Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 18:44:45 Player: Clog Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1226) 1226 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 7768 Bonus ------- High Alert Combat Kills 52 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 6/300 Energy 90/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (5) Advanced ECM Suite Latent Energy Streamer Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Energy Well Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Advanced ECM Suite Tiamat Missile Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion None Utility Machine Analyzer Device Seismic Detector Storage Energy Well Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 42 | 2 2 1 2 2 1 . 8 7 2 . 14 1 Power 2 | . . . . . . . 1 . 1 . . . Engine 1 | . . . . . . . . . 1 . . . Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 . 1 1 . 1 . 4 4 . . 10 1 Device 12 | 1 . 1 1 . 1 . 2 1 . . 5 . Storage 1 | . . . . . . . . . . . . 1 Processor 6 | . . . . . . . 2 1 . . 3 . Hackware 2 | . . . . . . . . . . . 2 . Protection 2 | . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 17 | 1 2 . 1 2 . . 3 3 1 . 4 . Energy Gun 3 | . . . . . . . 1 1 . . 1 . Energy Cannon 3 | . . . . . . . . 2 . . 1 . Ballistic Gun 3 | 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 1 2 . . . . 1 . 1 . Special Weapon 2 | . . . . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . . 1 1 . 2 . Parts Lost 15 | . 1 . . 3 . . . 4 . 1 5 1 Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 9 | . 1 . . 1 . . . 2 . 1 4 . Weapon 5 | . . . . 2 . . . 1 . . 1 1 Highest Loss Streak 4 | . 1 . . 3 . . . 4 . 1 4 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 5 5 4 4 4 5 4 4 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . 1 1 1 1 1 1 1 1 1 2 2 1 Weapon 2 | 2 3 3 3 3 2 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 35 | . 12 16 22 19 4 11 39 51 39 33 39 36 Core 1 | . . . . . . . 6 5 . . . . Device 11 | . 5 . 11 9 4 11 17 24 13 9 5 . Processor 14 | . . . . . . . 9 18 20 20 21 23 Hackware 2 | . . . . . . . . . . . 7 11 Ballistic Gun 2 | . 7 16 11 8 . . . . . . . . Peak Build Rating 39 | 1 1 10 3 3 3 3 17 33 27 22 36 39 Average Rating 15 | . . 2 3 2 1 3 12 17 20 16 25 27 On Entrance 8 | . 1 1 2 3 1 3 3 17 16 22 14 26 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 82 | . 6 . . 18 58 . . . . . . . Heaviest Build 15 | 1 2 2 3 3 1 1 11 15 10 10 5 8 Greatest Support 12 | 3 3 3 3 3 3 3 12 12 12 12 3 3 Greatest Overweight (x) 4 | . . . . . . . . 4 . 3 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 44% | Scout 36% | Mutant 13% | Hacker-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Matter Collected 1454 | 231 20 76 4 214 . . 133 78 . 13 605 80 Remotely . | . . . . . . . . . . . . . Salvage Created 1261 | 81 20 89 35 81 . . 295 78 . . 536 46 Parts 70 | 7 1 2 3 6 . . 21 1 . . 27 2 Haulers Intercepted 2 | . . . . . . . 1 . . . 1 . Recyclers Shooed 4 | 1 . . . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 40 | . . 2 3 15 . . 7 . . . 11 2 Melee 1 | . . . . . . . . . . . 1 . Guns 4 | . . 2 . 1 . . . . . . 1 . AOE 35 | . . . 3 14 . . 7 . . . 9 2 Classes Destroyed 12 | 1 1 1 1 2 . . 3 . . . 3 . Worker 6 | . . . . 1 . . . . . . 5 . Builder 1 | . . . . . . . 1 . . . . . Tunneler 4 | 3 . . . 1 . . . . . . . . Hauler 2 | . . . . . . . 1 . . . 1 . Recycler 5 | . . . . . . . 3 1 . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . . 1 . . . . Swarmer 14 | . . . 3 . . . 7 . . . 4 . Grunt 3 | . . 2 . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . 