Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.27 @ 00:38:12 Player: Asada Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1512) 1512 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 5100 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 540/540 System Corruption 7% Temperature Cool (27) Movement Hovering (270) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Light Deuterium Engine > --- PROPULSION (3) --- Medium Treads Carbon-fiber Leg Gravmag System > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Compact Battery Compact Battery Machine Analyzer Insulated Plating > --- WEAPON (3) ------- Battle Rifle Heavy Battle Rifle Makeshift Axe > --- INVENTORY (10) --- Medium Treads Compact Wheel Compact Battery (200) Arc Thrower Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer Improved Power Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Greatsword > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Targeting Computer Improved Light Armor Plating [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Compact Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Battle Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 2 | . . . 1 . . 1 . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 1 1 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 89 | 5 7 . 6 32 7 2 30 Power 12 | 1 . . . 4 2 1 4 Engine 6 | 1 . . . 2 . . 3 Core 6 | . . . . 2 2 1 1 Reactor . | . . . . . . . . Propulsion 28 | 2 2 . 3 12 . . 9 Treads 10 | . . . . 6 . . 4 Leg 4 | . . . . 1 . . 3 Wheel 3 | 2 . . . . . . 1 Hover 5 | . 2 . 1 1 . . 1 Flight 6 | . . . 2 4 . . . Utility 33 | . 3 . 3 10 4 1 12 Device 11 | . 1 . 2 5 . 1 2 Storage 4 | . . . . . . . 4 Processor 7 | . 2 . 1 1 1 . 2 Hackware 1 | . . . . 1 . . . Protection 10 | . . . . 3 3 . 4 Artifact . | . . . . . . . . Weapon 16 | 2 2 . . 6 1 . 5 Energy Gun 5 | . 2 . . 2 . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 . . . 2 . . 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 31 | . . . . 8 . . 23 Power 8 | . . . . 3 . . 5 Propulsion 7 | . . . . 2 . . 5 Utility 11 | . . . . 2 . . 9 Weapon 5 | . . . . 1 . . 4 Highest Loss Streak 13 | . . . . 6 . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 90 100 85 84 91 93 78 Engine 4 | . 14 14 11 4 3 . 3 Core 7 | . . . . 6 11 20 7 Treads 9 | . . . . 7 23 20 8 Leg 3 | . . . . . . . 5 Wheel 1 | . 18 . . . . . 1 Hover 2 | . 10 28 21 1 . . 1 Flight 2 | . . . . 11 . . . Device 6 | . 14 14 11 9 . 6 4 Storage 6 | . . . . . . . 10 Processor 9 | . 5 14 19 17 11 6 6 Hackware 2 | . . . . 1 7 6 2 Protection 9 | . . . . 6 17 20 9 Energy Gun 5 | . 7 28 22 12 7 6 1 Ballistic Gun 5 | . 21 . . 2 . . 6 Slashing Weapon 3 | . . . . . 6 6 5 Peak Build Rating 45 | 5 11 11 15 32 39 44 45 Average Rating 32 | 2 7 11 13 24 35 43 37 On Entrance 18 | . 5 11 11 12 24 39 44 Naked Turns 9 | . . . . . . . 9 Heaviest Build 42 | 6 10 10 11 22 36 42 42 Greatest Support 60 | 20 20 14 14 60 60 60 60 Greatest Overweight (x) 3 | . . . 2 3 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 Average Capacity 6 | 5 5 5 5 5 5 5 7 Most Carried 7 | 4 5 5 5 5 5 3 7 Average Carried 3 | 2 2 4 4 4 3 2 3 Final Capacity 10 | 5 5 5 5 5 5 5 10 Final Carried 5 | 3 4 5 5 5 4 3 5 Class Distribution -------------------- 55% | Scavenger-Mutant 24% | Mutant 16% | Hacker-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 1170 | 262 46 31 46 353 78 . 354 Remotely . | . . . . . . . . Salvage Created 1912 | 40 46 31 46 903 95 . 751 Parts 80 | 2 6 3 2 36 6 . 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 27 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 35 | 1 1 1 1 19 2 . 10 Melee 5 | . . . . . 2 . 3 Guns 29 | 1 1 1 1 18 . . 7 Classes Destroyed 11 | 1 1 . 1 5 1 . 2 Worker 2 | . . . . 1 . . 1 Recycler 1 | . . . . 1 . . . Watcher 2 | . 1 . . 1 . . . Swarmer 8 | . . . . 2 . . 6 Grunt 14 | 1 1 1 . 9 . . 2 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . 1 . . . Sentry 6 | . . . 1 4 . . 1 Hunter 4 | . . . . 3 1 . . Programmer 1 | . . . . . 1 . . Packrat 3 | . . . . . . . 3 Samaritan 2 | . . . . . . . 2 Best Kill Streak 7 | 1 1 1 1 7 1 . 4 Combat Bots Only 5 | 1 1 1 1 5 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 458 | 4 12 14 5 125 19 . 279 Missed 144 | 1 5 9 2 33 4 . 90 Damage Taken 3967 | 26 51 55 33 1132 151 . 2519 Core 1214 | . 21 22 12 287 19 . 853 Absorbed by Shields 8 | . . . 8 . . . . Redirected to Shielding 124 | . . . . 37 11 . 76 Ignored by Resistances 1129 | 9 16 17 9 327 42 . 709 Core Remaining (%) 84 | 100 . 82 97 47 97 . . Volleys Fired 119 | 3 5 7 4 63 2 . 