Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 17:10:28 Player: Autumn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (524) 524 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2459 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 86/300 Energy 38/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Improved Terrain Scan Processor Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module Surge Thruster > --- UTILITY ---------- Weight Redist. System Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Airjet Weight Redist. System Improved Terrain Scan Processor [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Propulsion Shielding Device Weight Redist. System Storage Small Storage Unit Processor Launcher Guidance Computer Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 26 | 4 3 6 5 8 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 2 1 2 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 4 | . . 2 1 1 Utility 8 | 1 1 1 2 3 Device 2 | . . . 1 1 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 8 | . 2 2 2 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 1 1 . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . . . 14 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 4 4 3 Power . | . 1 1 1 . Propulsion . | . . . . . Utility . | . . . . 1 Weapon 2 | 2 3 3 2 . Tool/Special . | . . . . . Unused Backups 5 | . . 3 1 1 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 79 85 82 72 Engine 12 | . 14 14 11 10 Leg 10 | . 28 17 . . Flight 14 | . . 10 28 14 Device 3 | . . . 4 9 Storage 5 | . 14 8 . . Protection 8 | . . 5 15 12 Ballistic Gun 15 | . 22 22 11 5 Ballistic Cannon 3 | . . 5 7 . Launcher 1 | . . . . 7 Special Weapon 2 | . . . 3 4 Peak Build Rating 19 | 4 7 6 13 19 Average Rating 8 | 2 5 5 9 14 On Entrance 5 | . 4 6 6 12 Naked Turns . | . . . . . Heaviest Build 24 | 10 24 19 13 17 Greatest Support 20 | 20 20 20 18 18 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 Average Capacity 6 | 6 8 8 5 5 Most Carried 8 | 5 6 8 5 5 Average Carried 4 | 3 4 4 4 3 Final Capacity 10 | 8 10 5 5 5 Final Carried 5 | 4 5 3 5 1 Class Distribution -------------------- 82% | Mutant 11% | Sprinter 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 590 | 204 . 132 161 93 Remotely . | . . . . . Salvage Created 491 | . 40 44 38 369 Parts 41 | . 5 3 2 31 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . . 3 . 12 Guns 6 | . . 3 . 3 AOE 9 | . . . . 9 Classes Destroyed 10 | . 1 1 . 8 Builder 4 | . . . . 4 Hauler 2 | . 1 . 1 . Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Swarmer 5 | . . 3 . 2 Cutter 2 | . . . . 2 Grunt 3 | . . . . 3 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 11 | . 1 3 1 11 Combat Bots Only 9 | . . 3 . 9 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 163 | . 15 21 7 120 Missed 74 | . 6 6 2 60 Hits 89 | . 9 15 5 60 Melee 1 | . . . . 1 Projectile 88 | . 9 15 5 59 AOE 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Damage Taken 1668 | . 123 119 56 1370 Core 656 | . 20 48 23 565 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . . 3 43 Core Remaining (%) 88 | 100 . 72 94 . Volleys Fired 61 | . 3 8 19 31 Largest 3 | . 2 2 2 3 Hottest 123 | . 40 40 123 113 Shots Fired 108 | . 6 16 29 57 Gun 65 | . 6 16 10 33 Cannon 7 | . . . 7 . Launcher 21 | . . . . 21 Special 15 | . . . 12 3 Kinetic 56 | . 6 16 17 17 Thermal 31 | . . . 12 19 Explosive 21 | . . . . 21 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 2 3 6 7 Robot Miss Streak 4 | . 1 4 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 53 | . 4 8 10 31 Core Hits 41 | . 2 3 2 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1706 | . 54 95 143 1414 Guns 386 | . 54 95 31 206 Cannons 88 | . . . 88 . Explosions 1208 | . . . . 1208 Melee . | . . . . . Ramming . | . . . . . Kinetic 335 | . 54 95 119 67 Thermal 163 | . . . 24 139 Explosive 1208 | . . . . 1208 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 38 | . . . . 38 Projectiles . | . . . . . Explosions 38 | . . . . 38 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 116 | . . . . 116 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 168 | . . . 108 168 Average Temperature 57 | . . . 35 75 Received Heat Transfer 333 | . 69 . 30 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 346 | . . . 50 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 90 | 100 100 100 100 48 Level 1 9 | . . . . 51 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 340 | . 