Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 14:09:00 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (86) 430 Value Destroyed (1772) 1772 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 11878 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 7 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 295/1600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (17) ----- Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Transmission Jammer Advanced Field Recycling Unit (54) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Power Amplifier Small Storage Unit Improved Trap Scanner Enhanced Optical Array Transport Network Coupler 0b10 Alert Chip Transmission Jammer Advanced ECM Suite Cloaking Device Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Improved Datajack Great Maul > --- INVENTORY -------- Micro Fission Core Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor Reaction Control System Improved Trap Extractor Improved Trap Extractor Advanced Field Recycling Unit [Rating: 84] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 1 . . . . Utility 15 | . . . 1 . . . 2 2 2 . . 1 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 159 | 6 17 2 30 2 . 2 7 25 7 1 . 11 7 . 5 18 19 Power 20 | 1 3 1 1 . . . . 1 3 . . . 2 . 1 2 5 Engine 5 | 1 2 1 1 . . . . . . . . . . . . . . Core 8 | . 1 . . . . . . 1 3 . . . 2 . 1 . . Reactor 7 | . . . . . . . . . . . . . . . . 2 5 Propulsion 37 | 2 10 . 9 . . . 3 8 . . . 2 1 . . 1 1 Treads 4 | . 4 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 6 | 2 4 . . . . . . . . . . . . . . . . Hover 19 | . 2 . 8 . . . 3 5 . . . . . . . . 1 Flight 8 | . . . 1 . . . . 3 . . . 2 1 . . 1 . Utility 53 | 1 . 1 4 . . . 4 6 3 1 . 9 4 . 3 11 6 Device 41 | . . 1 2 . . . 2 6 2 1 . 8 4 . 3 8 4 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . . . 2 . . . . 1 . . . 1 1 Hackware 5 | . . . 1 . . . . . 1 . . . . . . 2 1 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 4 . 16 2 . 2 . 10 1 . . . . . 1 4 7 Energy Gun 15 | . 2 . 10 1 . 1 . 1 . . . . . . . . . Energy Cannon 9 | . 2 . 1 . . . . . . . . . . . 1 2 3 Ballistic Gun 9 | 2 . . 1 . . . . 6 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 11 | . . . 4 1 . 1 . 1 . . . . . . . 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 12 | . 1 . 4 . . . . 3 1 . . 1 . . . . 2 Parts Lost 25 | . . . 5 . . . 1 . . . . . . . 6 3 10 Power . | . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 3 . . . 1 . . . . . . . 1 . 3 Utility 14 | . . . 1 . . . . . . . . . . . 4 3 6 Weapon 3 | . . . 1 . . . . . . . . . . . 1 . 1 Highest Loss Streak 7 | . . . 3 . . . 1 . . . . . . . 6 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 83 71 94 100 100 100 100 97 99 100 100 100 96 . 77 63 34 Engine 4 | . 8 12 11 11 11 11 9 . . . . . . . . . . Core 2 | . 5 1 . . . . . 6 6 6 6 5 5 . 4 . . Wheel 1 | . 14 . . . . . . . . . . . . . . . . Hover 15 | . 11 28 32 33 33 33 27 18 . . . . . . . . 1 Flight 6 | . . . . . . . . 3 20 20 20 23 26 . 19 17 5 Device 14 | . . . 16 11 11 11 9 20 26 26 26 24 28 . 22 17 4 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 . 4 4 2 Processor 8 | . . . . . . . 18 15 13 13 13 17 15 . 14 12 9 Hackware 6 | . . . . 11 11 11 9 7 12 13 13 9 5 . 4 5 7 Energy Gun 7 | . 1 14 19 21 22 20 18 4 . . . . . . . . . Energy Cannon 1 | . 8 . 1 . . . . . . . . . . . . . 1 Ballistic Gun 3 | . 16 . . . . . . 9 3 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 6 6 6 5 5 . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 12 18 14 20 21 18 18 19 25 23 21 21 25 29 29 33 44 25 Greatest Support 33 | 26 26 14 21 21 21 21 21 33 27 27 27 33 30 30 33 33 24 Greatest Overweight (x) 2 | . 1 . . . . . . 