35 Largest 2 | 2 2 2 2 2 1 . 1 Hottest 160 | 40 130 130 130 160 80 . 80 Shots Fired 169 | 6 10 14 8 91 2 . 38 Gun 169 | 6 10 14 8 91 2 . 38 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 32 | 6 6 . . 9 . . 11 Thermal 137 | . 4 14 8 82 2 . 27 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 45 | 4 6 9 4 45 3 . 20 Robot Miss Streak 3 | 2 1 2 2 3 1 . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 166 | 4 8 11 5 84 6 . 48 Core Hits 113 | 1 4 4 2 55 3 . 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 1 1 1 1 . 3 Burn 3 | . . 1 1 1 . . . Sever 4 | . . . . . 1 . 3 Melee Attacks 31 | . . . . 5 6 . 20 Impact . | . . . . . . . . Slashing 26 | . . . . . 6 . 20 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 2 . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4172 | 41 70 158 95 1824 262 . 1722 Guns 2886 | 41 70 158 81 1824 52 . 660 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1185 | . . . . . 210 . 975 Ramming 101 | . . . 14 . . . 87 Kinetic 265 | 41 43 . . 74 . . 107 Thermal 2621 | . 27 158 81 1750 52 . 553 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1185 | . . . . . 210 . 975 Piercing . | . . . . . . . . Highest Corruption 7 | . . . 5 . 3 . 7 Average Corruption 5 | . . . 5 . 2 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 63 | . . . 3 . 3 . 57 Message Errors 21 | . . . 1 . 1 . 19 Matter Fused 11 | . . . . . 1 . 10 Heat Flow Errors 7 | . . . 1 . . . 6 Energy Discharges 10 | . . . . . . . 10 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 7 | . . . . . 1 . 6 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 189 | . . . . . . . 189 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 189 | . . . . . . . 189 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . . . 7 . . . 27 Shots . | . . . . . . . . Rammed 27 | . . . 2 2 . . 23 Targets Rammed 35 | . . . 2 2 . . 31 Kicked 8 | . . . . . . . 8 Crushed . | . . . . . . . . Highest Temperature 475 | 6 45 354 204 475 72 . 467 Average Temperature 129 | 6 23 177 85 115 39 . 144 Received Heat Transfer 1522 | 18 12 39 6 423 . . 1024 Effects 8 | . . . . 5 . . 3 Shutdowns 4 | . . . . 2 . . 2 Energy Bleed 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 11 | . . . 1 8 . . 2 Heat Transferred 6197 | . 74 481 259 4073 100 . 1210 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Peak Influence 352 | 20 78 45 152 352 133 55 . Initial 63 | . 11 25 14 54 63 55 . Average 94 | 3 34 33 68 126 96 55 . Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 94 | 100 100 100 100 88 100 100 . Level 1 5 | . . . . 11 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 2 1 . . Investigation 3 | . 1 . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | 1 6 2 5 25 2 . 30 Peak Tracking Total 9 | 1 4 2 4 5 1 . 9 Tactical Retreats 11 | . . . 1 1 . . 9 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 4 | . . . 2 . 1 1 . Terminals 1 | . . . 1 . . . . Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . 4 . 2 1 . Successful 5 | . . . 3 . 1 1 . Failed 2 | . . . 1 . 1 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . 3 . . . . Fabricators 3 | . . . . . 2 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . Record 2 | . . . 2 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 1 1 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 2 . 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 40 | . . . . . 40 . . Total Robot Build Rating 4 | . . . . . 4 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . 4 . . . Non-combat 2 | . . . . 2 . . . Combat 2 | . . . . 2 . . . Robot Hacks Applied 5 | . . . . 5 . . . parse_system 3 | . . . . 3 . . . no_distress 2 | . . . . 2 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 4 Highest-Rated Group 24 | . . . . . 24 24 24 Highest-Rated Ally 6 | . . . . . 6 6 6 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 4629 | 72 143 41 165 850 255 130 2973 Spaces Moved 2784 | 73 148 34 225 450 120 73 1661 Core 232 | 25 . . . 4 . . 203 Treads 937 | . . . . 99 120 73 645 Legs 390 | . . . . 14 . . 376 Wheels 255 | 48 99 . . . . . 108 Hover 661 | . 49 34 224 25 . . 329 Flight 309 | . . . 1 308 . . . Fastest Speed 35 | 50 56 56 56 35 160 160 50 Average Speed 140 | 69 72 56 58 131 160 160 163 Slowest Speed 290 | 80 80 56 195 290 160 160 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 8 25 8 25 34 5 3 90 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . 1 . . . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 3272 | 88 175 43 254 608 171 86 1847 Wait 72 | . 1 . 