Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:48:06 Player: Lunace Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (69) 345 Value Destroyed (2355) 2355 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 12888 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 37 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (24) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Mini Drone Bay (0/3) Linear Accelerator Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Energy Well Gravity Neutralizer Trap Scanner Advanced Visual Processing Unit Enhanced Optical Array Advanced Terrain Scan Processor Corruption Screen > --- WEAPON ----------- Heavy Laser Thermic Laser Remote Datajack > --- INVENTORY -------- Fusion Compressor VTOL Module Matter Compressor Improved Proton Missile Launcher Improved Datajack [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon AWS/Gauss Energy Gun Heavy Laser Ballistic Gun AWS/Gauss Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . 2 . . Utility 9 | . . . . . 3 . 1 . . 1 . . . . . 2 . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 160 | 8 6 7 2 . 9 4 30 2 27 27 3 2 3 . 1 6 3 . 15 5 . Power 18 | 1 2 . 1 . 1 1 4 . 1 3 . 1 . . . . . . 3 . . Engine 7 | 1 . . 1 . . . 3 . 1 . . 1 . . . . . . . . . Core 11 | . 2 . . . 1 1 1 . . 3 . . . . . . . . 3 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 53 | 2 1 3 . . 5 2 4 . 12 13 . . 2 . . 1 . . 8 . . Treads 20 | 2 1 3 . . 5 2 4 . 1 . . . . . . . . . 2 . . Leg 4 | . . . . . . . . . . . . . . . . . . . 4 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . 11 3 . . . . . . . . . . . Flight 15 | . . . . . . . . . . 10 . . 2 . . 1 . . 2 . . Utility 56 | 2 3 . . . 3 1 15 2 8 9 2 . 1 . 1 2 . . 3 4 . Device 22 | 1 1 . . . . 1 3 1 2 4 1 . 1 . 1 1 . . 1 4 . Storage 4 | 1 1 . . . . . . . 1 1 . . . . . . . . . . . Processor 12 | . . . . . 1 . 2 . 3 4 1 . . . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Protection 16 | . 1 . . . 2 . 10 1 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 3 . 4 1 . . . 7 . 6 2 1 1 . . . 3 3 . 1 1 . Energy Gun 10 | 2 . 1 . . . . 2 . 1 1 . . . . . 1 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . Special Weapon 8 | . . 2 . . . . 2 . 2 1 . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 1 . . . . . 2 2 . . . . . . . . 3 . . Parts Lost 43 | . 1 1 . . . . . 5 . 7 2 2 3 . . . 5 . 12 3 2 Power 4 | . . . . . . . . 1 . 1 . . . . . . . . 2 . . Propulsion 18 | . . . . . . . . 1 . 4 . 2 1 . . . 2 . 7 1 . Utility 12 | . 1 . . . . . . 2 . 2 . . 1 . . . 1 . 2 1 2 Weapon 9 | . . 1 . . . . . 1 . . 2 . 1 . . . 2 . 1 1 . Highest Loss Streak 7 | . 1 1 . . . . . 5 . 2 2 2 3 . . . 4 . 7 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 99 96 85 89 89 92 38 58 83 87 59 44 40 45 46 34 17 39 35 16 Engine 1 | . 2 . 3 14 . . 3 2 2 . . . . . . . . . . . . Core 4 | . 10 14 10 . 8 9 3 . . 4 6 . . . . . . . 1 . . Treads 12 | . 28 28 28 28 27 27 23 8 . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . 15 3 . . . . . . . . . . . Flight 3 | . . . . . . . . . . 20 18 8 . 6 6 5 4 . 4 . . Device 9 | . 10 14 14 14 9 9 7 5 5 14 13 10 11 6 12 5 . . 4 12 . Storage 5 | . 14 14 14 14 9 9 7 2 . 3 6 4 . . . . . . . . . Processor 12 | . . . . . 8 8 9 6 15 20 23 26 26 26 26 23 20 17 20 14 11 Protection 6 | . 2 . . . 17 18 18 3 5 . . . . . . . . . . . . Energy Gun 5 | . 28 19 . . . . . . 5 12 10 . . . . . 2 . . . . Ballistic Gun 2 | . . 6 3 14 9 9 5 . . . . . . . . . . . . . . Special Weapon 3 | . . 2 21 . . . 8 5 . . 6 4 . . . 3 2 . . . . Naked Turns 158 | . . . . . . . . 98 60 . . . . . . . . . . . . Heaviest Build 68 | 15 30 31 36 34 52 52 68 56 27 31 23 23 9 1 3 5 9 . 16 18 . Greatest Support 60 | 40 40 40 40 40 60 60 60 60 27 36 30 24 9 5 5 9 9 3 60 18 3 Greatest Overweight (x) 5 | 3 . . . . . . 