1 . . . . . . 2 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 7 8 6 7 7 8 8 7 7 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 3 Class Distribution -------------------- 43% | Mutant 23% | Scout 7% | Hacker-Scout 6% | Hacker-Ninja 5% | Trapper-Scout 4% | Trapper-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Trapper-Ninja | -4/Factory Trapper-Ninja | -3/Research Trapper-Ninja | -3/DSF Trapper-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Matter Collected 2116 | 226 452 . 354 46 . 33 20 444 120 70 . 70 . . 5 156 120 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2684 | . 527 . 750 50 . 3 20 559 120 . . 192 . . . 271 192 Parts 170 | . 30 . 51 10 . 2 2 34 2 . . 5 . . . 13 21 Haulers Intercepted 15 | . 2 . 5 . . . . 5 1 . . 2 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled 16 | . . . . . . . . . . . . . . . . 15 1 Retrieved Matter 552 | . . . . . . . . . . . . . . . . 357 195 Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 47 | . 9 . 15 3 . 2 . 6 . . . 1 . . . 5 6 Melee 2 | . . . . . . . . . . . . . . . . 1 1 Guns 14 | . 9 . 3 . . . . 2 . . . . . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . AOE 27 | . . . 10 3 . 2 . 4 . . . . . . . 3 5 Classes Destroyed 13 | . 5 . 5 . . . . 1 . . . . . . . 1 1 Worker 8 | . . . 2 1 . . . 1 . . . . . . . . 4 Builder 2 | . . . . . . . . 1 . . . . . . . . 1 Tunneler 3 | . . . 1 1 . . . 1 . . . . . . . . . Hauler 15 | . 2 . 5 . . . . 5 1 . . 2 . . . . . Recycler 6 | . 3 . 1 . . . . 2 . . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . 2 . . . . . 1 . . . . . . . . Swarmer 27 | . 6 . 10 3 . 2 . 4 . . . 1 . . . . 1 Grunt 9 | . 3 . . . . . . 2 . . . . . . . 4 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . 1 4 Best Kill Streak 13 | . 4 . 13 4 . 2 1 4 1 . . 1 . . . 3 7 Combat Bots Only 10 | . 3 . 10 3 . 2 . 4 . . . 1 . . . 3 2 Max Kills in Single Turn 3 | . 1 . 3 2 . 2 1 3 1 . . 1 . . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 2 . 3 . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Damage Taken 4066 | . 271 9 453 33 . 10 70 323 . 41 . 132 41 . 379 393 1911 Core 1925 | . 50 9 88 . . . 12 192 . 20 . 30 . . 75 144 1305 Absorbed by Shields 43 | . . . . . . . . 23 . . . . . . 20 . . Regen/Repaired (Parts) 187 | . 4 . 73 . . . . 32 40 . . 21 17 . . . . Core Remaining (%) 90 | 100 . 76 . . . 78 97 72 . . 97 97 100 . 94 90 . Volleys Fired 163 | . 37 . 50 5 . 1 14 38 . . . . . . 1 7 10 Largest 2 | . 2 . 2 2 . 1 2 2 . . . . . . 1 1 1 Hottest 136 | . 136 . 113 112 . 36 112 112 . . . . . . 110 110 110 Shots Fired 272 | . 75 . 79 8 . 1 28 63 . . . . . . 1 7 10 Gun 227 | . 70 . 64 6 . . 28 59 . . . . . . . . . Cannon 24 | . 5 . 11 . . . . . . . . . . . 1 3 4 Launcher 21 | . . . 4 2 . 1 . 4 . . . . . . . 4 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 111 | . 66 . . . . . . 45 . . . . . . . . . Thermal 120 | . 5 . 67 6 . . 28 14 . . . . . . . . . Explosive 21 | . . . 4 2 . 1 . 4 . . . . . . . 4 6 Electromagnetic 20 | . 4 . 8 . . . . . . . . . . . 1 3 4 Robot Hit Streak 13 | . 13 . 8 5 . . 3 9 . . . . . . 1 3 3 Robot Miss Streak 5 | . 2 . 3 1 . . 5 3 . . . . . . . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 175 | . 49 . 51 4 . . 11 40 5 . . 4 . . 1 4 6 Core Hits 106 | . 21 . 29 4 . . 3 20 1 . . . . . . 8 20 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . 1 . . . . . Critical Strikes 6 | . 1 . 2 . . . . 1 . . . 1 . . . 1 . Burn 3 | . . . 2 . . . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 26 | . . . . . . . . . 7 2 . 9 5 . . 3 . Impact 23 | . . . . . . . . . 7 2 . 9 5 . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 3 . Sneak Attacks 4 | . . . . . . . . . 