraptown | Visited Shadow of the Wyrm 6717 | -7/Scraptown | Visited Fellowship of the Rings 6736 | -7/Scraptown | Build established: Gunner 6744 | -7/Scraptown | Visited Cave Peace 6757 | -7/Scraptown | Visited Cyclists 6786 | -7/Scraptown | Turned away by UFD registrar 6815 | -7/Scraptown | Visited Awakened 7115 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7232 | -7/Scraptown | Discovered new exit (range 13) 7933 | -7/Scraptown | Entered Factory 7933 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8607 | -5/Factory | Discovered new exit (range 6) 8755 | -5/Factory | Build established: Scavenger-Tank 8780 | -5/Factory | Discovered new exit (range 16) 8799 | -5/Factory | Entered another Factory area 8799 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9119 | -4/Factory | Build established: Tank 9592 | -4/Factory | Build established: Scavenger-Tank 9781 | -4/Factory | Spotted B-86 Titan 9983 | -4/Factory | Discovered new exit (range 4) 10041 | -4/Factory | Entered Research 10041 | -3/Research | Evolved 2 slots: Utility x2 10565 | -3/Research | Discovered new exit (range 14) 10581 | -3/Research | Entered another Research area 10581 | -2/Research | Evolved 2 slots: Utility x2 10705 | -2/Research | Found Prototype Processor 10820 | -2/Research | Found Prototype Processor 10820 | -2/Research | Identified Spectral Analyzer 10823 | -2/Research | Found Spectral Analyzer 10872 | -2/Research | Identified Exp. Targeting Computer 11094 | -2/Research | Lost 4 parts (1p1n1u1w) 11222 | -2/Research | System corruption reached 10% 11237 | -2/Research | Lost 4 parts (1n1u2w) 11439 | -2/Research | Lost 4 parts (1n1u2w) 11574 | -2/Research | Destroyed 7 combat bots 11612 | -2/Research | Build established: Scavenger-Gunner 11904 | -2/Research | Garrison activated, responded to threat 12111 | -2/Research | Core integrity fell below 50% 12128 | -2/Research | Destroyed 14 combat bots 12136 | -2/Research | Core integrity fell below 20% 12169 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12130_ K-01 Serf collects debris. 12132_ Slug penetrates Wall. 12133_ System corrupted: Energy discharge (-16). 12133_ Slug penetrates Wall. 12133_ R-10 Processor collects Corrupted Adv. Heat Sink. 12135_ Slug penetrates P-80 Master. 12135_ Slug penetrates Wall. 12135_ Penetrated by Slug. 12142_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12148_ Knocked back. 12153_ Acquired Centrium Leg. 12155_ System corrupted: Centrium Leg rejected. 12155_ Acquired Centrium Leg. 12156_ Slammed into P-80 Master. 12156_ Destabilizing: System interference. 12156_ Spectral Analyzer temporarily disabled. 12157_ Arm. Leg destroyed. 12158_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????Y??????g???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????##???????????????? | | ??????????????????????#??????? #???????????????? | | ??????????????????????# ????? #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????? #?????? ????????? | | ????????????????????????? ?????? #????????? | | ???????????################+###### #????????? | | ?????????? @ #????????? | | ?????????? k A #????????? | | ?????????? #????????? | | ?????????? u #????????? | | ???????????############# ########### #????????? | | ???????????????????????# #?????????? #????????? | | ???????????????????????# #?????????? #????????? | | ???????????????????????# #?????????? #????????? | | ???????????????????????# #?????????? #????????? | | ??????????############## #?????????? #????????? | | ?????????? #?????????? #????????? | | ????????? p#?????????? #????????? | | ????????? #?????????? #????????? | | ????????? p #?????????? #????????? | | #######????############# #?????????? #????????? | | #????????????????# ########### ###??????? | | #????????????????# # ## #??????? | | """ #???????????####?# " "# #??????? | | """ ######????? #?# # H " +??????? | | """ # #???? #?# + ## #??????? | | / #?? #?# # =## #??????? | | [ # # "" #?# # ### ##??????? | | # + """ #?# ########## #???????? | | # # """ =#?# % +???????? | | # # #?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 50 Energy Generation 31 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 375 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 4 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 30% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Wheel | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotProtonPlating Manual? 0 Play Time 01:37:19 Cumulative 226.9 hours Start 2026.08.08 @ 18:10:08 End 2026.08.08 @ 22:25:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ec327cc-9781-42bc-beb0-9088982e5ea5