1 5 20 11 34 Move 2777 | 72 147 33 224 449 119 72 1661 Hop . | . . . . . . . . Pick Up 99 | 8 9 2 9 31 9 1 30 Fast Attach . | . . . . . . . . Attach 60 | 5 3 . 3 20 4 2 23 Detach 2 | . 1 . . 1 . . . Swap 29 | . 4 . 3 12 3 . 7 Drop 48 | . 5 1 8 20 8 . 6 Fire 119 | 3 5 7 4 63 2 . 35 Melee 31 | . . . . 5 6 . 20 Ram 27 | . . . 2 2 . . 23 Kick 8 | . . . . . . . 8 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Entered Mines 217 | -10/Mines | Learned location of Storage (-9) 244 | -10/Mines | Discovered new exit (range 9) 257 | -10/Mines | Entered Materials 257 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 338 | -9/Materials | Build established: Mutant 415 | -9/Materials | Discovered new exit (range 13) 422 | -9/Materials | Entered another Materials area 422 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 525 | -8/Materials | Lost 6 parts (2p2n1u1w) 1184 | -8/Materials | Discovered new exit (range 7) 1201 | -8/Materials | Core integrity fell below 50% 1272 | -8/Materials | Entered Factory 1272 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1482 | -7/Factory | Fabricated K-01 Serf (x4) 1482 | -7/Factory | Discovered new exit (range 14) 1527 | -7/Factory | Entered another Factory area 1527 | -6/Factory | Accompanied by 4 allies 1527 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1614 | -6/Factory | Discovered new exit (range 7) 1657 | -6/Factory | Entered Lower Caves 1657 | -6/Lower Caves | Accompanied by 4 allies 1659 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1834 | -6/Lower Caves | Build established: Scavenger-Mutant 1986 | -6/Lower Caves | Learned location of 1 exit from Factory 2270 | -6/Lower Caves | Learned location of 1 exit from Factory 2454 | -6/Lower Caves | Learned Factory terminal intel 2611 | -6/Lower Caves | Build established: Hacker-Mutant 2633 | -6/Lower Caves | Encountered a Warlord checkpoint 2964 | -6/Lower Caves | Core integrity fell below 50% 2971 | -6/Lower Caves | Lost 13 parts (3p4n4u2w) 3003 | -6/Lower Caves | Core integrity fell below 20% 3039 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 3504 | -6/Lower Caves | Build established: Scavenger-Mutant 4630 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired 5 matter. System corrupted: Matter fused (-7). System corrupted: Matter fused (-5). System corrupted: FCS attempts to trigger Battle Rifle. System corrupted: Battle Rifle misfires. Acquired 15 matter. System corrupted: Heat flow error (+144). System corrupted: Matter fused (-8). LOBE47PPN|TLDHCYMDUJMUQPOFXK&TA 0U/Q>>CN,PIT02JPG>HXFTIMT,8UF0,KT RZJ> System corrupted: Matter fused (-6). H3T#YAAQWKY/XDQPJDRI O 1D System corrupted: Component data lost. TCZHEI%:JA15M2#EBSY1S P4QVD6UNA1V43 System corrupted: Matter fused (-6). NCEOJABOECQUANM9G%M8SKN T : System corrupted: IFF burst signal emitted. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????# #??????# % #??#####??????# | | ??????????# #?????## % ### ##?????????????# | | ???######## ?######% ##?## #?????????????## | | ??? ## ##% ##???# %#??######????## | | ??? $ ##????# #### ###### | | ??? ???????# ##?????# % | | ?? ??????# ## ##??????#### ### | | ?? ??????????## ##??????????# #?## | | ?? #???????????# ####???????????# #### | | ?? #???????????# ##??##??????????# | | ?? #???????????# ##?? ##????????## #### | | ?? #???????????# ### ### #### #### ## | | ?# #???????????# ### ###### ### | | ## #???????????# ### #??# ### | | ##?????????## ### ### ##?# ## | | ###??????## #??? ### ## #?# | | ######## #???? #?# ##?# ### | | ## ##????? #?# ##??# ### | | ## ## ## #??????? ### ##??# ### | | ## ## %% ## # #?????## #??# ## | | ###### #??????## ### ### | | ##????###% %##### ##?????## #?????# | | ##??????## #????##?????##g ##????# ### | | #???????# #??????????# #???## #### | | #???????## #??????#### #??## #?## | | #????????## ##?????## @ #??# #??# | | ##??????????##??##### ##?# #??# | | ##???????????#### ## #### ### ### #??## | | #?????####?## ##??####?## #???? | | #??#### ### ##????????### ## | | ##### #??????????######### # | | ?## ##??????????????????? # | | ?# ##????????????????????# # | | ?## ## ##########??????????????????????##### | | ??############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 33 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Fist Fight It's Just You Made in Tau Ceti IV My Command Is Your Wish Risk Taker Universal Adapter Challenges ------------ None Game ------ Seed SlugTowerRail Manual? 0 Play Time 00:52:30 Cumulative 1.3 hours Start 2024.10.26 @ 23:49:10 End 2024.10.27 @ 00:38:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e1992ee-782f-4e76-a06b-538172fed2e7