1 2 2 3 . 3 2 . . . 1 . 4 5 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 15 15 15 15 15 15 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 2 14 15 15 12 14 15 15 13 5 5 5 5 5 3 5 5 5 4 5 3 2 Average Carried 7 | 1 8 13 13 12 10 14 13 7 3 3 5 4 4 3 4 4 4 4 3 1 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 14 15 12 12 13 14 13 5 5 5 5 5 3 3 5 5 4 4 . 2 2 Class Distribution -------------------- 39% | Mutant 20% | Scout 12% | Scavenger-Tank 10% | Scavenger-Scout 7% | Scavenger-Mutant 4% | Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Waste Scout | -7/Factory Scavenger-Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Assassin | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scout | -4/Factory Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Matter Collected 2526 | 270 157 275 400 41 106 136 126 254 159 168 . . 48 . 171 35 161 . 19 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2364 | 105 276 230 . 20 106 698 589 . 121 186 . . . . . . . . 33 . . Parts 159 | 11 22 8 . . 8 44 44 . 9 9 . . . . . . . . 4 . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . 4 . Retrieved Matter 175 | . . . . . . . . . . . . . . . . . . . . 175 . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Combat Hostiles Destroyed 55 | . 6 7 . 1 2 19 11 . 3 5 . . . . . . . . 1 . . Guns 47 | . 6 7 . 1 2 19 8 . 1 3 . . . . . . . . . . . Cannons 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . AOE 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Classes Destroyed 12 | 1 4 . . 1 1 3 1 . 1 . . . . . . . . . . . . Worker 1 | . . . . . . . . . 1 . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Tunneler 7 | 5 1 . . . . . . . 1 . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . Swarmer 16 | . 3 3 . . . 7 . . . 3 . . . . . . . . . . . Grunt 14 | . 3 4 . . . 4 3 . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . . . . 2 3 4 . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 13 | . . . . . . 3 4 . 3 2 . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 3 3 . 1 1 5 4 . 1 3 . . . . . . . . 1 . . Combat Bots Only 5 | . 2 3 . 1 1 5 3 . 1 3 . . . . . . . . 1 . . Max Kills in Single Turn 2 | 1 1 2 . 1 1 2 2 . 1 1 . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Hostile Shots Fired 867 | . 36 44 . . 2 42 66 7 48 106 1 84 51 . 17 . 89 . 143 113 18 Missed 373 | . 10 8 . . . 16 18 . 25 60 . 34 25 . 10 . 35 . 68 57 7 Damage Taken 8159 | . 290 438 . . 30 374 502 302 360 622 34 481 220 . 128 . 1038 . 1711 1388 241 Core 3677 | . 57 64 . . . 40 47 223 163 187 . 392 145 . 111 . 660 . 285 1111 192 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 230 | . 16 . . . . . . . 166 2 . 46 . . . . . . . . . Core Remaining (%) 55 | 100 . . . 51 . 92 . . 38 . . . . . 1 . . 34 75 . . Volleys Fired 154 | 10 35 28 . . . . 16 2 19 15 . . . . . . 24 . 5 . . Largest 3 | 2 2 2 . . . . 2 2 2 3 . . . . . . 1 . 1 . . Hottest 193 | 100 100 115 . . . . 100 128 108 193 . . . . . . 65 . 43 . . Shots Fired 361 | 20 65 52 . 5 3 63 48 4 37 35 . . . . . . 24 . 5 . . Gun 312 | 20 65 51 . 5 3 63 37 . 18 30 . . . . . . 20 . . . . Cannon 26 | . . . . . . . 2 2 17 5 . . . . . . . . . . . Launcher 8 | . . . . . . . 2 . . . . . . . . . 1 . 5 . . Special 15 | . . 1 . . . . 7 2 2 . . . . . . . 3 . . . . Kinetic 130 | . . 8 . 5 3 63 27 2 17 5 . . . . . . . . . . . Thermal 185 | 20 65 44 . . . . 6 2 18 30 . . . . . . . . . . . Explosive 2 | . . . . . . . 2 . . . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . 12 . . . . . . . . . 21 . 5 . . Robot Hit Streak 24 | 2 8 6 . 3 4 12 24 1 8 11 . . . . . . 6 . 1 . . Robot Miss Streak 7 | 2 3 2 . 2 1 2 7 1 2 4 . . . . . . 3 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Autonomous 97 | . . . . 