Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 16:45:13 Player: Lolterzard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (103) 515 Value Destroyed (2534) 2534 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 4864 Bonus ------- High Alert Combat Kills 155 Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 58/100 System Corruption 0% Temperature Warning (349) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Deuterium Engine Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Deuterium Engine Light Treads Armored Treads Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Assault Cannon Assault Cannon Flak Cannon Flak Cannon Improved Grenade Launcher [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 7 4 15 30 Power 9 | 1 1 3 4 Engine 8 | 1 1 3 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 2 . 8 10 Treads 9 | 2 . . 7 Leg . | . . . . Wheel 11 | . . 8 3 Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 . 6 Device 3 | 1 . . 2 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 17 | 2 1 4 10 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 1 3 1 Ballistic Cannon 9 | . . . 9 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 33 | . 4 7 22 Power 4 | . 1 1 2 Propulsion 14 | . 1 4 9 Utility 5 | . 1 . 4 Weapon 10 | . 1 2 7 Highest Loss Streak 11 | . 2 5 11 To Critical Strikes . | . . . . Average Backups 10 | 3 7 8 12 Power 2 | . . 1 3 Propulsion 1 | 1 2 2 1 Utility . | . 1 1 . Weapon 5 | . 3 3 7 Tool/Special . | . . . . Unused Backups 10 | . 1 1 8 Power 4 | . . 1 3 Propulsion . | . . . . Utility . | . . . . Weapon 6 | . 1 . 5 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 91 82 91 Engine 8 | . 10 6 7 Treads 22 | . 24 . 25 Wheel 7 | . . 31 6 Device 7 | . 9 . 7 Storage 10 | . 14 11 9 Processor 4 | . . . 8 Protection 6 | . 2 11 7 Ballistic Gun 9 | . 28 18 1 Ballistic Cannon 10 | . . . 16 Peak Build Rating 29 | 7 7 10 29 Average Rating 16 | 5 6 7 23 On Entrance 5 | . 7 6 10 Avg Prop Armor Cover (%) 21 | 26 . 16 15 Naked Turns . | . . . . Heaviest Build 44 | 13 18 18 44 Greatest Support 82 | 40 40 64 82 Greatest Overweight (x) 13 | 2 . 5 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 12 | 7 9 10 14 Most Carried 15 | 4 9 10 15 Average Carried 10 | 3 7 8 12 Final Capacity 15 | 8 10 10 15 Final Carried 9 | 4 7 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2919 | 312 334 254 2019 Remotely 628 | . . . 628 Salvage Created 2755 | 106 438 510 1701 Parts 181 | 9 29 46 97 Haulers Intercepted 7 | . 1 2 4 Recyclers Shooed 12 | 1 1 1 9 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 70 | . 11 20 39 Guns 24 | . 11 11 2 Cannons 36 | . . . 36 AOE 10 | . . 9 1 Classes Destroyed 11 | 2 5 1 3 Worker 5 | . 2 . 3 Builder 7 | . 1 2 4 Tunneler 2 | 2 . . . Hauler 7 | . 1 2 4 Recycler 10 | 1 . . 9 Watcher 2 | . . . 2 Swarmer 25 | . 6 12 7 Grunt 33 | . 5 7 21 Duelist 1 | . . . 1 Sentry 10 | . . 1 9 Hunter 1 | . . . 1 Best Kill Streak 9 | 2 4 9 9 Combat Bots Only 8 | . 4 8 8 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . 1 1 . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 474 | . 83 106 285 Missed 118 | . 23 24 71 Hits 356 | . 60 82 214 Melee 4 | . . . 4 Projectile 352 | . 60 82 210 AOE 1 | . . . 1 Critical Strikes 12 | . 1 1 10 Damage Taken 4833 | . 670 853 3310 Core 887 | . 142 193 552 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 29 24 Core Remaining (%) 64 | 100 43 51 . Volleys Fired 295 | 7 54 46 188 Largest 2 | 2 2 2 2 Hottest 74 | 40 40 50 74 Shots Fired 581 | 14 108 90 369 Gun 207 | 14 108 81 4 Cannon 362 | . . . 362 Launcher 12 | . . 