Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:36:44 Player: Golemkid Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (385) 385 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1585 Bonus ------- None Cogmind --------- Core Integrity 299/400 Matter 256/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Heavy Ion Engine Improved Treads Improved Treads Improved Aluminum Leg Utility Shielding Shield Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Utility Shielding High-powered Tractor Beam > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Improved Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 20 | 7 3 7 3 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 3 | . . 3 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 88 94 97 Engine 11 | . 14 11 11 Leg 23 | . 28 22 21 Device 12 | . . 17 22 Storage 11 | . 14 11 11 Protection 8 | . 2 11 10 Ballistic Gun 23 | . 28 22 21 Naked Turns . | . . . . Heaviest Build 26 | 13 14 19 26 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 550 | 252 90 134 74 Remotely 52 | . . 52 . Salvage Created 610 | . 98 462 50 Parts 33 | . 6 25 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 2 7 1 Guns 9 | . 2 6 1 AOE 1 | . . 1 . Classes Destroyed 6 | . 2 4 . Worker 1 | . . 1 . Recycler 3 | . . 3 . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 4 | . 2 1 1 Sentry 3 | . . 3 . Best Kill Streak 7 | . 2 7 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 6 | . 1 6 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 75 | . 18 26 31 Missed 21 | . 4 5 12 Damage Taken 910 | . 184 444 282 Core 131 | . 30 25 76 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . . 35 . Core Remaining (%) 94 | 100 88 . . Volleys Fired 44 | . 11 18 15 Largest 2 | . 2 2 2 Hottest 43 | . 40 43 43 Shots Fired 88 | . 22 36 30 Gun 88 | . 22 36 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 88 | . 22 36 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 6 13 4 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | . 10 23 15 Core Hits 26 | . 6 16 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1116 | . 110 792 214 Guns 563 | . 110 239 214 Cannons . | . . . . Explosions 553 | . . 553 . Melee . | . . . . Ramming . | . . . . Kinetic 563 | . 110 239 214 Thermal . | . . . . Explosive 553 | . . 553 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 153 | . . 153 . Projectiles . | . . . . Explosions 153 | . . 153 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | . . 177 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . 36 . . Average Temperature 12 | . 12 . . Received Heat Transfer 327 | . 123 108 96 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 197 | . 102 197 67 Initial 52 | . . 42 52 Average 87 | . 67 121 49 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 4 10 5 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . 2 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 1 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 8 | . 1 7 . Successful 5 | . 1 4 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Robot Analysis 1 | . . 1 . Alert Level 1 | . 1 . . Reprogram Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1007 | 63 301 498 145 Spaces Moved 617 | 45 213 284 75 Core 12 | 12 . . . Treads . | . . . . Legs 605 | 33 213 284 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 115 120 120 124 Slowest Speed 190 | 150 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 59 33 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 39 | . . 39 . Melee . | . . . . Projectile . | . . . . AOE 39 | . . 39 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 796 | 52 238 410 96 Wait 97 | . 2 94 1 Move 614 | 44 212 283 75 Hop . | . . . . Pick Up 13 | 1 7 3 2 Fast Attach 10 | 6 1 3 . Attach 3 | . . 1 2 Detach . | . . . . Swap 7 | 1 2 3 1 Drop 8 | . 3 5 . Fire 44 | . 11 18 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 824 | -9/Materials | Discovered new exit (range 12) 863 | -9/Materials | Entered Mines 873 | -9/Mines | Met a Derelict bent on vengeance 887 | -9/Mines | Assembled infested the area 1008 | -9/Mines | Self-destructed Last Messages --------------- 00861_ U-05 Engineer lays Concrete. 00861_ K-01 Serf collects debris. 00862_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE 00887_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00888_ Lgt. Assault Rifle destroyed. 00904_ Imp. Aluminum Leg destroyed. 00933_ Searching scrap... 00933_ Found Shield Generator. 00933_ Found Med. Armor Plating. 00933_ Found Com. Wheel. 00933_ Found 24 Matter. 00934_ Acquired 24 matter. 00936_ Acquired Med. Armor Plating. 00939_ Acquired Shield Generator. 00949_ G-34 Mercenary destroyed. 00957_ Acquired 50 matter. 00997_ Med. Armor Plating severed. 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