5 3 63 26 . . . . . . . . . . . . . . Shots Hit Robots 246 | 10 41 35 . 3 2 52 35 2 26 22 . . . . . 1 15 . 2 . . Core Hits 102 | 5 16 12 . 1 2 26 18 1 7 6 . . . . . . 3 . 5 . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 16 | 1 3 4 . . . 2 1 1 1 3 . . . . . . . . . . . Burn 13 | 1 3 4 . . . . . 1 1 3 . . . . . . . . . . . Destroy 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5490 | 126 525 496 . 57 59 1696 1046 54 599 493 . . . . . . 38 . 288 13 . Guns 4466 | 126 525 496 . 57 59 1696 716 . 267 493 . . . . . . 31 . . . . Cannons 383 | . . . . . . . 31 30 322 . . . . . . . . . . . . Explosions 495 | . . . . . . . 218 . . . . . . . . . 7 . 270 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 43 | . . . . . . . . 2 10 . . . . . . . . . 18 13 . Kinetic 2977 | . . 72 . 57 59 1696 741 30 322 . . . . . . . . . . . . Thermal 1938 | 126 525 424 . . . . 81 22 267 493 . . . . . . . . . . . Explosive 446 | . . . . . . . 218 . . . . . . . . . . . 228 . . Electromagnetic 86 | . . . . . . . 6 . . . . . . . . . 38 . 42 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 3 3 3 3 . . 4 23 23 1 1 1 1 1 1 . 1 1 6 3 3 Average Corruption 7 | . 2 3 3 3 . . 2 15 20 1 1 1 1 1 1 . 1 1 2 2 3 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . 3 . . . . . . . 2 . . . . Effects 111 | . 6 8 10 . . . 7 8 66 . . 1 1 . 1 . . . 1 1 1 Message Errors 22 | . 3 1 3 . . . 2 3 10 . . . . . . . . . . . . Matter Fused 20 | . 1 3 3 . . . . 1 9 . . . 1 . 1 . . . 1 . . Heat Flow Errors 15 | . . 2 1 . . . 1 1 9 . . . . . . . . . . 1 . Energy Discharges 13 | . 1 . 1 . . . 1 1 8 . . 1 . . . . . . . . . Parts Rejected 3 | . . . . . . . . . 3 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 11 | . . . 1 . . . 2 . 7 . . . . . . . . . . . 1 Data Loss (major) 8 | . 1 . 1 . . . . 1 5 . . . . . . . . . . . . Misfires 8 | . . 1 . . . . 1 . 6 . . . . . . . . . . . . Alerts 3 | . . . . . . . . . 3 . . . . . . . . . . . . Misdirections 5 | . . . . . . . . 1 4 . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 79 | . . . . . . . 24 . 18 . . . . . . . . . 37 . . Projectiles 18 | . . . . . . . . . 18 . . . . . . . . . . . . Explosions 61 | . . . . . . . 24 . . . . . . . . . . . 37 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . 6 . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . . . . . . 1 4 . . . . . . . . . 124 6 . Shots 4 | . . . . . . . . . . . . . . . . . . . 4 . . Rammed 11 | . . . . . . . . 1 7 . . . . . . . . . 1 2 . Targets Rammed 12 | . . . . . . . . 1 7 . . . . . . . . . 2 2 . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | 156 330 300 254 . . . 366 111 304 505 . . . . . . . . . 63 . Average Temperature 115 | 59 104 103 133 . . . 158 60 77 206 . . . . . . . . . 40 . Received Heat Transfer 879 | . 138 255 . . 9 108 66 . . 27 . 90 54 . 36 . 36 . . 18 42 Effects 13 | . 2 . . . . . 1 . 3 7 . . . . . . . . . . . Shutdowns 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . Interference 6 | . 1 . . . . . . . 3 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . Parts Melted 19 | 2 4 2 . . . . 1 . 1 9 . . . . . . . . . . . Heat Transferred 6236 | 444 1776 1443 . . . . 480 320 518 1255 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Peak Influence 547 | 25 243 203 . 3 96 547 370 57 161 170 64 47 . . . 133 . . 221 115 91 Initial 287 | . 16 28 . . . 62 287 57 15 14 64 30 . . . 94 . . 31 . 86 Average 118 | 10 74 107 . . 21 359 225 29 45 43 57 34 . . . 116 . . 59 18 89 Maximum Alert Level 2 | . 1 1 . . . 2 1 . . . . . . . . . . . 1 . . Low Security (%) 80 | 100 98 82 . 100 100 18 49 100 100 100 100 100 . . . 100 . . 97 100 100 Level 1 14 | . 1 17 . . . 31 50 . . . . . . . . . . . 2 . . Level 2 5 | . . . . . . 