7 60 66 340 Initial 5 | . . . . 5 Average 42 | . . 13 14 179 Influence Increases 736 | . 7 70 114 545 Destroy 0b10 Robot/C 300 | . . 60 . 240 Destroy 0b10 Robot/NC 40 | . 5 . 5 30 Destroy Leader 84 | . 2 10 2 70 Successful Hack 21 | . . . 7 14 Disable Machine 15 | . . . . 15 Destroy Structure 81 | . . . 10 71 Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 150 | . . . 90 60 Influence Decreases 451 | . 7 70 100 274 Entered New Map 9 | . . . . 9 Time Decay 302 | . 7 70 100 125 Lost Part 140 | . . . . 140 Squads Dispatched 11 | . 2 . 2 7 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 1 . 2 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 4 3 11 33 Peak Tracking Total 16 | . 4 3 3 16 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 . 1 3 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 3 . 1 7 Successful 4 | . . . 1 3 Failed 7 | . 3 . . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 1 4 Fabricators . | . . . . . Repair Stations 5 | . 2 . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Robot Analysis 1 | . . . . 1 Level Access Points 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1523 | 63 325 359 481 295 Spaces Moved 1681 | 55 255 504 436 431 Core 86 | 20 . . . 66 Treads . | . . . . . Legs 446 | 35 255 156 . . Wheels . | . . . . . Hover 40 | . . . . 40 Flight 1109 | . . 348 436 325 Fastest Speed 30 | 50 120 37 32 30 Average Speed 60 | 94 121 62 35 42 Slowest Speed 190 | 120 190 120 37 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 19 | . . 4 9 6 Potential Cave-ins 20 | . . . . 20 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 4 19 79 26 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 14 | . . . 11 3 Terrain Destroyed 126 | . . . 11 115 Melee . | . . . . . Projectile 14 | . . . 11 3 AOE 112 | . . . . 112 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2037 | 66 265 527 698 481 Wait 237 | . . . 234 3 Move 1641 | 54 254 495 420 418 Hop 16 | . . 4 6 6 Pick Up 32 | 8 4 6 7 7 Fast Attach . | . . . . . Attach 21 | 4 3 1 3 10 Detach 1 | . . . . 1 Swap 13 | . . 5 7 1 Drop 14 | . 1 8 2 3 Fire 61 | . 3 8 19 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 443 | -10/Mines | Discovered new exit (range 10) 598 | -10/Mines | Found DCF Scrap (13 items) 652 | -10/Mines | Learned 4 Materials zone layouts 656 | -10/Mines | Assembled infested the area 693 | -10/Mines | Learned Materials stockpile data 695 | -10/Mines | Learned location of Zion (-6) 696 | -10/Mines | Discovered new exit (range 4) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Discovered new exit (range 15) 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1269 | -8/Materials | Identified exit to Factory 1309 | -8/Materials | Garrison activated, responded to threat 1473 | -8/Materials | Lost 8 parts (1p3n2u2w) 1483 | -8/Materials | Destroyed 9 combat bots 1500 | -8/Materials | Core integrity fell below 50% 1510 | -8/Materials | Core integrity fell below 20% 1522 | -8/Materials | Crushed by falling debris 1524 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates Wall. Acquired Pulse Rifle. Slug penetrates Wall. Airjet destroyed. Knocked back. Slug penetrates Wall. Acquired 2 matter. Penetrated by Slug. Acquired 3 matter. Acquired 4 matter. Penetrated by Slug. Hvy. Ion Engine destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Penetrated by Slug. The unstable cave ceiling collapses. Crushed by falling debris. Penetrated by Slug. Pulse Rifle destroyed. Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ????????????????# #??# /! # #?????""""" # | | ????????????????# #??# /! # ##### """"" # | | ????????????????# #??# # / """"" # | | ????????????????# #?#"####"## ## """"" # | | ????????????????# #?##???### #?????"" # | | ????????#############+########### ??????? # | | ?????? % ##?????? # | | ?????? ########### #?????? # | | ?????? #?? #???????# | | ???????#####+####### #? 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[ ## ###+#######?????? | | ??????????????#!! ########### #####?????????????? | | ??????????????#####??????# #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# """ #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????###########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilSingularityGenerator Manual? 0 Play Time 00:30:53 Cumulative 8.2 hours Start 2025.10.04 @ 21:08:46 End 2025.10.05 @ 17:10:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a5d39c4-cf50-4533-9224-459a94d3b90a