Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.04 @ 15:50:31 Player: Demise Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (283) 1415 Value Destroyed (15290) 15290 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5967) 5967 TOTAL SCORE: 32752 Bonus ------- High Alert Combat Kills 731 Follower Combat Kills 2513 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met R17 at Cetus 500 Friendly Fire -877 Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 35/100 System Corruption 41% Temperature Cool (0) Location -3/Armory Parts ------- Power (2) Propulsion (6) Utility (9) Advanced Target Analyzer Improved System Shield Weapon (4) Inventory (4) Peak State ------------ Power Antimatter Reactor Light Antimatter Reactor Propulsion Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Utility Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved System Shield Advanced Recalibrator Weapon Gamma Rifle Gamma Rifle Gamma Rifle Hypervelocity Mass Driver Inventory Centrium Heavy Treads Centrium Wheel Nuclear Pulse Array Improved Diametric Drive Impulse Thruster Array Advanced Cooling System High-capacity Matter Pod Advanced Remote Datajack Phasing Sabre [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Gamma Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Slots Evolved 14 | . . 2 . . . 2 . . 2 . . . . . . 2 . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Utility 7 | . . 2 . . . 2 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Attached 468 | 1 10 6 3 2 3 11 25 18 5 19 17 7 2 . 17 8 8 12 15 22 27 1 22 11 11 12 65 55 53 Power 49 | . 2 . . 1 1 . 2 2 . 2 2 . . . 3 1 . . 1 3 1 1 1 . 4 . 8 5 9 Engine 9 | . 2 . . 1 1 . . 1 . . . . . . 3 1 . . . . . . . . . . . . . Core 24 | . . . . . . . 2 1 . 2 2 . . . . . . . 1 3 1 1 1 . 3 . 3 2 2 Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 7 Propulsion 88 | . 2 1 . 1 . 2 4 4 2 3 1 . . . 2 2 . 3 4 5 5 . 8 2 2 . 14 5 16 Treads 11 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 4 3 1 Leg 30 | . 2 1 . 1 . . 4 4 1 3 . . . . 2 2 . 2 . . 2 . . . . . 2 . 4 Wheel 21 | . . . . . . . . . . . 1 . . . . . . 1 4 5 3 . 2 1 . . 1 . 3 Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Flight 19 | . . . . . . . . . 1 . . . . . . . . . . . . . 6 . 2 . 5 2 3 Utility 149 | 1 1 3 1 . 2 5 7 2 2 4 10 4 1 . 8 2 2 8 3 6 9 . 8 7 3 5 22 18 5 Device 90 | 1 . 2 1 . 1 4 6 2 1 2 6 1 . . 4 1 1 5 2 5 6 . 5 4 2 4 11 11 2 Storage 10 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 1 1 . 2 2 . Processor 9 | . . 1 . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 3 . Hackware 8 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 . . 1 . . 1 . 1 . Protection 32 | . . . . . . . 1 . . 1 3 2 1 . 3 1 . 3 . . 3 . . 2 . . 8 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 182 | . 5 2 2 . . 4 12 10 1 10 4 3 1 . 4 3 6 1 7 8 12 . 5 2 2 7 21 27 23 Energy Gun 35 | . 3 2 . . . . 3 2 . . . . 1 . . . . . 3 . 7 . . . . . 2 7 5 Energy Cannon 16 | . . . . . . . . 1 1 4 1 . . . . 1 1 . . . 1 . . . . 1 1 2 2 Ballistic Gun 44 | . 1 . 1 . . 1 2 . . . 2 2 . . 1 2 1 1 1 7 2 . 1 2 . 2 9 6 . Ballistic Cannon 23 | . . . 1 . . 1 2 4 . . . . . . . . . . . . . . 2 . 1 1 5 4 2 Launcher 22 | . . . . . . . 2 . . 3 1 . . . 1 . 1 . 1 . . . 1 . . . 4 . 8 Special Weapon 11 | . 1 . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . 3 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . . 2 3 3 . 2 . . . . 1 . 2 . 1 1 1 . 1 . 1 . . 8 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 3 2 . . . . . . . . 1 . . . . 1 1 . . 4 3 1 Parts Lost 128 | . 1 1 . . . 1 8 . . 2 . 1 . . 12 . 1 . 2 3 18 . 7 . . . 24 10 37 Power 10 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . 6 Propulsion 22 | . . . . . . . 3 . . . . . . . 1 . . . . 1 3 . . . . . 4 . 10 Utility 47 | . . . . . . 1 . . . 1 . . . . 7 . . . 1 1 8 . 3 . . . 10 6 9 Weapon 49 | . 1 1 . . . . 4 . . 1 . 1 . . 3 . 1 . 1 1 7 . 4 . . . 8 4 12 Highest Loss Streak 12 | . 1 1 . . . 1 5 . . 2 . 1 . . 6 . 1 . 1 1 8 . 5 . . . 9 2 12 Average Slot Usage (%) 90 | . 98 87 100 100 100 96 97 100 95 99 92 87 86 92 80 98 100 97 97 99 86 100 88 83 87 88 83 83 71 Engine 2 | . 12 11 11 11 11 9 4 7 7 2 . . . . 3 6 6 5 1 . . . . . . . . . . Core 4 | . . . . . . . 4 1 . 4 7 7 7 7 2 . . . 3 5 5 5 9 10 10 10 7 2 1 Treads 2 | . . . . . . 11 9 . . . . . . . . . . . . . . . . . . . 2 13 3 Leg 6 | . 28 22 22 22 22 6 8 18 14 15 . . . . 6 13 13 14 3 . 2 5 . . . . 1 . 1 Wheel 3 | . . . . . . . . . . . 6 7 7 7 3 . . . 13 16 12 11 2 10 10 10 5 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 3 5 2 . 6 Device 16 | . 14 15 22 22 11 24 18 27 22 16 20 15 9 7 5 11 15 16 11 14 14 17 18 13 16 17 12 18 5 Storage 12 | . 14 11 11 11 11 14 18 18 15 15 15 15 15 15 15 13 13 11 11 11 11 11 6 8 8 10 10 7 7 Processor 11 | . . 5 11 11 21 11 9 9 12 15 15 15 15 15 20 20 20 17 17 17 13 5 5 5 5 5 5 10 12 Hackware 2 | . . . . . . . . . . . . 4 7 7 1 . 1 1 4 5 5 5 7 10 10 7 2 1 4 Protection 2 | . . . . . . . 8 . . 4 2 2 5 7 6 6 1 3 5 . 1 11 6 3 . . 8 1 3 Energy Gun 2 | . 13 11 . . . . 2 4 7 1 . . 2 7 1 . . . . 1 5 11 3 . . . 2 6 3 Energy Cannon 2 | . . . . . . . . 4 5 11 7 2 . . . 4 1 . . . . 5 1 . . . . . 2 Ballistic Gun 7 | . 14 11 11 11 11 9 4 . . . 4 9 15 15 5 19 18 14 10 15 5 5 4 9 10 11 11 5 . Ballistic Cannon 1 | . . . 11 11 11 4 2 1 . . . . . . . . . . . . . . 