50 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . . . 5 . 8 6 . . . . . . . . 3 2 . Investigation 7 | . 1 . . . . . 1 . 2 1 . . . . . . . . 1 1 . Extermination 10 | . . . . . . . 4 . 3 2 . . . . . . . . 1 . . Reinforcement 9 | . 1 . . . . . . . 3 3 . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Distress Signals 10 | . 3 . . 1 . . . . 1 3 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 176 | . 14 8 . 1 2 16 13 5 16 30 6 2 7 . 12 . 3 . 15 21 5 Peak Tracking Total 13 | . 4 3 . 1 1 4 4 5 3 8 6 2 8 . 6 . 2 . 7 13 6 Tactical Retreats 21 | . 2 1 . . . . . . 2 6 . . 1 . 5 . 2 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Traps Triggered 9 | . 3 . . . . . 1 . 2 2 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Machines Disabled 7 | . . . . . . 1 1 . . . . . . . . . . . 5 . . Max in Single Turn 2 | . . . . . . 1 1 . . . . . . . . . . . 2 . . Garrison Access 6 | . . . . . . . 1 . . 3 . . . . . 1 . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Machines Accessed 51 | . 3 . . . 3 2 7 . 11 11 . 1 . 4 . 1 . . 3 5 . Terminals 25 | . 2 . . . 1 2 3 . 6 5 . . . . . . . . 3 3 . Fabricators 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Repair Stations 7 | . 1 . . . . . 2 . 2 1 . 1 . . . . . . . . . Recycling Units 5 | . . . . . 1 . 1 . 2 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . 3 . . . . . 1 . . . 2 . Total Hacks 118 | . 5 . . . 4 3 13 . 25 20 . 2 . 31 . 1 . . 6 8 . Successful 70 | . 4 . . . 3 2 6 . 6 9 . 2 . 31 . 1 . . 2 4 . Failed 48 | . 1 . . . 1 1 7 . 19 11 . . . . . . . . 4 4 . Catastrophic 13 | . . . . . 1 . 1 . 5 2 . . . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 4 . 1 . 1 . 5 . 12 11 . . . . . . . . 6 5 . Terminals 46 | . 3 . . . 1 3 6 . 12 11 . . . . . . . . 6 4 . Fabricators 6 | . . . . . . . . . 4 2 . . . . . . . . . . . Repair Stations 15 | . 2 . . . . . 3 . 6 2 . 2 . . . . . . . . . Recycling Units 7 | . . . . . 2 . 1 . 3 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . 3 . . 4 . . . . . 1 . . . 4 . Terminal Hacks 37 | . 1 . . . . 2 1 . . 1 . . . 31 . . . . 1 . . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . . 1 . 4 2 . 2 . . . . . . . . . Scan Component 6 | . 1 . . . . . 1 . 2 1 . 1 . . . . . . . . . Repair 5 | . 1 . . . . . . . 2 1 . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . 1 . 1 1 . . . . . . . . . . . Report Inventory 4 | . . . . . 1 . 1 . 1 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . 3 . . 4 . . . . . 1 . . . 4 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . . 1 . . 3 . . . . . 1 . . . 1 . Coupler Status 4 | . . . . . . . 1 . . 1 . . . . . . . . . 2 . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . 1 1 4 . 11 7 . . . . . . . . 3 3 . Full Trace Events 6 | . . . . . . . 1 . 2 1 . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . 2 1 . 1 . . . . . . . . . Time 201 | . 38 . . . . . . . 63 38 . 62 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Total Allies 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . . 1 1 . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . . . . . . 96 42 . . 26 . . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 42 . . 26 . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . 3 1 . . . . . Total Damage 251 | . . . . . . . . . . . . . . . 218 33 . . . . . Kills 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 1 . . . 2 . . . . Drone Launches 22 | . . . . . . . . . . . . . . . 5 . . . . 17 . Drone Recoveries 12 | . . . . . . . . . . . . . . . 2 1 . . . 9 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Turns Passed 10278 | 214 691 567 674 81 192 932 1637 162 1256 1459 49 164 508 29 181 177 260 31 509 482 23 Spaces Moved 8726 | 109 328 292 417 47 109 523 908 175 1307 1452 125 200 424 82 486 240 498 55 574 330 45 Core 1498 | 9 . . . . . . . 