2 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6522 | . 647 . 1599 245 . 191 199 1104 461 . . 310 . . 38 748 980 Guns 2423 | . 607 . 779 51 . . 199 787 . . . . . . . . . Cannons 329 | . 40 . 123 . . . . . . . . . . . 38 107 21 Explosions 2791 | . . . 697 194 . 191 . 317 . . . . . . . 561 831 Melee 851 | . . . . . . . . . 461 . . 310 . . . 80 . Ramming 128 | . . . . . . . . . . . . . . . . . 128 Kinetic 1204 | . 571 . . . . . . 633 . . . . . . . . . Thermal 1297 | . 40 . 853 51 . . 199 154 . . . . . . . . . Explosive 2791 | . . . 697 194 . 191 . 317 . . . . . . . 561 831 Electromagnetic 251 | . 36 . 49 . . . . . . . . . . . 38 107 21 Impact 771 | . . . . . . . . . 461 . . 310 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 80 | . . . . . . . . . . . . . . . . 80 . Highest Corruption 4 | . 1 1 . . . . . . 4 4 4 1 . . . . 2 Average Corruption 1 | . 1 1 . . . . . . 4 4 4 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 28 | . 11 3 . . . . . . 1 5 . 1 . . . . 7 Message Errors 7 | . . 2 . . . . . . . 3 . . . . . . 2 Matter Fused 11 | . 7 . . . . . . . 1 . . 1 . . . . 2 Heat Flow Errors 3 | . 2 . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . 1 . . . . . . 3 Misfires 1 | . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 416 | . . . 10 28 . 43 . 12 172 . . 144 . . . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 97 | . . . 10 28 . 43 . 12 . . . . . . . . 4 Melee 319 | . . . . . . . . . 172 . . 144 . . . . 3 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . 35 . . . . . . . . 126 Shots 2 | . . . . . . . . 1 . . . . . . . . 1 Rammed 42 | . . . . . . . . . . . . . . . . . 42 Targets Rammed 42 | . . . . . . . . . . . . . . . . . 42 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 224 . 291 57 . . 135 81 . 221 . . 9 . 34 115 32 Average Temperature 70 | . 52 . 92 30 . . 52 26 . 120 . . 6 . 25 54 17 Received Heat Transfer 447 | . 81 . 144 . . . 36 54 . 18 . . 9 . 42 63 . Effects 1 | . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . 1 . . . . . . . 1 . . 2 . . . . 1 Impact Corruptions 7 | . . . . . . . . . 3 . . 3 . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . . 8 . . . 2 . . . . . . . . . . Heat Transferred 2960 | . 74 . 1924 111 . . 444 407 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Peak Influence 948 | . 205 . 463 189 . 89 109 119 114 . . 184 118 61 48 618 948 Initial 370 | . . . . 70 . . 34 23 49 . . 44 . 61 48 . 370 Average 163 | . 97 . 189 158 . 85 51 56 78 . . 107 13 61 18 254 651 Maximum Alert Level 3 | . 1 . 2 . . . . . . . . . . . . 2 3 Low Security (%) 79 | 100 97 100 67 100 . 100 100 100 100 . . 100 100 100 100 35 . Level 1 5 | . 2 . 7 . . . . . . . . . . . . 39 14 Level 2 9 | . . . 24 . . . . . . . . . . . . 24 37 Level 3 5 | . . . . . . . . . . . . . . . . . 47 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 2 5 3 . . 1 . . . 1 3 Investigation 7 | . . . 1 . . . . 2 2 . . 1 . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . . . . 1 Reinforcement 7 | . 1 . . . . . 2 2 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Distress Signals 14 | . 1 . 4 . . . 4 1 . . . . . . . 1 3 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 15 . 32 3 . 3 14 13 2 15 . 6 9 . 2 31 31 Peak Tracking Total 19 | . 5 . 9 3 . 3 4 4 1 9 . 3 7 . 2 15 19 Tactical Retreats 23 | . 1 . 2 . . . 3 . . 2 . 3 1 . . 7 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Traps Triggered 13 | . 1 . . . . . . 2 1 . . 2 1 . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 75 | . . . . . . . . 22 . . . 52 1 . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . Disarmed 10 | . . . 4 . . . . 6 . . . . . . . . . Reprogrammed 10 | . . . . . . . . 4 . . . 