1 10 8 1 3 2 . Slashing Weapon 3 | . . . . . . 4 6 7 7 5 7 2 . . 4 . 3 5 4 4 3 . 2 . 1 4 . 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 13 41 43 43 43 45 83 87 83 86 99 99 88 92 92 92 103 102 98 106 103 114 114 114 134 155 164 208 134 120 Greatest Support 240 | 20 20 20 20 20 20 46 46 32 32 32 32 28 28 28 36 36 36 54 54 36 40 24 40 40 40 40 160 240 240 Greatest Overweight (x) 62 | . 2 2 2 2 2 2 8 3 26 3 3 3 3 3 3 2 2 2 4 4 8 4 4 4 3 4 62 . 6 Average Overweight (x) 2 | . . 1 2 2 2 1 2 2 2 2 2 2 2 3 2 2 2 1 1 2 3 4 1 2 3 3 3 . 1 Largest Inventory Capacity 40 | 6 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 40 32 32 32 20 12 Average Capacity 19 | 6 8 12 12 12 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 21 30 32 27 16 11 Most Carried 32 | 6 11 12 12 12 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 24 32 32 32 20 12 Average Carried 18 | 5 6 11 10 11 12 13 19 19 19 19 19 20 20 20 19 19 19 19 19 19 19 18 12 20 29 31 24 16 10 Final Capacity 32 | 6 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 32 32 20 12 4 Final Carried 32 | 5 11 11 12 12 12 16 20 20 20 20 20 20 20 20 20 20 20 20 19 20 18 19 16 24 32 32 20 12 . Class Distribution -------------------- 20% | Bothacker-Mutant 18% | Bothacker-Assassin 11% | Scavenger-Mutant 10% | Hauler-Assassin 8% | Scavenger-Assassin 5% | Scavenger-Skirmisher 5% | Bothacker-Skirmisher 5% | Mutant 4% | Hauler-Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Assassin | -8/Materials Hauler-Assassin | -8/Garrison Bothacker-Assassin | -8/Materials Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Tank | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Skirmisher | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Assassin | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Tank | -5/Upper Caves Scavenger-Assassin | -4/Factory Hauler-Mutant | -4/Waste Hauler-Skirmisher | -4/Factory Hauler-Assassin | -4/Extension Scavenger-Skirmisher | -4/Cetus Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Matter Collected 10298 | 215 259 124 28 30 . 174 566 494 . 390 254 181 74 10 270 . 340 290 276 725 910 48 202 120 215 223 1913 1171 796 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13807 | 111 259 194 . . . 185 543 517 . 719 507 391 201 . 1121 . 465 217 687 941 1124 . 325 . 210 274 1561 1494 1761 Parts 597 | 5 19 20 . . . 15 26 38 . 26 25 11 7 . 31 . 10 8 21 50 35 . 12 . 6 10 57 95 70 Haulers Intercepted 4 | . 1 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . . . 8 13 . 33 . . . . . 20 2 . . . . . . . Prevented 18 | . . . . . . . . . . . . 3 3 . . . . . . . 8 4 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Combat Hostiles Destroyed 249 | . 10 5 . . . 8 19 13 . 16 6 6 3 . 19 . 7 3 11 14 15 . 8 . . 1 27 21 37 Melee 39 | . . . . . . . 3 5 . . . . . . 12 . . . . 2 1 . . . . . . 1 15 Guns 109 | . 10 5 . . . 4 3 1 . . 2 5 3 . 5 . 5 3 4 12 14 . . . . 1 12 14 6 Cannons 42 | . . . . . . 4 6 7 . 8 4 1 . . . . . . . . . . . . . . 8 4 . AOE 58 | . . . . . . . 7 . . 8 . . . . 2 . 2 . 7 . . . 8 . . . 7 1 16 Classes Destroyed 19 | 2 3 2 . . . 1 1 1 . . 2 . . . 2 . . . 1 . . . 1 . . . . . 3 Worker 5 | . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . Builder 7 | . . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 55 | . 8 3 . . . 4 4 6 . 6 2 3 . . 2 . 4 . 5 1 2 . 4 . . . . . 1 Grunt 77 | . 2 1 . . . 3 12 3 . 9 1 2 . . 10 . 2 . 1 2 6 . . . . . 11 2 10 Brawler 10 | . . . . . . 1 1 . . . . 1 1 . 2 . . . 1 1 2 . . . . . . . . Duelist 8 | . . . . . . . 1 . . 1 . . 1 . 3 . . . . . 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 1 . . . . 1 3 . . 2 . 1 . 1 . 1 2 1 4 2 . . . . 1 . 2 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hunter 19 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 10 5 . Programmer 40 | . . . . . . . . . . . 1 . . . 1 . . 1 2 6 . . 2 . . . 1 12 14 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 2 3 4 . . . 7 6 3 . 5 6 3 2 . 7 . 4 2 5 4 4 . 7 . 1 1 11 4 13 Combat Bots Only 13 | . 3 3 . . . 7 6 3 . 5 2 3 2 . 7 . 4 2 5 3 4 . 4 . . 1 11 4 13 Max Kills in Single Turn 4 | 1 2 1 . . . 2 2 1 . 3 1 1 1 . 1 . 1 1 4 2 2 . 2 . 1 1 2 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . . 2 . . 3 . . . . 1 . 1 . 4 . . . 2 . . . 2 1 4 Melee 1 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Damage Taken 24191 | . 204 325 . . . 173 1114 256 . 552 263 245 60 102 1609 . 238 230 334 1022 1542 27 847 . 73 165 5177 2273 7360 Core 2673 | . 38 70 . . . . 271 60 . 32 18 44 18 . 140 . 57 16 46 91 135 . 11 . . 16 295 94 1221 Absorbed by Shields 2209 | . . . . . . . 70 . . . . . . . . . . . 108 211 166 9 71 . . . 739 835 . Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Core Remaining (%) 75 | 100 84 . . . 82 . . 39 . . . . . . 64 . 93 . . . . 71 . . . . 72 . . Volleys Fired 589 | 5 25 17 . . . 21 44 27 . 28 17 14 8 . 20 . 15 9 26 34 50 2 20 . 7 11 76 82 31 Largest 4 | 2 2 2 . . . 2 2 2 . 3 2 3 2 . 3 . 4 3 4 3 3 3 4 . 4 3 4 4 4 Hottest 291 | 70 100 85 . . . 64 130 112 . 176 97 125 56 . 131 . 159 84 165 179 174 174 255 . 184 132 232 291 199 Shots Fired 1294 | 10 45 34 . . . 42 74 45 . 43 34 29 16 . 40 . 39 23 43 103 95 4 27 . 22 19 241 217 49 Gun 948 | 10 44 34 . . . 21 35 12 . 11 17 24 16 . 36 . 27 21 25 103 95 3 9 . 14 10 173 181 27 Cannon 246 | . . . . . . 21 32 33 . 