145 186 . . 33 325 . . . 237 55 144 319 45 Treads 2802 | 100 328 292 417 47 109 523 908 30 32 . . . . . . . . . 16 . . Legs 53 | . . . . . . . . . . . . . . . . . . . 42 11 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 1150 | . . . . . . . . . 1089 61 . . . . . . . . . . . Flight 3223 | . . . . . . . . . . 1391 125 167 99 82 486 240 261 . 372 . . Fastest Speed 27 | 50 160 160 160 160 160 163 163 50 48 27 34 37 32 35 35 29 29 50 37 50 50 Average Speed 88 | 156 160 160 160 160 160 163 165 69 55 30 34 57 118 35 35 34 40 50 52 140 50 Slowest Speed 300 | 200 160 160 160 160 163 163 243 163 160 272 37 200 150 35 35 35 100 50 250 300 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . 11 . . . . . 1 2 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 7 56 62 74 21 11 54 20 84 30 36 80 6 56 75 60 8 76 12 19 21 9 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . 1 . . 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 1 . . . . . . . . 2 . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 43 | . . . . 4 2 4 20 . . . . . . . . . . . 13 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 15 | . . . . 4 2 4 5 . . . . . . . . . . . . . . AOE 28 | . . . . . . . 15 . . . . . . . . . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Res Gar Total 11031 | 128 429 335 427 53 125 607 1022 207 1804 2425 128 252 428 81 495 333 533 57 770 347 45 Wait 1815 | . 45 8 . 7 . 65 33 28 395 921 . 41 2 . 7 78 8 3 170 4 . Move 8675 | 108 327 291 416 46 108 522 908 174 1306 1430 124 199 423 81 485 237 493 54 569 329 45 Hop 16 | . . . . . . . . . . 11 . . . . . 1 2 . 2 . . Pick Up 71 | 2 13 . 2 . 4 6 10 . 12 6 . 3 . . 2 3 . . 4 4 . Fast Attach 66 | 7 2 1 1 . . . 6 . 12 16 3 1 1 . 1 5 . . 8 2 . Attach 51 | . 2 1 . . 4 . 8 . 12 7 . 1 2 . . 1 3 . 7 3 . Detach 14 | . . 1 . . . . 5 . 3 1 . . . . . 1 2 . . 1 . Swap 43 | 1 2 5 1 . 5 4 16 2 3 4 . . . . . . . . . . . Drop 82 | . 3 . 7 . 4 10 18 . 7 14 1 7 . . . 6 1 . 2 2 . Fire 154 | 10 35 28 . . . . 16 2 19 15 . . . . . . 24 . 5 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ram 8 | . . . . . . . . 1 4 . . . . . . . . . 1 2 . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . Crush 3 | . . . . . . . . . 3 . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . 28 . . . . . . . . . 1 . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -3/Research -3/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Repaired Lgt. Nuclear Core 697 | -10/Materials | Discovered new exit (range 9) 906 | -10/Materials | Entered Mines 1220 | -10/Mines | Discovered new exit (range 5) 1388 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1413 | -10/Mines | Learned Materials emergency access door positions 1429 | -10/Mines | Learned location of Zion (-7) 1446 | -10/Mines | Discovered new exit (range 8) 1467 | -10/Mines | Discovered new exit (range 3) 1473 | -10/Mines | Entered Exiles 1510 | -10/Exiles | Met 8R-AWN 1541 | -10/Exiles | Met EX-HEX 1601 | -10/Exiles | Met EX-DEC 1657 | -10/Exiles | Visited The Gauntlet 1796 | -10/Exiles | Discovered new exit (range 14) 1921 | -10/Exiles | Met EX-BIN 1943 | -10/Exiles | Aligned with FarCom system 1945 | -10/Exiles | Given EX-Vault access code 1982 | -10/Exiles | Opened EX-Vault 1991 | -10/Exiles | Found Prototype Ballistic Gun 1991 | -10/Exiles | Identified AWS/Gauss 2028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2053 | -10/Exiles | Exiles lab attacked by MAIN.C 2147 | -10/Exiles | Left Exiles lab with AWS/Gauss 2147 | -10/Exiles | Entered Mines 2160 | -9/Mines | Assembled infested the area 2167 | -9/Mines | Met a Derelict bent on vengeance 2191 | -9/Mines | Discovered new exit (range 15) 2228 | -9/Mines | Entered Materials 