1 2 Programmer 5 | . . . . . . . . . . . 5 . Assembled 15 | . . . . 15 . . . . . . . . Best Kill Streak 16 | 3 1 2 3 16 . . 11 1 . . 5 2 Combat Bots Only 15 | . . 2 3 15 . . 7 . . . 3 2 Max Kills in Single Turn 6 | 1 1 1 3 5 . . 6 1 . . 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 3 5 . . 4 . . . 2 1 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Hostile Shots Fired 241 | . 3 9 6 27 . . 19 68 2 15 69 23 Missed 70 | . 1 2 3 10 . . 9 17 1 4 17 6 Hits 171 | . 2 7 3 17 . . 10 51 1 11 52 17 Melee 5 | . . . . 5 . . . . . . . . Projectile 166 | . 2 7 3 12 . . 10 51 1 11 52 17 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 7 | . 1 . . . . . 1 . . . 5 . Damage Taken 3451 | . 30 89 25 416 . . 109 908 15 397 1051 411 Core 2291 | . 13 39 8 218 . . 44 557 15 380 747 270 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 79 . . . 43 92 20 . 53 . . Volleys Fired 104 | 7 3 7 2 18 . . 32 14 . . 15 6 Largest 2 | 1 1 2 1 1 . . 1 1 . . 1 1 Hottest 100 | 20 20 40 30 30 . . 100 100 . . 75 60 Shots Fired 111 | 7 3 14 2 18 . . 32 14 . . 15 6 Gun 46 | 7 3 14 . 9 . . 9 . . . 4 . Cannon 10 | . . . . . . . . 8 . . . 2 Launcher 35 | . . . 2 9 . . 4 5 . . 11 4 Special 20 | . . . . . . . 19 1 . . . . Kinetic 33 | 7 3 14 . 9 . . . . . . . . Thermal 41 | . . . . . . . 28 9 . . 4 . Explosive 35 | . . . 2 9 . . 4 5 . . 11 4 Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 6 | 4 1 4 . 4 . . 4 4 . . 6 4 Robot Miss Streak 4 | 1 3 2 1 2 . . 2 2 . . 4 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 73 | 5 1 9 . 10 . . 8 6 . . 29 5 Core Hits 117 | 3 1 5 3 36 . . 14 4 . . 40 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 2 . Impale 2 | . . . . . . . . . . . 2 . Melee Attacks 30 | . . . . . . . . . . . 30 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . 30 . Sneak Attacks 9 | . . . . . . . . . . . 9 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5154 | 62 14 112 205 953 . . 649 226 . . 2547 386 Guns 401 | 62 14 112 . 78 . . 114 . . . 21 . Cannons 103 | . . . . . . . . 101 . . . 2 Explosions 3713 | . . . 205 875 . . 515 125 . . 1609 384 Melee 917 | . . . . . . . . . . . 917 . Ramming 10 | . . . . . . . 10 . . . . . Kinetic 266 | 62 14 112 . 78 . . . . . . . . Thermal 328 | . . . . . . . 206 101 . . 21 . Explosive 3628 | . . . 205 875 . . 433 125 . . 1609 381 Electromagnetic 5 | . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 917 | . . . . . . . . . . . 917 . Highest Corruption 6 | . 2 2 . . . . . 1 . . 4 6 Average Corruption 2 | . 2 2 . . . . . 1 . . 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . 1 2 . . . . . 2 . . 6 2 Message Errors 3 | . . . . . . . . . . . 2 1 Matter Fused 4 | . . 1 . . . . . 1 . . 1 1 Heat Flow Errors 4 | . 1 1 . . . . . 1 . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 255 | . . . 2 40 . . 16 20 . . 171 6 Projectiles 20 | . . . . . . . . 20 . . . . Explosions 163 | . . . 2 40 . . 16 . . . 99 6 Melee 72 | . . . . . . . . . . . 72 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . 109 . . 5 5 . . 20 82 Shots 10 | . . . . 4 . . . 1 . . 1 4 Rammed 2 | . . . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 247 | . 136 247 . 7 . . 104 126 . . 140 20 Average Temperature 35 | . 69 134 . 7 . . 17 44 . . 83 15 Received Heat Transfer 197 | . 36 48 . 20 . . 45 . . 18 30 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 559 | . . . . . . . 309 200 . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Latent Energy Used 33 | . . . . . . . . . . . . 33 LE Corruption 2 | . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Maximum Alert Level 3 | . . . . . . . 1 . . . 