5 1 . . . . Reused 3 | . . . . . . . . . . . . . . . . . 3 Traps Extracted 9 | . . . . . . . . 4 . . . 5 . . . . . Installed 5 | . . . . . . . . . . . . . . . . . 5 Triggered 3 | . . . . . . . . . . . . . . . . . 3 Most Traps Carried 8 | . . . . . . . . 3 3 3 3 8 8 . 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 1 . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Machines Accessed 74 | . 8 3 15 . 2 . 1 19 12 . . 4 3 1 . 3 3 Terminals 35 | . 5 2 9 . . . . 11 5 . . . . 1 . 1 1 Fabricators 5 | . . . . . . . . 1 3 . . 1 . . . . . Repair Stations 10 | . 1 . 2 . . . . 2 1 . . 1 1 . . 1 1 Recycling Units 9 | . 2 . 2 . . . . 2 1 . . . 1 . . 1 . Scanalyzers 6 | . . . 2 . . . 1 2 . . . 1 . . . . . Garrison Access 6 | . . . . . . . . 1 2 . . 1 1 . . . 1 Total Hacks 178 | . 19 4 53 . 2 . 2 42 22 . . 15 5 1 . 8 5 Successful 106 | . 11 3 35 . 2 . 2 21 9 . . 11 4 1 . 5 2 Failed 71 | . 7 1 18 . . . . 21 13 . . 4 1 . . 3 3 Catastrophic 9 | . 3 . 1 . . . . 2 1 . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 39 | . 10 1 11 . 1 . . 9 6 . . . . . . . 1 Terminals 91 | . 14 3 33 . . . . 25 10 . . . . 1 . 3 2 Fabricators 10 | . . . . . . . . 3 5 . . 2 . . . . . Repair Stations 26 | . 2 . 8 . . . . 4 3 . . 3 2 . . 2 2 Recycling Units 16 | . 3 . 4 . . . . 4 1 . . . 1 . . 3 . Scanalyzers 24 | . . . 8 . . . 2 5 . . . 9 . . . . . Garrison Access 8 | . . . . . . . . 1 3 . . 1 2 . . . 1 Terminal Hacks 40 | . 6 2 15 . 2 . . 10 2 . . . . 1 . 1 1 Record 2 | . . . . . 1 . . . . . . . . . . 1 . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 3 . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 5 | . . . . . . . . 3 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . Locate Traps 6 | . 3 . 1 . . . . 2 . . . . . . . . . Disarm Traps 2 | . . . 1 . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . . 1 . . . . . . . . . Zone Layout 4 | . . 1 1 . . . . . 1 . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . 2 . . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . . . Build 3 | . . . . . . . . . 2 . . 1 . . . . . Repair Station Hacks 20 | . 2 . 6 . . . . 4 2 . . 2 2 . . 1 1 Scan Component 10 | . 1 . 3 . . . . 2 1 . . 1 1 . . . 1 Repair 9 | . 1 . 3 . . . . 2 1 . . 1 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 11 | . 2 . 3 . . . . 1 1 . . . 1 . . 3 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Components 10 | . 2 . 3 . . . . 1 1 . . . 1 . . 2 . Scanalyzer 20 | . . . 8 . . . 2 4 . . . 6 . . . . . Insert Component 10 | . . . 4 . . . 1 2 . . . 3 . . . . . Analyze 10 | . . . 4 . . . 1 2 . . . 3 . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . 1 1 . . . . Seal Access 4 | . . . . . . . . 1 1 . . 1 1 . . . . Unauthorized Hacks 6 | . 1 1 3 . . . . 1 . . . . . . . . . Terminals 6 | . 1 1 3 . . . . 1 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 55 | . 6 2 13 . . . 1 14 9 . . 3 1 . . 3 3 Full Trace Events 7 | . . . 3 . . . . 2 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 1 2 . . . 3 . . . . . Parts Built 4 | . . . . . . . . . 2 . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 42 . . 42 . . . . . Total Part Build Rating 16 | . . . . . . . . . 8 . . 8 . . . . . Parts Repaired 8 | . 1 . 3 . . . . 1 1 . . 1 1 . . . . Time 308 | . 26 . 114 . . . . 60 35 . . 23 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 10 . 19 . . . . 1 1 . . . 3 . . . . Parts Scanalyzed 10 | . . . 4 . . . 1 2 . . . 3 . . . . . Part Schematics Acquired 9 | . . . 3 . . . 1 2 . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Total Allies 5 | . . . 1 1 . . . . 3 . . . . . . . . Largest Group 3 | . . . 1 1 1 1 . . 3 . . . . . . . . Highest-Rated Group 90 | . . . 10 31 31 31 . . 90 . . . . . . . . Highest-Rated Ally 31 | . . . 