9 3 Special . | . . . . Kinetic 569 | 14 108 81 366 Thermal . | . . . . Explosive 12 | . . 9 3 Electromagnetic . | . . . . Robot Hit Streak 19 | 5 13 19 11 Robot Miss Streak 7 | 2 5 7 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 343 | 8 63 58 214 Core Hits 155 | 4 26 40 85 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 1 . 8 Destroy 1 | . 1 . . Blast 8 | . . . 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7589 | 100 813 1223 5453 Guns 1490 | 100 813 507 70 Cannons 5203 | . . . 5203 Explosions 850 | . . 712 138 Melee . | . . . . Ramming 46 | . . 4 42 Kinetic 6693 | 100 813 507 5273 Thermal . | . . . . Explosive 850 | . . 712 138 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 193 | . . 50 143 Projectiles 116 | . . . 116 Explosions 77 | . . 50 27 Melee . | . . . . Knockbacks 57 | . . . 57 Impact 1 | . . . 1 Kinetic 51 | . . . 51 Secondary 5 | . . . 5 Self-Inflicted Damage 61 | . . 61 . Shots 3 | . . 3 . Rammed 5 | . 1 1 3 Targets Rammed 6 | . 1 1 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 434 | . 24 9 434 Average Temperature 83 | . 6 3 90 Received Heat Transfer 2094 | . 285 198 1611 Effects 15 | . . . 15 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . . 8 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 1 3 Low Security (%) 55 | 100 100 57 34 Level 1 22 | . . 42 28 Level 2 21 | . . . 35 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 748 | 10 86 361 748 Initial 149 | . . 13 149 Average 222 | 1 33 161 322 Influence Increases 2300 | 15 309 581 1395 Destroy 0b10 Robot/C 1400 | . 220 400 780 Destroy 0b10 Robot/NC 165 | 15 20 20 110 Destroy Leader 348 | . 52 74 222 Successful Hack 7 | . . . 7 Disable Machine 195 | . . 30 165 Destroy Structure 125 | . 2 42 81 Lose Combat Pursuer 60 | . 15 15 30 Influence Decreases 1594 | 15 278 257 1044 Entered New Map 224 | . . 18 206 Time Decay 1040 | 15 238 169 618 Lost Part 330 | . 40 70 220 Squads Dispatched 17 | . 3 3 11 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 7 | . 2 1 4 Assault 1 | . . . 1 Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 15 23 62 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . . 2 11 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . 2 1 Successful 1 | . . . 1 Failed 2 | . . 2 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2665 | 27 578 . 2060 Optics 1849 | . . . 1849 Terrain 1303 | . . . 1303 Seismic 605 | 27 578 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3439 | 124 816 434 2065 Spaces Moved 1514 | 70 399 198 847 Core 72 | 32 . 36 4 Treads 1107 | 38 399 9 661 Legs . | . . . . Wheels 335 | . . 153 182 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 95 Average Speed 151 | 128 160 131 153 Slowest Speed 700 | 160 160 300 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 63 24 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 115 | . . 39 76 Melee . | . . . . Projectile 54 | . . . 54 AOE 61 | . . 39 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2094 | 87 470 300 1237 Wait 145 | . 4 22 119 Move 1511 | 69 398 197 847 Hop . | . . . . Pick Up 38 | 4 7 10 17 Fast Attach 29 | 7 . 4 18 Attach 27 | . 3 9 15 Detach 1 | . . 1 . Swap 18 | . 1 4 13 Drop 24 | . 2 6 16 Fire 295 | 7 54 46 188 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 5 | . 1 . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Discovered new exit (range 12) 784 | -10/Materials | Core integrity fell below 50% 823 | -10/Materials | Discovered new exit (range 10) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Propulsion x2 1211 | -9/Materials | Destroyed 8 combat bots 1218 | -9/Materials | Lost 5 parts (1p3n1w) 1315 | -9/Materials | Discovered new exit (range 16) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Utility x2 1720 | -8/Materials | Lost 6 parts (1p4n1w) 1947 | -8/Materials | Discovered new exit (range 14) 2261 | -8/Materials | Lost 3 parts (2u1w) 2578 | -8/Materials | Core integrity fell below 50% 2639 | -8/Materials | Garrison activated, responded to threat 3105 | -8/Materials | Garrison activated, responded to threat 3312 | -8/Materials | Garrison activated, responded to threat 3375 | -8/Materials | First assault squad dispatched 3415 | -8/Materials | Core integrity fell below 20% 3440 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03433_ Power failure, Nuclear Core shutdown. 03433_ Overheating: Assault Cannon damaged (-23). 03433_ Overheating: Nuclear Core damaged (-9). 03433_ K-01 Serf collects debris. 03434_ C-30 ARC bursts open, deploying its payload. 03434_ G-47 Trooper unfolds itself. 03434_ Arm. Treads destroyed. 03434_ Nuclear Core destroyed. 03436_ Overheating: Assault Cannon damaged (-25). 03436_ Overheating: Visual Processing Unit damaged (-3). 03436_ Assault Cannon destroyed. 03436_ K-01 Serf collects debris. 03437_ U-05 Engineer builds a Wall. 03439_ Acquired 62 matter. 03440_ C-45 Heavy ARC bursts open, deploying its payload. 03440_ G-50 Soldier unfolds itself. 03440_ G-47 Trooper unfolds itself. 03440_ L-31 Rogue unfolds itself. 03440_ B-36 Bruiser unfolds itself. 03440_ M-28 Smith unfolds itself. Map ----- +----------------------------------------------------+ | ! !#??# ! =# ???????# """ "" "" " | | #?## # ???? ?## """ "" """ "" | | #??#] # ??????# | | ###+##??# +% ?????# | | ## #######=#######????# """ """ " " " | | ## !!##############?# """ """ """ "" | | + !!#???? [ ?# "" """ """ "" | | ## !!#?????? # | | ## !!#?#?????"""""" # | | ## !!#??#????"""""" + ! *=% | | ## !!#???????"""""" # =! | = | | ## #####???????"""""" ## #[#"Y "# | | ## #??????? ????"""""?## ############### #"""## | | ?# #????????????########+###??#?######?# ######+ | | ?# #????????????????# % ##???# ! ?# + % | | ?# #????????????????# "" ##??## " # # | | ?# #????##??????????# ""S #????# "G" # # "" | | ?# #?#######????????# "" #????# " " +%+ "Y | | ## #? #?????????# #????# # # "" ! | | # #??????#### ###?## #%# | | ## # #?####### ##+#;####+#;##?# ####### | | ?# + """ #???# ;;###b #??# #?????? | | ?# # """ /#???# % gl%g% #??# #?????? | | ?# # """ #??## gm #??# ##????# | | ?# ########???# " ! %" #??# ##????? | | # #?????????# [@ "" #??# #???#?? | | #?????????# % *! """ #?## #????#? | | " #?????????# % =!= #??# #?##### | | #????????#; =k= = * ubg #?## ## | | # #??????###### #+## ###! # | | #######?????# "T" g + !!! | | #???????????# ############%##### # !!! | | #???????????# % #?????????## #?#?## ## !! | | #?????????? + #########?#???#???# #????# #?? | | #?????????? # ??????????????????## #?####+###### | | #???????????# ??????????##?????#??# #?# #? | | #???????????????????????????#?????# #?# #? | | ??????????????????????############# ### """ """ #? | | ??????????????????? # """ """ #? | | ??????????????????? + """ """ # | | ??????????????????? # #? | | ?????????????????????############" #### ""T"" #? | | ????????????????????????????????#"T???# """"" #? | | ????????????????????????????????###???###########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalFireWyrmscale Manual? 0 Play Time 00:21:59 Cumulative 55.1 hours Start 2026.06.24 @ 16:24:11 End 2026.06.24 @ 16:45:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa27a73b-5528-4962-9ca5-6b1bbff66ef1