3 . Low Security (%) 80 | 100 100 100 100 100 . 100 60 100 100 100 52 . Level 1 13 | . . . . . . . 39 . . . 26 . Level 2 6 | . . . . . . . . . . . 20 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 707 | 10 30 56 100 36 . . 230 100 28 . 707 . Initial 100 | . 3 11 9 31 . . . 100 . . . . Average 81 | 1 7 27 35 8 . . 88 25 3 . 198 . Influence Increases 1763 | 15 45 65 108 39 . . 331 78 43 . 989 50 Destroy 0b10 Robot/C 500 | . . 40 60 . . . 140 . . . 220 40 Destroy 0b10 Robot/NC 105 | 15 5 . . 10 . . 25 10 . . 40 . Destroy Leader 108 | . 2 10 10 . . . 22 2 . . 52 10 Successful Hack 99 | . 8 . 8 . . . 16 . 43 . 24 . Disable Machine 255 | . . . . . . . 30 . . . 225 . Destroy Structure 426 | . . . 15 29 . . 53 21 . . 308 . Partial Spotted 30 | . . 15 . . . . 15 . . . . . Lose Combat Pursuer 240 | . 30 . 15 . . . 30 45 . . 120 . Influence Decreases 1333 | 10 20 69 54 119 . . 110 299 43 . 290 319 Entered New Map 467 | . 2 19 17 49 . . . 121 . . . 259 Time Decay 770 | 10 17 50 37 57 . . 110 178 43 . 218 50 Lost Part 74 | . 1 . . 13 . . . . . . 50 10 Lost Ally 22 | . . . . . . . . . . . 22 . Squads Dispatched 10 | . 1 . . . . . . 3 1 . 5 . Investigation 1 | . . . . . . . . 1 . . . . Extermination 5 | . . . . . . . . 1 1 . 3 . Reinforcement 4 | . 1 . . . . . . 1 . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Distress Signals 2 | . . . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 80 | . 5 2 5 20 . . 12 9 2 2 20 3 Peak Tracking Total 20 | . 4 2 5 20 . . 5 7 2 2 4 2 Tactical Retreats 12 | . 1 . 1 1 . . 2 2 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Traps Triggered 3 | . 1 . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Machines Disabled 17 | . . . . . . . 2 . . . 15 . Max in Single Turn 4 | . . . . . . . 1 . . . 4 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Machines Accessed 24 | . 1 . 3 . 2 . 5 4 4 . 5 . Terminals 19 | . 1 . 3 . . . 5 2 4 . 4 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 39 | . 2 . 5 . 2 . 7 7 9 . 7 . Successful 23 | . 2 . 4 . 2 . 6 1 6 . 2 . Failed 16 | . . . 1 . . . 1 6 3 . 5 . Catastrophic 2 | . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 2 . 5 . 1 . 6 3 3 . 2 . Terminals 34 | . 2 . 5 . . . 7 5 9 . 6 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Terminal Hacks 9 | . 1 . 1 . 2 . 1 . 3 . 1 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 3 . . . 5 . 3 . 1 . Terminals 13 | . 1 . 3 . . . 5 . 3 . 1 . Botnet 2 | . . . . . . . . . 1 . 1 . Skim 11 | . 1 . 3 . . . 5 . 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . 2 . . . 1 3 4 . 4 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Active Infowar (turns) 2414 | 1 22 2 107 168 51 24 346 507 279 34 767 106 Sensors 2 | . . 2 . . . . . . . . . . Structural 1363 | . . . . . . . 75 507 279 34 468 . Seismic 1363 | 1 22 . 107 168 51 24 346 377 . . 267 . Machine Analysis 2023 | . . . . . . . 330 507 279 34 767 106 Jamming 6 | . . . . . . . . . . . 6 . ECM 1 | . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Turns Passed 2760 | 73 74 118 107 201 109 24 346 522 279 34 767 106 Spaces Moved 3902 | 46 126 178 194 295 213 47 399 787 314 57 1090 156 Core 3902 | 46 126 178 194 295 213 47 399 787 314 57 1090 156 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 52 51 50 Slowest Speed 250 | 50 50 50 50 50 50 50 50 250 50 200 100 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 31 51 29 73 60 24 34 23 9 81 28 17 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . 1 . 2 . . . . . Known Exits Taken 7 | . 1 . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 3 . . . . . . . 1 Spaces Dug 11 | . . . . . . . 