10 31 31 31 . . 30 . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 10 | . . . . . . 2 . . 8 . . . . . . . . Total Damage 289 | . . . . . . 20 . . 269 . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Turns Passed 6662 | 51 811 338 900 307 149 78 562 1010 374 246 13 423 270 1 48 384 697 Spaces Moved 10257 | 39 642 526 1139 465 207 141 592 1491 1000 690 43 1021 587 3 105 812 754 Core 26 | 1 . . . . . . . 1 . . . . . . . . 24 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 415 | 38 377 . . . . . . . . . . . . . . . . Hover 4703 | . 265 526 1139 465 207 141 592 1179 . . . . . . . . 189 Flight 5113 | . . . . . . . . 311 1000 690 43 1021 587 3 105 812 541 Fastest Speed 23 | 50 56 56 52 52 52 52 52 29 29 29 29 26 23 23 23 26 26 Average Speed 43 | 93 94 56 52 52 52 52 52 46 29 29 29 26 23 23 24 27 43 Slowest Speed 162 | 100 116 56 52 52 52 52 52 100 29 29 29 26 23 23 26 91 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 2 8 1 . 12 . . . 11 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 86 79 88 95 61 37 35 45 23 66 9 29 16 . 95 25 21 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . 1 . 1 1 1 . . . . Scrap Searched 11 | . . 2 . 1 . 2 . . . 5 1 . . . . . . Spaces Dug 9 | . . . . . . . . . . 2 . 2 5 . . . . Terrain Destroyed 259 | . . . 34 21 . 15 . 8 . 2 . 2 5 . . 51 121 Melee 9 | . . . . . . . . . . 2 . 2 5 . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 250 | . . . 34 21 . 15 . 8 . . . . . . . 51 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Acc Total 12124 | 50 774 569 1366 520 248 143 817 1755 1063 729 42 1148 710 3 126 950 1111 Wait 1185 | . 43 37 118 49 40 . 199 104 42 38 . 55 89 . 1 103 267 Move 10162 | 38 641 525 1138 464 206 140 591 1486 984 687 42 996 586 3 104 790 741 Hop 38 | . . . . . . . . 2 7 1 . 12 . . . 10 6 Pick Up 75 | 6 14 2 12 . 1 . 3 16 7 . . 8 2 . 2 2 . Fast Attach 61 | 6 5 2 12 . . . . 13 4 . . . 1 . 2 9 7 Attach 49 | . 4 . 9 . . . 4 . 1 . . 4 4 . 2 9 12 Detach 38 | . 5 . 3 . . . 1 . 1 . . . 2 . 1 9 16 Swap 49 | . 8 . 9 2 . 2 3 12 2 1 . 7 2 . 1 . . Drop 97 | . 17 3 15 . 1 . 2 31 8 . . 5 . . 2 8 5 Fire 163 | . 37 . 50 5 . 1 14 38 . . . . . . 1 7 10 Melee 26 | . . . . . . . . . 7 2 . 9 5 . . 3 . Ram 42 | . . . . . . . . . . . . . . . . . 42 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . 31 . . . . 18 . 10 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 80 | . . . . . . . . 22 . . . 52 1 . . . 5 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / [*Low x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 340 | -10/Materials | Central database locked down 726 | -10/Materials | Discovered new exit (range 4) 846 | -10/Materials | Repaired Transport Network Coupler 863 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered new exit (range 8) 901 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1145 | -10/Mines | Assembled infested the area 1201 | -10/Mines | Entered Materials 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -9/Materials | Repaired Imp. Trap Extractor 1340 | -9/Materials | Discovered new exit (range 3) 1770 | -9/Materials | Lost 3 parts (2n1u) 1780 | -9/Materials | Destroyed 10 combat bots 1790 | -9/Materials | Discovered new exit (range 4) 1946 | -9/Materials | Repaired Trap Scanner 1979 | -9/Materials | Repaired Imp. Hover Unit 1993 | -9/Materials | Discovered new exit (range 3) 2003 | -9/Materials | Identified exit to Mines 2101 | -9/Materials | Entered Mines 2118 | -9/Mines | Met a Derelict bent on vengeance 2138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2138 | -9/Mines | Discovered new exit (range 5) 2160 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2164 | -9/Mines | Learned