2228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2407 | -8/Materials | Identified exit to Garrison 2420 | -8/Materials | Entered Garrison 2424 | -8/Garrison | Triggered checkpoint 2546 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Triggered checkpoint 2604 | -8/Garrison | Triggered checkpoint 2616 | -8/Garrison | Triggered checkpoint 2716 | -8/Garrison | Discovered new exit (range 13) 2778 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Discovered new exit (range 68) 2808 | -8/Garrison | Discovered new exit (range 43) 2808 | -8/Garrison | Discovered new exit (range 18) 2938 | -8/Garrison | Build established: Scavenger-Mutant 2958 | -8/Garrison | Triggered checkpoint 3114 | -8/Garrison | Installed Relay Interface Framework 3352 | -8/Garrison | Entered Factory 3352 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3639 | -7/Factory | Build established: Scavenger-Tank 4572 | -7/Factory | Discovered new exit (range 18) 4968 | -7/Factory | Identified exit to Garrison 4989 | -7/Factory | Sucked down chute 4989 | -7/Factory | Entered Waste 5004 | -7/Waste | EMP discharged 5004 | -7/Waste | System corruption reached 10% 5013 | -7/Waste | Spotted C-40 Crusher 5028 | -7/Waste | Spotted C-40 Crusher 5028 | -7/Waste | Spotted C-40 Crusher 5043 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5048 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5050 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5052 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5053 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5084 | -7/Waste | Lost 5 parts (1p1n2u1w) 5104 | -7/Waste | EMP discharged 5111 | -7/Waste | Spotted C-40 Crusher 5141 | -7/Waste | Spotted C-40 Crusher 5143 | -7/Waste | Discovered new exit (range 12) 5151 | -7/Waste | Entered Factory 5368 | -7/Factory | Build established: Mutant 5369 | -7/Factory | Repaired Hrd. Medium Armor Plating 5380 | -7/Factory | Core integrity fell below 50% 5857 | -7/Factory | Repaired Remote Datajack 5858 | -7/Factory | Build established: Scout 6395 | -7/Factory | Discovered new exit (range 4) 6407 | -7/Factory | Entered another Factory area 6407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6705 | -6/Factory | Repaired Imp. Terrain Scanner 7010 | -6/Factory | Build established: Scavenger-Scout 7803 | -6/Factory | Spotted B-75 Beast 7866 | -6/Factory | Sucked down chute 7866 | -6/Factory | Entered Waste 7887 | -6/Waste | Spotted C-40 Crusher 7887 | -6/Waste | Spotted C-40 Crusher 7890 | -6/Waste | Spotted C-40 Crusher 7893 | -6/Waste | Spotted C-40 Crusher 7893 | -6/Waste | Spotted C-40 Crusher 7896 | -6/Waste | Spotted C-40 Crusher 7900 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7901 | -6/Waste | Discovered new exit (range 11) 7915 | -6/Waste | Entered Factory 7977 | -6/Factory | Build established: Scout 7980 | -6/Factory | Repaired Force Lance 8044 | -6/Factory | Discovered new exit (range 18) 8072 | -6/Factory | Core integrity fell below 50% 8079 | -6/Factory | Entered Lower Caves 8392 | -6/Lower Caves | Learned location of Extension (-4) 8435 | -6/Lower Caves | Build established: Assassin 8535 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8542 | -6/Lower Caves | Core integrity fell below 20% 8559 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8585 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8587 | -6/Lower Caves | Entered Data Miner 8587 | -6/Data Miner | Discovered new exit (range 6) 8591 | -6/Data Miner | Lost 3 parts (1n1u1w) 8592 | -6/Data Miner | Met Data Miner 8602 | -6/Data Miner | Learned location of Section 7 (-2) 8602 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8608 | -6/Data Miner | Received God Mode back door access code from Data Miner 8616 | -6/Data Miner | Entered Proximity Caves 8786 | -5/Proximity Caves | Discovered new exit (range 17) 8797 | -5/Proximity Caves | Entered Factory 8797 | -5/Factory | Accompanied by 1 ally 8797 | -5/Factory | Evolved 2 slots: Utility x2 8840 | -5/Factory | Build established: Scout 8862 | -5/Factory | Discovered new exit (range 19) 8974 | -5/Factory | Entered Upper Caves 9042 | -5/Upper Caves | Spotted B-75 Beast 9058 | -5/Upper Caves | Learned 12 Factory zone layouts 9128 | -5/Upper Caves | Lost 4 parts (2n1u1w) 9158 | -5/Upper Caves | Core integrity fell below 50% 9221 | -5/Upper Caves | Learned Factory emergency access door positions 9229 | -5/Upper Caves | Discovered new exit (range 7) 9234 | -5/Upper Caves | Entered another Upper Caves area 9235 | -5/Upper Caves | Encountered a Warlord checkpoint 9261 | -5/Upper Caves | Discovered new exit (range 7) 9265 | -5/Upper Caves | Entered Factory 9265 | -4/Factory | Evolved 2 slots: Propulsion x2 9266 | -4/Factory | Identified exit to Upper Caves 9266 | -4/Factory | Identified exit to Research 9382 | -4/Factory | Identified exit to Extension 9545 | -4/Factory | Incoming investigation squad redirected 9758 | -4/Factory | Lost 7 parts (1p4n1u1w) 9758 | -4/Factory | Discovered exit to Research (range 17) 9774 | -4/Factory | Entered Research 9774 | -3/Research | Evolved 2 slots: Utility x2 9804 | -3/Research | Lost 5 parts (1p3n1u) 10013 | -3/Research | Build established: Mutant 10096 | -3/Research | Lost 5 allies 10224 | -3/Research | Core integrity fell below 50% 10249 | -3/Research | Core integrity fell below 20% 10254 | -3/Research | Identified exit to Garrison 10256 | -3/Research | Entered Garrison 10259 | -3/Garrison | Lost 3 parts (1n1u1w) 10264 | -3/Garrison | Triggered checkpoint 10268 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 10278 | -3/Garrison | Triggered checkpoint 10279 | -3/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Receiving FarCom transmissions... Detecting nearby RIF Installer. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Adv. Visual Processing Unit destroyed. Slug penetrates Wall. Initiating installation procedure... Expanded RIF knowledge: Coupler Efficiency. System corrupted: Component data lost. Slug penetrates Wall. Beams of light sweep through the air. An alarm sounds. Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Wall. Adv. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????######??????????????????? | | ????####?? xx#??????????????????? | | ????# g??h xx???????????????????? | | ??### gg###h##???????????????????? | | ??# #???????????????????? | | ??# ! @ #???????????????????? | | ????# !!### #???????????????????? | | ???#"""!??# #???????????????????? | | ???####???# #???????????????????? | | ??????????# #???????????????????? | | ??????????# Y#???????????????????? | | ???######## ###?????????????????? | | ???#"""" ## #?????????????????? | | ???#" #?????????????????? | | ???#"""" ## #?????????????????? | | ???######## ###?????????????????? | | ??????????# #???????????????????? | | ??????????# ##################### | | ??????????# | | ??????????# | | ??????????########### ######### | | ????????????????????# #????????? | | ????????????????????#####????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 650 Matter Stores 300 Matter Capacity 500 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Corruption Block 8 Armor Coverage 675 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed RelayContainmentGravjet Manual? 0 Play Time 02:18:22 Cumulative 39.2 hours Start 2024.04.07 @ 18:42:09 End 2024.04.07 @ 21:48:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 35 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99e91da4-e7f0-4019-8590-058fcab798d0