8 . . . 3 . Terrain Destroyed 453 | . . . 18 40 . . 67 20 . . 164 144 Melee 3 | . . . . . . . . . . . 3 . Projectile 16 | . . . . . . . 16 . . . . . AOE 434 | . . . 18 40 . . 51 20 . . 161 144 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Total 4466 | 88 132 193 200 328 214 46 472 894 437 61 1228 173 Wait 271 | 28 . 4 1 3 . . 24 70 98 . 40 3 Move 3890 | 45 125 177 193 294 212 46 398 786 313 56 1089 156 Hop . | . . . . . . . . . . . . . Pick Up 25 | 5 2 . 1 3 1 . . 1 4 2 5 1 Fast Attach 23 | . . 1 . . . . 6 5 1 . 10 . Attach 36 | 2 1 1 1 2 1 . 2 7 1 . 15 3 Detach 29 | 1 . 2 . 1 . . 2 7 1 . 13 2 Swap 18 | . 1 . 2 5 . . 7 . . . 2 1 Drop 22 | . . 1 . 2 . . . 4 4 3 7 1 Fire 104 | 7 3 7 2 18 . . 32 14 . . 15 6 Melee 30 | . . . . . . . . . . . 30 . Ram 2 | . . . . . . . 1 . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: Ext x2 / DSF) -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Entered Mines 149 | -10/Mines | Learned location of Storage (-7) 157 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 157 | -10/Mines | Found Prototype Device 157 | -10/Mines | Identified Exp. Sensor Array 220 | -10/Mines | Learned Materials security intel 222 | -10/Mines | Learned location of 1 exit from Materials 263 | -10/Mines | Discovered new exit (range 7) 266 | -10/Mines | Entered Materials 266 | -9/Materials | Evolved 2 slots: Utility x2 267 | -9/Materials | Identified exit to Materials 306 | -9/Materials | Build established: Mutant 310 | -9/Materials | Identified exit to Mines 373 | -9/Materials | Entered Mines 405 | -9/Mines | Learned 4 Materials zone layouts 408 | -9/Mines | Discovered exit to Materials (range 15) 428 | -9/Mines | Discovered exit to Materials (range 10) 483 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 523 | -9/Mines | Assembled infested the area 555 | -9/Mines | Core integrity fell below 50% 572 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -9/Mines | Discovered new exit (range 5) 574 | -9/Mines | Entered Exiles 577 | -9/Exiles | Destroyed 15 combat bots 584 | -9/Exiles | Lost 3 parts (1u2w) 587 | -9/Exiles | Met 8R-AWN 595 | -9/Exiles | Met EX-HEX 611 | -9/Exiles | Met EX-BIN 616 | -9/Exiles | Aligned with FarCom system 617 | -9/Exiles | Given EX-Vault access code 628 | -9/Exiles | Opened EX-Vault 633 | -9/Exiles | Found Latent Energy Streamer 643 | -9/Exiles | Warned to stay clear of 0b10 Research branches 658 | -9/Exiles | Met EX-DEC 663 | -9/Exiles | Learned location of Zion (-7) 677 | -9/Exiles | Discovered new exit (range 14) 683 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 683 | -9/Exiles | Entered Mines 699 | -8/Mines | Discovered exit to Materials (range 15) 707 | -8/Mines | Entered Materials 707 | -8/Materials | Evolved 2 slots: Utility x2 708 | -8/Materials | Identified exit to Factory 906 | -8/Materials | Learned 4 Lower Caves zone layouts 938 | -8/Materials | Destroyed 7 combat bots 943 | -8/Materials | Learned Storage trap positions 989 | -8/Materials | Learned location of 2 exits from Lower Caves 995 | -8/Materials | Learned location of Lower Caves (-6) 999 | -8/Materials | Learned Storage emergency access door positions 1053 | -8/Materials | Entered Factory 1053 | -7/Factory | Evolved 2 slots: Utility x2 1339 | -7/Factory | Build established: Scout 1471 | -7/Factory | Core integrity fell below 50% 1476 | -7/Factory | Lost 4 parts (1p2u1w) 1513 | -7/Factory | Discovered new exit (range 15) 1520 | -7/Factory | Identified exit to Factory 1575 | -7/Factory | Entered another Factory area 1575 | -6/Factory | Evolved 2 slots: Utility x2 1576 | -6/Factory | Identified exit to Extension 1812 | -6/Factory | Found Prototype Launcher 1813 | -6/Factory | Identified Scatter Rocket Array 1815 | -6/Factory | Found Faulty Scatter Rocket Array 1817 | -6/Factory | Found Faulty Scatter Rocket Array 1854 | -6/Factory | Identified exit to DSF 1854 | -6/Factory | Entered DSF 1881 | -6/DSF | Discovered new exit (range 15) 1885 | -6/DSF | Additional patrols routed to DSF 1887 | -6/DSF | Identified exit to Factory 1888 | -6/DSF | Entered Factory 1888 | -5/Factory | Evolved 2 slots: Utility x2 2170 | -5/Factory | Lost 3 allies 2369 | -5/Factory | Core integrity fell below 50% 2405 | -5/Factory | Lost 4 parts (3u1w) 2414 | -5/Factory | Discovered new exit (range 26) 2491 | -5/Factory | Identified exit to Upper Caves 2655 | -5/Factory | Build established: Hacker-Mutant 2655 | -5/Factory | Entered Upper Caves 2725 | -5/Upper Caves | Core integrity fell below 20% 2761 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02671_ Acquired 5 matter. 02675_ 6CRPCFEDUI/K6DKH=VV9ZTY0L 02699_ System corrupted: Matter fused (-9). 02719_ 60-5OF(k) breaks down the debris. 02723_ Slug penetrates Wall. 02724_ Penetrated by Slug. 02735_ H-66 Slayer destroyed. 02738_ Penetrated by Slug. 02738_ Slug penetrates Wall. 02739_ Scatter Rocket Array destroyed. 02739_ Destroyed Scatter Rocket Array. 02739_ H-66 Slayer destroyed. 02740_ The unstable cave ceiling collapses. 02741_ Gauss Rifle fries itself beyond repair. 02742_ The unstable cave ceiling collapses. 02746_ Acquired 21 matter. 02749_ Dropped Energy Well. 02751_ Extracted 15 energy. 02751_ Acquired Energy Well. 02754_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#######???? | | ????????????????????????????????????#### ##### | | ????????????????????????? ??????????# | | ????????????????????????? ?????????# | | ????????????????????????? ??????# ## | | ????????????????????????? ??????# ?# | | ????????????????????????? #??? ### "" | | ????????????????????????# ######### #?# "" | | ????????????????????????#$# #### ??# "" | | ??????????????????????## ???## "" | | ??????????????????????# ????# | | ??????????????????##### # ? ?????# | | ??????????????????# # # # ??? ####?????### | | ??????????????????# #######???????????# | | ?????????????????## #????????????# | | ?????????????????## #??###????#### | | ??????????# #### # #### #?## ##???# | | ?????????# @ # # ### #???# ## # | | ????????? p ## #???# ## # | | ?????????? #### # ## #????# ## | | ???????????????????# # # ####?# #### | | ??????????????????## ### # | | ??????????????????# # ## | | ??????????????????# # #? | | ??????????????????# # #? | | ??????????????????## #? | | ???????????????????## ###### ## ## | | ????????????????????## # #????## ## # | | ?????????????????????## #?????#### ## | | ??????????????????????# ###?#####??## ## | | ??????????????????????# #??## #?### | | ?????????????????????# #?# ### | | ????????????????????# ## | | ???????????????????# # ### | | ??????????????????# ## ### ##?? | | ??????????????????## ## #??## #??? | | ???????????????????####### ######????#########??? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Launcher Accuracy 20 Offensive Hacking 24 Item Schematics ----------------- Hvy. Pick | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionWeldingSegregator Manual? 0 Play Time 00:51:32 Cumulative 115.3 hours Start 2026.10.04 @ 14:39:59 End 2026.10.04 @ 18:44:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 6 Types 3/1/0/0/0/0/0/1/1/0 Lore% 65 Gallery% 55 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eda26768-caae-4918-a9d6-681789f9d0c3