location of Storage (-7) 2215 | -9/Mines | Discovered new exit (range 7) 2221 | -9/Mines | Received a Mining Laser from a helpful Derelict 2268 | -9/Mines | Discovered new exit (range 12) 2408 | -9/Mines | Entered Exiles 2408 | -9/Exiles | Accompanied by 1 ally 2422 | -9/Exiles | Met 8R-AWN 2430 | -9/Exiles | Met EX-HEX 2445 | -9/Exiles | Met EX-BIN 2451 | -9/Exiles | Aligned with FarCom system 2452 | -9/Exiles | Given EX-Vault access code 2464 | -9/Exiles | Opened EX-Vault 2467 | -9/Exiles | Found 0b10 Alert Chip 2479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2494 | -9/Exiles | Met EX-DEC 2496 | -9/Exiles | Learned location of Zion (-6) 2512 | -9/Exiles | Discovered new exit (range 10) 2557 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2557 | -9/Exiles | Entered Mines 2557 | -8/Mines | Accompanied by 1 ally 2619 | -8/Mines | Discovered new exit (range 9) 2635 | -8/Mines | Entered Materials 2635 | -8/Materials | Evolved 2 slots: Utility x2 2930 | -8/Materials | Build established: Scout 3182 | -8/Materials | Discovered new exit (range 4) 3197 | -8/Materials | Entered Factory 3197 | -7/Factory | Evolved 2 slots: Utility x2 3198 | -7/Factory | Identified exit to Storage 3394 | -7/Factory | Repaired Imp. Hover Unit 3419 | -7/Factory | Discovered new exit (range 16) 3451 | -7/Factory | Discovered new exit (range 10) 3942 | -7/Factory | Discovered new exit (range 6) 4164 | -7/Factory | Discovered new exit (range 16) 4188 | -7/Factory | Identified exit to Factory 4207 | -7/Factory | Entered another Factory area 4207 | -6/Factory | Evolved 2 slots: Utility x2 4262 | -6/Factory | Fabricated Imp. Trap Extractor? 4265 | -6/Factory | Identified exit to DSF 4398 | -6/Factory | Repaired Prc. Assault Rifle 4438 | -6/Factory | Fabricated L-41 Fighter? 4554 | -6/Factory | Discovered new exit (range 7) 4581 | -6/Factory | Entered Lower Caves 4584 | -6/Lower Caves | Learned Factory machine intel 4601 | -6/Lower Caves | Attacked by a faux Warlord 4643 | -6/Lower Caves | Encountered a Warlord checkpoint 4789 | -6/Lower Caves | Learned Factory stockpile data 4790 | -6/Lower Caves | Identified exit to Lower Caves 4827 | -6/Lower Caves | Entered another Lower Caves area 4837 | -6/Lower Caves | Discovered new exit (range 3) 4840 | -6/Lower Caves | Entered Factory 4840 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4842 | -5/Factory | Loaded intel: 249 machine locations 4876 | -5/Factory | Repaired Imp. Cesium-ion Thruster 4930 | -5/Factory | Fabricated Imp. Trap Extractor (x2) 5255 | -5/Factory | Discovered new exit (range 21) 5263 | -5/Factory | Entered another Factory area 5263 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5332 | -4/Factory | Repaired Power Amplifier 5515 | -4/Factory | Build established: Trapper-Ninja 5527 | -4/Factory | Discovered new exit (range 10) 5533 | -4/Factory | Entered Research 5533 | -3/Research | Evolved 2 slots: Utility x2 5534 | -3/Research | Identified exit to DSF 5534 | -3/Research | Entered DSF 5562 | -3/DSF | Additional patrols routed to DSF 5568 | -3/DSF | Discovered new exit (range 14) 5574 | -3/DSF | Found Fusion Bomb Launcher 5582 | -3/DSF | Entered Research 5582 | -2/Research | Evolved 2 slots: Utility x2 5598 | -2/Research | Lost 6 parts (1n4u1w) 5840 | -2/Research | Spotted B-90 Cyclops 5845 | -2/Research | Spotted B-90 Cyclops 5963 | -2/Research | Discovered new exit (range 10) 5966 | -2/Research | Identified exit to Access 5966 | -2/Research | Entered Access 5966 | -1/Access | Evolved 2 slots: Utility x2 6036 | -1/Access | Spotted B-99 Colossus 6079 | -1/Access | Garrison activated, responded to threat 6230 | -1/Access | Found Prototype Device 6230 | -1/Access | Identified Adv. EM Disruption Field 6244 | -1/Access | Search patrols dispatched 6330 | -1/Access | Core integrity fell below 50% 6359 | -1/Access | Lost 7 parts (1n5u1w) 6367 | -1/Access | Core integrity fell below 20% 6466 | -1/Access | Search patrols dispatched 6663 | -1/Access | Self-destructed Last Messages --------------- 06406_ Dropped Hvy. Disruptor Cannon. 