20 17 3 . . . . 6 . . . . 1 4 . 8 2 58 36 5 Launcher 83 | . . . . . . . 7 . . 12 . . . . 4 . 5 . 14 . . . 14 . . . 10 . 17 Special 17 | . 1 . . . . . . . . . . 2 . . . . 1 2 4 . . . . . . 7 . . . Kinetic 866 | 5 24 17 . . . 42 57 18 . . 17 24 16 . 31 . 27 21 24 97 60 1 6 . 22 12 213 127 5 Thermal 174 | 5 21 17 . . . . 10 27 . 20 . . . . 5 . . . 1 4 22 . 1 . . . 18 15 8 Explosive 79 | . . . . . . . 7 . . 12 . . . . 4 . 5 . 14 . . . 14 . . . 6 . 17 Electromagnetic 159 | . . . . . . . . . . 11 17 3 . . . . 6 . . 2 13 3 6 . . . 4 75 19 Robot Hit Streak 47 | 5 20 17 . . . 21 28 22 . 32 38 22 17 . 18 . 31 16 22 14 33 3 19 . 6 6 21 47 46 Robot Miss Streak 7 | 1 1 1 . . . 1 2 3 . 1 1 3 . . 1 . 4 2 2 4 1 1 1 . 3 3 7 2 1 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . 1 1 1 1 . Secondary Targets 13 | . 1 . . . . . . . . . . 1 . . 1 . . . . 2 4 . . . . . 3 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . 1 1 . Shots Hit Robots 1173 | 8 39 26 . . . 36 58 43 . 41 44 22 15 . 69 . 34 19 37 85 101 3 24 . 9 12 169 183 96 Core Hits 734 | 3 16 10 . . . 17 53 35 . 45 19 10 5 . 37 . 25 24 53 51 42 2 23 . 4 4 94 77 85 Critical Hits 84 | . 1 . . . . . 2 . . . 4 1 1 . 1 . . . 2 12 9 . . . 3 . 14 22 12 Critical Kills 32 | . 1 . . . . . 1 . . . 2 1 . . 1 . . . 1 4 . . . . . . 6 8 7 Critical Parts Destroyed 44 | . . . . . . . 1 . . . 2 . 1 . . . . . 1 7 6 . . . 3 . 6 13 4 Melee Attacks 452 | . . . . . . 16 23 49 3 13 42 3 . . 37 . 14 6 14 23 13 . 6 . . 11 . 50 129 Thermal 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 427 | . . . . . . 16 23 49 3 12 42 3 . . 37 . 14 6 14 23 13 . 6 . . 11 . 50 105 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 1 . 1 9 . . . 3 . . . . 1 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 42131 | 70 393 285 . . . 462 1527 1143 . 2430 2096 769 324 . 2872 . 1832 565 2510 2161 2586 75 1807 . 404 174 6203 3737 7706 Guns 15020 | 70 393 285 . . . 156 262 156 . 200 248 261 324 . 794 . 432 565 594 1790 1906 60 74 . 226 174 3081 2646 323 Cannons 4280 | . . . . . . 306 474 491 . 313 356 73 . . . . 84 . . . . 15 37 . 178 . 1131 652 170 Explosions 11528 | . . . . . . . 409 . . 938 . . . . 228 . 244 . 759 . . . 1696 . . . 1991 252 5011 Melee 11272 | . . . . . . . 382 496 . 979 1492 435 . . 1850 . 1072 . 1157 371 680 . . . . . . 156 2202 Ramming 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Kinetic 14853 | 21 164 86 . . . 462 622 347 . . 248 261 324 . 691 . 432 565 563 1720 1281 17 48 . 404 174 3844 2409 170 Thermal 2914 | 49 229 199 . . . . 114 300 . 313 . . . . 103 . . . 31 70 423 . . . . . 368 588 127 Explosive 10917 | . . . . . . . 409 . . 938 . . . . 228 . 244 . 759 . . . 1696 . . . 1632 . 5011 Electromagnetic 2144 | . . . . . . . . . . 200 356 73 . . . . 84 . . . 202 58 63 . . . 359 553 196 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11272 | . . . . . . . 382 496 . 979 1492 435 . . 1850 . 1072 . 1157 371 680 . . . . . . 156 2202 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . . . . . . . . . . . 3 11 18 18 2 2 2 2 6 14 41 Average Corruption 8 | . . . . . . . . . . . . . . . . . . . 2 7 10 18 1 2 2 2 2 7 24 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . Effects 348 | . . . . . . . . . . . . . . . . . . . 8 44 37 3 3 3 11 6 33 64 136 Message Errors 55 | . . . . . . . . . . . . . . . . . . . 1 4 2 1 1 1 4 2 5 8 26 Matter Fused 51 | . . . . . . . . . . . . . . . . . . . 3 7 9 1 . . . . 3 10 18 Heat Flow Errors 36 | . . . . . . . . . . . . . . . . . . . . 6 5 . . 1 3 1 4 7 9 Energy Discharges 35 | . . . . . . . . . . . . . . . . . . . 4 1 4 . 1 . 2 1 7 6 9 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 Data Loss (minor) 31 | . . . . . . . . . . . . . . . . . . . . 6 1 . 1 1 2 1 8 3 8 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . 3 Misfires 12 | . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . . 3 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 23 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 4 15 Targeting Errors 82 | . . . . . . . . . . . . . . . . . . . . 11 7 1 . . . 1 4 18 40 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2125 | . . . . . . 10 24 149 . 175 498 282 . . 224 . 93 . 160 . 141 . 27 . 5 . 33 94 210 Projectiles 81 | . . . . . . 10 . . . 21 . . . . . . . . . . . . . . 5 . 28 17 . Explosions 253 | . . . . . . . . . . 11 . . . . . . . . . . . . 27 . . . 5 77 133 Melee 1791 | . . . . . . . 24 149 . 143 498 282 . . 224 . 93 . 160 . 141 . . . . . . . 77 Knockbacks 47 | . . . . . . 9 14 8 . . . . . . . . . . . . . . . . 1 . 4 8 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 42 | . . . . . . 8 12 8 . . . . . . . . . . . . . . . . 1 . 4 6 3 Secondary 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 628 | . . . . . . . 8 . . . . . . . . . . . . . . . 149 . . . 6 74 391 Shots 16 | . . . . . . . 1 . . . . . . . . . . . . . . . 8 . . . 1 1 5 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 574 | 50 90 45 . . . 28 327 12 . 27 20 4 . . 57 . 84 . 30 209 178 18 195 67 160 165 574 567 211 Average Temperature 101 | 24 30 13 . . . 10 57 7 . 13 9 2 . . 23 . 39 . 13 67 45 12 61 67 83 114 169 148 75 Received Heat Transfer 3618 | . 6 78 . . . 54 561 126 . 189 96 108 24 . 765 . 27 45 72 57 369 . . . . 36 456 129 420 Effects 46 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 31 14 . Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Matter Decay 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Damage (major) 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 4 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Total Turns 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 1 1 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 1 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 13 | . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . 2 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5046 | 148 666 518 . . . . 124 629 . 546 . . . . 148 . . . 37 111 666 . . . . . 444 787 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Peak Influence 746 | 10 237 121 28 . . 164 746 423 25 401 222 . . . . 38 307 431 697 532 . . 155 39 512 282 278 190 614 Average Influence 193 | 6 77 83 28 . . 74 430 204 15 169 130 . . . . 37 155 205 537 406 . . 78 32 280 110 122 46 358 Maximum Alert Level 3 | . 1 . . . . . 3 2 . 2 1 . . . . . 1 2 2 2 . . . . 2 1 1 . 2 Low Security (%) 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 1 . . . 1 . 1 . . 3 . . . 1 . . 2 . 4 . . 2 . 3 2 3 12 8 Investigation 19 | . 2 . . . . . . . . . 2 . . . . . . . . 2 . . . . 2 1 3 5 2 Extermination 17 | . . . . . . . . . . . 1 . . . . . . 1 . 2 . . 1 . 1 . . 6 5 Reinforcement 7 | . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Distress Signals 27 | . 1 2 . . . 4 . 5 . . 1 . . . . . . . . 3 . . 1 . 1 2 2 3 2 Communications Jammed 43 | . . . . . . . . . . . 28 . . . . . . . . 15 . . . . . . . . . Distress Signals 43 | . . . . . . . . . . . 28 . . . . . . . . 15 . . . . . . . . . Times Spotted 406 | . 16 13 . . . 14 25 33 . 16 15 7 3 4 27 . 7 6 7 33 16 1 10 . 4 22 38 32 57 Peak Tracking Total 11 | . 7 6 . . . 8 8 5 . 9 5 4 3 4 7 . 4 1 5 10 7 1 5 . 3 7 9 7 11 Tactical Retreats 41 | . 1 1 . . . 2 4 6 . 1 3 1 . 1 2 . . . . 6 1 . . . . 3 2 6 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Traps Triggered 34 | . 4 1 . . . . 4 . . 7 1 . . . . . 3 . 2 5 . . 1 . . 3 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploded 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Machines Disabled 41 | . . . . . . . 3 4 . 4 2 . . . . . 3 . 2 1 . . 1 . 3 2 7 2 7 Max in Single Turn 3 | . . . . . . . 1 1 . 2 1 . . . . . 1 . 1 1 . . 1 . . . 2 1 3 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 6 | . . . . . . . 3 . . . . . . . . . 2 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Machines Accessed 69 | . 3 3 . 1 . 6 . 8 3 . 4 . . . . 1 . 3 . 5 . . 1 . 5 9 3 6 8 Terminals 45 | . 3 3 . . . 4 . 6 1 . 3 . . . . . . 1 . 3 . . . . 2 9 3 2 5 Fabricators 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 3 Repair Stations 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . 1 . . 2 . Garrison Access 5 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . Total Hacks 196 | . 8 7 . 1 . 18 . 19 6 . 10 . . . . 1 . 7 . 15 . . 8 . 18 22 14 22 20 Successful 122 | . 6 4 . 1 . 14 . 14 4 . 7 . . . . 1 . 5 . 5 . . 7 . 12 11 9 14 8 Failed 73 | . 2 3 . . . 4 . 5 2 . 3 . . . . . . 2 . 10 . . 1 . 6 11 4 8 12 Catastrophic 11 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 1 1 3 Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Manual 72 | . 3 4 . 1 . 6 . 10 1 . 4 . . . . . . 1 . 11 . . . . 3 8 10 5 5 Terminals 119 | . 8 7 . . . 11 . 15 2 . 7 . . . . . . 4 . 12 . . . . 4 22 14 4 9 Fabricators 18 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 3 11 Repair Stations 17 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . 8 . . 4 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 34 | . . . . . . 5 . 2 . . 3 . . . . . . . . . . . 8 . 5 . . 11 . Garrison Access 6 | . . . . . . 2 . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . Terminal Hacks 39 | . 3 1 . 1 . 4 . 5 . . 3 . . . . . . 1 . . . . . . 1 9 9 . 2 Record 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 8 . . Part Schematic 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 1 . 2 Branch Access Points 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 1 5 Load Schematic 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 3 Build 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 Repair Station Hacks 12 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 7 . . 2 . Scan Component 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 4 . . 1 . Repair 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 28 | . . . . . . 5 . 2 . . 2 . . . . . . . . . . . 7 . 3 . . 9 . Insert Component 14 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . 3 . 2 . . 5 . Analyze 14 | . . . . . . 3 . 1 . . 1 . . . . . . . . . . . 4 . 1 . . 4 . Garrison Access Hacks 6 | . . . . . . 2 . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . Unlock Access 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 75 | . 6 7 . . . 8 . 16 2 . 6 . . . . . . 2 . 9 . . . . 3 6 . 4 6 Terminals 26 | . 3 3 . . . 3 . 6 1 . 2 . . . . . . 1 . 2 . . . . . 2 . 2 1 Botnet 26 | . 3 3 . . . 3 . 6 1 . 2 . . . . . . 1 . 2 . . . . . 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 2 . . . 4 . 6 2 . 3 . . . . 1 . 2 . 5 . . 1 . 3 5 3 6 5 Full Trace Events 14 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 2 1 2 3 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 3 . 1 . . 1 . . . . . . 1 . . . . 3 . 1 . . 3 . Parts Built 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . 1 Matter 782 | . . . . . . . . . . . . . . . . . . 146 . 124 . . . . . . . . 512 Time 210 | . . . . . . . . . . . . . . . . . . 73 . 31 . . . . . . . . 106 Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . 8 Parts Repaired 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . Time 233 | . . . . . . . . . 19 . . . . . . . . . . . . . . . 201 . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . 3 . 2 . . 5 . Part Schematics Acquired 11 | . . . . . . 2 . 1 . . 1 . . . . . . . . . . . 3 . 1 . . 3 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Used RIF Installer 4 | . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . 1 . 1 . . . . 1 1 2 . . . . . . 5 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . 1 . 1 . . . . 1 1 2 . . . . . . 5 . . . Robot Hacks Applied 11 | . . . . . . . . . . 1 . 1 . . . . 1 1 2 . . . . . . 5 . . . streamctrl_high 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . formatsys_high 9 | . . . . . . . . . . . . 1 . . . . 1 1 2 . . . . . . 4 . . . Relay Couplers Released 23 | . . . . . . . 12 . . . . . . . . . 7 . 4 . . . . . . . . . . Machine Destruction 23 | . . . . . . . 12 . . . . . . . . . 7 . 4 . . . . . . . . . . Attached 6 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . 1 . . 1 . . . Robots Rewired 15 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 11 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Total Allies 70 | . . . . . . . . . . 1 . 1 . . 2 . 1 1 2 . 2 . . 20 . 25 2 3 10 Largest Group 20 | . . . . . . . . . . 1 . . . . 2 . 1 1 2 . 2 2 2 20 20 13 9 3 10 Highest-Rated Group 760 | . . . . . . . . . . 27 . . . . 62 . 32 49 53 . 79 79 79 760 760 542 461 138 481 Highest-Rated Ally 156 | . . . . . . . . . . 27 . . . . 32 . 32 49 29 . 49 49 49 50 50 156 128 46 58 Total Orders 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 ROAM 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Ally Attacks 368 | . . . . . . . . . . . . . . . 11 . . 4 3 . . 2 . . 125 132 41 9 41 Total Damage 10934 | . . . . . . . . . . . . . . . 330 . . 221 73 . . 47 . . 3485 4048 1315 253 1162 Kills 70 | . . . . . . . . . . . . . . . 5 . . 1 . . . 1 . . 21 28 5 1 8 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 1 . 1 . . . . . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Turns Passed 23453 | 48 592 534 58 497 129 773 1297 2000 373 1439 962 743 460 140 880 404 703 707 729 904 801 48 609 486 1043 933 1345 2120 1696 Spaces Moved 11420 | 26 349 256 31 271 69 324 468 767 174 482 532 486 288 108 469 214 308 316 508 557 454 29 377 364 523 512 616 913 629 Core 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 5 Treads 1622 | . . . . . . 195 219 . . . . . . . . . . . . . . . . . . . 146 913 149 Legs 4026 | 26 349 256 31 271 69 129 249 767 173 482 18 . . . 188 214 308 316 78 . 17 . . . . . . . 85 Wheels 5133 | . . . . . . . . . . . 514 486 288 108 281 . . . 430 557 437 29 114 364 523 512 463 . 27 Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Flight 626 | . . . . . . . . . . . . . . . . . . . . . . . 263 . . . 5 . 358 Fastest Speed 37 | 120 120 150 180 180 180 180 180 180 185 185 120 120 120 130 120 180 180 150 110 110 110 130 111 115 125 125 125 160 37 Average Speed 150 | 120 130 179 180 180 180 180 195 184 191 190 131 126 128 130 147 180 180 166 116 110 124 130 131 122 125 125 155 160 143 Slowest Speed 3150 | 120 180 180 180 180 180 180 360 210 1350 215 185 130 130 130 180 180 180 180 150 130 270 130 191 140 125 135 3150 160 395 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Exploration Rate (%) 37 | 3 45 23 11 69 18 26 65 53 6 67 13 66 51 11 59 5 38 11 61 14 61 9 8 96 9 64 93 22 35 Regions Visited 29 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . 1 . . . 1 . . 1 . 1 1 1 1 1 1 . 1 . 1 . . . . . . . . . Unknown Exits Taken 12 | 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 1 . Scrap Searched 9 | . . . 1 . . . . . . . . 1 2 1 1 . . . . . 3 . . . . . . . . Spaces Dug 227 | . 1 . . . . 16 7 39 3 2 25 . . . . . 2 6 . 19 . . 6 . 1 11 . 43 46 Terrain Destroyed 858 | . 1 . . . . 16 37 39 3 15 25 . . . 33 . 24 6 122 26 1 . 24 . 2 11 20 59 394 Melee 223 | . . . . . . 16 7 39 3 2 25 . . . . . 2 6 . 17 . . 6 . . 11 . 43 46 Projectile 45 | . 1 . . . . . . . . . . . . . . . . . . 9 1 . . . 2 . 20 12 . AOE 590 | . . . . . . . 30 . . 13 . . . . 33 . 22 . 122 . . . 18 . . . . 4 348 Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Upp Upp Fac Was Fac Ext Cet Res Arm Total 16149 | 34 440 304 33 283 75 457 754 1269 210 943 725 582 360 107 584 235 418 478 601 753 586 35 462 410 902 774 827 1332 1176 Wait 2477 | . 51 12 . . . 76 151 373 26 360 88 67 63 . 12 . 46 118 6 73 17 4 11 6 338 76 13 179 311 Move 11391 | 25 348 255 30 270 68 323 467 766 173 481 531 485 287 107 468 214 307 315 507 556 453 28 377 363 522 511 615 911 628 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 1 4 6 . 5 1 6 20 12 1 1 11 1 . . 12 4 6 7 6 12 4 . 5 14 15 2 25 22 4 Fast Attach 148 | 1 2 1 . . 1 4 4 6 4 4 5 . 1 . 6 2 . 5 3 7 13 . 10 4 1 1 21 16 26 Attach 108 | . 1 2 1 . . . 5 . 1 1 1 . . . 9 1 1 3 3 2 7 . 10 4 . 2 24 13 17 Detach 30 | . . 1 . . . . . . . . . . . . 1 . . . 1 . . . 9 2 . . 6 5 5 Swap 213 | . 7 3 2 2 2 7 17 12 . 14 11 7 1 . 2 5 7 4 9 13 7 1 2 3 10 9 20 26 10 Drop 256 | 2 2 7 . 6 3 4 13 24 2 6 19 2 . . 