06409_ Acquired Nova Cannon. 06427_ System corrupted: Substantial component data lost. 06434_ Acquired Lgt. Antimatter Reactor. 06451_ Acquired 3 matter. 06453_ Acquired 1 matter. 06456_ Acquired 5 matter. 06466_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06483_ R-10 Processor collects Imp. Cesium-ion Thruster. 06536_ The unstable cave ceiling collapses. 06536_ Corrupted Hvy. Machine Gun crushed. 06537_ System corrupted: Matter fused (-9). 06555_ System corrupted: Substantial component data lost. 06570_ System corrupted: Matter fused (-8). 06570_ Acquired 5 matter. 06573_ Acquired 3 matter. 06579_ Acquired 2 matter. 06604_ Dropped Lgt. Antimatter Reactor. 06641_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | | | | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????# | | #?????????????????????????????????????????????#### | | #?????????????????????????????????????????????#""" | | #?????????????????????????????????????????????#""" | | #?????????????????????????????????????????????#""" | | #????????????????????####?????????????????????#"S | | #???????????????s????# ?????????????????????#"" | | ???????????????s????## #????????????????????#"" | | ????????????????s???+ #???????????????????????# | | #######?????????[s??# #???????????????????????# | | / ????s? ??# ####+#################### | | #######??????????? ?# | | ?????????????????? # | | ??????????????????? # | | ????????????????????p | | ????????????????????# * | | ????????????????????# ##################### ## | | ????????????????????# #????????????????## | | ???????#########????# #????????????????# # | | #??????# ????# #????????????????# | | #??????# ???# #????????????????# # | | #??????# ???# @#????????????????# # | | #??????# ??# #????????????????## | | ???????# ??# %#?????????????????# | | ???????# ?# #?????????????????## | | ???????# ?# #?????????????????### | | ???????# ! # #???????????????????#### | | ???????# # #??????????????????????? | | ???????# + +??????????????????????? | | ???????#! #A #??????????????????????? | | ???????# # #??????????????????????? | | ?????##############?# #??????????????????????? | | ?????# #????# #??????????????????????? | | ?????# #????# #??????????????????????? | | ?????# = = #????# #??????????????????????? | | ?????# ! !!#????# ^ #??????????????????????? | | ?????# = #????# #??????????????????????? | | ?????# = #????# #??????????????????????? | | ?????# #???# ##?????????????????????? | | ###### #???# #?????????????????????? | | ##+#####+###### !% #?????????????????????? | | = #?????????????????????? | | !% #?????????????????????? | | #?????????????????????? | | ##+############ #?????????????????????? | | ## ###?? ! = ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Resistance: EM 50 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Scanalyzed Adv. Terrain Scan Processor | -5/Factory | Scanalyzed Imp. Field Recycling Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Trap Extractor | x2 | -6/Factory L-41 Fighter | x3 | -6/Factory | Preloaded Imp. Trap Extractor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeDamperBox Manual? 0 Play Time 02:18:54 Cumulative 148.4 hours Start 2022.03.19 @ 20:12:13 End 2022.03.20 @ 14:09:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75a83a76-7fb9-465e-ba70-9f5b21867f2c