6 7 6 11 10 17 2 . 12 14 9 3 27 23 19 Fire 589 | 5 25 17 . . . 21 44 27 . 28 17 14 8 . 20 . 15 9 26 34 50 2 20 . 7 11 76 82 31 Melee 441 | . . . . . . 16 23 49 3 13 42 3 . . 37 . 14 6 14 23 13 . 6 . . 11 . 50 118 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 118 | . . . . . . . 10 . . 35 . . . . . . 15 . 16 16 . . . . . 24 . 1 1 Rewire 164 | . . . . . . . . . . . . 3 . . 11 . . . . . 20 . . . . 124 . . 6 Trap 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x2 890 | -9/Materials | Build established: Scavenger-Mutant 1135 | -9/Materials | Discovered new exit (range 16) 1155 | -9/Materials | Identified exit to Mines 1155 | -9/Materials | Identified exit to Storage 1175 | -9/Materials | Entered Mines 1224 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -9/Mines | Discovered new exit (range 5) 1225 | -9/Mines | Met a Derelict bent on vengeance 1233 | -9/Mines | Entered Exiles 1306 | -9/Exiles | Met 8R-AWN 1333 | -9/Exiles | Met EX-HEX 1380 | -9/Exiles | Met EX-BIN 1403 | -9/Exiles | Aligned with FarCom system 1405 | -9/Exiles | Given EX-Vault access code 1446 | -9/Exiles | Opened EX-Vault 1459 | -9/Exiles | Found Longsword +1 1502 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -9/Exiles | Met EX-DEC 1716 | -9/Exiles | Discovered new exit (range 10) 1730 | -9/Exiles | Left Exiles lab with Longsword +1 1730 | -9/Exiles | Entered Mines 1770 | -8/Mines | Build established: Mutant 1849 | -8/Mines | Discovered new exit (range 3) 1859 | -8/Mines | Entered Materials 1859 | -8/Materials | Evolved 2 slots: Utility x2 1998 | -8/Materials | Destroyed 7 combat bots 2549 | -8/Materials | Build established: Hauler-Assassin 2623 | -8/Materials | Identified exit to Garrison 2632 | -8/Materials | Entered Garrison 2824 | -8/Garrison | Triggered checkpoint 2900 | -8/Garrison | Garrison Relay disabled 3036 | -8/Garrison | Triggered checkpoint 3049 | -8/Garrison | Triggered checkpoint 3327 | -8/Garrison | Lost 5 parts (1p2n2w) 3403 | -8/Garrison | Discovered new exit (range 12) 3522 | -8/Garrison | Triggered checkpoint 3593 | -8/Garrison | Lost 3 parts (1n2w) 3602 | -8/Garrison | Garrison Relay disabled 3754 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Garrison Relay disabled 3870 | -8/Garrison | Discovered new exit (range 14) 3910 | -8/Garrison | Installed Relay Interface Framework 3929 | -8/Garrison | Entered Materials 4604 | -8/Materials | Build established: Bothacker-Assassin 4782 | -8/Materials | Core integrity fell below 50% 5299 | -8/Materials | Discovered new exit (range 17) 5929 | -8/Materials | Entered Factory 5929 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6116 | -7/Factory | Repaired Adv. Terrain Scanner 6293 | -7/Factory | Identified exit to Garrison 6302 | -7/Factory | Entered Garrison 6803 | -7/Garrison | Triggered checkpoint 6965 | -7/Garrison | Discovered new exit (range 13) 7011 | -7/Garrison | Build established: Bothacker-Mutant 7283 | -7/Garrison | Identified exit to Factory 7353 | -7/Garrison | Triggered checkpoint 7525 | -7/Garrison | Discovered exit to Factory (range 10) 7606 | -7/Garrison | Triggered checkpoint 7709 | -7/Garrison | Discovered exit to Factory (range 9) 7734 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7741 | -7/Garrison | Entered Factory 8076 | -7/Factory | Discovered new exit (range 19) 8129 | -7/Factory | Build established: Bothacker-Assassin 8172 | -7/Factory | Discovered new exit (range 10) 8396 | -7/Factory | Discovered new exit (range 18) 8441 | -7/Factory | Identified exit to Lower Caves 8703 | -7/Factory | Entered Lower Caves 9003 | -7/Lower Caves | Build established: Bothacker-Mutant 9064 | -7/Lower Caves | Encountered a Warlord checkpoint 9109 | -7/Lower Caves | Learned location of Zion (-7) 9157 | -7/Lower Caves | Learned Factory emergency access door positions 9314 | -7/Lower Caves | Discovered new exit (range 16) 9344 | -7/Lower Caves | Identified exit to Lower Caves 9446 | -7/Lower Caves | Entered another Lower Caves area 9557 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9601 | -7/Lower Caves | Learned Factory garrison access intel 9746 | -7/Lower Caves | Encountered a Warlord checkpoint 9890 | -7/Lower Caves | Discovered new exit (range 12) 9903 | -7/Lower Caves | Identified exit to Zion 9906 | -7/Lower Caves | Entered Zion 10001 | -7/Zion | RIF detected upon attempting to enter Zion 10001 | -7/Zion | Attacked by Zionites 10001 | -7/Zion | Spotted 4J-9SF(B) 10001 | -7/Zion | Spotted T5-EVG(B) 10026 | -7/Zion | Discovered new exit (range 16) 10044 | -7/Zion | Identified exit to Proximity Caves 10046 | -7/Zion | Entered Proximity Caves 10068 | -6/Proximity Caves | Build established: Bothacker-Tank 10119 | -6/Proximity Caves | Learned Factory non-interactive machine intel 10338 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 10437 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10489 | -6/Proximity Caves | Destroyed 7 combat bots 10560 | -6/Proximity Caves | Lost 3 parts (1n2u) 10578 | -6/Proximity Caves | Build established: Bothacker-Mutant 10862 | -6/Proximity Caves | Discovered new exit (range 14) 10889 | -6/Proximity Caves | Identified exit to Factory 10926 | -6/Proximity Caves | Entered Factory 10926 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10928 | -6/Factory | Loaded intel: 220 non-interactive machine locations 10929 | -6/Factory | Loaded intel: 4 garrison access locations 10939 | -6/Factory | Discovered new exit (range 14) 11249 | -6/Factory | Build established: Bothacker-Skirmisher 11330 | -6/Factory | Identified exit to Garrison 11330 | -6/Factory | Entered Garrison 11528 | -6/Garrison | Triggered checkpoint 11553 | -6/Garrison | Garrison Relay disabled 11647 | -6/Garrison | Triggered checkpoint 11772 | -6/Garrison | Discovered new exit (range 9) 11784 | -6/Garrison | Identified exit to Factory 11797 | -6/Garrison | Expanded RIF knowledge: Program Shield 11848 | -6/Garrison | Triggered checkpoint 11901 | -6/Garrison | Garrison Relay disabled 12033 | -6/Garrison | Entered Factory 12033 | -5/Factory | Accompanied by 1 ally 12033 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12164 | -5/Factory | Discovered new exit (range 13) 12197 | -5/Factory | Identified exit to Upper Caves 12363 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 12412 | -5/Factory | Build established: Bothacker-Assassin 12483 | -5/Factory | Fabricated Adv. Sensor Array (x1) 12534 | -5/Factory | Local fabrication network quarantined 12681 | -5/Factory | Discovered exit to Upper Caves (range 7) 12736 | -5/Factory | Identified exit to Garrison 12740 | -5/Factory | Entered Garrison 12810 | -5/Garrison | Triggered checkpoint 12932 | -5/Garrison | Garrison Relay disabled 13012 | -5/Garrison | Triggered checkpoint 13051 | -5/Garrison | Destroyed B-75 Beast 13104 | -5/Garrison | Triggered checkpoint 13169 | -5/Garrison | Discovered new exit (range 15) 13183 | -5/Garrison | Build established: Bothacker-Mutant 13266 | -5/Garrison | Triggered checkpoint 13302 | -5/Garrison | Discovered new exit (range 12) 13416 | -5/Garrison | Discovered new exit (range 10) 13428 | -5/Garrison | Identified exit to Factory 13435 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 13469 | -5/Garrison | Entered Factory 13835 | -5/Factory | Crushed by falling debris 13885 | -5/Factory | System corruption reached 10% 13967 | -5/Factory | Spotted B-75 Beast 14259 | -5/Factory | Fabricated Arm. Wheel (x2) 14339 | -5/Factory | Discovered exit to Upper Caves (range 16) 14373 | -5/Factory | Entered Upper Caves 14373 | -5/Upper Caves | Spotted B-75 Beast 14442 | -5/Upper Caves | Destroyed B-75 Beast 14467 | -5/Upper Caves | Lost 6 parts (1n3u2w) 14708 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14875 | -5/Upper Caves | Lost 3 parts (1u2w) 14930 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14998 | -5/Upper Caves | Lost 8 parts (2n3u3w) 15136 | -5/Upper Caves | Discovered new exit (range 11) 15174 | -5/Upper Caves | Entered another Upper Caves area 15174 | -5/Upper Caves | Accompanied by 2 allies 15186 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15200 | -5/Upper Caves | Discovered new exit (range 9) 15222 | -5/Upper Caves | Entered Factory 15222 | -4/Factory | Accompanied by 2 allies 15222 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15486 | -4/Factory | Lost 5 parts (2u3w) 15831 | -4/Factory | Sucked down chute 15831 | -4/Factory | Entered Waste 15832 | -4/Waste | Joined by Warlord forces that had cleared the area 15858 | -4/Waste | Found Damper Plating 15948 | -4/Waste | Found Prototype Protection 15948 | -4/Waste | Identified Centrium Heavy Armor Plating 16155 | -4/Waste | Found Gamma Bomb Array 16175 | -4/Waste | Found Damper Plating 16214 | -4/Waste | Discovered new exit (range 16) 16231 | -4/Waste | Found Damper Plating 16317 | -4/Waste | Entered Factory 16317 | -4/Factory | Accompanied by 20 allies 16766 | -4/Factory | Discovered new exit (range 6) 16863 | -4/Factory | Build established: Hauler-Skirmisher 17077 | -4/Factory | Repaired Impulse Thruster Array 17146 | -4/Factory | Repaired Adv. Sensor Array 17242 | -4/Factory | Repaired Gamma Bomb Array 17278 | -4/Factory | Discovered new exit (range 20) 17360 | -4/Factory | Entered Extension 17360 | -4/Extension | Accompanied by 8 allies 17374 | -4/Extension | Build established: Hauler-Assassin 17687 | -4/Extension | Rescued a captive Derelict 17688 | -4/Extension | Rescued a captive Derelict 17725 | -4/Extension | Rescued a captive Derelict 17726 | -4/Extension | Rescued a captive Derelict 17922 | -4/Extension | Rescued A7 17963 | -4/Extension | Rescued a captive Derelict 18166 | -4/Extension | Rescued a captive Derelict 18190 | -4/Extension | Rescued a captive Derelict 18191 | -4/Extension | Rescued a captive Derelict 18208 | -4/Extension | Discovered new exit (range 19) 18220 | -4/Extension | Discovered new exit (range 6) 18232 | -4/Extension | Disrupted transfer network 18293 | -4/Extension | Entered Cetus 18293 | -4/Cetus | Accompanied by 9 allies 18298 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18310 | -4/Cetus | Spotted Cetus Guard 18310 | -4/Cetus | Spotted Cetus Guard 18313 | -4/Cetus | Spotted Cetus Guard 18316 | -4/Cetus | Spotted Cetus Guard 18330 | -4/Cetus | Allies destroyed Cetus Guard 18333 | -4/Cetus | Allies destroyed Cetus Guard 18342 | -4/Cetus | Allies destroyed Cetus Guard 18347 | -4/Cetus | Destroyed Cetus Guard 18449 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18502 | -4/Cetus | Discovered new exit (range 18) 18738 | -4/Cetus | Started Cetus Manufacturing Module 18763 | -4/Cetus | Manufactured an Enhanced Grunt 18788 | -4/Cetus | Manufactured an Enhanced Grunt 18792 | -4/Cetus | Central database locked down 18809 | -4/Cetus | Cetus Manufacturing Module disabled 18884 | -4/Cetus | Lost 7 parts (2n2u3w) 18902 | -4/Cetus | Destroyed 11 combat bots 19069 | -4/Cetus | Lost 4 parts (2u2w) 19117 | -4/Cetus | Lost 3 parts (1n1u1w) 19119 | -4/Cetus | Discovered new exit (range 15) 19264 | -4/Cetus | Spotted Cetus Guard 19284 | -4/Cetus | Destroyed Cetus Guard 19286 | -4/Cetus | Spotted Cetus Guard 19296 | -4/Cetus | Spotted Cetus Guard 19299 | -4/Cetus | Spotted Cetus Guard 19335 | -4/Cetus | Destroyed Cetus Guard 19342 | -4/Cetus | Destroyed Cetus Guard 19364 | -4/Cetus | Lost 9 parts (2p1n4u2w) 19367 | -4/Cetus | Destroyed Cetus Guard 19614 | -4/Cetus | Discovered new exit (range 15) 19622 | -4/Cetus | Met Revision 17 19638 | -4/Cetus | Entered Research 19638 | -3/Research | Evolved 2 slots: Propulsion x2 19700 | -3/Research | Allied Derelicts emerged from ambush trap array 19701 | -3/Research | Build established: Scavenger-Skirmisher 20792 | -3/Research | Repaired Hcp. Storage Unit 20851 | -3/Research | Build established: Scavenger-Assassin 20940 | -3/Research | Crushed by falling debris 21098 | -3/Research | System corruption reached 10% 21580 | -3/Research | Discovered new exit (range 11) 21715 | -3/Research | Found Fusion Bomb Launcher 21758 | -3/Research | Entered Armory 22084 | -3/Armory | Destroyed 13 combat bots 22138 | -3/Armory | Lost 9 parts (2p2n2u3w) 22442 | -3/Armory | Build established: Scavenger-Mutant 22496 | -3/Armory | Lost 4 parts (2n1u1w) 22552 | -3/Armory | Fabricated Impulse Thruster Array (x1) 22626 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 23064 | -3/Armory | System corruption reached 30% 23111 | -3/Armory | Crushed by falling debris 23300 | -3/Armory | First assault squad dispatched 23431 | -3/Armory | Lost 9 parts (3p1n2u3w) 23436 | -3/Armory | Core integrity fell below 50% 23442 | -3/Armory | Core integrity fell below 20% 23454 | -3/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23436_ The unstable cave ceiling collapses. 23436_ Imp. Antigrav System destroyed. 23437_ The unstable cave ceiling collapses. 23438_ Adv. Heat Sink destroyed. 23439_ The unstable cave ceiling collapses. 23440_ Neutron Missile Launcher destroyed. 23441_ The unstable cave ceiling collapses. 23443_ Advanced Drone released from Adv. Drone Bay. 23444_ The unstable cave ceiling collapses. 23445_ System corrupted: Heat flow error (+112). 23446_ Dropped Hcp. Storage Unit. 23449_ The unstable cave ceiling collapses. 23449_ L-61 Swordsman destroyed. 23450_ The unstable cave ceiling collapses. 23451_ Compression Vault explodes. 23451_ Advanced Drone destroyed. 23451_ Adv. Drone Bay destroyed. 23452_ Compression Vault explodes. 23453_ Adv. Remote Datajack destroyed. 23454_ Acquired 29 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# #####??????????????????????????????????? | | ???????# """"?????????????????????????????????? | | ???????# ""F" ????????????????????????????????? | | ???????# "" ???????????????????????????????? | | ???????# ####################???????????? | | ???????# g ????????????? | | ???????# g ????????????????? | | ???????# # ###?????????????????? | | ???????? """ @= ##????????????????? | | ???????? """ g ###???????????????? | | ????#### """ g g # ##??????????????? | | ? =l = ##;#######????????? | | ? !ll% # #????????? | | ????#### |! # # ########## | | ???????# |! # # # # | | ???????# ! [ !%* | | ???? # %* ## #########? | | ??? # # ### #????????# | | ???####### ### ### ss #####+############# | | ?????????# ???##+####### #### n ; | | ?????????#??#Y + """ """ """ # | | ?????????????# # """ """ """ # | | ?????????????# """ """ """ # | | ????????????? """ """ """ # | | ????????????? """ """ """ # | | ????????????? """ """ """ # | | ?????????????? # | | ?????????????? ; ** | # | | ??????????????# # ################### | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 41 Energy Capacity 580 Matter Stores 444 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Corruption Prevention 12 Armor Coverage 1425 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Reclamation Efficiency 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Defensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Humpback | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Hacked Imp. Remote Datajack | -4/Factory | Scanalyzed Hcp. Storage Unit | -4/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Impulse Thruster Array | -3/Research | Scanalyzed Adv. Remote Datajack | -3/Research | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -5/Factory Arm. Wheel | x2 | -5/Factory Impulse Thruster Array | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Knowing Is Half The Battle Prison Break Project G-00 Revising The Future Superinsulated We Are Legion Challenges ------------ None Game ------ Seed GuidanceDisposablePick Manual? 0 Play Time 05:09:57 Cumulative 110.4 hours Start 2019.11.02 @ 22:34:03 End 2019.11.04 @ 15:50:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 137 Rogue 119 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 42 Gallery% 53 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 150fde3c-0c8d-463b-8c5a-5fc71c19847b